Tenants of the Shade news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID3446780
- PriceNo longer available on Steam Store
- Release dateComing soon
- DeveloperStormjest
- PublisherStormjest
- Parent gameNot available
Genres: Indie, Simulation, Strategy, Early Access
Company pages: Developer: StormjestPublisher: Stormjest
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
Tenants of the Shade Steam news
Tenants of the Shade news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- The Sheep Were Only the Beginning - 29 May 2026
It's been a couple months since the last major update, and the game's been getting busier in a lot of important ways. This update is focused on making the world easier to read and more interactive, while continuing to add necessary features into the world. Routes, units, resources, terrain, rivals, forts, and buildings are all starting to communicate more clearly with the player.Routes are now in motion. Units can move along routes, making the connections between towns, resources, forts, and the wider map feel more useful during play. Rival units have also become smarter in combat: they now try to take better positions, including seeking higher ground when they can. This makes movement and terrain matter more, especially when conflict starts forming around the edges of your settlement.The map itself has also gotten a visual and systemic pass. Fishing is now in, giving shoreline and wate…
- From Patrols to Routes - 27 March 2026
One of the game’s core systems has been evolving, and with that came a name change that better reflects what it actually is.Patrols are now Routes.This system was never meant to function like a traditional unit. Instead, Routes are a broader layer of structure across the map—something that helps define how territory, connection, and movement take shape over time.Routes are intended to support several parts of the game at once:territorial influencelinks between towns and resourcestrade and movementcombat supportRenaming the system is a small change on the surface, but it matters. “Patrols” suggested controllable actors. “Routes” better describes what this system is becoming: a framework for shaping the land and organizing how a settlement spreads outward. Units aren't Routes, but Units can use Routes.I’ve attached a short video showing the current state of Routes.There is still more to d…
- Building a Living Civilization — Major Development Update - 11 March 2026
🌱 New Farming SystemFarms are no longer just simple production buildings.Fields now generate organized crop rows and planting points across the terrain. Farmers physically walk these rows and tend crops throughout a changing climate.This lets farmland naturally adapt to hills, rivers, and nearby roads — creating settlements that look and behave like real agricultural communities.👣 Occupations and Worker PathsVillagers now follow occupation-based routines.Farmers, shepherds, and other workers move across the town to perform their tasks, traveling along paths between fields, buildings, wells, and storage areas.A big part of recent development has been building tools to simulate large populations moving efficiently across the world.Watching hundreds of villagers carrying out their daily work is starting to bring towns to life.🪙 Resources and Economic PerksDifferent regions now provide u…
- Revealing the New Name of Our City-Builder - 20 November 2025
Today we’re excited to share the final name for our 4X city builder.As the game has grown in scope, it has developed a much more specific identity. We wanted a title that better reflects the world, tone, and long-term vision of the project.Over the past months we’ve expanded town management, farming, combat, and territory systems. The game is coming alive, and this felt like the right moment to officially reveal the new name.📌 The new title is:TENANTS OF THE SHADEThank you to everyone who has wishlisted and supported the project so far — your early interest means the world. We’re continuing toward Early Access next year, and we’ll be sharing more dev logs, footage, and playtest updates soon.
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