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Samphi

Samphi Steam news

Greeny Games Studio | Mar 18, 2016 | game

Released

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IndieRPGEarly Access2DSandboxSteam Store

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  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score53% positive

Samphi news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score53% positive
  • Total reviews30
  • Release dateMar 18, 2016
  • DeveloperGreeny Games Studio
  • PublisherGreeny Games Studio

Genres: Indie, RPG, Early Access

Company pages: Developer: Greeny Games StudioPublisher: Greeny Games Studio

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Samphi Steam news

Samphi news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Early Access Update #52 – Samphi, unfortunately, is being put on the shelf - 15 July 2017

    Throughout the development of Samphi I’ve always strove to be as open as possible, so I’ll be straight forward here: I no longer have enough time to continue working on the game. Between a new career and new apartment (living alone for the first time) I simply don’t have enough free time to work on Samphi regularly anymore. In the last two months, I’ve re-written the tile system to use bit masking, a more efficient method, but that’s about it. Not enough to update the game regularly, and certainly not enough to post updates. I really hate that this is the case, and I’ve been putting off making this post for a while in the hopes that the situation would resolve, but it just isn’t. You have all been so kind and supporting, and I really wish that I could continue full force, but now University is over and career has started the time just isn’t there anymore. So, what does this mean? It mea…

  • Early Access Update #52 – Samphi, unfortunately, is being put on the shelf - 15 July 2017

    Throughout the development of Samphi I’ve always strove to be as open as possible, so I’ll be straight forward here: I no longer have enough time to continue working on the game. Between a new career and new apartment (living alone for the first time) I simply don’t have enough free time to work on Samphi regularly anymore. In the last two months, I’ve re-written the tile system to use bit masking, a more efficient method, but that’s about it. Not enough to update the game regularly, and certainly not enough to post updates. I really hate that this is the case, and I’ve been putting off making this post for a while in the hopes that the situation would resolve, but it just isn’t. You have all been so kind and supporting, and I really wish that I could continue full force, but now University is over and career has started the time just isn’t there anymore. So, what does this mean? It mea…

  • Early Access Update #51 - Urm … So, where were we? - 14 May 2017

    http://www.greenygames.com/downloads/early-access-update/51/01.png Wonder how many of you are left to read this? I’ve been gone for just over 2 months! Holy shit, that went fast. I’m here to give a quick explanation of where I’ve been and what’s next. :) http://www.greenygames.com/downloads/early-access-update/51/02.png Unfortunately, I have no exciting story as to where I’ve been. I wasn’t kidnapped by MI5, neither have I been traveling the world seeing magnificent things; I was finishing my degree! In the last 4 months Uni picked up and my updates were becoming less and less. I didn’t want to come back each week with nothing so just decided to step away and get the degree finished. Good news is, I’m done! As of Friday just gone I am finished with Uni, and as of today, Monday 15th, I go straight to full-time work at a game studio called Red Kite Games*. :) Exciting times. My new schedu…

  • Early Access Update #51 - Urm … So, where were we? - 14 May 2017

    http://www.greenygames.com/downloads/early-access-update/51/01.png Wonder how many of you are left to read this? I’ve been gone for just over 2 months! Holy shit, that went fast. I’m here to give a quick explanation of where I’ve been and what’s next. :) http://www.greenygames.com/downloads/early-access-update/51/02.png Unfortunately, I have no exciting story as to where I’ve been. I wasn’t kidnapped by MI5, neither have I been traveling the world seeing magnificent things; I was finishing my degree! In the last 4 months Uni picked up and my updates were becoming less and less. I didn’t want to come back each week with nothing so just decided to step away and get the degree finished. Good news is, I’m done! As of Friday just gone I am finished with Uni, and as of today, Monday 15th, I go straight to full-time work at a game studio called Red Kite Games*. :) Exciting times. My new schedu…

  • Early Access Update #50 – Back at it - 12 March 2017

    http://www.greenygames.com/downloads/early-access-update/50/01.png Does 3 weeks count as a ‘short break’?? Either way, time to get back to it! Quick update here just to check back in after some time away. http://www.greenygames.com/downloads/early-access-update/50/02.png In the last update I explained that I’d be taking some time out of Samphi to partake in a competition. It went well! I find out the results on the 20th I think, so I’ll keep you updated. I thought I’d be back straight after but unfortunately the comp pushed me behind on my Uni work so I’ve been playing catch-up this past week. Things are really busy, and the final year of University demands way more time that I initially imagined. But, we’re back. Dev on Samphi will be picking up once again, but forewarning, it’s going to be going pretty slow for the next few months while Uni finished up. Rest-assured though, this is no…

