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Epic Transport

Epic Transport Steam news

Happy Pixel Games | Nov 26, 2025 | game

Released

0players observed · 24 September 2026 - 11:59:33 UTC

CasualIndieSimulationSteam Store

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Epic Transport news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review scoreNot available
  • Total reviews2
  • Release dateNov 26, 2025
  • DeveloperHappy Pixel Games
  • PublisherHappy Pixel Games

Genres: Casual, Indie, Simulation

Company pages: Developer: Happy Pixel GamesPublisher: Happy Pixel Games

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Epic Transport Steam news

Epic Transport news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Development Progress For Epic Transport 2.0 - 5 September 2026

    How Epic Transport Changes In 2.0- City buildings, nature and industries will no longer be static tiles, but objects instead - Many of those objects will now have animations - Each vehicle will serve a specific purpose in the game loop - Four way intersections of all types will be connectable to other transport types paths - Cities will now have variables determining their overall prosperity, which affects the money you make from that city - Epic Transport 2.0 is a major refactor to the gameplay and visuals of the current version, currently in development - Here's a video of some of the new animations so far

  • Epic Transport Stable 1.1 - 1 May 2026

    - Please clean any saves within %appdata% Epic Transport folder before playing this update. - Fixed an issue with being able to place tiles while having your cursor in a menu - Fixed/optimized airplane movement - Fixed an issue where controls weren't updating on both keybind menus after a hotkey change - Adjusted the game audio levels so music and sfx are much lower on initial startup - Adjusted resolution scaling method - Added a new song called Dreams - Added achievements for every epic fishing loot

  • Epic Transport Stable 1.0 and info on 1.1 - 19 March 2026

    Epic Transport 1.0 Visual Enhancement -Changed the main menu song -Terrain sprite updates -Background update -Starting map set to Severa Small -Small guide update Coming in 1.1 -New Achievements -Other changes or content yet to be determined/revealed

  • Epic Transport Beta 4 - 13 March 2026

    -Default build key is Left Mouse and any other issues building with menus open resolved -Helicopter animation is fixed -Bridge sprites are returned to full size instead of half -Quantum Research text properly resets

  • Epic Transport Beta 3 - 27 November 2025

    Important- If you have it please delete optionsettings.res inside of your Epic Transport folder in appdata / roaming (%appdata%) before playing this update. This will be the last update you'll need to do this.UI- Main menu style changes - Guide and research menu have been remade - Added a control bindings menu to both main menu and in game - Functionality for left mouse building - Prevented being able to build while selecting things in menusContent- Added steel bridges which can cross over deep water tiles - HR from research is now significantly higher and you can hit a total cap of 1000Fixes- Console messages auto scroll to bottom - Fixed being able to increase hr before hitting the 200 cap with a spacecraft - Fixed hero movement and made it more natural to controlAudio- Added SFX audio slider - New song "Unreal"

  • Epic Transport Beta 2 - 31 October 2025

    Content- The sprites for the Vehicle, Train, and Airplane have been updated - Build and Nature button have been added allowing you to place city buildings and nature - City buildings can now be removed, initial map generation city roads remain unbreakable along with the city names - New snow map named VerdiaFixes- Steam achievements fixedAudio- Added SFX to the orders system, heroes walking, the spawning of vehicles, and the Alien Transport Ship returning

  • Epic Transport Beta 1.0 Release - 21 October 2025

    Demo Changes- Updated to Beta 1.0 Content- New desert map named Khaldun - Map generator now has a random gen, preset gen and custom gen button - Improved orders system with indicators Fixes- Fixed Doug Ocean giving his bonus to other heroes in singleplayer after leaving a game and swapping to a different hero - Fixed Music playing at full volume every time you open the game, it will now properly load your audio slider setting beforehand Other Changes- Saved worlds can now be hosted in multiplayer - Changed in game background - UI changes on the main menu - Order menus adjusted - Updated guide

  • Epic Transport Alpha 4.0 Rescue - 10 October 2025

    Welcome to Alpha 4.0- Please clean any saves within %appdata% Epic Transport folder before playing this update.Content- New transport type Medical Helicopter (requires 2 hospitals to travel between on the map) - UI adjustment for Alien Resources and Epic Points to display as 9,999+ and Money to display as 999,999,999+ if they go beyond that amount - All transport types have a money display that shows profit on each tripHeroes- Heroes added to multiplayer - Bonuses are given to everyone in multiplayer - If Doug Ocean is present all other players can fish 2 outputs - Doug Ocean now gives boat bonuses - Melissa Epic now gives helicopter bonuses - The titles of heroes have been changed Balance- Spacecraft now makes money instead of just alien resources - Airplane and Satellite income has been increased - All transport types base speeds have been adjusted (speed upgrades from research are le…

