- Patch v1.0.1 - Map View Is Here - 4 July 2026
Hey everyone,Patch v1.0.1 is live! This one brings a feature many of you have been asking for since launch.New Features- Map View: A new map that shows the positions of your ships in orbit around the planet you are viewing. No more losing track of vessels around a planet. Locating and managing your ships is now much easier. You can open it with the M key (customizable in Settings) or via the buttons in the top-right menu.Improvements- Automatic Save Names: Saves are now named automatically, no more typing a name every time- Increased Camera Speed Option: Added a higher camera speed setting for players who want faster map navigation- Reduced Oxygen and Hydrogen Consumption: Ships now consume less O2 and H2, giving you more time between resupply runsAs always, thanks for all the feedback and reports. If you run into any issues, let me know on the Steam forums or Discord.See you out in the…
- Dynasty Protocol — Version 1.0 Launch - 25 June 2026
Today is the day.After months of Early Access development, Dynasty Protocol officially launches as Version 1.0. None of this would have happened without the players who jumped in early, sent feedback, reported bugs, and stuck around through every patch. Thank you.Here's what's new in v1.0:New FeaturesNew music tracks addedSimplified Chinese localizationStar and planet lighting systemImprovementsMissile damage increased, cooldown time adjustedSolar system view improvedProjectile effects improvedMusic and radio volume sliders increasedVarious UI correctionsBio Harmony French description truncation fixedTerminology consistency improved across Spanish, Portuguese, and other Romance languagesScrollbar precision improved in Fleet and Division windowsDifficulty adjustments across all modesCommand Protocols screen now includes clearer explanationsGeneral optimization passBug FixesResearch perce…
- Dynasty Protocol — v1.0 Gameplay Trailer - 6 June 2026
v1.0 drops this month.I've been heads-down building, fixing, and improving Dynasty Protocol since Early Access launched. Adaptive AI, crew systems, defense platforms, tactical pause, colony management, a lot has changed.This trailer shows a glimpse of the game. Full release will speak for itself.If you've been waiting for 1.0, it's almost time.See you out in the void.
- Patch v0.9.0 Command with Precision - 26 May 2026
Hey everyone!This update focuses on giving you more control over your fleet and your empire. From choosing exactly which ships jump with you across the system, to finally naming that outpost you've been defending for 3 hours. v0.9.0 is all about putting more decisions in your hands.New FeaturesFTL Ship Selection — You can now select which ships participate in an FTL jump, giving you more precise control over fleet movementsClickable Radar — The radar is now interactive; click on contacts to quickly navigate to their positionRename Stations & Outposts — You can now give your space stations and outposts custom namesResearch Progress Percentage — The research screen now displays the exact completion percentage for active technologiesStation & Outpost Weapon Range Visuals — Weapon range indicators are now visible for stations and outposts, making defensive planning much easierImprovementsEd…
- Patch v0.8.0 - Adaptive AI, Tutorial Expansion & Station Protection - 18 April 2026
Hey Commanders,v0.8.0 is now live, and this one is big. The focus this time is on making the AI feel like a real opponent, expanding the tutorial to cover systems new players struggle with, and cleaning up a long list of reported issues.Adaptive AI Enemy SystemThis is the headline feature. The enemy AI now reads your behavior and adjusts its strategy accordingly. Play aggressively and push early, and the AI will respond with aggression of its own. Focus too much on capturing colonies while leaving your own planets thinly defended, and it will hit those weak spots with sudden raids. The goal is to make every match feel different depending on the decisions you make. No more predictable patterns.Expanded TutorialThe tutorial now covers areas that were previously left to you to figure out on your own:Technology development stepsTactical Pause featureSpacecraft LabTrade MenuColony capture me…
- Patch v0.7.0 - Mission Chains, Tactical Pause & Major Fixes - 25 March 2026
Hey Commanders,v0.7.0 is now live! This update focuses on mission system improvements, a new tactical pause mechanic, and a solid round of bug fixes based on your feedback.New FeaturesMissions now follow a sequential chain progression, giving you a clearer sense of purpose and direction as you build your empire. Each mission flows into the next, making your objectives feel more connected and meaningful throughout your playthrough.Tactical Pause SystemI've also added a Tactical Pause System; you can now pause the game mid-battle to assess the situation, issue orders, and plan your next move without the pressure of real-time combat. A long-requested feature, and I'm glad it's finally in.Quick tip: The default key for Tactical Pause is P, but you can remap it anytime from the Settings menu.ImprovementsMissions now have dedicated images for better visual presentationMission chain UI has bee…
- Patch v0.6.0 - Command Center Expansion - 12 February 2026
