SPSTEAMPULSELIVE ANALYTICS
BLOODKILL: Goreblast Overkill

BLOODKILL: Goreblast Overkill Steam metadata

SLAM AWAY GAMES | Aug 14, 2025 | game

Released

1players observed · 4 October 2026 - 12:39:29 UTC

ActionIndieSteam Store

  • Latest observed players1 · 4 October 2026 - 12:39:29 UTC
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score75% positive

BLOODKILL: Goreblast Overkill metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players1 · 4 October 2026 - 12:39:29 UTC
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score75% positive
  • Total reviews12
  • Release dateAug 14, 2025
  • DeveloperSLAM AWAY GAMES
  • PublisherSLAM AWAY GAMES

Genres: Action, Indie

Company pages: Developer: SLAM AWAY GAMESPublisher: SLAM AWAY GAMES

Top Steam chartsTop 100 gamesGame directorySteam Store page

BLOODKILL: Goreblast Overkill Steam metadata

BLOODKILL: Goreblast Overkill metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3420690/metadata
Steam Storehttps://store.steampowered.com/app/3420690/
Steam Communityhttps://steamcommunity.com/app/3420690
PCGamingWiki search
IGDB searchSearch IGDB for BLOODKILL: Goreblast Overkill

Reviews, pricing, and metadata

Review summary

Mostly Positive

75% positive, 9 positive, 3 negative

Price and discount

$9.99

Platforms

Windows

Categories

Single-player, Steam Achievements, Custom Volume Controls, Adjustable Difficulty, Playable without Timed Input, Stereo Sound

Achievements

22

Platform releases
  • Steam 14 August 2025

Latest Steam announcements

  • Update - 4 February 2026

    improved explosion effectsminor CPU performance improvementfixed possible ghosting artifacts for all particles and blood effects at low upscaler settingsfixed overly bright grenade launcher alt fire projectile particles flicker when close to playeradjusted difficulty presets, changed default difficulty when starting game to "somewhat challenging"

  • fix possible crash - 2 December 2025

    fix possible crash

  • update - 1 December 2025

    fixed "No More Prayers" achievementfixed launching game with frame gen enabled caused long stutter on launchincreased volume for grenade launcher/pistol shoot soundschange SMG shoot soundfixed 2 crasheschanged default XeSS to ultra qualityupdated unreal engine 5.6->5.7

  • Update - 29 September 2025

    Changes to Winchester/Super Shotgun texturesAdded flashlight Improved blood effectsSome other changes&improvements

  • XeSS 2.1 support with frame generation for all GPUs, other quality improvements - 9 September 2025

    XeSS support - replaced TSR. XeSS delivers better image quality and better performance even in native resolution.XeSS Frame Generation support - hitches are possible if you have Anti-Lag/Reflex enabled on driver level. You might want to disable Anti-Lag/Reflex for this game in your driver, if you experiencing hitches/stuttering with FG on.XeSS Low Latency - automatically enabled when frame gen is on.Darkened wood particlesOther small quality improvements

  • Sharpness, balance, visibility, guns and other improvements - 6 September 2025

    Added Sharpness setting, changed default sharpness value from 0.5 to 2.0Reduced speed for some of the enemies projectilesAdjustments for recoil and camera shakes of all gunsMachine gun - disabled penetration, but increase damage a bitSMG(mp5) - changed overcharged state, now it has different sound, muzzle color and reduced fire rate. Also increased reload speedChanged color of Grenade Launcher and Pistol textures Improved blood effectsVisibility improvements - changed approach from scaling down particles when close to camera, to make them more transparent when close to camera. For some particles use bothHydra - added light to heads to make it more apparent that player need to shoot headsChanged lower value for Frame Rate Limit from 60 to 30Fixed reload animation stuck if start sprinting while reloading Winchester/ShotgunFixed stretching artifacts that were occuring at long distance for…

  • Setted up auto crash reporting - 24 August 2025

    Setted up auto crash reporting

  • Fixed 2 achievements - 22 August 2025

    fixed 2 achievements: Double penetration survivor! and Skinny but fat!

