- Project Status Update - 3 April 2026
Hey everyone,We’re bringing some heavy news today.Die For the Lich is in a development hiatus...tl;dr Development of Die For The Lich has spun out into something much larger than we had originally accounted for. The time and money we've put into the game has been a strain financially, as well as personally. It feels like the 2 of us haven't had a non-development related conversation in 18 months, which is difficult for 2 brothers who rarely get to see each other in person. We need time to rest, reconnect and to evaluate what comes next. We are incredibly sorry to put our fans in this position, and cannot thank you enough for your support. Hopefully you can empathize with our need to recharge, and that you will still be here when we are ready to return to development!We’ve loved working on this game, but after a year and a half of development, it has finally taken a toll. Working on this…
- v0.10.1 Hotfixes - 16 February 2026
Another day another update for the game with some changes suggested by the community.v0.10.1 ChangelogaddedRecording local logs for most in game actions.Contributors section in the credits.Negative Dice, Bedeviled Dice, Plated Dice the Black Chip trinket display a minus signchangedIfrit lower damager overall.Ifrit lower curse stacks.Ifrit casts 5 armor instead of 10 to all enemiesCan resolve weapon curse on blocked attacks.Temper buff casts Power buff with 10 stacks.Penanggalan lower damage and Blemish debuff stacks.Legendary items drop chance increase.Frozen Bag debuff frezes the lowest rolled die instead of discarding the highest.Leftovers ability description.Meno's Scythe description.Skull Basher description.Ghost Eye descriotionRoly Poly description.Rolling default dice type after critical has a priority over special dice.Enemy action that gives armor to everyone will be performed o…
- 2026 Publisher Sale - 7 February 2026
Today kicks off the big 2 Left Thumbs Publisher Sale!Explore the full event page to scope out loads of discounts, free games, bundles and more! Die For The Lich is 20% off!Be sure to check the Bundle List for any additional discounts that may be available to you NEW RELEASEYesterday saw the release of Underboard, a new team-based tactical roguelike autobattler!(The lead artist of which did the awesome custom art for this sale!) COMING SOON 4 more games have received official release dates! Each of which offers a public demo.Dice A Million - Dice-rolling Deckbuilder Roguelike - February 25thCrawling Angels - Physics-based Puzzle Horror - March 13thWasteland Bites - Survival Horror Food Truck Manager - April 3rdBesmirch - Survival Horror Farming Sim - May 11thWHAT ELSE?There were too many announcements this year to include in store page post.Check out this news post with EVERYTHING relate…
- New boss, enemies, items and a farewell to abyss dice... v0.10! - 30 January 2026
v0.10 is LIVE NOW!So what's new?New bossWe have a new boss that will randomly spawn instead of Vetala in Act 2.Ifrit a powerful demonic creature inspired by Islamic culture often related to Djinns. New Djinn enemies will help him in his battle against you. As you may know Djinns act as weapon curses in Die for the Lich, so be prepared for a new type of curse as well.New enemiesDjinns are not the only new enemy, we also bring some Asia inspired creatures like Penanaggala, vampiric creature that takes the form of a floating disembodied woman's head, with its organs and entrails trailing from its neck. We also bring Amanojaku a small demon or a yokai born from the syncretism of Buddhist, Chinese, and Shinto traditions, symbolizing contrariness and human desireAbyss Dice are removedSay farewell to Abyss Dice. 👋We had a lot of complaints about the Abyss Dice in ACT 3 and we have decided to…
- New Version OUT for Beta Testing! - 23 January 2026
We're officially opening our Beta branch to the public!Why?We’ve been very busy building the game, and our current beta testers have been playing a huge role in shaping it by finding bugs, sharing feedback, and helping us improve each update before release. Still, development moves fast, and testing everything thoroughly takes time.By opening the beta to more players, we’re giving you the chance to directly influence how the game evolves and help us deliver a more stable, polished experience with every update.How does it work?We’ll be releasing frequent beta updates, usually about once a week. These builds are intentionally unfinished and experimental, which means things may break, balance may be off, and bugs will absolutely sneak in, and that’s exactly the point.As a beta tester, you’ll get early access to upcoming content and features while helping us test new dice, trinkets, weapons…
- v0.9.2 Hotfixes - 19 January 2026
Yet another update to keep the game as airtight as possible.We’ve been listening to everyone who has reported bugs, and we believe this is the most stable version of the game to date.Game crashes affecting older players have been fixed, along with the most common softlocks, including poison, thorns, and blood moons. v0.9.2 ChangelogchangedBoard Counter trinket description.Board Counter trinket visually update value when inside the tray.Grave Reroll reroll priority.fixedCounter buff and two hit attacks soft lock.Thorns buff and Counter buff soft lock.Thorns buff and Blood Moon buff soft lock.Bones Explosion debuff trigger before Poison debuff.Using a negative value shield with blemish buff increases the stacks.Drawing from any bag won't trigger the failed state.Grave Reroll ability breaks the Cheat die.Rose Guard giving more Thorns buff when it's used with Magic Thread trinket.Mirror die…
