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Dodge 'N' Dash

Dodge 'N' Dash Steam news

SphynxG101-Gaming | Feb 5, 2025 | game

Released

0players observed · 24 September 2026 - 23:03:46 UTC

CasualIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score82% positive

Dodge 'N' Dash news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score82% positive
  • Total reviews11
  • Release dateFeb 5, 2025
  • DeveloperSphynxG101-Gaming
  • PublisherSphynxG101-Gaming

Genres: Casual, Indie

Company pages: Developer: SphynxG101-GamingPublisher: SphynxG101-Gaming

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Dodge 'N' Dash Steam news

Dodge 'N' Dash news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Small Update - 3 August 2026

    - Added new settings to change Max Health and Damage Hazard Spawn Rate. - Fixed some typos and bugs. - Changed Modifier Unlock method slightly.

  • V1.5 The "Final" Update - 1 August 2026

    Hey everyone! To explain the title of the update, I am now at the point where I don't have anything else I'd like to add to the base gamemode. Any updates to it from now on will just be small balance changes, no new content. However, I am not done with Dodge 'N' Dash yet. For future content updates I want to make fun gamemodes that take the basic gameplay of collecting the coin and dodging blocks and twist it in different ways. The first of these gamemodes will be Swarm which will be available in V1.6. It will involve lots of Evil Cubes and that's all I'll say for now. Anyways, here are the changes for this "final" update!- New Powerup/Hazard: Mystery Cube- New Modifier: Inverse- New Modifier: Flip- New Alt-Modifier: Inverted- New Alt-Modifier: Spiral- Reworked UI for Modifier Menu, Game Over Screen, and Pause Menu. - Made some small balance changes regarding max health, dash/teleport I…

  • V1.4 PART TWO - 14 June 2026

    Added a ton of new skins to the shop. Made some balance changes and fixed some bugs. New checkpoint system for different scores reached. Gives health and dashes when reached. Visual for when you reach one of these checkpoints.

  • V1.4 Part One - 30 November 2025

    This update was originally supposed to include new skins and more achievements for all the steam players, however I've decided to move that over to a part two (V1.4.5) as I realized there was some issues I had forgotten to fix in the current live version of the game. The second half of this update should hopefully be out by the end of the year with V1.5 coming maybe 1-3 months afterwards. After V1.5 I'll be taking a bit of a break to work on some other projects including a new one relating to Dodge 'N' Dash! Anyways, here's the changes for part one of this update!- Added new powerup: Collector Cube- Added new hazard: Greedy Cube- Added buyable powerups in shop. Spend points to get a powerup that can be used at any time.

  • V1.3 The "It's Marketing Time" Update! - 20 October 2025

    Game will now be called Dodge 'N' Dash going forward.Added pause menu during run.Updated UI.Added stackable point multiplier to modifiers/sub-modifiers.Added new powerup Destroy.Added new hazard Flip.Buffed Repel powerup.Updated SFX and added VFX for Repel and Teleport powerups.

  • Small Update - 9 September 2025

    ​Fixed some interactions between Explosion / Clock's Ticking and Can't See Me.

  • Small Update - 3 September 2025

    Can't See Me gets disabled if You'll Never Catch Me is active.Changed unlock requirement for Chaos modifier and Chaos Chaos sub-modifier.Made some QOL changes regarding Chaos modifier and Chaos Chaos sub-modifier.

  • Modifier Update!!! - 30 April 2025

    Redid the entire Modifier menu to make it more clean and organized! Also made slight tweaks to pre-existing modifiers. Added in 18 sub-modifiers! Sub-modifiers are basically V2s of the current modifiers!

  • Huzzah! (April Fools) - 2 April 2025

    You survived the Evil Cube invasion! Good Job!

  • Uh Oh (April Fools) - 1 April 2025

    Evil Cube's are invading the game. Can you survive their endless attack? RUNNNNNNNNNNNNN!

  • Shop Update!!! - 25 March 2025

    Added 14 new skins to the game!!! Added Colorblind mode in the settings. Fixed some bugs. Added 4 new achievements!

  • Bug Fix / Skin Unlock Requirement Change - 21 February 2025

    Fixed a bug that allowed some skins to be unlocked with blood money on when its supposed to be off. Removed camouflage modifier from The Creator skin unlock requirement. Changed The Beast skin unlock requirement.

Patch notes and updates

S.noRelease datePatch nameGID number
13 August 2026Small Update1839676055893661
214 June 2026V1.4 PART TWO1835236783567721
39 September 2025Small Update1809869180209077
43 September 2025Small Update1809869179986129
521 February 2025Bug Fix / Skin Unlock Requirement Change1792116353229496

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