Commanders, The Command Center Expansion has arrived!v0.6.0 introduces powerful new infrastructure to strengthen your empire's foundation. Four advanced stations are now available for construction:Diplomatic Center Extends the timeline before captured colonies declare independence by 25%, giving you more time to stabilize your conquests and improve diplomatic relations with newly captured territories.Crew Training Academy Newly constructed ships deploy with crews that have 25% higher experience levels from day one. Additionally, your personnel gain increased morale when destroying enemy vessels, creating a more motivated and skilled fleet.Morale Boosting Center Reduces morale degradation by 20% for all ships operating in the sector. Docked vessels recover morale 50% faster, ensuring your fleet maintains peak combat readiness and operational efficiency.Quantum Refinery Dramatically incre…
- Patch v0.5.0 - Admiral Mode Update - 3 January 2026
Commanders,I'm excited to announce Dynasty Protocol v0.5.0 - Admiral Mode Update is now live!What's NewAdmiral Mode - Take The Helm! For the first time, you can directly control your warships in combat! Jump into the pilot's seat and experience space battles from a whole new perspective. The new Admiral Mode UI provides all the critical information you need to outmaneuver your enemies and lead your fleet to victory.Asteroid Resource RegenerationAsteroids now regenerate depleted resources over time based on your difficulty settings. Plan your long-term mining strategy carefully - each regeneration cycle yields a percentage of the original capacity, decreasing with each cycle.Enhanced Combat SystemsImproved weapon targeting stability for more reliable combatBetter turret textures for visual clarityEnhanced audio system supporting Admiral ModeQuality of Life ImprovementsComprehensive keybo…
- Admiral Mode - Command from the Bridge - 21 December 2025
Commanders,I'm excited to announce that Admiral Mode is coming to Dynasty Protocol in Patch v0.5.0!What is Admiral Mode?You'll be able to take direct control of your warships and experience combat from the Admiral's perspective. Switch seamlessly between strategic fleet command and intense direct ship control.Key Features: Direct Ship Control - Take the helm of any warship in your fleet Admiral Perspective - Experience battles from behind your shipManual Weapon Systems - Aim and fire weapons yourself Tactical Maneuvering - Perform precise combat maneuvers Full Ship Control - Manage power systems, shields, and moreSupported Vessels: Admiral Mode will be available for all combat-class vessels: Fighters, Bombers, Scouts, Frigates, Destroyers, Cruisers, Battleships, and DreadnoughtsRelease Timeline:Admiral Mode is planned for Patch v0.5.0. What ship class are you most excited to command per…
- Patch v0.4.0 - Planetary Defense Update - 19 December 2025
Commanders,I'm excited to announce the Planetary Defense Update for Dynasty Protocol! This major update introduces a comprehensive defense building system that will change how you protect your empire.New Defense PlatformsFortify your planets with three new defensive structures:Sentinel Defense Platform - Your first line of defense. Equipped with rapid-fire kinetic weapons, this automated turret provides essential perimeter protection against light enemy forces.Bastion Defense Platform - Heavy firepower meets advanced targeting. These armored stations deliver devastating attacks and offer robust protection for your vital installations.Citadel Defense Platform - The ultimate fortress. With maximum armor plating and overwhelming firepower, Citadels provide unmatched protection for your most critical structures.Strategic Defense ManagementTake direct control of your defensive networks! The…
- Official Dynasty Protocol Website is Now Live! - 16 December 2025
Commanders, I'm excited to announce that the official Dynasty Protocol website is now online!Visit us at: https://dynastyprotocol.comWhat You'll Find:Complete Fleet Database: Explore all 16+ unit types with detailed stats, roles, and tactical information - from nimble Fighters to devastating Dreadnoughts, plus support vessels like Supply Ships and Repair Vessels.Development Roadmap: Track the journey from Early Access to full release with transparent feature updates and completed milestones. See what's coming next and how community feedback shapes development.Why This Matters:As a solo developer, creating a central hub for Dynasty Protocol has been a priority. This website brings together everything you need - whether you're a veteran commander or just discovering the game.The site will be regularly updated with patch notes, development progress, and community highlights as we continue…
- Patch v0.3.2 - Mission System & Combat Refinements - 2 December 2025
Greetings, Commanders!Patch v0.3.2 is now live, introducing mission system improvements and addressing critical bugs based on your feedback. New FeaturesImplemented a new mission indicator to display currently running missionsImprovementsMissions have been rechecked and correctedAuto-supplied ships now return to a standby position as wellBug FixesFixed missions not working correctlyFixed mission timer problemsFixed the combat mode weapon status problemFixed save and load problems for currently running missionsFixed waypoint indicator problems for new class shipsFixed the tactical view problem that appears when there are large amounts of units
- Patch v0.3.1 - Combat Improvements & Quality of Life Updates - 26 November 2025
