SPSTEAMPULSELIVE ANALYTICS
Feeble Origins: Path of a Hero

Feeble Origins: Path of a Hero Steam metadata

Wasatch Games | Feb 25, 2019 | game

Released

0players observed · 23 September 2026 - 01:16:13 UTC

ActionAdventureIndieRPGEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)1,760
  • Revenue (VGI)$7,060
  • Review score72% positive

Feeble Origins: Path of a Hero metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)1,760
  • Revenue (VGI)$7,060
  • Review score72% positive
  • Total reviews53
  • Release dateFeb 25, 2019
  • DeveloperWasatch Games
  • PublisherWasatch Games

Genres: Action, Adventure, Indie, RPG, Early Access

Company pages: Developer: Wasatch GamesPublisher: Wasatch Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Feeble Origins: Path of a Hero Steam metadata

Feeble Origins: Path of a Hero metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/345020/metadata
Steam Storehttps://store.steampowered.com/app/345020/
Steam Communityhttps://steamcommunity.com/app/345020
PCGamingWiki search
IGDB searchSearch IGDB for Feeble Origins: Path of a Hero

Reviews, pricing, and metadata

Review summary

Mostly Positive

72% positive, 38 positive, 15 negative

Price and discount

$9.99

Platforms

Windows, Mac, Linux

Categories

Single-player, Steam Achievements, Full controller support, Custom Volume Controls, Adjustable Difficulty, Playable without Timed Input

Achievements

15

Platform releases
  • Steam 25 February 2019
  • Xbox 1 February 2019

Latest Steam announcements

  • Update 11 - Gifts of the Fallen - 16 March 2026

    New ContentGifts of the FallenRemains of fallen adventurers can now be found throughout the North Woods. These remains can be searched for loot.Item AffixesItems that drop as loot can now have a prefix that affects their stats. These prefixes are currently all negative, like Rusty, Weathered, and Bent, since they are meant to be damaged or old gear from fallen adventurers, but there is plenty of opportunity to get upgraded gear drops.Other ContentMinor changes were made to the first floor of the Catacombs to make it more interesting.Several new enemies were introduced to the Catacombs.Important ChangesWeapon ChangesSwords are meant to have a balanced max damage and the most narrow min-max damage range of any other weapon type. All straight swords now stab, and curved blades spin. Except for the fencing swords, which stab as their main attack and spin with secondary.Spears have a balance…

  • Hotfix 11.0.2 - 10 February 2026

    Fixed cellar boss stuck to gridCellar barrels now drop only heartsAuto targeting was tweaked to pick only targets in range of attack and better prioritize what you're facing, but it will no longer turn the player more than 45 degrees to face a targetFullscreen setting now toggles immediatelyWindowed mode now attempts to save the window size and position between sessionsFixed an issue with quest states not resetting when exiting to menu

  • Happy Holidays! - 20 December 2025

    The Winter Sale has started, and Feeble Origins is on sale for the first time in quite a long time! Since the Early Access launch, the game has grown with new quests, gear, and content. This sale is the perfect time to jump in.After the sale ends, the base price will be adjusted to better reflect the expanded scope of the game and updated regional pricing.There will be another discount during our full launch next March, but if you’ve been curious about Feeble Origins, now’s the best time to start your adventure!

  • Update 10.1 - 17 December 2025

    This update is a minor change aimed at giving options for those that prefer a cleaner look than what was possible with the art style change previously.Patch NotesAllow the extreme settings to disable all retro effects.Setting 3D Pixelation to 0 also enables Anti-Aliasing for smooth graphics.Setting Retro TV Quality to Max removes all graphical artifacts now, and also enables Anti-Aliasing for a unique look when combined with 3D pixelation.Improved the lighting quality in the grassy area and town.Improved the shading for trees.Removed texture compression artifacts for most UI images.Removed the "extra" grain/noise effect for menus.Fix: Chromatic Aberration effect was not rendering.Fix: Removed graphical artifacts on bushes.Fix: Removed the \ button from the bulletin board

  • 1.0 Release is Coming in 2026 - 4 December 2025

    The game now feature and story complete! Today's update is a pre-launch update so Early Access enjoyers can check things out before the actual release.Also, you may have noticed the game has a new name, Feeble Origins: Path of a Hero! This title has much greater impact than the previous title and allows for a bigger potential future for a Feeble Origins franchise.A New LookSince the retro vibes are so in style now, the game can finally visually be what it's wanted to be all along and now has a PS2-era inspired aesthetic to go along with the retro feel the game has always had.Gritty, pixelized textures bring out a ton of character in the world. AchievementsKey Bindings!Redesigned MapsIncluding (a few large) cave interiors!More to come with 1.0With 1.0 will come a new dungeon, the final boss, and some plot twists to go along with it all -- I can't wait to share it with all of you.Also, al…

  • Enter the Tomb of the Priestess - 16 May 2020

    At long last, after many delays due to COVID-19 and me deciding to buy a new house (causing much stress!), the update you've been waiting for is finally available! There are a few really big changes that I'm very excited to share with all of you. Sadly, the Baba Yaga quest did not make it into this update, but everything else I had planned did. Release NotesFloor 3 of the catacombs -- the tomb of the priestess -- is now open. Explore a huge new floor with challenges unlike any you've faced before. Added a difficulty slider so those who feel the game is too hard can still enjoy it, and those looking for a challenge can now have it. This is a work in progress, please give feedback on parts that feel too hard or too easy at certain points. Steam Cloud save support! Now enjoy your saves on every device you play on. This can be disabled through Steam if desired. Added "Into The Crypt" which…

