- HOTFIX 1.3.7 - 1 August 2026
HOTFIX 1.3.7 - Fixed an issue with the weather achievement - Fixed hard prestige and quit buttons not working in certain circumstances - Replaced LMB reference in text with a universal approach - Improved readability in a few places, mostly in the settings menu
- (small) UPDATE 1.3.6 - 22 July 2026
(small) UPDATE 1.3.6 - Fixed a bug causing the elemental status effects' tooltips not to appear - Changed how 'Larger UI' works - instead of scaling the entire UI slightly, now it enlarges small texts - When the game is launched on a Steam Deck, the resolution is automatically set to 1280x800, and the 'Larger UI' setting is turned on - Assigned localization to a few omitted texts
- UPDATE 1.3 (Ice Giant, Diner, Localization) - 20 April 2026
UPDATE 1.3 (Ice Giant, Diner, Localization)New Unit, New Structure, Localization for 5 languages, a new, VERY hard Boss Rush. Content!What's new? (v. 1.3.5):- New structure: Diner. Do you have a few spare materials? Why not make a Shish Tails, a Lava Cake, a Cursed Chips, to add some flavour to the lives of your constantly stressed residents? There are 7 different dishes, and each gives different, strong bonuses. ːRARE_TOADː- New unit: Ice Giant. The first unit larger than a Boss! ːuhhhː- Added localization for 5 languages: Japanese, Simplified Chinese, Korean, Polish, and French. ːVACATIONː- Added a true BOSS RUSH, where you need to beat every Level 4 Boss in a row ːTIMES_UPː- Every Skill Tree Node that was ever bought stays visible forever. A small change that was heavily requested, but to be clear, it's not the planned rework.- Now, if a Boss ability is disabled, it shows crossed out…
- UPDATE 1.2 (Strange Tablet, New Item) - 28 February 2026
UPDATE 1.2 (Strange Tablet, New Item)The main goal of this update is to improve Burn builds and bring back the Strange Tablet “Boss” from the demo. There’s a new item, a new collection, leaderboards for Arena, a few crucial fixes (crashes, achievements, rebirth time), and multiple lesser ones, some of which have been here since the beginning. Steam Cards will be available next week (see below).All changes (v. 1.2.10):- Added Strange Tablet Boss Rush (fight with a new “Boss” that was previously only in the demo version, beating it unlocks Strange Pet and the new item)- Added a leaderboard for each Boss Rush - Added a new item collection: Slayer Collection I - Added a new item: Inferno Incense - Added a slight variance in Chest Helper's move speed so they don’t look like a single person - Show additional info on a few Items: Zephyr Fan stacks, Ungodly Flail if flailing is active, Inferno…
- ROADMAP - content of the upcoming updates - 23 January 2026
Hi everyone!Sorry for the silence since the last update! A few major real-life changes were stacked with the game’s release. For some time, we combined it with working on updates, but at one point, it got overwhelming. We had to step back to handle the urgent matters, and it took longer than expected. The communication since then has been lackluster on our part. We apologize.ROADMAPNow, we’re back to consistently working on new updates, but not at the same intensity as before. To add a time framework to all this, we are sharing a roadmap. You will know when to expect the next updates, and what’s planned for them. The updates might contain more/less/other changes, and of course bugfixes. If the dates were to change, we will let you know.We're glad Update 1.1 got a good reception. Hopefully, we’ll keep it up with the next ones.Thank you for all the comments.Mike & Ada
- Hotfix 1.1.2 - 14 October 2025
Hotfix 1.1.2Fixed an issue where the player could lose a part of the inventory, pets, and item collection progress after a hard prestige.If it did happen to you, please try to load a save via the 'recovery' menu. You can also send us the save file (via Discord or via email) and we'll add your lost items. I apologize for the trouble.
