- Update Notice #17 - 6 September 2026
Hello. Thank you for using War and Politics. Guiding you through the update #17. 【Update】- Added repeat triggers (can be toggled ON/OFF)Resource Abundance: Can occur when supply exceeds demand for a resourceResource Shortage: Can occur when demand exceeds supply for a resource* These can be turned ON/OFF in the options.- Added an algorithm for resource increase (decrease) based on the amount of increase (decrease) in resource production- Added visual effects when the player is assassinated- Significantly reduced the impact of troop increases (decreases) on the political compass- Improved readability in the \ menu UI by sorting icons by category (policies, taxes, etc.)- Fixed some bugs- Fixed some translation errorsI will try even harder. Thank you.
- Update Notice #16 - 23 August 2026
Hello. Thank you for using War and Politics. Guiding you through the update #16. 【Update】- Resource Feature Expansion AddedPlayers can buy or sell virtual resources (oil, gold, rare earth elements, corn, etc.) and adjust production levels up or down. Resource prices fluctuate continuously, allowing them to be used for investment purposes.Acquire resources to enrich your nation, or sell them to fill your treasury. The Resources tab is accessible via the main menu or quick menu.- \ now defaults to ON at game start (can be toggled ON/OFF).- The \ is now displayed at the top-left corner by default (position adjustable, can be enabled/disabled).- Fixed issue where AI countries would not launch preemptive attacks on player nations.- Fixed issue where diplomatic relation values were obscured by dialogue box and choice text when \ was enabled.- Fixed issue where the Quick Menu Button obscured p…
- Update Notice #15 - 2 August 2026
Hello. Thank you for using War and Politics. Guiding you through the update #15. 【Update】- Resource Feature Added* Players now virtually own 20 major resources, including oil, gold, silver, rare earth elements, food, etc.* Resources are measured as a percentage share relative to global total (%).* Resources can increase or decrease based on algorithms (production, consumption, etc.) and annexation of other countries.* The resource feature is currently added on a temporary (beta) basis, with future updates under review including algorithm improvements, resource production/reduction, and resource trading (selling).- Fixed some bugsI will try even harder. Thank you.
- Update Notice #14 - 5 July 2026
Hello. Thank you for using War and Politics. Guiding you through the update #14. 【Update】- Added repeat trigger functionalityDiplomatic Relation Improvement Request: Certain countries will now proactively request diplomatic relation improvements from players.Players can approve/reject/ignore these requests. (Toggle ON/OFF available)- Added feature to change Quick Menu icon position (UI improvement)With the "Quick Menu Button" option settings, you can freely configure the Quick Menu icon location from its original bottom center position to top left, top right, ON/OFF, etc.- Reduced frequency of duplicate repeat triggers occurring over time- Significantly decreased amounts demanded for debt takeover/payoff- Improved Nuclear Missile (Nuke) button setting functionality (reset required)- Adjusted difficulty of maintaining diplomatic relationsNormal: Slightly decreased difficulty in maintaini…
- Update Notice #13 - 31 May 2026
Hello. Thank you for using War and Politics. Guiding you through the update #13. 【Update】- Added "Display Diplomatic Relations on Map" featureWhen this feature is enabled in options, diplomatic relations are displayed in real-time over national flags on the world map. (Recommended: ON)* Can be toggled ON/OFF in options* Currently, using this feature may cause some option messages and text to overlap.- Fixed some bugsI will try even harder. Thank you.
- Update Notice #12 - 3 May 2026
Hello. Thank you for using War and Politics. Guiding you through the update #12. 【Update】- Added TriggersPopulation increasePopulation decreaseInflation increaseInflation decrease* Can be toggled ON/OFF in options- Significantly increased trigger occurrence frequency- Added Steam AchievementsA Merciful PersonUtopia* For more details, please refer here: https://steamcommunity.com/stats/3421100/achievements- Fixed an issue where some achievements could not be obtained- Fixed some translation errorsI will try even harder. Thank you.
