- 1.1.2 Changelog - 10 September 2026
This is the last patch for a while (unless something critical comes up!). I'm going on vacation for a month! been working non stop for well over a year now, so I need some rest. thank you so much for the love on the update and everything I do, I feel super honored that I get to do this for a living :). see you again very soon! Changes:- Adding a Face Weight now costs 2 stars instead of 1 on the boss shop - Ruby and Good Job Sticker no longer affect mult equals or lesser than 1- Dice with special face descriptions now show their correct symbol on the faceweight display and their rolled display (i.e Suit Die weighted to spades, will show a spade in the faceweight icon, instead of a 0)- Gilded Coppermind no longer gives 1.75X mult, instead gives 0.5X (but still triples your remaining pips)- Green charged dice tint now has priority over cyan frost dice tint (i.e Piggydie on an encounter wit…
- 1.1.1 Changelog - 7 September 2026
Hey there! Since the launch of 1.1 I've been releasing a lot of little patches and hotfixes addressing little bugs and crashes, thank you for the patience!However, one of the biggest issues was performance for some people, some reported the game ran very poor since 1.1. This was a bug caused by GameMaker, the engine I use. After a bit of research and trying a few different things, seems like it's finally fixed! Let me know if you notice anything weird or if it works fine for you now :)I also included all of the previous fixes and changes from the various hotfixes in this changelog, just so they are reflected ingame. See you in the next one! Changes:- Improved performance- Dice hidden by Black Ring now appear pure white instead of black when fighting the final boss of the game, to make them more visible against the dark background- Now Solar Mini-Watch displays "Next Roll" instead of "Th…
- Hotfix 1.1.0.4 - 6 September 2026
Changes: - Dice hidden by Black Ring now appear pure white instead of black when fighting the final boss of the game, to make them more visible against the dark background - Now Solar Mini-Watch displays "Next Roll" instead of "This Roll" whenever it's about to trigger, to avoid confusion Bugfixes: - Fixed an issue where you could start getting negative handsize by clicking dice too fast - Fixed Ink Die effect not displaying properly - Fixed Player's Ring sometimes not being triggered by some cards - Fixed American Knuckle not being able to target dice locked onto the table - Fixed an error on the German translation on the Witch boss's UI - Fixed a couple of errors on the Chinese translation - Fixed an issue with large faced dice (like d100) on their face weight display
- Hotfix 1.1.0.3 - 5 September 2026
another day another patch! quick little balance change banning some unfair bosses on the hand, as well as fixing some other bugs and crashes Balance: - The Capricious and The Glutton bosses are now banned when playing as Cyan Hand Bugfixes: - Fixed extra value sometimes not properly updating on dice on the table - Fixed a crash on the function that gets the number of dice on the table - Fixed a crash regarding a new rocky ring - Fixed Russian alphabetical order in the collection being wrong - Fixed being able to spam ALT and select more dice than intended
- Hotfix 1.1.0.2 - 5 September 2026
another small hotfix before I log off for today. thanks so much for the patience, it's been one hell of a day! iOS is still in review by apple in case you were wondering, there's not much i can do sadly :( now that all the big bugs seem to be gone, tomorrow I'll work on tackling the performance issue some of you are having good night :) (for me lol) Bugfixes: - Fixed a crash regarding charges - Fixed a crash regarding Parity Interchanger - Fixed dice description sometimes not showing up when playing with controller - Fixed some formatting errors in the French translation - Fixed a missing string on the Russian translation
- 1.1.0.1 Hotfix - 4 September 2026
small patch fixing a bunch of issues :) working on getting the mac port done now! 1.1.0.1 Bugfixes: - FIxed a rare crash happening upon entering the first shop - Fixed the new hand not unlocking when going into The Vortex - Fixed a crash regarding The Frost boss - Fixed Solar Mini Watch not working properly - Added an absurdly niche interaction with gilded Friendship ring and another new ring
- 1.1: "Uncommon Shapes" is OUT - 4 September 2026