Greetings, Commanders!Patch v0.3.1 is now live, bringing important combat improvements and quality of life updates based on your feedback!New FeaturesUpgrade All Weapons - Added functionality to upgrade all weapons simultaneously for individual ships, streamlining the upgrade processDynamic Ship Status Indicator - Implemented a visual damage indicator for the ship menu that changes based on the current hull integrity levelsImprovementsCombat BalanceIncreased weapon damage values across all weapon types for more impactful combatIncreased missile damage output for improved effectiveness against armored targetsReduced weapon upgrade costs to encourage ship customization and fleet specializationUser Interface & SelectionEnhanced unit selection logic for better targeting of closely positioned shipsImproved box selection functionality - now reliably supports single ship selectionMultiple ship…
- Patch v0.3.0 - New Ship Classes & Combat Improvements - 19 November 2025
Greetings Commanders,I'm excited to announce the release of Dynasty Protocol v0.3.0, which introduces new strategic depth to fleet management and combat operations.New Ship ClassesThis update expands your tactical options with five specialized vessels:Supply Vessel - Keep your fleet operational in the field by providing oxygen and hydrogen resupply without returning to baseRepair Vessel - Conduct field repairs on damaged ships, maintaining combat readiness during extended operationsScout - Fast reconnaissance vessel designed for intelligence gathering missionsRecon Vessel - Reveals fog of war and extends your visibility range across sectorsPhantom Recon Vessel - Stealth-capable vessel for gathering intelligence deep in enemy territoryNew SystemsAutomatic Shield Activation - Ships now intelligently activate their shields when hull integrity drops below 50%Field Resupply & Repair - Reduce…
- Patch v0.2.2 - Not Visible Enemies - Critical Bug Fix - 6 November 2025
Patch Notes v0.2.2Bug FixesFixed the issue where enemy ships could become invisible under certain conditions
- Patch v0.2.1 - Fleet Command Update - 2 November 2025
Greetings, Commanders!I'm excited to announce Dynasty Protocol v0.2.1 - Fleet Command Update is now live! This update focuses on improving fleet logistics and streamlining combat mechanics based on your valuable feedback.NEW FEATURESCargo Ship Recall System I've implemented a highly requested feature - the ability to recall all cargo ships to your station or outpost in emergencies. Once recalled, you can quickly reassign them to new mining operations through the Idle Cargo Ships Menu. Additionally, all ships now prioritize filling their own cargo holds when discovering resources in deep space before sending the remainder back to the station.IMPROVEMENTSStreamlined Combat & CaptureCapturing outposts is now more straightforward - you only need to destroy enemy combat ships, not their cargo vesselsTotal Annihilation victory conditions have been adjusted for better pacing - complete fleet d…
- Patch v0.2.0 - Crew System Update - 30 October 2025
Commanders,I'm excited to share a major update that introduces deeper strategic elements to Dynasty Protocol, including the new crew system, along with several quality-of-life improvements based on your feedback.New FeaturesThe highlight of this update is the comprehensive crew system. Each warship now has its own crew with individual morale and experience levels that directly affect combat performance. Experienced crews provide better weapon accuracy, faster repairs during docking, and reduced hydrogen consumption. Crew morale also plays a crucial role; higher morale means lower oxygen consumption and better overall performance.The morale system is dynamic and reactive to battlefield events. When you lose ships in battle, the morale of other crews on the same planet decreases, while destroying enemy ships boosts the attacking crew's morale. This creates an interesting strategic layer w…
- Dynasty Protocol Gameplay - 28 October 2025
Hello Commanders,Azumodei made a gameplay video of Dynasty Protocol.This video provides a good idea of how Dynasty Protocol works. You can see the resource management, fleet building, and combat mechanics in action.Thanks to Azumodei for playing and sharing Dynasty Protocol with the community.Try the demo: The demo is now available on Steam.
- Patch v0.1.2 - Coordinated Attack Feature - 24 October 2025
Patch Notes v0.1.2New FeaturesImplemented coordinated attack feature - multiple ships can now focus fire on the same target ImprovementsUpdated UI translation: "Radar" renamed to "Sensors"Added engine sound effects for cargo shipsEnhanced camera movement - holding WASD keys now accelerates camera speed over timeImproved sensor visuals - added ship position indicator and sensor rotation aligned with ship orientation Bug FixesFixed the hydrogen display issue showing negative values for shipsFixed mouse cursor disappearing after closing Controls MenuFixed missing translations in Controls Menu
- Patch v0.1.1 - Waypoint System Improvements - 22 October 2025
Patch Notes v0.1.1New FeaturesAdded tutorial step for Neural Combat Protocol Explains how to enable autonomous combat mode for warshipsImprovementsEnhanced waypoint navigation systemImproved multi-waypoint patrol route functionalityBetter visual feedback when creating waypoint chainsBug FixesFixed ships stopping at the first waypoint instead of continuing the routeResolved waypoint system not responding correctly when adding points to moving ships