SPSTEAMPULSELIVE ANALYTICS
Marmot Fight Club

Marmot Fight Club Steam news

rentaka | May 26, 2025 | game

Released

0players observed · 24 September 2026 - 21:46:21 UTC

ActionCasualIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak53
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score89% positive

Marmot Fight Club news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak53
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score89% positive
  • Total reviews35
  • Release dateMay 26, 2025
  • Developerrentaka
  • Publisherrentaka

Genres: Action, Casual, Indie

Company pages: Developer: rentakaPublisher: rentaka

Top Steam chartsTop 100 gamesGame directorySteam Store page

Marmot Fight Club Steam news

Marmot Fight Club news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • 1/26 - 26 January 2026

    Changed the initial language setting to be set automatically by countryImproved processing for cases where some items were not properly synchronizedFixed a bug where the game could start with reduced HPFixed a bug where damage could be taken during damage invincibility frames

  • 11/26 - 25 November 2025

    ・Fixed a bug that prevented hidden items from being obtained

  • 11/17 - 17 November 2025

    ・Fixed a bug causing loss of attack detection・Adjusted volume levels for some sound effects

  • 0817 - 16 August 2025

    Fixed a bug where a confirmation message would appear even when the graphics settings had not been changed

  • 07/18 - 18 July 2025

    ・Small Marmot Island implemented. Collect food within a certain time limit and raise marmots. After that, you will have to fight until only one remains. ・Chat and user name hiding can now only be changed from the title.

  • 0628 - 28 June 2025

    Partial modification of Colosseum terrain Fixed a bug where the host migration HUD would not disappear even after returning to the title screen. Fixed a bug where the game would freeze when host migration was executed.

  • 0622 - 21 June 2025

    Partially changed collision in Colosseo. Changed so that UI is displayed when rehosting or reconnecting.

  • 0616 - 15 June 2025

    Implemented host migration. Changed interaction from camera to character radius. Fixed a bug where damage detection was disappearing near Big Carrot. Partially changed the Colosseum terrain. Suppressed camera shake when sprinting.

  • 0607 - 7 June 2025

    A fence has been installed around the perimeter to protect marmots.

  • 0604 - 3 June 2025

    Host migration was temporarily suspended due to malfunction.

  • 0604 - 3 June 2025

    Fixed a bug that caused the game to freeze when updating rooms.

  • 0603 - 3 June 2025

    Fixed a bug that caused characters to become unable to move upon revival.

  • 0603 - 3 June 2025

    The server now continues even if the host leaves. Fixed a bug where achievements that did not meet the conditions were unlocked. Changed the attack power limit (100 or higher is now 99). Attack detection has been greatly increased. Big carrots are now more likely to spawn in the forest. Changed the time until big carrots disappear (120 to 200 seconds).

  • 0602 - 1 June 2025

    Fixed a bug where icons were not applied. Fixed a bug where the UI would not display in the Colosseum. Changed the value when ping was not obtained correctly. Fixed a bug where achievements were unlocked even when conditions were not met.

  • 0601 - 1 June 2025

    Changed how large food items are handled. Fixed a bug that caused characters to become immobile after eating large food items. Slightly expanded attack detection range. Added a cap to attack power (values above 1000 are now capped at 999). Removed the ability to open options with the F12 key. Operation instructions can now be viewed from the Marmot SHOP. Changed some of the wording in the operation instructions. Changed some collisions. *You will not be able to enter servers created before this update.

  • 0528 - 28 May 2025

    Fixed a bug that prevented more than 16 people from entering the server (second time).

  • 0528 - 28 May 2025

    Fixed a bug where guns were displayed at spawn. Improved UI. Fixed a bug where more than 16 people could not enter the server.

  • 0527 - 26 May 2025

    Relaxed movement speed decrease when eating white, round objects Changed size of white, round objects Adjusted movement speed when eating food Changed rigidity when eating large food Fixed variable handling in client Fixed synchronization handling in coloseo Removed cross key manipulation

Patch notes and updates

S.noRelease datePatch nameGID number
126 January 20261/261822556746166128
225 November 202511/261816849002024074
317 November 202511/171816307528969580
416 August 202508171808061939415223
518 July 202507/181805431065369593
628 June 202506281803527891560726
721 June 202506221802893906800758
815 June 202506161802354289670415
97 June 202506071801617199454532
103 June 202506041801617199340330
113 June 202506041800991756479390
123 June 202506031800991756468757
133 June 202506031800991756468293
141 June 202506021800991756416045
151 June 202506011800991756404222
1628 May 202505281800991756278346
1728 May 202505281800991756276362
1826 May 202505271800357164545164

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