SPSTEAMPULSELIVE ANALYTICS
Encounter: The Lost Cards

Encounter: The Lost Cards Steam metadata

Salvatore Grosso | Jan 26, 2026 | game

Released

0players observed · 22 September 2026 - 09:25:13 UTC

AdventureIndieRPGStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak8
  • Units sold (VGI)3,014
  • Revenue (VGI)$29,070
  • Review score83% positive

Encounter: The Lost Cards metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak8
  • Units sold (VGI)3,014
  • Revenue (VGI)$29,070
  • Review score83% positive
  • Total reviews63
  • Release dateJan 26, 2026
  • DeveloperSalvatore Grosso
  • PublisherEncounter GG

Genres: Adventure, Indie, RPG, Strategy

Company pages: Developer: Salvatore GrossoPublisher: Encounter GG

Top Steam chartsTop 100 gamesGame directorySteam Store page

Encounter: The Lost Cards Steam metadata

Encounter: The Lost Cards metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3412270/metadata
Steam Storehttps://store.steampowered.com/app/3412270/
Steam Communityhttps://steamcommunity.com/app/3412270
PCGamingWiki search
IGDB searchSearch IGDB for Encounter: The Lost Cards

Reviews, pricing, and metadata

Review summary

Very Positive

83% positive, 52 positive, 11 negative

Price and discount

$11.69 (10% off from $12.99)

Platforms

Windows, Linux

Categories

Single-player, Steam Achievements, Custom Volume Controls, Mouse Only Option, Playable without Timed Input, Save Anytime

Achievements

30

Platform releases
  • Steam 21 October 2025

Latest Steam announcements

  • Minor Version 1.3.5 - May 23rd - 23 May 2026

    Welp, I think I've squashed 98% of the predictable bugs (famous last words). For that reason, I really like this chill and unassuming patch. It allows me to take a breather and focus on what's next. There's a lot I could do, but I need to figure out what I must do. I don't have the answer to that yet.It's been 4 months since launch, I've definitely gotten some sales, so I'm very happy about that. But I wonder what else I can do to grow this more and generate more sales before I spend more time on it.. I could expand this game forever. Truly. After all, it's how I designed it. To be my final game.New Features6 New items added (four of which are monster parts!)Wish bundle type added! These can be Buffs, Starters, or unfortunately even Debuffs... be careful what you wish for!You can now inspect items from the Character Kit window via the online Asset Manifest.Improvements Vice had some wor…

  • Major Version 1.3 - May 14th - 14 May 2026

    So the game went kinda viral... One video got over a million view! As a result, I see a lot of new faces. Hellu. Welcome to this strange corner of the internet. Where pretty legit mechanics mixes with the occult. Learn something new. Did you know what gooner means? Haha, as long as you're having fun, it's all good to me :) Let's dive into the patch notes:New Features Design improvements for all four characters.4 new enemies added (Arthritis, Juice, Munch, Blasphemy).New Utility stat which dictates the maximum item repair possible for your character. I'll tell you right now folks, the end game just got a lot harder hehe.New Max Bank stat which enforces a maximum Coin capacity.3 new Boons (Decoy Shroom, Grinding Stone, Quality Control). Yoyo got an Firm Eggplant too.3 new Curses (Open Wound, Dead Weight, Deadly Poison). Also Damnation was changed!ImprovementsSpecial item slot extension ad…

  • Version 1.2.4 – May 3rd - 3 May 2026

    - Fixed Body Armor and Recuperate special item IDs. - Fixed mission/achievement sync across devices. Mobile - Added vibration toggle in settings. - Added reduced graphics toggle in settings. - Prevented account linking if tutorial is not complete/skipped.