  • Improvements&Fixes - 22 August 2025

    Reworked Checkpoint19 fight ( with activatable wall barrel cannons ) now there's 2 fast spawned waves instead of 1 long wave, also changed enemies used hereIn Deathpit spawn horde only after almost killing all of the patrolling enemies therefixed issue when death UI was not clickable rarelyother small improvements

  • Stability&Gameplay improvements - 20 August 2025

    Fixed various possible crash causesWinchester - improved effect and sound for headshotsSMG(mp5) - added significant recoil increase after continuous shooting for 3+ secondsChanged Deathpit fight to fix occasions when enemies drop onto player from behindRebalanced difficulty presets - now they will scale down enemy speed less aggressive, but it still possible to set any value manually. If you midgame on lower than "Very Challenging" difficulty I recommend reselecting difficulty preset from pause menu this will make enemies little faster essentiallyAdded more breakable vases before bridge fight and at the jump to cathedralAdded sound to final portalFixed difficultiy names in "load game" menuFixed AI stopped when player jump high near angled rocksfixed Hilltop fight poison cloud disappeared with a delay after fightfixed possible stutter during checkpointsother small improvements&fixes

  • Added "Camera Shake Power" setting, small fixes - 16 August 2025

    added camera shake power settingfixed some possible causes of crashes

  • Improved game level loading speed - 15 August 2025

    Improved game level loading speed

  • Small update - 15 August 2025

    Changed difficulty preset namesfixed one possible crash causefixed Grenade Launcher projectile collided with some poison/frost clouds around enemiesreduced recoil increase for shotgun continuous shootingother small improvements

  • Difficulty explanation and update - 15 August 2025

    Normal Difficulty ( renamed to Very Challenging )Is very challenging by design, game was created with this difficulty as default, hence it called "normal". You will need to sprint around fast, often prioritizing survival over shootingswitch weapons more instead of reloading machine gun midfightuse Slam Away strategically (kills with Slam Away reload all guns)use pickups strategically (when you have 100+ HP/Armor you get 30% from pickup)But to make it not so frustrating there's plenty of checkpoints so you don't loose much time when dying.Lower DifficultiesYou can scale it down all the way to 5% of incoming damage and enemies run speed to 50%Issues I know ofSlow loading time, especially on lower end CPUs - this will be improved ( UPD. - fixed )Crashes, especially on lower end CPUs - weaker CPUs often crash apparently, looking into that also ( UPD. - fixed one cause of crash, not sure is…

  • TIME TO BLAST SOME GORE! - 14 August 2025

    BLOODKILL: Goreblast Overkill releasing now!Prepare yourself to goreblast through armies of savage beasts!Also attending UA games fest 2025!

  • Demo Update 5 - 5 April 2025

    explosions improvements to make it cause more dismemberment and fixed some impulses power GPU performance improvements around 5%-20% depending on scene Super Shotgun: reduced strength of reload camera shakes, improved materials reduce aura flickering of muzzle fleshes made special enemies fattier&faster head armor break now triggers hurt animation, in additional to breaking torso armor Winchester: increased default explosion size, also +25% size increase if didn't hit enemy, +100% if hit head SMG: increased clip size and max clips, increased base damage P90: increased base damage Pistol: increased base damage

  • Demo Update 4 - 3 April 2025

    added Machine Gun added Super Shotgun increased enemies size added more small tutorials for guns&movement and list all of them on pause menu performance improvements especially when high number of pickups dropped around improved camera shakes for everything related to weapons improved muzzle flashes Winchester: increased projectile size for easier enemies hit, reduces base spread Grenade Launcher: added spikes to projectiles for easier physical hits, ADS now impacts fire rate and projectile speed (hence phys hit damage) Pistol: ADS now increases fire rate Improved some sounds fixed bugs

  • Demo Update 3 - 26 March 2025

    Updated visuals to more dark and atmospheric Changed demo level layout All guns now available at start Changed music to more dark metal that suits dark atmosphere better Added winchester gun with explosive projectiles, explosion is bigger if hit head ADS now impacts some weapons - for example shotgun and winchester gain 50% more firerate. Will add some bonuses to some other guns also in the future. Pistol: made alt fire (burst fire) as the main fire mode, adjusted recoil Improved shotgun recoil and sounds Grenade Launcher: Increased projectile collision size to easier hit enemies, increased accuracy and reload speed Now recoil level impacts spread reduce (crosshair narrowing) speed

  • Demo Update 2 - 20 March 2025

    Improved lighting and shadows, changed color grading Implemented blood trails for gore parts increased clip sizes and fire rates for shotgun/p90/smg Increased damage for SMG Grenade Launcher: increased fire rate, explosion radius, projectile speed and physical damage (when projectile hits enemy), reduced time between enemy hit and auto explosion Increased shotgun/smg reload speed increased gore and enemy body impulses Increased guns shoot sound volume and enemy die/hurt volume Improved dismemberment sound