  • Early Access Update #50 – Back at it - 12 March 2017

    http://www.greenygames.com/downloads/early-access-update/50/01.png Does 3 weeks count as a ‘short break’?? Either way, time to get back to it! Quick update here just to check back in after some time away. http://www.greenygames.com/downloads/early-access-update/50/02.png In the last update I explained that I’d be taking some time out of Samphi to partake in a competition. It went well! I find out the results on the 20th I think, so I’ll keep you updated. I thought I’d be back straight after but unfortunately the comp pushed me behind on my Uni work so I’ve been playing catch-up this past week. Things are really busy, and the final year of University demands way more time that I initially imagined. But, we’re back. Dev on Samphi will be picking up once again, but forewarning, it’s going to be going pretty slow for the next few months while Uni finished up. Rest-assured though, this is no…

  • Early Access Update #49 – Taking a short break - 20 February 2017

    http://www.greenygames.com/downloads/early-access-update/49/01.png Hi everyone! Hope you had a good weekend. So there was no update last week! I sent a tweet out, so if you don’t follow me or Samphi on Twitter you can do so to stay up-to-date. Anyway, the reason there was no update is because I’m taking small break from Samphi until the end of the month. Tl:dr: I’m part of a game making competition that runs until March 2nd, and that’s taking all my time. Here’s a more in-depth explanation of you’re interested. As you know by now I’m currently at Uni, and there’s a competition called Search for a Star when game dev students, both artists and coders, can compete. There’s a few stages to the competition and the reward is a big event down in London, and you’re essentially guaranteed to get a good job offer in the industry. I’m through to round 2 so now I have until March 2nd to make a game…

  • Early Access Update #49 – Taking a short break - 20 February 2017

    http://www.greenygames.com/downloads/early-access-update/49/01.png Hi everyone! Hope you had a good weekend. So there was no update last week! I sent a tweet out, so if you don’t follow me or Samphi on Twitter you can do so to stay up-to-date. Anyway, the reason there was no update is because I’m taking small break from Samphi until the end of the month. Tl:dr: I’m part of a game making competition that runs until March 2nd, and that’s taking all my time. Here’s a more in-depth explanation of you’re interested. As you know by now I’m currently at Uni, and there’s a competition called Search for a Star when game dev students, both artists and coders, can compete. There’s a few stages to the competition and the reward is a big event down in London, and you’re essentially guaranteed to get a good job offer in the industry. I’m through to round 2 so now I have until March 2nd to make a game…

  • Early Access Update #48 – How Samphi multiplayer works - 5 February 2017

    http://www.greenygames.com/downloads/early-access-update/48/01.png Update time. Day later than usual. Sorry about that! Things to show are still thin as the multiplayer job is just so massive, but I have made some visual progress on the server and implemented a big part of the core multiplayer protocol. I’ll try not bore you too much with low-level networking stuff, but since that’s all I’m doing right now it’s that or nothing! Here goes … *Okay, so I’ve just written this and it got into much more depth that I had originally intended. For those into this stuff you might like it. For normal humans, you may want to just stop after the first section. :D http://www.greenygames.com/downloads/early-access-update/48/02.png Let’s just start with the server client application itself. Here’s how it looks now: http://www.greenygames.com/downloads/early-access-update/48/server.png As we can see it’…

  • Early Access Update #48 – How Samphi multiplayer works - 5 February 2017

    http://www.greenygames.com/downloads/early-access-update/48/01.png Update time. Day later than usual. Sorry about that! Things to show are still thin as the multiplayer job is just so massive, but I have made some visual progress on the server and implemented a big part of the core multiplayer protocol. I’ll try not bore you too much with low-level networking stuff, but since that’s all I’m doing right now it’s that or nothing! Here goes … *Okay, so I’ve just written this and it got into much more depth that I had originally intended. For those into this stuff you might like it. For normal humans, you may want to just stop after the first section. :D http://www.greenygames.com/downloads/early-access-update/48/02.png Let’s just start with the server client application itself. Here’s how it looks now: http://www.greenygames.com/downloads/early-access-update/48/server.png As we can see it’…

