SPSTEAMPULSELIVE ANALYTICS
SimpleRockets

SimpleRockets Steam metadata

Jundroo, LLC | Jun 3, 2015 | game

Released

0players observed · 22 September 2026 - 05:37:08 UTC

IndieSimulationSandboxPhysicsSpace SimSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)35,750
  • Revenue (VGI)$204,000
  • Review score85% positive

SimpleRockets metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak5
  • Units sold (VGI)35,750
  • Revenue (VGI)$204,000
  • Review score85% positive
  • Total reviews364
  • Release dateJun 3, 2015
  • DeveloperJundroo, LLC
  • PublisherJundroo, LLC

Genres: Indie, Simulation

Company pages: Developer: Jundroo, LLCPublisher: Jundroo, LLC

Top Steam chartsTop 100 gamesGame directorySteam Store page

SimpleRockets Steam metadata

SimpleRockets metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/343090/metadata
Steam Storehttps://store.steampowered.com/app/343090/
Steam Communityhttps://steamcommunity.com/app/343090
PCGamingWiki search
IGDB searchSearch IGDB for SimpleRockets

Reviews, pricing, and metadata

Review summary

Very Positive

85% positive, 311 positive, 53 negative

Price and discount

$7.99

Platforms

Windows, Mac

Categories

Single-player, Steam Trading Cards, Family Sharing

Achievements

Not available

Platform releases
  • Steam 4 June 2015

Latest Steam announcements

  • SimplePlanes VR is now available - 17 December 2021

    After far too many late nights of caffeine-infused coding and 3D modeling, we are proud to present SimplePlanes VR. Strap a VR headset to your face and grab the stick and throttle in front of you to fly. Flip switches, push buttons, crank levers, slide throttles, and so much more. Download community-made aircraft without leaving the comfort of your VR headset. SimplePlanes VR is the most feature-packed VR flight sim you'll find for the meager cost of a gourmet sandwich. We hope you enjoy your flight! SimplePlanes VR is a standalone game and does not require SimplePlanes. However, if you own SimplePlanes, then purchasing SPVR will unlock VR mode in your original SimplePlanes so you can easily switch to VR mode and see how your builds are looking in VR. LAUNCH TRAILER KEY FEATURES Fully immersive cockpits and virtual controls that you can reach out and grab with your hands Download and fl…

  • SimpleRockets 2 is now available for mobile - 19 September 2019

    After more than three years of development, SimpleRockets 2 is now available on the iOS App Store and Google Play. You can get it here. As usual, here's a new trailer we put together for this special day. There is an absurd number of features in the game and the mobile version has the same feature set as the PC and Mac versions. The only difference is that the graphics are dialed back slightly, but don't get the wrong impression as the game still looks amazing on mobile devices! SR2 has been available on Steam for almost a year now, so we've had time to add tons of new features and fix a lot of bugs to get it ready for this mobile release. But, we're not stopping here! You can check out our Roadmap for the list of stuff we are planning to work on. If you have a suggestion, feel free to submit it and make sure to upvote the suggestions that you favor. We take player suggestions into cons…

  • Aerospace Engineer Bundle - 20 December 2018

    The Steam Winter Sale is here and you all know what that means! SimplePlanes is 50% off and SimpleRockets 2 is 15% off. We also put together a special bundle for all of you aerospace enthusiasts with an extra 15% discount. It's a great deal and I hope you check it out! Thanks for playing! https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteam%2Fbundles%2F9556%2Faryocclvsc7trc5e%2Fheader_586x192.jpg

  • SR2 - New Trailer and Release Date - 22 October 2018

    We are getting close to releasing SimpleRockets 2. We are close enough that we are ready to commit to actual date: November 8th. In the meantime, here's a new trailer to whet your appetite. https://www.youtube.com/watch?v=Ghk5Qmd-gdM&feature=youtu.be Don't forget to add SimpleRockets 2 to your Steam Wishlist so you will receive a notification when it's released.

