SPSTEAMPULSELIVE ANALYTICS
Propaganda vs. Zombies

Propaganda vs. Zombies Steam news

Loboz | Mar 16, 2026 | game

Released

0players observed · 22 September 2026 - 00:17:19 UTC

CasualIndieStrategySteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score25% positive

Propaganda vs. Zombies news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score25% positive
  • Total reviews4
  • Release dateMar 16, 2026
  • DeveloperLoboz
  • PublisherLoboz

Genres: Casual, Indie, Strategy

Company pages: Developer: LobozPublisher: Loboz

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Propaganda vs. Zombies Steam news

Propaganda vs. Zombies news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update V1.1 - For Those Who Come After - 18 March 2026

    Comrades,A small V1.1 update is now live for Propaganda vs. Zombies.This patch focuses on a few important bug fixes:Fixed an issue where music settings would not always be remembered or applied correctly on spawnFixed a bug where the level would fail to clear properly after dying and respawningFixed an issue where the player could become stuck in the shooting poseThis is a small patch, but it should help make runs feel smoother and more consistent.Thanks again for the support, and more updates soon.

  • Propaganda vs. Zombies is approaching Version 1.0 (Rework 3/3) - 16 March 2026

    Comrades, We’re excited to say that Propaganda vs. Zombies is now on V1 and getting close to release. Over the course of development, we’ve been focused on strengthening the game’s core identity: a deck-building incremental auto-battler / idler where your Propaganda Leader recruits allies and fights zombie hordes while you shape each run through cards, upgrades, and strategic choices. That foundation is the heart of the game, and this next version is a big step toward the full release we’ve been building toward. With V1, we’ve made major improvements to performance, progression flow, and the tutorial. Performance The game now runs much more smoothly overall. We’ve put a lot of work into improving stability and responsiveness so the action feels better during longer sessions, larger battles, and busier moments on screen. Progression Flow We also took a hard look at progression. One of ou…

  • This is (now) an idler/clicker - Rework Update (2/3) - 18 December 2025

    Back with a new visionHey everyone, its been a couple months since the last update, in the meantime i've been experimenting with Propaganda VS Zombies and trying to find the path forward for it, I think I landed on something good and fun and would love your feedback going forward!"Wait this is an idler/clicker now?"That's right, while originally this game was more of a clicker with you actively choosing your cards, the gameplay didnt seem to hit with the players, so I decided to automate that part away and focus on what I think will make this game interesting: the cards, the synergies you make, and your propaganda alliesCurrently we have the core loop ready, You will:Watch your Propaganda Leader fight on the corner of the screen and gather money and XPYou can use that money to buy upgrades for you (health, reload speed, XP/Money Multipliers) or your allies (More time active, more bullet…

  • I thought this was a roguelite? Rework Update 1/3 - 27 June 2025

    Hello everyone! Working on some heavy reworks to the game feel and story mode systems, trying to address the feedback of players and make the game clearer, for now I enabled the High Score / Endless Mode and Story Mode will be disabled as I rework these systems. Update 2/3 (Coming soon) -Tutorials -Passives -Unlockables -Story Mode Reenabled

  • Localization update v2 - 30 May 2025

    Bug Fixes: -Fixed Bug on some systems causing them not to show any description -Fixed Card not clearing after being used Updates coming soon: -Tutorial -Difficulty Selection -Localization font improvements -New Environments / Palettes / Enemies -Bug fixes for SFX, environments

  • Localization Update! - 27 May 2025

    Game should now be localized to spanish, german, french, japanese and simplified chinese! New simpler control for cards also added

Patch notes and updates

S.noRelease datePatch nameGID number
116 March 2026Propaganda vs. Zombies is approaching Version 1.0 (Rework 3/3)1826992588600489
227 June 2025I thought this was a roguelite? Rework Update 1/31803527891554926
330 May 2025Localization update v21800991756346547
427 May 2025Localization Update!1800357164551686

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