  • Major Version 1.2 - March 28th - 28 March 2026

    Alright, this update will either be really cool or really "meh" depending on your playing habits, lol. Nonetheless, I hope you enjoy!FeaturesSteam Account Linking: I'll admit, this feature is pretty dope. All existing AND future Steam players will get the mobile version for free (no need to purchase premium). Additionally, you can take your Steam progress on-the-go and play cross-platform!iOS is currently under review, but it should be approved any day now. Android is already released, so please give it a go (from the settings page as seen above) and let me know how the experience is :)ImprovementsA stylish "N" (New) now appears on character portraits after completing their missions (achievements) to let players know they can select different starter gear. Additionally, a banner will appear when completing character missions on non-Steam platforms (since the Steam overlay for achievemen…

  • Android Playtesters Needed! - 27 February 2026

    Greetings. I have the Android build up and ready for testing! Except, I need to enlist 8 more of you to help me get past the Google Play threshold requirement. Until I reach enough signed up testers, they won't let me release the app :/While there is more stuff for me to work on to get these mobile releases finished, the main features should be ready to go. I coded the game with touch controls in mind since day one—which is why it works on Steam Deck already.Steam Account LinkingThe main thing I wanted to highlight in the mobile releases of Encounter: The Lost Cards is that you can link your Steam account and play cross platform! So be sure to try that out.Please send me your email!Send me your email address associated with your android device via comments below or direct message on Discord (better option)! The iOS version will be released alongside the Android version, so there’s no ne…

  • Major Version 1.1 - February 18th - 19 February 2026

    Version 1.1 is here! Two weeks ago, I laid out the roadmap for this major update before I really start the (hopefully not too long) grind on the mobile releases. You can read that full post here.The three main features/improvements are now live (check the new Wayfinder page below!):Fixed Local Play & XP:No more hacky logic or lost XP. Offline play should now work exactly how one would expect. The self-inflicted technical debt is cleared!New Item Progression:As I said in the post, new players have stated that the amount of information thrown at them can be overwhelming. Additionally, there aren’t enough progression unlocks to explore. So what I've done is lock some Rare, Epic, and Legendary items behind a fun progression track. Using acquired Knowledge players can "study" to permanently add these items to future runs. There are even more Divine and Demonic items to unlock in the shop too…

  • Version 1.0.6 – February 8th - 8 February 2026

    - Item durability has been increased (see image below) - Resolved issues causing inconsistent Experience Point (XP) gains - The menu now clearly displays non-Wayfinder games and includes a toggle to switch between them (if applicable) - NPC coin counts now correctly reset to zero when stolen - Fixed missing sound effects when changing characters and item packages in the menu - Fixed a state issue when replaying tutorial games after the onboarding flowItem Durability Graph: Before (top) and after (bottom)

  • Version 1.0.2 – January 31st - 31 January 2026

    - Runes no longer trigger after Unlock actions to prevent balance exploits like infinite coins. - Rune effects now show the correct stat amounts (fixed a bug where they showed 1 more than intended). - Fixed Vice's Lucky Coin mission. - Fixed an edge case where adding a duplicate item to the stash flagged the inventory as full instead of fusing it with the existing copy. - Fixed an oversight where the UI prevented using Quick actions or Eat actions during trapped battles.

  • v1.0 Encounter: The Lost Cards! - 26 January 2026

    Well... that's it. It's launched.A while back, I had this idea to make a game around Tarot. I’ve always been fascinated by its history and depictions. I've made card games in the past, and a ton of pixel-style games, so I figured I was up for the task after leaving my last job.I wanted to capture the depth of the Tarot—each encounter should feel unique. I also wanted it to be jokes as hell and not take itself too seriously. And I wanted an incredible amount of replayability. So, I guess, let me know how I did, lol. If you've been playing the Early Access up to this point, thanks a lot. As of today, I've hit 100 sales. I'm aiming for 1 million this year. I've been praying to Jupiter since the beginning. I hope you can pray for the game, too. While you're at it, pray for abundance and luck for you, your family, and your friends as well! These mighty planetary gods are always listening, an…