  • Early Access Update #47 – The Grind - 28 January 2017

    http://www.greenygames.com/downloads/early-access-update/47/01.png Evening players! The last few updates have been short but this one is going to really take the cake … I’ve been busy with Uni this week (assignment deadlines) and all work on Samphi has been boiler-plate stuff on the server client so there really isn’t anything to show. Instead of re-hashing previous updates’ content it’ll be better if we just leave it at that this week. :) Work got slowed by Uni, but work on the multiplayer server is steady! So just a quick check-in this week! Quick note on the last build. There’s a bug been reported that seems to revolve around the crafting bin. I’m aware of it and am currently working on finding the solution! Other than that, v0.2l appears to be mostly stable so that’s great! Let me know if you find any other bugs! http://www.greenygames.com/downloads/early-access-update/47/02.png Sam…

  • Early Access Update #47 – The Grind - 28 January 2017

    http://www.greenygames.com/downloads/early-access-update/47/01.png Evening players! The last few updates have been short but this one is going to really take the cake … I’ve been busy with Uni this week (assignment deadlines) and all work on Samphi has been boiler-plate stuff on the server client so there really isn’t anything to show. Instead of re-hashing previous updates’ content it’ll be better if we just leave it at that this week. :) Work got slowed by Uni, but work on the multiplayer server is steady! So just a quick check-in this week! Quick note on the last build. There’s a bug been reported that seems to revolve around the crafting bin. I’m aware of it and am currently working on finding the solution! Other than that, v0.2l appears to be mostly stable so that’s great! Let me know if you find any other bugs! http://www.greenygames.com/downloads/early-access-update/47/02.png Sam…

  • Early Access Update #46 – Multiplayer, Schedule & v0.2l - 21 January 2017

    http://www.greenygames.com/downloads/early-access-update/46/01.png Hi everyone! Another short one this week. We have a quick update on multiplayer and a few little things to note. Let’s get to it. http://www.greenygames.com/downloads/early-access-update/46/02.png The latest build of Samphi (v0.2l) has now been moved to the stable branch after a quick patch. There a few bugs that people identified, so many thanks for those reports. Check out last week’s update for a reminder of what v0.2l is bringing. http://www.greenygames.com/downloads/early-access-update/46/03.png Thanks to a member of the Steam Dev Forums I’ve finally found how to auto-subscribe to the discussions that are being created … it was a big button right on the main page. One of those cases where it right under your nose and you overlook it. So, from now on threads should see responses much faster! The bugs that players rep…

  • Early Access Update #46 – Multiplayer, Schedule & v0.2l - 21 January 2017

    http://www.greenygames.com/downloads/early-access-update/46/01.png Hi everyone! Another short one this week. We have a quick update on multiplayer and a few little things to note. Let’s get to it. http://www.greenygames.com/downloads/early-access-update/46/02.png The latest build of Samphi (v0.2l) has now been moved to the stable branch after a quick patch. There a few bugs that people identified, so many thanks for those reports. Check out last week’s update for a reminder of what v0.2l is bringing. http://www.greenygames.com/downloads/early-access-update/46/03.png Thanks to a member of the Steam Dev Forums I’ve finally found how to auto-subscribe to the discussions that are being created … it was a big button right on the main page. One of those cases where it right under your nose and you overlook it. So, from now on threads should see responses much faster! The bugs that players rep…

  • Early Access Update #45 – Multiplayer development is a go! - 14 January 2017

    http://www.greenygames.com/downloads/early-access-update/45/01.png Short update this week, but something big has started. Really big! There’s not much to show of it yet, but let’s just get too it. http://www.greenygames.com/downloads/early-access-update/45/02.png First and foremost, v0.2l is now in the beta branch. It mainly undoes the cosmetic changes that were done over Christmas. Here’s the full changelog: Undone Christmas details. 36X days to go Added item name tooltip to crafting icons Added longer grass and flowers around trees. A step towards biomes. For more information on any of these in more detail check out last week’s update here. Since not much has changed I intend on only leaving this in beta for one week instead of two. In the next update I’ll move it to stable if there’s no bugs. :) http://www.greenygames.com/downloads/early-access-update/45/03.png I’ve decided on multip…