- v0.9.1 Hotfixes + Loose Roadmap - 14 January 2026
Happy (late) New Year! After a full year grinding on Die For The Lich, we hope you had a few relaxing weeks and are fully recharged for the year ahead. v0.9.1 is here!It is a small update to the game, addressing most common bugs. But first, a loose "roadmap" of how we'd like to build towards a v1.0 release.So, what's the plan for Q1 2026? We’ve been hard at work putting together our roadmap for DFTL in 2026, and we’re excited to share a broad overview of what's to come!We want to focus on refactoring the game's core code.Fix major and minor bugs.Balance and rework patches.Introduce more enemies and bosses.More weapons, trinkets, abilities and dice.The Lich enters the chat.Release v1.0Early on we focused heavily on adding Weapons, Trinkets and Dice to widen the game. Now our content priority is to make the game deeper, with new enemies, bosses and ways of challenging your build. This wil…
- KRAMPUS + PHYSICS UPDATE - 18 December 2025
Holidays are around the corner and with that we bring Krampus to Die for the Lich as a boss fight!What's new in v0.9?Krampus will sometimes greet you at the gates of the church instead of Ankou alongside his trusted stags. His battle revolves around the dice freeze mechanic and clever thinking.New dice (and trinkets) physics are here! We teased these two weeks ago on twitter. It was something we wanted to do since we were on Newgrounds and finally had the time do it!We have 3 new dice and 2 new trinkets added to the game. But before you play with them you'll have to unlock them. Most updates we include new weapons and this one is not any different. We added 4 new unlockable weapons with one being a weapon from another indie game.In my opinion leveling up is one of the most crucial parts of the game, a new ability can make or break your run. In this update we're introducing 3 new unlocka…
- NEW WEAPONS + BALACING - 21 November 2025
UPDATE 0.8.2 is NOW LIVE!We have been in the kitchen cooking this update and cannot be more excited to share it with you guys.So what's new?8 New weaponsThe Forsaken playable character now has their own starting weaponsTrinket map node - getting new trinkets has never been easierAdjusted the loot drop on each actNew item rarities to reflect the new loot drop ratesVisual rarity in the collection tabAdjusted some enemy behaviorsCHANGELOGAdded:Weapons:Forsaken Blade.Forsaken Buckler.Molten Six.Oracle Lance.Venom Guard.Moon Buckler.Rogue Buckler.Jester Guard.Other:Trinket Chests spawns in the middle of Act 1 and Act 2.Collection items display rarity.Changed:Weapons:Chain Armor ability needs 4 damage instead of 5 to gain 1 armor.Dragon shield critical from 14 to 10 and gives 6 stacks of Pending Armor.Moon Slicer can reroll any object instead of just die.Oracle Shield predicts one random die…
- Balancing and bug fixing - 0.8.1 - 12 November 2025
We are bringing a 'small' patch update to the game. We addressed a few bugs and balancing issues.We have been hard at work addressing all of these issues since we launched the game. We really hope everyone has a smoother ride from now on, but it is early access and bugs and balancing issues are bound to happen. Let us know if you find any more issues and thank you to our community for helping out!Changelog:\ Buff Bones Explosion blinking. \ Illeiro locked objects have a description. \ Ammit won't buff with Aggro. \ Temper buff from 50 stacks to 20 stacks. \ Strigoi does less damage when in a group. \ Bedeviled Tears to 7 stacks. \ Bedeviled Tears die type increases with each expiration. \ Regular battles reward with coins depending on the rarity of the die that is paired with, for rare and legendary get 2 coins and for common and uncommon get 1 coin. \ Dante and The Forsaken's starting…
- EARLY ACCESS IS OUT NOW! - 10 November 2025
We are officially entering Early Access and we cannot be more excited to share what we've been working on since the last demo update!THREE ACTSIn the demo everyone got the chance to explore the graveyard and take their stab at Ankou.In this release we are bringing TWO more stages (Acts) to the game. Now the fun will be tripled.New bosses and enemies are waiting for you, many of them will not go easy on you like the black shuck does.NEW PLAYABLE CHARACTEROnce you beat the third act you will unlock a new playable character.The Forsaken one will cry alongside you as you struggle to hit that next critical.WEAPONS, DICE, TRINKETS AND ABILITIESMore MORE MOOOREE!Many more weapons, dice and trinkets have been added that will spice things up.We have an icicle that will freeze your rolled dice. A stopwatch that will reroll your lowest rolled die on the board.Blood dice that return to you when you…
- STEAM NEXT FEST + Release Date! - 13 October 2025