  • Major Version 1.0 - January 25th - 25 January 2026

    Features 25 new items! Including a bunch of boons like Precision which ensures you never miss an attack from rolling or dodging—and Deflection, where enemy magic damage is halved! Revamped Limbo! Running out of cards is now more entertaining and ultimately ties into the story... but I'm not going to reveal any more than that. Card Inspect: You can now access the card layout from any encounter with the handy Card Inspect icon in the top right. You're going to need it now that all the Major Arcana are finally released. Yoyo Changes Yoyo's last mission unlockable item is now a broom. A cool broom though. Her bonus/side action now allows her to craft "reserved" items (items typically not obtainable through random generation). The Unassuming Rod now has the Primed condition and deals more magic damage. Stealing no longer triggers the Sun Swing ability, and it now requires 9 charges instead o…

  • Official 1.0 Launch in 1 Week! - 18 January 2026

    After a short Early Access, Encounter: The Lost Cards officially reaches 1.0 on January 26 at 8:00 AM EST. This release represents the complete core vision of the game. The systems are fully realized, the tone is unapologetically intact, and the Tarot-driven chaos is exactly where it was always meant to be. If you’ve played before, you’ll feel the difference. And if you’ve been waiting, now’s the time. Why call it 1.0 if I still have ideas? Because while I’m very happy with where the game is today, I still have plans, including additional cards and some end-game story content I want to explore post-launch. At some point, the cards have to hit the table. Launch details: Full 1.0 release (new cards will continue to be added) $9.99 USD with a 15% launch discount Price increases after the discount ends As always, thank you to everyone who played, tested, streamed, broke the game, and called…

  • We are the World! - 11 January 2026

    Thanks to our friends at frenglish, Encounter now supports 10 languages—so you can get ambushed, judged, and bankrupted in the dialect of your choosing. Below is the complete list of supported languages: English Ah, splendid! You’ve chosen the Queen’s English. Please queue up politely and mind the gap while collecting your tea and crumpets. 简体中文 哇,太棒了!你选择了简体中文。筷子准备好,热腾腾的饺子马上就来! Русский Товарищ! Вы выбрали русский. Закутайтесь потеплее — ваш текст прибудет в толстых зимних пальто и с подозрительно крепким чаем. Español (España) ¡Olé! Has elegido español (España). Prepárate para mucho drama, diálogos a toda velocidad y una siesta entre los tutoriales. Português (Brasil) E aí! Você escolheu português (Brasil). Agora o texto entra sambando na interface — aceite este pão de queijo de cortesia. Deutsch Wunderbar! Du hast Deutsch gewählt. Alles wird präzise organisiert, gnadenlos zu Komposita…

  • Version 0.9.90 – January 8th - 8 January 2026

    Improvements Added support for 8 more languages (see the latest news post). Added a new Solid Armor icon to better distinguish Solid Armor from Weak Armor. Missions can now be inspected at any time (not just before starting a new run), so you can check mission progress mid-run. Added freeze-frame explainers to help new players learn the game. Improved tooltip icon descriptions for clarity and accuracy. Runes now always display their conditions at full opacity (no more fading to indicate applicability), improving readability. Added an explainer popup for Runes when right-clicking (or tap-and-holding) them. Changes You now need a Wayfinder to obtain Knowledge or Wisdom from the Inn via Royal Decrees. The Divine consumable in Heaven now requires Food in addition to a Flower. Substantially reduced Orb durability (it was too strong). Fast Mode is now disabled by default for new players. Fixe…

  • New Version 0.9.80 - December 29th - 29 December 2025

    FeaturesEnter the Pearly Gates! When a Virtuous soul dies, you now ascend to Heaven—where, in addition to resurrection, you can purchase Legendary items and even trade for Divine consumables!Added a new Flip effect to certain items, reversing the orientation of the current encounter card—perfect for battles you’d rather not face head-on.ImprovementsRodd’s Built Strong ability now grants +1 durability to all gear you receive.Updated Vice’s bonus action (used outside of combat) to place greater emphasis on Luck.Added an explicit Revival effect to Faint encounters.Actions that consume a Wayfinder now default to the one being used, instead of displaying both options.Runes now scale in power based on the rarity of their host item.FixesFixed an issue where Faint encounter background music would continue playing after dying while Virtuous.Fixed “or” conditions not displaying correctly when the…