  • Epic Transport Alpha 3.5.2 Small Update - 16 September 2025

    Important Notice - Please delete the optionsettings.res file in your %appdata% Epic Transport folder before playing this update. Music - New song "Finality" Fixes - Fixed player name not appearing in message sender properly - Fixed server host name not appearing when a player joins - Water can no longer be placed outside of the map - Airport strips can no longer hang off the map edge - Fixed newly placed water tiles not updating pathfinding for boats in multiplayer

  • Epic Transport Alpha 3.5.1 Hotfix - 8 June 2025

    Load Problem - Fixed an issue with loading saves that caused heroes not to spawn in and map not properly clearing

  • Epic Transport Alpha 3.5 Heroes - 4 June 2025

    Important Notices - If you have an old save in your %appdata% Epic Transport folder, it is advisable to start a fresh one for this update as there is new content. - Currently heroes are not implemented in multiplayer they are purely singleplayer besides the exception of Doug Ocean, if you select him before hosting/joining a game you can get dual fishing outputs. Content - Heroes system that includes 4 heroes each with gameplay bonuses - Fishing system with 7 loot types each with 4 rarities - New Apple Orchard industry (gives bonus to walkers only) - New Stone Mines industry (gives bonus to trains only) Fixes / Balance - Planes movement behavior and giving bonus incorrectly has been fixed - Fixed boats not spawning in for clients in multiplayer - Speed of transport types and speed upgrades have been tweaked Music Changes - New song "Universe" - New song "Heroes" - Music player font size…

  • Epic Transport Alpha 3.4 Multiplayer - 10 March 2025

    - Notice: If you have an old save file or audio.res file in your %appdata% Epic Transport folder, probably best to get rid of them. - Multiplayer hosting/joining via IP - Server passwords (optional) - The console now doubles as a multiplayer chat box - Boat pathfinding issue resolved - There are now 3 save and load slots - Added more icons to the menus and improved more of the in game UI - Added settings to keep the music player or console hidden that autosaves - Added settings to toggle full screen or Vsync that autosaves - Now when you have a tile selected and you hover an occupied tile it won't overlap it so you can see what's beneath - If you hover the console with your mouse it auto scrolls to the bottom (can still scroll up to see history) - Made the console keep all of its history again rather than only showing one message - New song added "Beyond"

  • Epic Transport Alpha 3.3 - 10 February 2025

    - Selected tile now shows up with the cursor highlight - D hotkey added to clear selected tile - Small UI changes - New song added "Quantum" - Epic bonuses and HR bonuses from research reduced - Fixed issue with using process for vehicle movement instead of physics process - Added a Vsync toggle in the option menu in game

  • Epic Transport Alpha 3.2 - 3 February 2025

    - Replaced audio tutorial with a full text guide in tutorial mode - UI Updates - New song added "Aliens"

Patch notes and updates

S.noRelease datePatch nameGID number
15 September 2026Development Progress For Epic Transport 2.01842846814448426
21 May 2026Epic Transport Stable 1.11831432155570521
319 March 2026Epic Transport Stable 1.0 and info on 1.11827626365752125
413 March 2026Epic Transport Beta 41826992588594349
527 November 2025Epic Transport Beta 31817483467035348
631 October 2025Epic Transport Beta 21815034432898453
721 October 2025Epic Transport Beta 1.0 Release1813674389091203
810 October 2025Epic Transport Alpha 4.0 Rescue1813041031227752
916 September 2025Epic Transport Alpha 3.5.2 Small Update1810503566563369
108 June 2025Epic Transport Alpha 3.5.1 Hotfix1801617199489107
114 June 2025Epic Transport Alpha 3.5 Heroes1801617199355330
1210 March 2025Epic Transport Alpha 3.4 Multiplayer1793384379503822
1310 February 2025Epic Transport Alpha 3.31790848102740827
143 February 2025Epic Transport Alpha 3.21790214123194038

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