  • Demo update 1 - 11 March 2025

    increased player weapons damage major increase to speed of: player movement and enemy projectiles minor increase to speed of: enemies movement, enemy melee attacks, shotgun reloading added bunny hopping for player movement changed default fov to 110 increased enemies aggressiveness changed first encountered enemies fixed enemy projectiles scales too much with damage multiplier fixed enemies sometimes keep moving while playing "Hurt" animation when dismember them removed bloom from enemies projectiles impact VFX to remove bright flash when it hits player limited camera shake for incoming damage implemented Interpolated enemies spawn - fixes stutter when spawn lots of enemies simultaneously

Patch notes and updates

S.noRelease datePatch nameGID number
12 December 2025fix possible crash1817483467048255
21 December 2025update1817483467045062
329 September 2025Update1811772772376348
424 August 2025Setted up auto crash reporting1808601382548179
522 August 2025Fixed 2 achievements1808601382483966
615 August 2025Improved game level loading speed1808061939378966
715 August 2025Small update1808061939375998

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3420690
Live current players1
SteamPulse tracked peak3
Live count (today's peak floor)1
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateAug 14, 2025
DeveloperSLAM AWAY GAMES
PublisherSLAM AWAY GAMES
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeMostly Positive
Positive review percent75%
Positive reviews9
Negative reviews3
Total reviews12
Steam recommendationsNot available
Achievements22
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3420690/

Short description

BRUTAL shooter focused on action, gore, and old school death metal music. Unleash your overpowered arsenal to goreblast hordes of ferocious beasts on your way through ancient dark forest.

About this game

KEY FEATURES 8 overpowered guns right from the beginning. Big hordes of ferocious beasts. Lots of blood and gore. Seamless game world without loading screens. Old School Death Metal music: "GUTS - Decay" provided by Vargheist Records. THE WORLD Atmospheric forest, ancient ruins, gothic cathedrals. Linear campaign in a seamless game world without loading screens, not divided into levels. Destructible trees Game completion takes 2-4 hours depending on the difficulty selected. 8 OVERPOWERED GUNS RIGHT FROM THE BEGINNING In this game you can aim, which gives different buffs to the guns. P90 - regular, precise autogun that transforms into a 10,000 RPM BEAST when aiming! Grenade Launcher - shoots big, spiky projectiles that damage enemies on physical hit and explode after. MP5 - charges up when you hit enemies, increasing fire rate, damage and accuracy. Every hit also adds 3 ammo to the clip! Machine Gun - very high damage output at the cost of your speed. Winchester - shoots explosive projectiles, explosion is bigger if you shoot heads! Shotgun - shoots fast, and even faster when Aiming! Super Shotgun - completely overpowered gun with penetrative bullets, but slow Pistol - burst firing, pretty powerful with high damage despite having infinite ammo and serving as a backup weapon. SLAM AWAY powerful melee attack ability that deals enormous damage in a big area Killing enemies charges up your Slam Away ability. When you kill anyone with Slam Away, you refill all your guns clips. Enemies who die from Slam Away drop more health/armor/ammo pickups. ENEMIES Range attacking enemies will hide from you while reloading their attack. Melee enemies will move in a strafing manner and will try to surround you. Many enemies have combined behaviors. Many enemies will change their behavior depending on damage received. If you shoot hands off some enemies, they will become range attacking only, others will bite you with their teeth. Some enemies have their quirks: for example, Hydra, with each head lost, becomes faster, or Goblin with a shield will be very fast and angry if you destroy his shield. Enemies varying from very fast, with unpredictable behavior,…

Supported languages

English * , French * , German * , Spanish - Spain * , Japanese * , Polish * , Portuguese - Portugal * , Russian * , Simplified Chinese * , Ukrainian * , Korean * , Portuguese - Brazil * , Spanish - Latin America * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
68Custom Volume Controls
78Adjustable Difficulty
74Playable without Timed Input
69Stereo Sound
70Surround Sound
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus6Violência fantasiosa
steam germany6Fantasy-Gewalt
igrs13Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 4, 2026 to Oct 4, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

BLOODKILL: Goreblast Overkill's USD price history spans from Oct 4, 2026 to Oct 4, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

BLOODKILL: Goreblast Overkill's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Oct 4, 2026 through Oct 4, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records BLOODKILL: Goreblast Overkill at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-04$9.99$9.99No discountSteam Store

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