Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 3448910 |
| Live current players | 0 |
| SteamPulse tracked peak | 1 |
| Live count (today's peak floor) | 0 |
| Price | $20.00 |
| Free to play | No |
| Discount | 0% |
| Original price USD | $20.00 |
| Current price USD | $20.00 |
| Release date | Mar 18, 2025 |
| Developer | William Sokol Erhard |
| Publisher | William Sokol Erhard |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | 8 user reviews |
| Positive review percent | 100% |
| Positive reviews | 8 |
| Negative reviews | 0 |
| Total reviews | 8 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/3448910/ |
Short description
Vint is a high quality and performant machine learning based interpolation and temporal upscaling system for most video formats, web sources, and video capture card sources in realtime. Vint supports BFI strobing and CRT scanout beam emulation based on the work of Blur Busters.
About this game
Vint is a temporal upscaling system that incorporates interpolation and black frame insertion among other tools to improve the motion fidelity of nearly any video content. Vint can play and handle local video files, web sources like YouTube, and realtime UVC streams like those from video capture card. CRT Beam Scanout Emulation: Vint offers unique functionality like the ability to run CRT beam scanout emulation on arbitrary video sources. CRT emulation allows you to not only add a retro feel to your video motion but to lower image persistence without as much flicker as traditional black frame insertion/strobing. This feature is currently available in beta and is set to the recommended 4x multiplier ratio. More configuration options are being actively developed. Interpolation: Vint uses RIFE machine learning based interpolation to increase the output framerate of videos with remarkably minimal artifacts. Higher framerates are more important than ever because when screen sizes increase, displays get brighter, and videos have more action and movement, the same framerate can make movement becomes harder to follow and produce more perceived flicker. Interpolation helps to mitigate the flicker, choppiness, and distracting image separation artifacts created by low framerate video sources. Strobing/BFI: Vint also supports a variety of black frame insertion (BFI) strobing formats. Vint can create strobing for any video source and refresh rate. Vint also supports multiple strobing to simulate 35mm film projection formats which reduce flicker. Video Sources: Vint can process realtime video from local files or from web streamed sources like Youtube, Twitch, or even arte.tv Vint can also transcode video files to compress and interpolate them at higher resolutions or output framerates than can be achieved in realtime. This is a great option for 8k or higher resolution 3D VR 180 videos. Finally, Vint can process UVC inputs like those from video capture cards. This allow you to interpolate and upscale video from bluray players, computers, or other video sources. Vint fully supports HDR in both 10/10+ and DV formats for realtime processing but not for transcoding curre…
Supported languages
English