- Update Notice #11 - 5 April 2026
Hello. Thank you for using War and Politics. Guiding you through the update #11. 【Update】- Added new playable countriesEUAU- Fixed an issue where the nickname could not be changed in the options when playing as AU- Japanese version: Fixed an issue where South Africa's diplomatic relations were not visible in the Situation tab.Fixed issues related to the AU designation.- Various other minor fixesI will try even harder. Thank you.
- Update Notice #10 - 29 March 2026
Hello. Thank you for using War and Politics. Guiding you through the update #10. 【Update】- New Country Addition (AI)AU (African Union)* Currently, the EU (European Union) and AU (African Union) appear representing their respective regions.- Fixed an issue where loyalty display was incorrect in the Military tab- Fixed some issues related to Ukraine- Fixed some issues related to AI countries- Fixed an issue where nuclear missile effects were not visible when playing as certain countries- Japanese version: Fixed incorrect Russian flag setting in the Diplomacy tab- Translation improvementsChinese (Simplified & Traditional), Russian, German: Fixed translation errors related to the Diplomacy tab- Various other fixesI will try even harder. Thank you.
- Update Notice #9 - 22 March 2026
Hello. Thank you for using War and Politics. Guiding you through the update #9. 【Update】- Rebel System AddedRebels can now appear through the algorithm. Can be toggled ON/OFF in Option II (excluding Very Hard difficulty)- Combat BGM Added (14 tracks)- Now, launching nuclear missiles at your own country can trigger an impeachment motion against the player.Can be toggled ON/OFF in Option II (excluding Very Hard difficulty)- Now start with different loyalty levels based on difficulty.- Some unit/vehicle control adjustments based on loyalty- Fixed issues related to Canada-Australia (war, collapse)- Fixed issue where the Conqueror achievement could not be obtainedI will try even harder. Thank you.
- Update Notice #8 - 15 March 2026
Hello. Thank you for using War and Politics. Guiding you through the update #8. 【Update】- Added New Playable CountriesBrazilMexicoSouth Africa- Added New PolicySNS (Social Networking Service) Regulation- Added Background Images (17 Types)Can be changed in Option 2 settings.- Improved Trigger ON/OFF SettingsYou can selectively turn ON/OFF specific triggers among Deterministic Triggers, Repeat Triggers, Positive Triggers, and Negative Triggers. (Currently, on Very Hard difficulty, Negative Triggers cannot be turned OFF.)Can be changed in Option 2 settings.- Fixed: Election Extension/Shortening Now Applies to Current Term Instead of Next Term- Fixed: Issue Where Re-election Was Impossible in Some Countries- Fixed: Issue Where Re-election Was Impossible Even When Re-election Abolished (Unlimited Re-election)- Fixed: Issue Where Some AI Countries' Troop Numbers Didn't Decrease Despite Suffer…
- Update Notice #7 - 8 March 2026
Hello. Thank you for using War and Politics. Guiding you through the update #7. 【Update】- Added India (playable country)- Added Indonesia (playable country)- Added Saudi Arabia (playable country)- Added Argentina (playable country)- Unlimited “Action Power” (political capital) feature addedCan be set in Option II; unavailable on the highest difficulty level- Economic growth rate can now exceed 100 % and also accept negative values (‑% growth)- Inflation rate can now exceed 100 %- Fixed label‑movement issues in various tabs (e.g., Options tab, Tax tab)- Fixed the problem where conquered territories sometimes appeared as if they were still unconquered- Fixed the issue where applying certain policies did not visually reflect the change- Fixed incorrectly assigned policy images- Fixed incorrect values for some Ukrainian policy metrics- Translation improvements General: trigger‑related trans…
- Update Notice #6 - 1 March 2026
Hello. Thank you for using War and Politics. Guiding you through the update #6. 【Update】- Canada added (playable country)- Australia added (playable country)- Taiwan added (playable country)- Ukraine added (playable country)- Loyalty system added If loyalty drops, certain units become harder to command, among other penalties.- Positive trigger added (toggle ON/OFF)Economic activation: When this trigger activates, financial revenue increases.Increase in loyalty- Negative trigger added (toggle ON/OFF)Economic recession: When this trigger activates, financial revenue decreases.Decline in loyalty- New/updated algorithms for population, population density, conscription, and various other keywords have been added, modified, and improved.- BGM (background music) change option added (random selection).- Additional speed‑up settings added to the existing playback rate options: X3, X5, X6, X7, X8…
- Update Notice #5 - 2 February 2026
Hello. Thank you for using War and Politics. Guiding you through the update #5. 【Update】- Added Italy (playable country)I will try even harder. Thank you.
