SPSTEAMPULSELIVE ANALYTICS
That's Nuts!

That's Nuts! Steam news

Mangolier Games | Jan 30, 2025 | game

Released

0players observed · 24 September 2026 - 21:51:08 UTC

CasualSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available

That's Nuts! news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviewsNot available
  • Release dateJan 30, 2025
  • DeveloperMangolier Games
  • PublisherMangolier Games

Genres: Casual

Company pages: Developer: Mangolier GamesPublisher: Mangolier Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

That's Nuts! Steam news

That's Nuts! news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • That's Nuts! 2.1.1 - 6 August 2026

    A new version of That's Nuts! now available for download on all supported platforms. This update primarily consists of bug fixes and performance improvements.On the performance side of things, we identified a number of places where the game was making small memory allocations during game play. These are fairly harmless on their own, but they can trigger garbage collection which may result in brief stutters, especially on mobile devices. We've cleaned up most of those, and fixed a few other resources leaks along the way.The collision logic used for nuts has also been improved, so that their shape is better accounted for. They treated as circular areas instead of points when resolve collisions with critters and power-ups.The time stop effect from the Clock power-up or various Scavenger mode upgrades now ticks down faster when there are no critters remaining on the field. The tick rate slo…

  • That's Nuts! 2.1.0 - 26 October 2025

    A new version of That's Nuts! is now available for download on all supported platforms. The main feature of the update is that your game is now saved when you quit, so that you can resume your run at a later point. Your game save file is automatically kept in sync between all your devices using Steam Cloud, so that you can resume your game anywhere. When you resume a game with an active save file, the Play screen will show you a summary of your current game and allow you to resume it:We've also fixed a number of small bugs as part of this update. The full release notes include the following changes:Added support for saving and resuming gamesFixed Movie Ticket applying a 5 second slow instead of a 2 second slowFixed Movie Ticket slow counting down while time is stopped or the game is pausedFixed Movie Ticket slow so that it stacks additivelyFixed Meese incorrectly counting towards achiev…

  • That's Nuts! 2.0.3 - 11 October 2025

    A new version of That's Nuts! is now available for download on all supported platforms. The update includes a new Cairo theme, as well as a few other minor changes. We've also updated the version of Unity that we use to build the game, to address a vulnerability found in Unity itself.The new Cairo theme features the Pyramids at Giza in the backdrop, palm trees and new themed clothing and foreground objects:Hank's stump is also now affected by the active theme and changes to reflect the theme's color palette:That's all for now!

  • That's Nuts! 2.0.0 - 28 March 2025

    Earlier in the month we announced that we've working on a new game mode for That's Nuts. The big day has arrived and the Scavenger Mode update is now available! The update introduces several new mechanics that build on top of the original That's Nuts game, which we're now calling Endless Mode. When selecting Play from the main menu, you'll be able to choose which game mode you want to play. The main features of Scavenger mode are the introduction of a Coin power-up and the ability to spend coins at a shop to improve your run. Coins spawn randomly during game play and can be collected by hitting them with a nut, just like other power-ups. An upgrade shop will appear every 90 seconds, with three upgrades for sale chosen at random. Upgrades have three rarities -- common, uncommon and rare -- which affect how likely they are to appear in the shop. If you have extra coins you can re-roll the…

  • Scavenger Mode - 2 March 2025

    We're excited to finally announce more details about what we've been working on for the last few months. Our next update to That's Nuts! will be the largest since the initial release of the game and will feature a brand new game mode -- Scavenger Mode! Scavenger Mode introduces rogue-like elements that let you create a unique build and scale faster than the critters invading the park. You can collect Coin power-ups to earn income and use the coins to buy upgrades at Scooter's Shop. The first release of Scavenger mode will have over 40 upgrades to choose from. Each one improves existing game mechanics, one of the nuts or power-ups, or your ability to earn more coins. Upgrades are designed to work together in interesting and useful ways. For example, you could get your hands on the Electric Fence upgrade to turn all walls into deadly obstacles, and then combine it with Spare Boards to the…

  • That's Nuts! 1.5.6 - 10 February 2025

    A new version of That's Nuts! is now available for download on all supported platforms. The update includes a handful of small bug fixes, UI tweaks, and some internal changes in preparation for our larger update coming in March. The most noteworthy bug fix is that critters will now only be counted as missed/escaped if their body fully crosses the right edge of the playing area. In previous versions of the game, once a critter's body was more than half way off the screen the player would lose a life and the critter would disappear. This wasn't the intended behavior, but it existed for so long that we just got used to it. For example, the dog below would have cost a life in v1.5.5, but is still hit-able with a nut in v1.5.6: The new update also fixes a visual issue with the Meese and Mike bonus critters losing their animations after using a Clock power-up. We've also added a custom cursor…

Patch notes and updates

S.noRelease datePatch nameGID number
16 August 2026That's Nuts! 2.1.11840310314340873

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.