  • Version 0.9.70 - December 22nd - 23 December 2025

    Improvements - Added music to the entire game... finally. - Pressing Esc now returns you to the menu and prompts you to exit the game (instead of minimizing the window). - Updated the final two Inn encounters before the end-game “Déjà Vu.” They look cooler and sell cheaper food—but you can no longer go upstairs at the 6th Inn. You will see why. Fixes - Fixed an issue where the Artisan ability wouldn’t disappear from the Inn selection after being purchased. - Fixed Equipment Slot highlights not appearing correctly when moving items from the Stash. - Fixed the surrender sound effect triggering after every rune trigger. - Fixed an issue where the battle fist bump effect could trigger every time you moved an item (yeah… that was annoying). - Fixed a hang that could occur after defeating the Swamp Tickler boss.

  • Version 0.9.60 - December 18th - 19 December 2025

    - Food with infinite durability can now be consumed infinitely.- You can now gain Knowledge upstairs at the Inn via additional Royal Decrees in the late game.- Updated the visuals for the first four Inn encounters (two more on the way).- Fixed a bug where the main character would slowly walk onto the screen at the start—or not walk at all.- Added a helpful message to the menu screen explaining how to unlock the shop screen.

  • New Version 0.9.50 - December 13th - 13 December 2025

    FeaturesVice has been revamped. Starting with "Loaded Dice," Vice will now automatically reroll the dice for the first lost/missed dice roll each turn. So give in to your impulses and reap the rewards! In addition, his kit items have been reworked to feel more… degenerate.ImprovementsSelling items now feels more satisfying, with helpful icon feedback when hovering over them.The inn at night now always sells food (no more spending food to recover health).Added a new Pet item tag for Little Partner, Blightened Pigeon, and of course, Fluffy Cock.FixesFixed a bug where experience points (XP) would display as zero after clearing the prologue.Fixed a bug where battle fist bumps would constantly pop up.Fixed a bug where the coin pop-up for selling items would randomly appear without input.Fixed a bug where the trap condition did not detect the correct state.Fixed a bug where eating did not wor…

  • Version 0.9.40 - December 10th - 10 December 2025

    Improvements - If a condition is not met, the preceding effects will be grayed out for increased readability. - Improved the ribbon prompt when an enemy dodges an attack. - Adjusted the experience points (XP) required for unlocking things. - Powering up when you're already powered up will no longer shake the screen an additional time. Fixes - Fixed a bug where experience points would display as 0. - Fixed a bug where the surrender flag would fire arbitrarily. - Fixed a bug where players could skip the encounter in the middle of a dialogue sequence. - Fixed a bug where the player would not play their death animation when dying virtuously. - Fixed a bug where stat-change sound effects from runes would trigger constantly. - Fixed a bug that allowed you to move your items into NPC inventory slots. Why were you doing that in the first place lol. - Fixed a bug where inspecting an item would d…

  • Version 0.9.30 - December 5th - 5 December 2025

    Changes - Increased XP awarded at the end of a run. - Shop is now locked until the player has 100 XP. - Prologue has reduced randomness (enemies can no longer dodge). - Enemy attack and action values cannot exceed 20. Fixes - Fixed an issue where inspecting items didn't show their respective rune. - Fixed an issue that caused attacks to be simulated before submission. - Fixed a tiny bug where you would randomly die for no reason (there was a reason). - Fixed a missing "flower" glitch that affected action costs. - Fixed client-side currency calculation for the Sweet Talker ability. - Fixed an edge-case bug that could occur when starting a new game. - Fixed an issue preventing saved data from being written to the Steam Cloud folder.

