- 2025.03.22 Game Update - 22 March 2025
Hello everyone, the patch update has been released~ This update cost the surviving developer one bowl of beef noodle soup. Details of the update are as follows: 1. Increased the store inventory for recruitment notices in Easy Mode. 2. Fixed a bug where NPCs could use Hound Cards to attack others. 3. Fixed a bug where players had a chance of dying when attacking others. 4. Added a new buff to the Mine map - Temporary Camp. After purchase, failing a challenge will no longer reset the Mine levels. 5. Reduced the infection curve after 150 days in the late game. 6. Fixed incorrect skill descriptions for the Scholar. 7. Strengthened the skill effectiveness of the Volunteer, Water Plant Worker, and Communications Worker.
- 2025.03.15 Game Update - 15 March 2025
Hello everyone, the Endless Mode for the Mine is now open. Check out the latest updates~ This update cost the surviving developers a KFC Family Bucket. Endless Mine Mode 1. The mine can now be challenged indefinitely. Each level offers unique and generous rewards. Of course, the deeper you go, the stronger the opponents you’ll face! 2. Before starting the mine challenge, you can purchase battle buffs to boost your strength for the fight! Underground Casino Mode Adjustments 1. Introducing the Underground Syndicate VIP Card (drops in the mine). Once you have the VIP Card, you can access the underground casino anytime! 2. Underground Challenges now only allow a randomly selected character to participate. 3. The betting cap has been adjusted to $100,000. 4. The profit multiplier has been increased from 2x to 5x! Bug Fixes 1. Fixed a bug where the Archaeologist's skill sometimes failed to gr…
- 2025.03.08 Game Update - 8 March 2025
Hello everyone, today’s update is here~ This update has consumed one portion of Mr. Rice from the surviving developers. Bug Fixes: 1. Fixed a bug where the Despair Difficulty completion achievement was triggered incorrectly. 2. Fixed a bug that caused early game save data to be lost after over 100 restarts. 3. Fixed a bug where the skills of the Detective, Hiker, and Farmer would not trigger as intended. 4. Fixed a bug where Mortar Strikes and Airdrops would not trigger on the War Map. 5. Fixed an abnormal healing bug when the Adventurer attacked others. Content Optimization: 1. Reduced the NFT output from the Graphics Card Mining Farm. 2. Added effect prompts when selecting items at building facilities. 3. Increased the frequency and adjusted the pricing of special services in the shop. Character Balancing: 1. Reduced the skill strength of the Con Artist (Gold). 2. Reduced the skill st…
- 2025.03.06 Game Update - 6 March 2025
Hello everyone, today’s update is here~ This update cost the surviving developers one Tustin Burger. Bug Fixes: 1. Fixed a bug where the Journalist could trigger their ability when playing their own cards. 2. Fixed a bug where the Lawyer’s ability would display an incorrect chip count when activated. 3. Fixed a bug where the Casino Owner’s ability description did not match its actual effect. 4. Fixed a bug where, if multiple Influencers were present on the field, players’ Influencer abilities would not activate. 5. Fixed a bug where the Firefighter did not receive a gas mask at the start of the game. 6. Fixed an issue with abnormal text in the victory popup for War Mode. Content Optimization: 1. Added a feature to view the discard pile during the game; clicking on the discard pile now shows all played cards. 2. Added a prompt to the game’s results popup, reminding players they can use r…
- 2025.03.05 Game Update - 5 March 2025
Hello everyone, please check out the latest update~ This update consumed three sets of "Country Chicken" meals from the surviving developers. Bug Fixes: 1. Fixed a bug where the Tour Guide didn’t receive a Direction Card at the start of the game. 2. Fixed a bug where the Fund Manager would duplicate weapon cards after settlement. 3. Fixed a bug where the Lawyer’s skill activation couldn’t trigger the Adventurer’s skill. 4. Fixed a bug where the Adventurer’s healing effect didn’t work correctly after obtaining multiple resource cards simultaneously. 5. Fixed a bug where Baijiu (Chinese liquor) could be used at the Medical Station. 6. Fixed a bug with incorrect character entries in the Library Codex. 7. Fixed a bug in Underground Challenge Mode where playing the Flare Gun caused an abnormal card pool. Content Optimizations: 1. Added a resource categorization option in the camp, allowing f…
- One Week Special Launch Discount - ZombieCard Official Release is Live! - 4 March 2025