  • Explosions in SR2 - 15 October 2018

    When you are building rockets, you're most likely going to run into the occasional rapid unscheduled disassembly. It happens to even the most experienced rocket surgeons. You might as well embrace it and take advantage of the opportunity and snag some spectacular photos. https://imgur.com/qWIHfWN.png In addition to the visuals, we also improved the physics of the explosions quite a bit. Now larger fuel tanks will create much larger explosions. We also approximate the surface area of parts and use that to determine how much it should react to an explosion. I've spent far too many hours now sitting on the launch pad blowing up parts before realizing that I had long ago crossed the line between working and playing. Don't tell the other devs. Here are some more great shots I got this weekend. And of course, a GIF to make this post look complete. https://imgur.com/p8J1Iny.gif I apologize to…

  • Beta Testing (PC/Mac) - 2 October 2018

    We have recently started (secretly) beta testing SimpleRockets 2 for PC and Mac. We started with a very small group of people, just to ease into this and make sure nothing exploded, including our brains. So far we've had about 165 bug reports submitted and only Nathan's brain has exploded, so it's going well. We'd like to add a few more beta testers. If you are interested, please see our post here. You will need an account on SimpleRockets.com if you want to participate. We can't take everyone, but I will randomly select 25 people. If you are selected, you will receive a notification on SimpleRockets.com by 10/5/2018 at 9pm CST. Also, I've been keeping an eye on how much we have left to do and the likelihood of finishing SR2 in October will be rather difficult. It is starting to look more likely that we will release in early November at this point. I have a stash of black licorice on st…

  • Planned Burns in SimpleRockets 2 - 18 September 2018

    With rising fuel prices, we'd hate for you to waste your precious RP-1 guessing how to burn your engines to get where you want to go. In SimpleRockets 2, you can plan your burns by clicking on your current orbit and adding a Planned Burn. From there you can easily drag gizmos around to manipulate that burn and Map View will show the new, predicted orbit. It will also tell you exactly how long you need to burn (and the direction) to achieve that orbit. Here's a GIF where I planned a collision course with the moon. https://imgur.com/97KKx6k.gif Notice how it updates the orbit in realtime and immediately lets me know that it found an encounter in the future. We considered calling them Burn Soothsayers, but then we realized that was a dumb name. Once you plan a burn you can either try and execute that burn yourself or you can just click the Auto Burn button and SR2 will try its best to acco…

  • Ion Engine in SimpleRockets 2 - 3 September 2018

    The tyrannical Tsiolkovsky rocket equation cannot be avoided. The only way for rockets to accelerate in space is by expelling some of their mass. Most engines do this with combustion, which expels huge amounts of fuel mass at a respectable velocity. This gives great acceleration (and an impressive fireball), but very poor specific impulse. Specific impulse is like gas mileage for rocket engines. Ion engines, on the other hand, take a different approach. https://imgur.com/Laj5Adk.gif They shoot out a minuscule amount of fuel mass, but they do it at insane velocities. Around 40 kilometers per second (90,000mph). This results in a force that is about the equivalent of lifting a piece of paper into the air. That's not very impressive, but they make up for it by taking their time with their fuel. Ion engines can "burn" for weeks, so this small force can add up to an extremely impressive delt…

  • Cargo Bays in SimpleRockets 2 - 20 August 2018

    The cargo bay will open the door to many possibilities. The most obvious being the space shuttle. There are many more possibilities, but it really hinges on your creativity. I know the creativity of our players is far greater than my own and I can't wait to see what you do with them. https://imgur.com/jEMZUX0.gif The cargo bay is our most complicated procedural part. It can be resized just like the fuel tank, so it can take on an infinite number of shapes. You can also change the angle the doors open as well as their speed. https://imgur.com/HE2Jhj1.gif My son just pointed out to me that the green one looks like a coffin. That wasn't the intention, but just add that to the list of things you can make with the cargo bay part. You could also use it to house custom-made, retractable landing gear. Or you could make a bomb bay (we don't have bombs, but you can pretty much make anything with…

  • Pixel Pop Pictures and Virtual Tour - 30 July 2018

    We demoed SimpleRockets 2 at the Pixel Pop Festival in St Louis this weekend. Since many of you couldn't make it, we decided to make this video so you could have a virtual experience of our demo. Enjoy! https://youtu.be/F6yg7Yi24pE Also, here are some pictures we took at the event.

  • Nav Sphere in SimpleRockets 2 - 23 July 2018

    The Nav Circle in SR1 made it very easy to control rockets in a 2D game. It took me a while to figure out the best way to extend the Nav Circle into three dimensions. I ended up with basically two nav circles: one for heading and one for pitch. The end result is now called the Nav Sphere and it makes controlling rockets in 3D extremely easy. https://imgur.com/Y4oXVPZ.png The blue circle is for controlling the pitch of the rocket and the orange circle is for controlling the heading. You can click and drag the circles to adjust them or you can use keyboard inputs (or a gamepad) to control them. We will probably tweak the visuals a bit before release, but I'm really happy with how they've turned out. https://imgur.com/wceOvOj.gif

  • Launch Effects in SimpleRockets 2 - 9 July 2018

    Kevin just finished redesigning the launch site. He also built a new hangar, extended the runway, and added two additional landing pads for those of you who want to be like Elon. https://imgur.com/eqcObek.png With the effort invested in the new launch site, we didn't want to take any chances so we integrated some invisible sound suppression systems to protect the launch pads from the considerable acoustic force. Okay, that's not really true. We just added some volumetric smoke that is a purely visual effect. However, that combined with William's new camera shake has really enhanced the launch experience and I noticed after launching my Pigeon Heavy rocket that my socks were nowhere to be seen. https://imgur.com/GOFx7Bu.gif Has anyone seen my socks?