New Demo for Steam Next Fest?It has been two months since the last update, time flies, eh?This update brings a long awaited feature to the demo, Lich's Abyss (endless mode)! Not anyone can enter, first you have to... well, we won't spoil it for you. If you find your way in, be warned, those who dare to enter are all forgotten and lost to time! Can you enter endless mode in the daily seed?Yes.Release DateWe will release Early Access on November 10th... THIS YEAR!Yes that's right. you heard this correct, you'll be able to give us money real soon.Updates on the full game?We've been hard at work on Act 2 and Act 3, we've added a bunch of more weapons, dice, trinkets and enemies. As you know in the demo, you reach the Church, slay Ankou and the game ends abruptly, just as you got some really interesting gear. But here's a sneak peek of Act 2... and would you look at that, you can make new fr…
- The Small Much Needed Update! (v0.7.1) - 12 August 2025
We try our best to keep the game polished and bug free and this patch should fix up a bunch of issues.Hey look, you can see the curses now!We got a new Bug Report Form, it's a quick way to make sure a bug is reported without being lost in the sauce.Make sure to join the Discord Server, it's the fastest way to keep up with the development.v0.7.1 Changelogs:Blood Moon 2 stacks.'Broken Crystal Ball' makes 3 random low dice predictions.Angel statue now reveals what curse the weapon has.Angel curses are seeded.Report bugs link.Blood moon polish.Rare shields are less rare in the weapon chest.Hover info in daily menu added.Calculating score accounts for healing.Fixed some weapons costs in the shop.'Tenacious Targe' changed to uncommon.Shopkeeper dialog.Dice fusion accepts special dice on left side.Dialog hides on map toggle.Battle chests dice rarity fixed.Buffs trigger quicker.Fixed rotten cha…
- NEW DEMO UPDATE - 0.7! - 7 August 2025
Today, we're excited to release a new update to the demo!If you've spent time with the previous version, you're in for a treat, we've added a lot of new content and made several improvements and fixes throughout. If you’re not familiar with ‘Die for the Lich’ it is a roguelike dice deckbuilder. The mechanic of the game is simple, roll dice and try not to roll over the limit and of course kill as many mythical creatures as possible in the process. Let’s DIvE into it.New WeaponsYou might not have unlocked them all yet, and we’re adding even more.This time, we focused on weapons that apply buffs and debuffs to mix things up a bit and see how they impact your playstyle.Dante’s UPDATEIf you haven’t been the biggest fan of Dante, we’ve got some good news, he’s undergone a major rework.His starting ability has been completely redesigned to create a more distinct experience between the two play…
- DEMO OUT NOW! - 22 July 2025
Today we are releasing the official Steam Demo! We have been working on it non-stop and are super excited to present it to you.Die for the Lich is a roguelike dice deckbuilder. The mechanic of the game is simple, roll dice and try not to roll over the limit and of course kill as many mythical creatures as possible in the process. This demo is a continuation of our web demo, which we released on January 29th this year on Newgrounds. It received over 90,000 plays and was awarded Best Game of January.We're excited to bring a ton of new content to this updated Steam demo.New Playable Character We've always planned to have more than one playable character in Die for the Lich. This new addition changes the way you play the game, but you'll need to unlock them first before diving in. Blood Moon BattlesFor those seeking an extra challenge and greater rewards, Blood Moon Battles are for you. You…
- Official Demo Release Date - 24 June 2025
It’s been almost five months since we released the web demo, and we’ve been hard at work behind the scenes. Now, we're thrilled to reveal what is new in the Steam demo of Die for the Lich.Crafting Dice Take control of your strategy like never before. Our new crafting system lets you forge any die you can imagine, as long as you have the right components. Build the dice that suit your playstyle.New Playable Character Introducing Dante, an undead poet with a powerful, unique ability that opens up entirely new tactical options. He’s more than just a new face, he’s a whole new way to play. Strategic Battles We've introduced a new buff/debuff system that makes enemies more dynamic, challenging, and strategically engaging. Meta-Progression This isn’t just a run-based roguelike. Earn powerful dice, trinkets, weapons and abilities over time with our new meta-progression system. Locked behind ch…
- 2 Left Thumbs rolls the dice with us! - 26 May 2025
Hey folks, some good news, we are officially partnering up with 2 Left Thumbs as our publisher, responsible for games like Dead Estate, The Fancy Pants Adventures and many other fun games. We've been talking for months and finally we are finally ready to jump into this new journey where we don't need to do everything alone. In other news, we are also joining Steam Fest: Vampires vs Zombies. We got undeads and vampires so this is just the right event to be part of. I wish we had a demo ready, but unfortunatly we are cooking up a massive new version with more items and enemies. So if you haven't yet, wishlist the game and keep your eyes peeled for the demo!