I’m thrilled to announce that the official version of *ZombieCards* is now live! A heartfelt thank you to all the players who showed enthusiastic support and provided valuable feedback during the demo phase. Your involvement has been instrumental in helping this game grow and improve! I hope to bring you an even better gaming experience with future updates! Differences Between the Official Version and the Demo - Unlock all survivors - Access the military base and the full war mode - Added hard and hell difficulty challenges Upcoming Update Plans 1. A brand-new endless mine mode for even tougher late-game challenges! 2. New resources, new weapons, new missions, and a new crafting system! 3. Ongoing character balancing! Encountered a Bug or Have Suggestions? Join our Discord: https://discord.com/invite/vfnraD34Ax or reddit https://www.reddit.com/r/zombiecards/ I value every player’s feedb…
- 2025.02.28 Demo Patch Update - 28 February 2025
This update cost the surviving developer a box of fried chicken. Details are as follows: 1. Adjusted character skill balance: Security Guard buffed, Street Kid (Gold) buffed, Engineer buffed, Construction Worker buffed, Tour Guide buffed, Gambler (Gold) buffed. 2. Adjusted camp expansion cement consumption reduced (from 5 bags to 2 bags). 3. Adjusted the base effectiveness of resource usage increased. 4. Adjusted the price of T2 reagents after 150 days (reduced). 5. Adjusted the base probability of characters getting injured (reduced). 6. Fixed the zombie brain bulk usage bug and lowered the drop rate. 7. Fixed the infection value growth bug. 8. Optimized the addition of a secondary confirmation after completing story missions.
- "Zombie Card" has now joined the Steam New Product Festival - 27 February 2025
"Zombie Card" has now joined the Steam New Product Festival, offering a limited-time free trial from February 24th to March 3rd! This is an opportunity not to be missed, allowing you to personally experience this uniquely themed post-apocalyptic survival card game!
- ZombieCards Joins the Steam Next Fest! - 25 February 2025
ZombieCards will be part of the Steam Next Fest, running from February 24 to March 3! This is a fantastic opportunity for you to experience our unique post-apocalyptic survival card game! What’s included in the demo? 1. 40 survivor characters 2. Adventure Mode and Challenge Mode 3. Easy and Normal difficulty levels What will the full version include? 1. Over 80 survivor characters 2. Unlock the Military Base map and the full War Mode 3. Includes Hard and Hell difficulty levels Join us, give the demo a try, and share your thoughts with us in the community. Your feedback is crucial for our future development. See you during the Steam Next Fest!
- 2025.02.23 Demo Patch Update - 24 February 2025
This update cost the surviving developer a bowl of beef noodles. Details: 1. Added: After a match ends, the loot details now display the current inventory quantity of each item. 2. Optimization: Duplicate characters will no longer appear in the casino. 3. Optimization: Improved AI attack logic—AI now decides whether to launch an attack based on its current health. 4. Adjustments to character skill balance: Captain of the Guards buffed, Thug buffed, Vagabond (Gold) nerfed, Construction Worker (Gold) nerfed, Ninja C (Gold) nerfed, Painter (Gold) nerfed, Mercenary nerfed, Trickster nerfed. 5. Optimization: Increased range for drones and sniper rifles. 6. Optimization: Improved the display of certain art and UI elements. 7. Increased: The initial price of T2 reagents and the cost of special services in the shop. 8. Increased: The starting inventory capacity and team status of the initial te…
- 2025.02.18 Demo Regular Update - 19 February 2025
This update cost the surviving developers one serving of Cloud Dumplings. Details are as follows: 1. Increased the amount of resources in some maps and reduced the difficulty of certain tasks. 2. Fixed a bug where materials placed in camp facilities would disappear after closing the pop-up window. 3. Adjusted the infection value growth curve after 200 days, slightly increasing the difficulty in the later stages. 4. Added sound effects for the flare gun. 5. Added a display showing the number of days until the next infection value speed change. 6. Added a new effect for zombie brains—now zombies have a chance to directly drop brains upon being killed. 7. Fixed a bug where the soap collection task could not be submitted and resolved display issues in certain languages. 8. Increased the drop rate of cement and limestone, and optimized some original art assets. 9. Removed some abnormal data…
- 2025.02.10 DEMO Patch Update - 10 February 2025
This update consumed a set meal from "Country Chicken" by one surviving developer. Details of the update: Adjusted prices for some items. Adjusted the effect values of the "Kidney Qi Pills." Fixed a bug that occasionally caused the game to freeze. Adjusted skill strengths for the Lawyer, Casino Owner, Firefighter, and Merchant. Added tips in transition pop-up windows.