- UPDATE 1.1 (Boss Levels, Changing Advisors) - 12 October 2025
UPDATE 1.1.1The main goal of this update is to improve mid-game, by adding more mid-goals between Boss X and Boss Y. Added a way to change your advisors (but it's not easy to get). Reworked weather damage calculations. A few additional nodes in the Skill Tree, a general balance shake-up, and more!Each Boss now has 4 levels. Higher-level bosses:- Have more HP- Possess higher resistances and often better abilities- Drop more gold- Have a higher chance of dropping items- Level 4 Bosses drop 2 chests- Count as more kills each (eg, Lv 3 => 3 kills)- Can drop unique items (eg, the new item used to change advisors)- Adds an additional way to get more Divine Gems (Baldog+)- Look slightly differentAll changes:- Each Boss now has 4 levels- New material used to replace Advisors- Reworked math behind weather damage - now weather modifies the damage, and boss resistances are applied afterward- Show…
- Update 1.0.6 - Addressing your feedback & What's next - 7 October 2025
Update 1.0.6Addressing your feedbackThis update brings often-requested improvements: an option to buy max affordable upgrades with a single click, removes the hard cap on residents, improves the save system, chest flood prevention, and more. Not a lot of balance changes in this one, because of a significant change coming in the next update, which we wanted to get your opinion on (see below the changes list).Save Recovery Pop-upAn important new feature is the new Save Recovery pop-up to load any backup, as unfortunately, save corruption still happened to a few people. I'm sorry for it happening, and I'm pleasantly surprised that so many people are understanding about it. There's also contact info added on where to get help restoring it.Before launching the game, we recommend doing a manual backup of your saves if possible (copy them anywhere), located at %USERPROFILE%/AppData/LocalLow/Ir…
- Update v. 1.0.5 - 2 October 2025
Another update, this time tackling issues with saves getting corrupted (usually in case of power loss), zooming out after a hard prestige, gems limit, Warriors' crit damage, Hexgaze ability duration, and a lot of bugfixes. Update v. 1.0.5- Secure data saving and loading to prevent corrupted saves- Keep a backup of the last save, plus create an additional backup every hour- Game now checks for a backup before creating a new save file- Always zoom out to the highest seen boss, even after a hard prestige- Increase max gems that can be collected in Alchemist and Marketplace to 500 each (from 100)- Change Alchemist gem offers to always be random (instead of the first few offers being determined beforehand)- Add a tooltip after a hard prestige informing that items are still there- Make the first Warrior move closer to the boss- Reduce the volume and max pitch of the coins sound effect- Update…
- Update 1.0.4 - 30 September 2025
The first update is now available, resolving the most critical issues.Update v. 1.0.4Fixed Marketplace deleting item upgrades if all copies were tradedFixed memory leak present in exp/level/other text popups and in damage numbersFixed the Giant Cleaver effect, giving 3% instead of a 300% bonus on epic qualityAlways zoom out the camera for the highest beaten boss, not the current one, after restarting the gameClarified the description and added a tooltip to Divine Gems in the achievements tabShow the time left until the required material changes in the skill treeThanks for your patience!
- Important - 30 September 2025
IMPORTANTThere's a bug with Marketplace that when you trade every copy of an item, you lose it, including upgrades, after restarting the game.,In later stages, you might experience a memory leak, probably related to damage numbers. A temporary solution is to disable them or restart the game.,Sorry for that! We're working on fixing those issues as soon as possible. We will address other topics as well, but let us focus on those first. As a side note:If your demo save didn't import, see this thread: Demo saveNot everyone realized you can hold left click to auto-hit bosses and to auto-buy structure upgrades. We need to add this info somewhere in the game.Another thing easy to overlook - to unlock other boss rush challenges in Arena, you've got to upgrade the building. Last note: a massive THANK YOU! We're trying to keep up with all the comments. Love reading your theorycrafting, it's ins…
- IDLE BOSS RUSH is officially out NOW! - 29 September 2025
Thanks for all the hype, wishlists and feedback! We're forever grateful! Enjoy the game!Ada & Mike
- 30K Wishlists, Price, Expected Playtime, Demo Reward - 19 September 2025
Hey, thank you for 30K wishlists!We've updated all screenshots, so check them out if you are interested in Skill Tree, new Bosses, etc.Now, let's answer the often asked questions: price, content, and demo progress.**PRICE**at -10% for the first 14 days:$8.99 | 8.77€ | 35.99zł | £7.65and standard Steam price conversion for other currencies**CONTENT**How much content is there? It is difficult to estimate playtime in a game that can be played actively or may be left in the background for hours. Build types, hard/soft prestiges done, completed challenges - each can heavily affect the time.Our estimates are:~3 days to beat the main Bosses~1-2 weeks to get all achievements??? to max everything, get all pets and complete optional contentAfter beating all the Bosses, it's not over. You can continue playing, and it's worth doing so, as each Boss drops unique items, and duplicates are used to rev…
- IDLE BOSS RUSH GOES LIVE SEPT 29TH - 26 August 2025
You might have thought, 'man, these lazy devs don't post any updates, surely they took a long vacation.' In reality, we were so locked in on the production that we neglected this part. Now that Q3 is almost over, it's time to finally reveal the release date:IDLE BOSS RUSH is coming to Steam on SEPTEMBER 29.We have some awesome new content to show you, including (heavily requested on Discord) pets. Updated screenshots and more info are coming soon - stay tuned!Cheers,Ada & Mike
- Play the Demo of IDLE BOSS RUSH on Steam Next Fest! - 9 June 2025
Over the past few weeks, we’ve been focused on improving the IDLE BOSS RUSH demo, based on feedback from players like you. Thanks so much to everyone who took the time to share their thoughts - it’s been a huge help!If you’d like to try the demo, now’s a great time. We have a challenge for you:Fight through all the bosses!Collect all the items!Unlock all 3 achievements!If that’s not enough, test yourself in the Arena, and join our Discord to share your high score. Feel free to share your feedback as well.We’ve also updated the trailer, which is now available to watch on the Steam page and YouTube.