  • Version 0.9.20 - December 1st - 1 December 2025

    - Menu UI now correctly displays your character when resuming offline games. - Fixed an issue that allowed players to move items from their pouch into the stash. - Reviving now requires a minimum of 5 HP (unless you’ve just won a battle). This indirectly resolves the reported Platinum Ring issues. - Fixed a bug where the Rune sound effect could trigger when doing literally anything lol. - Improved the stability of the in-game UI when actions are spammed.

Patch notes and updates

S.noRelease datePatch nameGID number
13 May 2026Version 1.2.4 – May 3rd1831432155574963
28 February 2026Version 1.0.6 – February 8th1823825466503321
331 January 2026Version 1.0.2 – January 31st1823191198607104
48 January 2026Version 0.9.90 – January 8th1821288646579648
523 December 2025Version 0.9.70 - December 22nd1819386365103210
619 December 2025Version 0.9.60 - December 18th1819386365093526
710 December 2025Version 0.9.40 - December 10th1818752592119777
85 December 2025Version 0.9.30 - December 5th1818118366177886
91 December 2025Version 0.9.20 - December 1st1817483467046774
1014 November 2025Version 0.8.90 - November 14th1816307528937153
116 November 2025Version 0.8.80 - November 6th1815580768250348
1231 October 2025Version 0.8.70 - October 31st1815034432891745
1324 October 2025Version 0.8.60 - October 24th1814309641486157

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3412270
Live current players0
SteamPulse tracked peak8
Live count (today's peak floor)0
Price$11.69 (10% off from $12.99)
Free to playNo
Discount10%
Original price USD$12.99
Current price USD$11.69
Release dateJan 26, 2026
DeveloperSalvatore Grosso
PublisherEncounter GG
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeVery Positive
Positive review percent83%
Positive reviews52
Negative reviews11
Total reviews63
Steam recommendationsNot available
Achievements30
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3412270/

Short description

The unhinged roguelike for the tactically obsessed. Forget maps—your journey is a deck of Tarot cards you build on the fly. Manage a tight inventory, chain questionable combos, and watch your gear shatter. Got unlucky? The virtuous can resurrect; the sinful, however...

About this game

As fate would have it, you’ve stumbled upon this game. Might as well give it a try. Who knows what you might encounter … ayyy. Get it? Encounter is the name of the game. When I said, “who knows what you might encounter,” it was a play on words. Encounter: The Lost Cards is a solo, turn-based roguelike where Tarot cards drive the journey . Each card represents an event—an enemy, a stranger, a blessing, a curse—and your run becomes a chain of choices that shape how far you make it. There’s no traditional world map. Instead, you travel through a deck of encounters , learning how to read risks, build momentum, and survive whatever fate deals next. Your adventure starts with a single crate. What’s inside? Something useful… or something that forces a painful tradeoff. Either way, you’ll meet oddballs, outlaws, and outright disasters—sometimes in the worst possible order. A run is a sequence of cards. Every draw is a situation to solve: fight, bargain, gamble, retreat, or take a hit now to avoid something worse later. Turn-based combat with action economy. Every move consumes energy or other resources. Winning isn’t about spamming attacks—it’s about timing, sequencing, and using your gear intelligently. Adapt or die. The same card can be helpful early and lethal later on. Build your stats, equipment, and deck so you can turn bad draws into survivable outcomes. Resource management is the real boss. Everything is limited: rare items break, inventory space is tight, and food runs out. Each pickup is a commitment—taking one thing usually means giving up another. Managing resources is only the beginning; chaining actions together for strong combos is where the deeper strategy shows up. If you like roguelikes , inventory management , a touch of deck-building , turn-based RPG combat , and nostalgic pixel graphics , you’ll feel right at home in Encounter . ✔ 250+ unique and powerful items ✔ 100+ adaptive encounters ✔ Inventory management ✔ Deck manipulation ✔ Action sequencing ✔ Deep, flexible builds Encounter rewards patience, experimentation, and flexible planning. Fate will sometimes hit you with the worst possible timing—but if you learn the systems and ma…

