- 0.37 - 15 September 2026
For live patch notes and details about how to try the next version early via the #nextversion branch, see Patch Notes. v0.38 is being prepared now with more bug fixes and improvements. An Early Access roadmap post is also being prepared, which will outline plans for additional content. Thank you for your patience and support during Early Access, and please continue reporting bugs via the in-game bug report tool. Special Note: 0.37 makes significant changes to the underlying character movement code to fix "tunneling" exploits, monsters leaping out of bounds and also improve responsiveness. Please file an in-game bug if you find any instances of terrain or ground being unwalkable that look walkable, or character movement or contact related oddities. New Features & Polish You can now upgrade Left Hand tools, including Shields Accordingly, The Freak’s Left Hand talisman’s strength has been…
- 0.36 - 9 September 2026
For live patch notes and details about how to try the next version early via the #nextversion branch, see Patch Notes. v0.37 is being prepared now with more bug fixes and improvements, such as the ability to upgrade Left Hand Tools. Thank you for your patience and support during Early Access, and please continue reporting bugs via the in-game bug report tool. 0.36 9-9-2026 New Features & Polish Old Penwyll Mine changes Add a small number of ghosts Move Ichor Shrine to before boss, but it’s guarded by ghostly hands, along with some new environmental storytelling Without a camera, Geordie warns the player they may not be ready The Key Bindings editor appears on Steam Deck Add Slow Shader Compilation checkbox to Graphics Options - this will space out the “Compiling shaders…” step at the beginning of the game, and may help older or below min spec GPUs proceed into the game Critical Bug Fixe…
- 0.35 - 7 September 2026
For live patch notes and details about how to try the next version early via the #nextversion branch, see Patch Notes. v0.36 is expected to hit the #nextversion branch this afternoon. Thanks for your patience and support during Early Access, and please continue reporting bugs via the in-game bug report tool. 0.35 9-7-2026 Known Critical Bugs These will be addressed in the next patch: Great Corpse Worm's grab hitbox can extend far, far beyond the intended range(this was accidentally introduced during beta shortly before EA launch, apologies for the frustration it has caused) New Features & Polish Added a “Run in Background” checkbox to gameplay options, which keeps the game running and playing audio even when not in focus and is on by default To help diagnose any controller issues, there is a new Input Diagnostics HUD checkbox in the Input Options Critical Bug Fixes Fixed loading demo sa…
- Early Access Available Now! - 4 September 2026
Withering Realms Early Access Available Now You can play the game start to credits in Early Access, with: 50+ weapons/tools 70+ talismans 110+ monsters for your bestiary There will be bugs, balance issues, and performance hiccups. Additional end-game modes and content are planned to release during Early Access based on your feedback. Please see Patch Notes for details of changes and known bugs. Early Access FAQ Will there be bugs? There will absolutely be bugs. Use the in-game bug report tool, accessible from the pause menu. Alternately, you can press '/' on your keyboard at any time(even during dialog). Reports come with a screenshot and a save game so they can be rapidly triaged and fixed. You can also visit the Discord to discuss with other players. After loading my demo save, my character is stuck or falling... After loading a demo save, if your character is stuck or falling, open G…
- Demo out now while we wait for Early Access approval - 4 September 2026
Demo available now! Ready for Early Access launch! The trailer is ready. The build is ready and has been tested for hundreds of hours by the community beta crew. But Steam is not ready... yet. Unfortunately, I still have no updates on when Early Access will be approved for launch, but to help make the wait easier, I've released a demo. Your save progress will carry directly over to the Early Access release. The demo covers the opening of the game and ends just before you travel to the town of Penwyll. If you complete the demo, you'll be able to start exploring Penwyll right away once Early Access launches. If you played during Next Fest a few months ago, you can use the Realms menu option to start a new game. Thank you for your patience and support. I will get the game out to you as soon as I'm allowed. If you have any support needs while playing the demo, please visit: Withering Realms…
- Early Access Starts September 2nd - 22 August 2026
Early Access Release Date Withering Realms will launch into Early Access on September 2nd. Early Access includes the entire game, playable start to finish, with: 50 weapons and tools 70 talismans 7 large dungeons with bosses, puzzles and loot 110 monsters to fill your bestiary A bustling town to explore Additional end-game modes and optional content will be added throughout Early Access. Why Early Access? During Early Access, there will be bugs, broken/OP builds, and overpowered talisman combinations. Additional polish will also be implemented throughout this period. Community feedback will be essential to making this game the best it can be, including helping to shape additional end-game content and modes. Feedback can be given in the following ways: * Opt-in at launch (or toggle in the options) to send anonymous gameplay data to help with balancing * Use the built-in reporting tool to…
- Steam Next Fest Demo - 23 February 2026
Thank you for trying the demo! Update March 9th Thank you to everyone who tried or streamed the Steam Next Fest demo! You've given me tons of feedback to work on before Early Access launch this May. The demo has been deactivated now that Steam Next Fest is over, but a new version of the demo will be released alongside the full game when it enters Early Access in May. If you leave the demo installed, you can continue your demo save in the full game. Next Fest Demo Out Now!As part of Steam Next Fest running February 23rd through March 2nd, you can try out the first-ever demo of Withering Realms right now. Go to the Withering Realms store page and click the Download button. FAQ How much of the game does the demo cover? The demo consists of the opening hours of the game. You’ll explore Beynon House (an introductory dungeon) before heading out into the Saintswood (the game’s first field area…
- Play the Steam Next Fest Demo February 23 - 3 February 2026
Next Fest DemoAs part of Steam Next Fest running February 23rd through March 2nd, you can try out the first-ever demo of Withering Realms.Demo ScopeThe demo consists of the opening hours of the game. You’ll explore Beynon House (an introductory dungeon) before heading out into the Saintswood (the game’s first field area). Keep your eyes peeled for secrets, discover weapons and talismans, and begin filling out your bestiary by defeating the first two bosses.You can report bugs and submit feedback through the in-game menu, which will help shape the game’s Early Access launch coming in May.Next StepsWishlist today and come back on February 23rd when the demo goes live.
- Gameplay Details & FAQ - 8 February 2025
Gameplay Details World Map From the world map, pick day or night and then select a location you've been to before or a new area you've just unlocked. Visiting areas outside the town of Penwyll at night is extremely dangerous and only recommended once The Doll has reached a high enough level or has unlocked additional tools. The Doll When exploring in the graveyards, tombs, caves and rotting estates outside of Penwyll, you'll control The Doll, a 7 foot tall construction of wood, metal, bone, and flesh. Gameplay proceeds from a 3/4 top-down perspective in a "top-down Zelda meets Bloodborne" fashion. Battle a huge bestiary of cultists, undead, ghosts, and witches. Avoid traps, use explosives to blow open secret passages, and loot every sarcophagus and treasure chest you come across. Clover, the ghost girl on The Doll's back, can cast spells or use items at any time, even while The Doll is…