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Agony Increment

Agony Increment Steam news

Parish Softworks | Apr 8, 2026 | game

Released

0players observed · 5 October 2026 - 21:46:36 UTC

ActionIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Agony Increment news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews10
  • Release dateApr 8, 2026
  • DeveloperParish Softworks
  • PublisherParish Softworks

Genres: Action, Indie

Company pages: Developer: Parish SoftworksPublisher: Parish Softworks

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Agony Increment Steam news

Agony Increment news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • 1.07 (July 2026) Clearer Objectives - 26 July 2026

    Added/Changed some more Vergil quips Objective updates should be easier to see G5 gravity fix. Bugged with the last patch, sorry guys Made some encounters less brutal in green realm Green realm difficulty scaling dialed back a bit more too

  • Patch 1.062 (Green Realm Streamlined) - 13 June 2026

    streamlined/shortened levels b4 through g4 added more Vergil objective hints for the modern gamer difficulty curve reduced slightly fixed bug where door on ammo store could jam removed affordance from vent on b1 (you guys are killing me with this one) jump kick improved mantle/climb improved

  • 1.05 Achievements/ Leaderboards - 29 May 2026

    STEAM STAT INTEGRATION Global leaderboard for power, kills, total high score Scoring thresholds adjusted Time bonus more gratuitous OTHER TWEAKS Vergil hints added to a few puzzles Pizza level slight rework Vehicles with payloads more stable (pizza car, truck bed) Main Menu updated Achievements should auto unlock on start if completed

  • Fontslop update - 18 April 2026

    changed fonts in the main menu new logo designed by a competent person gun prof layout cleaner Vergil no longer loses his destination after player interaction

  • 1.02 hotfix - 11 April 2026

    response to feedback/ bug reports If your monitor has issues with the dithering please try changing your resolution. Tuning hitstop - factor reduced to .2 torus AR - RPM,recoil,spread, mag size increased repeater - reload length halved weapon sway - return slightly faster and smoother crosshair - opacity up marionette - faster level G4/G5 - reduced enemy count reduced RB count on later levels to spare low end CPUs shadow settings now include mode & resolution Fixes level geometry - missing colliders fixed bullet time - smoother equipment UI - not updating count on switch fixed

  • 1.0 Release - 8 April 2026

    Control Rebinds addedoptimization pass, CPU draw reduced ~50% Soft lock edge-case fixed with large key deliverygeneral damage balance updatesenemy placement updatesvelocity based damage improvedright hand IK break edge cases hard gated (please)more vehicle stability and traction improvementssome badly mapped textures fixedweapon clip prevention improved you know what i probably should have kept trackStill going to be fixing any issues as they come up. If you come across any nasty bugs please reach out to me on discord or post in the discussion on steam (I'll be checking them frequently now oops)

  • Vehicle fixes - 7 March 2026

    handling improved suspension improved flip detection and ejection improved boat reworked held object turning torque increased (spin stuff faster now, was too slow)

  • Feature & Content Complete - 29 January 2026

    Wrapping up development. Planning to end early access come the end of February. I'll be fixing bugs iterating enemy placement etc. until then Still plenty of visual stuff to clean up despite the game looking gross. Pretty much everything has been changed in some way or another. Try this update out if you didn't enjoy the last build. It was trash my bad Join the discord if you want to report any bugs or tell me you still hate it

Patch notes and updates

S.noRelease datePatch nameGID number
126 July 20261.07 (July 2026) Clearer Objectives1839041357034475
213 June 2026Patch 1.062 (Green Realm Streamlined)1835236783566860
329 May 20261.05 Achievements/ Leaderboards1833968530892479
418 April 2026Fontslop update1830163047261736
511 April 20261.02 hotfix1829528821311556
67 March 2026Vehicle fixes1826362059926956
729 January 2026Feature & Content Complete1823191198603649

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