  • Re-Entry Effects in SimpleRockets 2 - 26 June 2018

    They said the Apollo 11 command module re-entered Earth's atmosphere at Mach 36 and temperatures of the air in front of the heat shield reached nearly 20,000° degrees Fahrenheit, which is well beyond the melting point of sanity. Today, I loaded up the latest build of SimpleRockets 2 with the new re-entry effects Philip and I have been working on and I hurtled my command pod at Smearth at nearly Mach 40. https://imgur.com/MgABzFq.gif The new, resizable Heat Shield part is protecting the command pod and if you have really good eyes you can see in the lower left that it reaches over 13,000° Celsius. The command pod is mostly protected, though it does take some damage from the excessive heat. The G-forces from the deceleration (which I did not measure) would undoubtedly turn any person into a pancake of squishy. So, while I am way hotter than Apollo 11, my astronauts would be far more deade…

  • Apex I Engine in SimpleRockets 2 - 11 June 2018

    Our newest engine, the Apex I is an absolute beast. It's heavy, expensive, and drinks RP-1 like there's no tomorrow, but it will have the power to get even your most poorly engineered contraptions into space. https://imgur.com/kqWFSWy.gif It dwarfs the Mage I engine in size, power, and visuals. https://imgur.com/YbDkQmp.png Here are the details: Thrust: 3,200 kN Mass: 3,500 kg Price: $8,500,000 Height: 4.2 m Diameter: 3.0 m Max Gimbal Angle: 2.5 degrees Fuel Consumption: 1,350 L/s Specific Impulse: 298 s Here's a bonus shot of it in a highly ill-advised use case. Can anyone guess the inspiration behind this engine? I'll give you a hint, if you are on a PC, the name of the engine is on your keyboard...

  • SimpleRockets 2 Steam Page - 29 May 2018

    SimpleRockets 2 now has a coming soon page on Steam along with a new teaser trailer to entice you to come check it out! https://store.steampowered.com/app/870200/SimpleRockets_2 We're still shooting to release on Steam Early Access this summer. We plan to keep adding features and responding to player feedback until we feel the game is ready, at which point we will release the final version on all platforms at the same time. This includes iOS, Google Play, Humble, GOG, and of course Steam (Windows and macOS).

  • Photo Library in SimpleRockets 2 - 30 April 2018

    This past week I finished adding a new Photo Library feature to SR2. This makes it easy for players to take screenshots of their crafts at any time (in the designer or in flight) and use those screenshots when uploading their crafts and sandboxes. It also keeps track of when and where you took the photo and you can write a description if you're a fan of keeping a journal of your craft's journey across the solar system. https://imgur.com/ymgbfRu.png I've also taken some time to improve the screenshot tool. Now you can switch between landscape, portrait, and square orientations. You can also enable a depth of field effect so that you can snap nice looking photos of your craft like you're using a big expensive camera. You can drag the focus point around to focus on specific parts of your craft. https://imgur.com/3Z7C5VA.gif I'm really excited about this feature. It was a lot of fun to work…

  • Pixie Engine in SR2 - 16 April 2018

    *Note: Check the FAQ here before asking questions.* We've just completed development of the second engine in SR2. The Pixie engine is a much smaller alternative to the Mage engine with far better gas mileage. This makes it suitable for those second stages destined for Smoon. With an accordingly lower thrust, it is also a lot easier to land on a low-G planetary body without getting into an endless cycle of up-and-down that I often find myself in when trying to land with a Mage engine. https://imgur.com/MMzUYRq.gif Here are the details: Thrust: 50 kN Mass: 75 kg (165 lbs) Price: $150k Height: 1.0 m (3.2 ft) Diameter: 0.7 m (2.3 ft) Max Gimbal Angle: 10 degrees Fuel Consumption: 15 L/s Specific impulse: 339 s Max Torque: 5 Nm Here's a bonus shot of it in action. Also, I just wanted to let everyone know that I'm going to start posting blog updates every other week instead of every week. It'…