Welcome to Dice A Million 1.1: Uncommon Shapes, for the first time in consoles too!Managing all of these besides all the differernt ports (7 versions of the game!!!!) has been completely brutal for me, I can now see why this is usually done by a team of experts...However, we're finally here, and thanks to the GP users who got the update well over 12 hours ago, they helped iron out some of the last issues in the update, so this should be a very clean build! If you find any bugs or want to leave any feedback, the best thing is to leave a comment here or go join our discord server!The new update is full of new dice and new fun ways to play, but also tons and tons of improvements, from a new physics system, to a completely revamped german translation, be sure to read below.I really hope you enjoy, a lot of love and care has been put into everything as always :)Also! the game will be at a 20…
- Dice A Million 1.1: Uncommon Shapes | Release Date - 25 August 2026
Dice A Million 1.1 Uncommon Shapes is rolling into your house veeeeery soon!!You read it right!! 1.1 is just a few days away!! It's been a very long time but we're finally here. Turns out managing like 8 different platforms at the same time was a nightmare for a single person.Yeah, if you haven't got the memo, besides new content, this update also brings Dice A Million to every console and mobile platform!Dice A Million will be out on September 4th on Xbox One, Xbox Series X/S, PS5, Nintendo Switch, Android and iOS!Soo what's this update about?!Originally, I wanted the first DaM update to include a new ending and expand the lore, with everything that implies. But console/mobile release kept dragging because of business stuff, so I decided to make a smaller free update to release alongside those! Don't expect any new lore or any big new things here. Uncommon Shapes is purely new fun cont…
- 1.1 is coming | Diceletter July 2026 - 31 July 2026
It's that time of the month again, and I can't wait to share some news with you this time around... so let's get rolling already!!!!Before starting though, we just reached 1,000 reviews on steam!! This a crazy milestone for a solo developer like me, so I'd like to thank you so much from the bottom of my heart. If you haven't already and you've enjoyed the game (or have any critics to put down into words!) please go leave a review as it really helps a ton.1.1 VERY SOON™Yeppppp you're reading it correctly, Dice A Million's first free update, 1.1, is coming veeery soon. I talked about it briefly last month, but my goal with this update is to include a bunch of brand new fun stuff for you to play around with. Don't expect any new endings or any big crazy reveals. And in fact, to keep it transparent, here's the full list of all new major features currently in the update:1 new hand17 new dice…
- Dice A Million is EVERYWHERE! | Diceletter June 2026 - 29 June 2026
So... four months of Dice A Million huh?!The time of the month has come... so gather all up my fellow dice rollers, and let's talk about the future of this little game we all love... and hate a little sometimes.MOBILE AND CONSOLE PROGRESSLast month there wasn't a Diceletter, mostly because I was still waiting on stuff I needed for the console/mobile ports. But I'm very happy to announce that I've been making a lot of progress recently!I initially wanted to release on mobile first, but since those versions had some unexpected challenges during testing, and console stuff was quicker than I thought, my goal now is to release on every platform at the same time, including: Android, iOS, macOS, XBOX Series X/S, PS4, PS5 and Switch. Yeah... that's a LOT. Here's a quick rundown on how I'm doing on each platform:🟡Android/iOS: Running fine, needs some optimization, menu adaption almost done🟢mac…
- Strategems Vol. 2 - 28 May 2026
Today kicks off Strategems Vol. 2 hosted by Goblinz PublishingA digital event focused on strategy and highly replayable titles.Find your next hidden gem, jump into exclusive demos, and explore the best the genre has to offer!Something new?Looking for some new to try out? Allow me to recommend another sci-fi tower defense taking part in Strategems! 17.waves TD releases TOMORROW!! You can try the free demo now. Or pick it up for CHEAP on launch day, and play with up to 4 players online!
- Game Effect Showcase 2026 - 25 May 2026
Today kicks off the Game Effect Showcase 2026, hosted by Game Effect!Game Effect Showcase 2026 is a digital event focused on highlighting independent video games developed by Spanish-speaking studios. Throughout the week, players will discover promising titles, demos, upcoming releases, and featured projects through a special Steam event alongside a video showcase featuring announcements, trailers, and world premieres.We're very grateful to have Dice A Million included in this event! If you are interested in trying the game for yourself, there is a public demo available right here on Steam.More games?2 Left Thumbs has a total of 5 games taking part in this Showcase! If you are interested in supporting additional indie games, then please do consider checking out these titles as well.