  • Early Access Update #45 – Multiplayer development is a go! - 14 January 2017

    http://www.greenygames.com/downloads/early-access-update/45/01.png Short update this week, but something big has started. Really big! There’s not much to show of it yet, but let’s just get too it. http://www.greenygames.com/downloads/early-access-update/45/02.png First and foremost, v0.2l is now in the beta branch. It mainly undoes the cosmetic changes that were done over Christmas. Here’s the full changelog: Undone Christmas details. 36X days to go Added item name tooltip to crafting icons Added longer grass and flowers around trees. A step towards biomes. For more information on any of these in more detail check out last week’s update here. Since not much has changed I intend on only leaving this in beta for one week instead of two. In the next update I’ll move it to stable if there’s no bugs. :) http://www.greenygames.com/downloads/early-access-update/45/03.png I’ve decided on multip…

  • Early Access Update #44 – 2017 … Where do we go next? - 7 January 2017

    http://www.greenygames.com/downloads/early-access-update/44/01.png Welcome back folks! Hope you had a fantastic holiday and new year. Got a few things to show and a big question regarding multiplayer. Won’t keep you too long though. Nice easy one to get us into the new year. Got your tea? http://www.greenygames.com/downloads/early-access-update/44/02.png So I’ve done some more work that’s moving us towards having biomes. First it was the weather effect in the form of snow, now we’re moving towards building forest areas and creating a distinction between that and flat farm land. You can see around the base of trees the grass is much longer now and contains wild flowers: http://www.greenygames.com/downloads/early-access-update/44/forrest.png Even this small change is bringing a bit of dynamism to the landscape! I’m going to make it so that you can’t plant crops on this long grass, only fl…

  • Early Access Update #44 – 2017 … Where do we go next? - 7 January 2017

    http://www.greenygames.com/downloads/early-access-update/44/01.png Welcome back folks! Hope you had a fantastic holiday and new year. Got a few things to show and a big question regarding multiplayer. Won’t keep you too long though. Nice easy one to get us into the new year. Got your tea? http://www.greenygames.com/downloads/early-access-update/44/02.png So I’ve done some more work that’s moving us towards having biomes. First it was the weather effect in the form of snow, now we’re moving towards building forest areas and creating a distinction between that and flat farm land. You can see around the base of trees the grass is much longer now and contains wild flowers: http://www.greenygames.com/downloads/early-access-update/44/forrest.png Even this small change is bringing a bit of dynamism to the landscape! I’m going to make it so that you can’t plant crops on this long grass, only fl…

  • Early Access Update #43 - Winter update 2 of 2 (v0.2k) New Trees! - 24 December 2016

    http://www.greenygames.com/downloads/early-access-update/43/01.png Merry Christmas Eve! 3am here and the build and update are complete. Today I’ve pushed the final holiday update to the beta branch! Finally Samphi has a second tree! This has required quite a few big under the hood changes so there’s a few things to go through and a couple of things to watch out for all those brave souls who use the branch. I’m rambling, let’s get to it. http://www.greenygames.com/downloads/early-access-update/43/02.png Jumping right into the meat of the update, we have a new tree. I’ve wanted to do this for a while now to bring some diversity to the wood blocks in the game. We already have the light oak tree, so I’ve added a darker pine tree. Here it is: http://www.greenygames.com/downloads/early-access-update/43/pine-tree.png And as it’s Christmas we have to have a festive version right? Here’s what th…

  • Early Access Update #43 - Winter update 2 of 2 (v0.2k) New Trees! - 24 December 2016

    http://www.greenygames.com/downloads/early-access-update/43/01.png Merry Christmas Eve! 3am here and the build and update are complete. Today I’ve pushed the final holiday update to the beta branch! Finally Samphi has a second tree! This has required quite a few big under the hood changes so there’s a few things to go through and a couple of things to watch out for all those brave souls who use the branch. I’m rambling, let’s get to it. http://www.greenygames.com/downloads/early-access-update/43/02.png Jumping right into the meat of the update, we have a new tree. I’ve wanted to do this for a while now to bring some diversity to the wood blocks in the game. We already have the light oak tree, so I’ve added a darker pine tree. Here it is: http://www.greenygames.com/downloads/early-access-update/43/pine-tree.png And as it’s Christmas we have to have a festive version right? Here’s what th…

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