Supported languages

English, Simplified Chinese, Russian, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
68Custom Volume Controls
76Mouse Only Option
74Playable without Timed Input
79Save Anytime
77Touch Only Option
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus12Nudez Linguagem imprópria Violência
steam germany12Sexuelle Andeutungen Gewalt Alkohol / Tabak
igrs18Penggunaan bahasa Simulasi dan/atau kegiatan judi Penampilan Tokoh

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $11.69
  • Highest observed: $11.69

Encounter: The Lost Cards's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $11.69, the highest is $11.69, and the first visible tracked price is $11.69. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 1
  • Discounted days: 1 day
  • Deepest markdown: -10%
  • Latest sale window: Sep 22, 2026 to Sep 22, 2026

SteamPulse has grouped rows carrying discount metadata into 1 recorded discount window, covering 1 calendar day and 1 discounted snapshot. The deepest recorded markdown is -10%, with a lowest recorded final price of $11.69 during rows named Steam sale. The latest recorded window starts Sep 22, 2026 and ends Sep 22, 2026, spanning 1 day of uninterrupted daily tracking. Window boundaries follow the available snapshots, so gaps in coverage can make an actual sale shorter or longer than the recorded span.

Recorded sale names include Steam sale. The table reports the observed markdown, final price, snapshot dates, and any sale name supplied with the row. It can show whether similar discounts recur in the retained record, but it does not infer publisher intent, demand, or the reason a price changed.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $11.69, from Sep 22, 2026 through Sep 22, 2026. The latest run records $11.69 for 1 day of uninterrupted daily tracking with a listed discount from $12.99. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $11.69
  • Current list price: $12.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Encounter: The Lost Cards at $11.69 in USD, with a listed base price of $12.99 and a -10% markdown. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$11.69$12.9910%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $11.69.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$11.69$11.69No change10% (Steam sale)
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $11.69.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$11.69$12.9910% (Steam sale)Steam Store - Steam sale

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1Counter-Strike 2634,02622 September 2026 - 09:43:35 UTC1,818,368
2Once Human15,24422 September 2026 - 07:06:46 UTC231,343
3Conqueror's Blade1,55422 September 2026 - 09:10:46 UTC18,921
4Mechabellum2,13722 September 2026 - 02:49:46 UTC5,341
5Dota 2484,70322 September 2026 - 09:43:35 UTC1,291,328
6Subnautica1,27522 September 2026 - 06:40:54 UTC51,446
7古魂121 September 2026 - 23:00:59 UTC60
8崩坏33822 September 2026 - 09:37:53 UTC459
9Battle Teams 222722 September 2026 - 08:48:11 UTC7,966

Related Steam games by tag and genre

Adventure

GameLatest observed playersTracked peakReviewsDeveloper
PUBG: BATTLEGROUNDS307,66622 September 2026 - 09:43:35 UTC3,236,0272,744,193PUBG Corporation
Apex Legends™99,09522 September 2026 - 07:36:12 UTC624,4731,047,228Respawn
Valheim76,53322 September 2026 - 06:26:51 UTC498,478533,888Iron Gate AB
Aniimo75,28622 September 2026 - 06:40:16 UTC111,475Not availablePawprint Studio
Rust55,92822 September 2026 - 09:26:37 UTC259,6461,359,516Facepunch Studios
Delta Force54,63922 September 2026 - 07:52:03 UTC246,418192,933Team Jade
Palworld44,78922 September 2026 - 08:52:44 UTC2,101,535451,088Pocketpair
VRChat40,00422 September 2026 - 06:26:53 UTC74,217261,953VRChat Inc.
Grand Theft Auto V Enhanced34,61522 September 2026 - 06:26:52 UTC161,805217,159Rockstar North
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
Monster Hunter Wilds29,97922 September 2026 - 06:26:53 UTC1,179,869317,835CAPCOM Co., Ltd.
Grand Theft Auto V Legacy27,52322 September 2026 - 06:26:54 UTC360,7612,058,145Rockstar North