- Dice A Million 1.0.26 Changelog - 25 May 2026
Here's a smaller patch! Mostly addresing stuff from the latest update as well as a new bug-turned-to-feature ;) hope you enjoy! Changes: - Pocket TV's screen is now dimmer when hidden by a blackout effect (but still visible) (this was a bug but I like it so it's now a feature lol) Bugfixes: - Fixed Shirt Button not working properly - Fixed ghost dice getting added to your bag after using a transform card on them - Fixed final dice (if you know you know) getting added to your bag after using a transform card on them - Fixed Aquarium sometimes creating an infinite loop when rolled - Fixed Aquarium & Anchor counting as rolled for Deja Vu Ring, even when left in hand - Fixed Amber counting as zero for the Parity Indicator, despite being a 1 - Fixed plus bosses being rerolled into normal variants with the boss reroll button
- Dice A Million 1.0.25 Changelog - 18 May 2026
Hey there! Sorry for the wait on this update, I've been getting my life together and moving out, and I also wanted to fix a couple of big things on this one, so it took longer than expected. But I finally have my new set up done and working so I'm back at it! I basically fixed 2 of the most requested issues you were having for this update. No more stack overflow crashes and no more drawing dice beyond the screen ;). This patch also brings the boss reroll mechanic to the main branch! It's still subject to change, but I feel it's in a pretty sweet spot now, let me know what you think :) Checkout the changelog below for a more in depth explanation on these.Apart from that, I buffed Alphabet Block a pretty good amount and I finally added Korean!Hope you enjoy! :)Changelog:- Added Korean - Added the boss reroll button:- When you have a boss round in front of you, you can reroll and banish fo…
- Beta 1.0.25 Changelog - 13 May 2026
hey there!! here's a very big update I've been working on. sorry for the wait, I was getting my life together and I wanted to fix some very important things, so it took more than I expected initially. I'm releasing this only on a beta branch for now (full version will come out tomorrow or the next day) because I changed a lot of code regarding save files and UI and I don't want to mess up releasing a broken patch to the public. still, it would help me a lot if you could try out and let me know what you think
- Steam Deckbuilder Fest - 4 May 2026
DECKBUILDER FESTToday also kicks off Steam's Deckbuilder Fest!There are nearly 2000 games taking part in this event.Dice A Million is 20% off all week as a part of this event(The first discount since launch!!)The best thing you can do to help support any other upcoming games taking part, is to wishlist and/or leave reviews on those pages.MORE GAMES?2 Left Thumbs alone managed to have 11 games including in this event!A few highlights of the event include:The public demo for Decklings. We'd love to hear your feedback! AND! First playtests are available now for Chaos Coin, King's Haven, Trial by Magic, and SlotsNStock!
- Mobile version coming!! | Diceletter April 2026 - 27 April 2026
Another month, another diceletter!It's been two months since the release of Dice A Million, and just like last time, here are a couple of updates on what I've been doing!WHAT I'VE BEEN DOINGApril has been a lot less busy than March, of course, the game's already in a pretty good state so I took a very much needed break from development and went for a vacation until this last week. Expect another bugfix and small balance patch this week :)That being said, I've been working on a lot of Dice A Million things behind the curtains! I've been mostly managing the stuff needed to make the console ports since I want those out asap, but sadly I still don't have much news on them. There's a lot of bussiness work relating to console ports that needs to be done before even actually making the ports, and it just makes me wanna close myself inside a cabin and roll dice til the end of times...(Update: I…
- Dice A Million 1.0.24 Patch Notes - 13 April 2026
here's a small update! mainly to fix a game freezing bug on booster packs. sorry I didn't catch that earlier! this week I've been pretty busy with making progress towards the mobile and console versions. there's still a lot of paperwork and not-fun stuff to be able to release them, but they're surely coming! I've also... been working on something else. not dice a million related. you'll see when the time comes, but in the meantime, here's the changelog :) Changes: - Reworded a bunch of item descriptions to make them clearer - Tweaked one certain background because of it resembling something that wasn't intended LOL Bugfixes: - Fixed booster packs freezing the game - Fixed Ancient Die being able to give you a marble instead of a legendary when having a marble run - Fixed Anchor and Aquarium losing their mult acquired via mult card even when not rolled - Fixed Mini-Vortex being affected b…
- Dice A Million 1.0.23 Changelog - 31 March 2026
Hey all! This past week I've been setting up two new languages for the game, revamping the Backup system, and fixing a ton of stuff. Hope you enjoy everything! :) Even though I've been working to add Korean and Turkish, only the latter is included in this patch. Korean is coming in the next few days, as it still needs a bit more polish, but I wanted to release this update either way :)Also, quick note on the German translation, I've noticed a few people expressing their feedback on the translation, as it seemingly is not very accurate in some points. Of course I don't speak German myself so I can't know for sure, but it seems like a major point of discussion, so we'll definitely find a way to fix that soon, for sure!New:- Added Turkish language- Reworked how save backups are stored, now stores 1 each day, up to 5 (per profile, so 15 in total)- Added a way to restore backup data for Xbox…
- Dice A Million: A Month Later (March 2026 Diceletter) - 25 March 2026
A year and a half ago I was coming up with an idea for a dice roguelike. Combining elements of games I love like Balatro, The Binding Of Isaac or Inscryption, I quickly made a fun prototype.Fast forward to today... and Dice A Million has sold +45k copies in its first month.Thank you all for changing my life and making it possible for me to make games ;)FIRST MONTH RETROSPECTIVESo yeah, 45k copies sold is pretty crazy huh?! We're also almost at 700 reviews on Steam, and I have pushed +12 patches since release (that's almost 1 every 2 days!!)Every single bad bug should have been fixed as of now, so there's only some balance left to do. I think most of the dice/rings are in pretty good shape now, just the bosses that clearly need some tweaking :)Last week I pushed pretty big update including a boss reroll mechanic in a beta branch, and I'm still tweaking the feature as a lot of you weren't…