- Update Notice #4 - 25 January 2026
Hello. Thank you for using War and Politics. Guiding you through the update #4. 【Update】- France added (playable country)- Event feature addedTry communicating more closely with citizens in special venues.Overuse may cause citizens to react with indifference or cynicism.Visit a large corporationVisit an SME (small or medium-sized enterprise)Visit a military baseLay a wreath at a war memorialGive a speech in parliamentVisit a kindergartenVisit a disaster siteExperience local cultureVisit an inexpensive restaurantVisit a supermarketTake photos with animals- UI improvementsWar log centered at the top (more immersive wars) Adjusted layouts on title and war screens so many choices are displayed intuitively at once (more user-friendly) Added nuke button to menu screen (Esc)- Difficulty adjustmentsAt each date change, players receive a large additional amount of action points based on difficul…
- Update Notice #3 - 18 January 2026
Hello. Thank you for using War and Politics. Guiding you through the update #3. 【Update】- Turkey added (playable country)You can now play as Turkey.- Martial law feature addedIf you declare martial law when the situation is judged to be an emergency, your action points (political capital) immediately restore to maximum, and while martial law remains in effect you continuously receive action points (political capital) at maximum. However, abusing this power can lead to impeachment by the parliament.- Impeachment feature addedAn impeachment motion can be brought against the player by parliament, and if it is ultimately passed, the player can be impeached.* Can be toggled ON/OFF in Option II- Combat speed greatly increasedBattles are now more fast-paced.- "Very Hard" difficulty addedStarts with debt and cannot turn off some unfavorable options.- 3 Steam achievements addedEconomist: Achieve…
- Update Notice #2 - 11 January 2026
Hello. Thank you for using War and Politics. Guiding you through the update #2. 【Update】- UI updatedAdded playback speed to the quick menu and changed the design.- Nickname feature addedYou can change the country names of your nation and allied nations to nicknames at Menu > Options 2 > Nickname.- “Paused” text added to the menu screen- Translation improvementsSimplified Chinese, Traditional Chinese, Russian, German: Fixed incorrect unit labels for items such as total fertility rate and crime rate.Simplified Chinese: Fixed issue where military terms (army, air force, navy, etc.) during combat were not translated.Fixed incorrect labels for allies and spies in the UK localization.Other translation improvements. - Miscellaneous other fixesI will try even harder. Thank you.
- Update Notice - 4 January 2026
Hello. Thank you for using War and Politics. Guiding you through the update. 【Update】- United Kingdom added (playable country)You can now play as the United Kingdom (UK). You gave many wishlist items for the UK, and I decided to prioritize adding the UK first.- Greatly increased rate of political capital (action points) gainBase action point recovery has been drastically changed from a 1-day unit (in-game time) to a 1-hour unit (in-game time), approximately a 24× increase. I will continuously monitor the rates for gains (and losses) of action points, approval, and similar values.Enabling Menu (ESC) → Option II and increasing the game speed will allow action points to be gained even faster.- Initial political honeymoon addedModify so that the extra approval rating and action points (political capital) normally granted as a political honeymoon upon reelection are also granted when startin…
- Early Access Release Notice - 31 December 2025
Hello. Thank you for using War and Politics. War and Politics's early access will be released at the following time.Thank you for your interest.2026-01-01 00:00 (PST)I will try even harder. Thank you.
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