  • Fairings in SimpleRockets 2 - 3 April 2018

    Last week I finished up implementing the fairings for SimpleRockets 2. Fairings are a great way to cover your sensitive belongings while you send them up to space. They are like the groin protectors of the aerospace industry. I designed the fairings in SR2 to be completely procedural, just like the fuselage pieces, so they can be resized and re-shaped into an infinite number of combinations. https://imgur.com/uCYeFB8.gif They are actually composed of three separate parts that link together. https://imgur.com/X9yvi8B.png The fairing-base is the part that responds to the stage activation and separates the fairings. The first fairing part must connect directly to the fairing-base. Any number of fairings can then be connected in series. The nose cone is optional, but some people like it because it looks cool. Also, it helps to minimize drag. SimpleRockets 2 is currently under development. W…

  • Fairings in SimpleRockets 2 - 3 April 2018

    Last week I finished up implementing the fairings for SimpleRockets 2. Fairings are a great way to cover your sensitive belongings while you send them up to space. They are like the groin protectors of the aerospace industry. I designed the fairings in SR2 to be completely procedural, just like the fuselage pieces, so they can be resized and re-shaped into an infinite number of combinations. https://imgur.com/uCYeFB8.gif They are actually composed of three separate parts that link together. https://imgur.com/X9yvi8B.png The fairing-base is the part that responds to the stage activation and separates the fairings. The first fairing part must connect directly to the fairing-base. Any number of fairings can then be connected in series. The nose cone is optional, but some people like it because it looks cool. Also, it helps to minimize drag. SimpleRockets 2 is currently under development. W…

  • Speed Build of a Saturn V rocket in SimpleRockets 2 [Teaser Video] - 27 March 2018

    Enjoy ;) .https://imgur.com/E2zfjTu.png SimpleRockets 2 is currently under development. We are hoping to release on Steam Early Access in June. You can read more about our development here and also read our FAQ here.

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID343090
Live current players0
SteamPulse tracked peak5
Live count (today's peak floor)0
Price$7.99
Free to playNo
Discount0%
Original price USD$7.99
Current price USD$7.99
Release dateJun 3, 2015
DeveloperJundroo, LLC
PublisherJundroo, LLC
Owners estimatedNot available
SteamSpy owner estimate minimum100,000
SteamSpy owner estimate maximum200,000
Review typeVery Positive
Positive review percent85%
Positive reviews311
Negative reviews53
Total reviews364
Steam recommendations280
AchievementsNot available
Average playtime forever325 minutes
Windows supportYes
macOS supportYes
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/343090/

Short description

I am excited to release my first game on Steam! SimpleRockets was released in 2013 for mobile and I've put a ton of work into it to get it ready for PC and Mac. It was inspired by KSP, and it offers a simpler 2D experience for building rockets and exploring space with realistic orbital mechanics.

About this game

CREATE Connect parts together to build rockets. You can choose from a variety of rocket engines, fuel tanks, and other gizmos. You can even build rovers with powered wheels. EXPLORE Blast off from any planet you want. You can fly through the intense atmosphere of Venus, or you can take advantage of the low gravity of Mercury. Whip around the sun and launch yourself out to the far reaches of the solar system. CHALLENGES Several challenges are built into the game so you can have fun while learning about real rocket science. Challenge yourself to orbit with the least amount of fuel, land on the moon, and so much more. PERSISTENT SANDBOX Build space stations, moon bases, refueling stations, and more with support for multiple launches. Save your sandbox at anytime or upload it and share it with your friends. ROCKET SCIENCE Kepler wrote the equations 400 years ago, and SimpleRockets uses those equations to model extremely realistic orbital physics. Players will learn about rocket science and astrodynamics while they are having a blast exploring the solar system.

Supported languages

English

Steam categories

Category IDCategory
2Single-player
29Steam Trading Cards
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslNot available
steam germany0Not available
igrs3Not available

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $7.99
  • Highest observed: $7.99

SimpleRockets's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $7.99, the highest is $7.99, and the first visible tracked price is $7.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

SimpleRockets's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $7.99, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $7.99. The latest run records $7.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $7.99
  • Current list price: $7.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records SimpleRockets at $7.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$7.99$7.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $7.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$7.99$7.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $7.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$7.99$7.99No discountSteam Store

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Stardew Valley34,53622 September 2026 - 06:26:52 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team
Project Zomboid30,86022 September 2026 - 06:26:53 UTC122,811467,999The Indie Stone
Don't Starve Together22,75422 September 2026 - 08:28:16 UTC122,662531,182Klei Entertainment

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