Indie

GameLatest observed playersTracked peakReviewsDeveloper
Bongo Cat151,28922 September 2026 - 06:26:51 UTC193,859108,446Marcel Zurawka, Julius Krüger
WARDOGS143,50722 September 2026 - 06:26:51 UTC399,748Not availableBULKHEAD
Valheim76,53322 September 2026 - 06:26:51 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero75,31022 September 2026 - 06:26:51 UTC546,13043,714Nugem Studio, Tesseract Studio
Wallpaper Engine66,11322 September 2026 - 08:05:09 UTC150,2711,008,495Wallpaper Engine Team
Rust55,92822 September 2026 - 09:26:37 UTC259,6461,359,516Facepunch Studios
Slay the Spire 248,19822 September 2026 - 06:26:52 UTC574,638199,438Mega Crit
Palworld44,78922 September 2026 - 08:52:44 UTC2,101,535451,088Pocketpair
Stardew Valley34,53622 September 2026 - 06:26:52 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
Project Zomboid30,20422 September 2026 - 09:44:27 UTC122,811467,999The Indie Stone
Terraria24,49922 September 2026 - 09:28:55 UTC486,9181,521,492Re-Logic

RPG

GameLatest observed playersTracked peakReviewsDeveloper
Valheim76,53322 September 2026 - 06:26:51 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero75,31022 September 2026 - 06:26:51 UTC546,13043,714Nugem Studio, Tesseract Studio
Aniimo75,28622 September 2026 - 06:40:16 UTC111,475Not availablePawprint Studio
Rust55,92822 September 2026 - 09:26:37 UTC259,6461,359,516Facepunch Studios
Palworld44,78922 September 2026 - 08:52:44 UTC2,101,535451,088Pocketpair
Warframe36,70622 September 2026 - 06:26:53 UTC181,509676,031Digital Extremes
Stardew Valley34,53622 September 2026 - 06:26:52 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
PAYDAY 231,57222 September 2026 - 06:26:55 UTC247,628672,146OVERKILL - a Starbreeze Studio.
Project Zomboid30,20422 September 2026 - 09:44:27 UTC122,811467,999The Indie Stone
Monster Hunter Wilds29,97922 September 2026 - 06:26:53 UTC1,179,869317,835CAPCOM Co., Ltd.
Baldur's Gate 327,36122 September 2026 - 06:26:52 UTC875,343836,282Larian Studios

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2484,70322 September 2026 - 09:43:35 UTC1,291,3282,758,031Valve
Slay the Spire 248,19822 September 2026 - 06:26:52 UTC574,638199,438Mega Crit
Baldur's Gate 327,36122 September 2026 - 06:26:52 UTC875,343836,282Larian Studios
Don't Starve Together22,75422 September 2026 - 08:28:16 UTC122,662531,182Klei Entertainment
Sid Meier’s Civilization® VI21,40222 September 2026 - 04:05:15 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
RimWorld21,06422 September 2026 - 06:26:58 UTC95,851239,107Ludeon Studios
Hearts of Iron IV20,80622 September 2026 - 05:40:05 UTC93,196366,107Paradox Development Studio
Mount & Blade II: Bannerlord19,41322 September 2026 - 09:04:13 UTC248,034297,199TaleWorlds Entertainment
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
Black Desert17,94622 September 2026 - 08:45:29 UTC59,91792,632Pearl Abyss
Total War: WARHAMMER III17,48022 September 2026 - 01:22:42 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive
7 Days to Die17,03422 September 2026 - 08:46:56 UTC124,449398,822The Fun Pimps

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