  • Tomb of the Priestess Update Progress - 27 March 2020

    I have to admit that finding time to work on Feeble Saga lately has been a challenge, but I'm finally seeing light at the end of the tunnel and the next update will shortly be ready. Hopefully within the next week. In the Tomb of the Priestess, you will experience challenges like none you've yet seen in the game. The final floor of the crypt is a spectacular blend of exploration, puzzle-solving, and action that I hope will be fun and exciting for you. In addition to the new floor, the update includes a difficulty setting. It's not exactly balanced 100% yet but I didn't want to delay the update just because of it. You'll find 4 difficulties: Easy, Normal, Hard, and Very Hard (names pending). It will default to Normal, which is mostly what the game is now. Hard will add more enemies, and very hard will add even more, and may possibly make the enemies more difficult. Another exciting featu…

  • 2020 Path To Release - 23 January 2020

    A new year is upon us, and now it's time to unveil the path to the game's final release! Please note that this list is not final, and any dates in this post are only estimates. Because this is a solo venture, anything on this roadmap is subject to change due to a variety of things like health issues, taking on paid contracts, or even getting ahead of schedule (hopefully). In the game's current state, only 1 bulletin board quest remains incomplete: Baba Yaga. The rest of the updates on this roadmap will focus on a few remaining features, and revealing the game's storyline, taking you on a journey into the depths of Gaia. The next update, I'm calling "Tomb of the Priestess", will focus on completing the crypt and side quests. The update will be out in Q1 2020, by the end of February or early March. Among other things, here is the major feature list: Tomb of the Priestess FeaturesFloor 3 o…

  • Update 8 Hotfixes - 26 November 2019

    Several updates have been deployed to fix the following issues. A special thank you goes out to all who have gone out of their way to report these. The game is better off because of it, which makes your experience with the game in the future even better. Bug fixes:Fix issue saving/loading scene data. Some unlocked doors are locked again and you'll have to find the key again to open. Sidney will now give you a spare key if the gate to the outer woods isn't open and you don't have the key due the the save bug. Fix heart container not dropping after defeating the Behemie Den Mother. If you missed it you should be able to go back and get it. Fix Lich projectile firing direction Fix invisible barrels in caves Fix cemetary gate journal entry text Fix wood totem in multiple chests Fix not auto facing some bosses Fix rolling while loading area would make you run the other way Fix second floor o…

  • Update 8 Finally Available! - 7 November 2019

    After months of development, I'm happy to say this update is finally available for PC and Mac! The biggest change with this update is the save system and the quest rework. Due to these major changes, ALL saved games have been discarded, so you will have to start over. This decision was not made lightly, and future saved games will never be wiped. This was a necessary change to support cloud saves and facilitate not having to do this in the future. Have no fear though, weapon prices have gone down significantly to aide you on your journey. Changes Game saves are now saved to a file rather than in the registry Quests have been reworked to allow a more open world experience Most quest lines can be started immediately and no longer require progress in the main quest line. Some quests still rely on events to occur, for example: clearing a bandit cave, before becoming available The North Wood…

  • More Update 8 Progress - 27 September 2019

    I've been quiet the past few months because I haven't had as much time to work on A Feeble Saga as much as I wanted, but a lot of progress has been made toward the next update and I'm confident I'll have something to show for it real soon. Restructuring all the quests in the game has been a lot of work, but all the current quests are finally moved over to the new system and I'm very happy with the result! I mentioned previously that the update would happen in September, but due to unforeseen consequences of the major changes made, it may not be possible. Because all this new content is being added, it was necessary for me to add new equipment to find and buy. So in addition to some things below, that's where I've been spending a lot of my time. This update is going to be HUGE, and will likely double or triple your game time, so I'm sure you'll be ok with the wait. The next updates shoul…

  • Update 8 Progress - 9 July 2019

    Sorry I've been quiet lately, summer brings with it a major shift in my priorities and work schedule. I hope you can be patient with me because the next update will take a few months longer than the previous updates. This is the first update in a series of big updates. From this update on, I'll be moving to a 3 month update schedule to bring bigger, more meaningful updates for you instead of these small changes. Major Quest Changes Right now, questing feels pretty linear, but the game is intended to be an open world where you choose your own adventure, so there will be some major changes to questing and progression. I intend to make the Adventurer's Guild, and in fact almost all quests, completely optional for completing the game. The guild and quests will help you progress, and increase your "fame", which is a new mechanic I plan on adding. This number will replace the current "quest p…

  • Update 7 Available Now! - 5 June 2019

    Finally, the combat update you've been waiting for. This is phase 1 in combat improvements and I hope you enjoy it. Each weapon "class" now has its own secondary attack! Short swords stab, bigger swords do a power attack, and spears do a quick swing attack (it's very fun, I love the spears). You can also do a dodge roll. You can perform the roll at any time. It will even interrupt your attack animation, which is really nice for slower weapons when you've made a timing mistake. Release Notes Implemented secondary weapon attacks Implemented a dodge/roll mechanic Added a 'controls' window that pops up your first time playing and can also be accessed from the settings window Moved around some keys and locked doors in crypt level 2 to fix some issues using running out of keys Added a shopkeeper that sells crypt keys just in case you experienced the issue of running out of keys. He also sells…

  • Update 7 Progress - 16 May 2019

    Progress on the next update has been slow due to me being sick (allergies, man cold, bronchitis, whatever you want to call it), but I am plugging away as best I can. Combat Improvements I decided to focus on combat with this update because as a player, I myself was getting bored with the repetitive circling/evading, and timing attacks with the current combat system. So I had all these ambitious goals to make a targeting system with blocking and dodging, but after working on that for a few days and not making any headway, I decided to lower the scope and come up something a little more feasible for a solo developer. So here's what I came up with: Secondary Attacks. This feature has been coded and I'm assigning each weapon type its appropriate secondary attack. Shortswords and swords have a stab attack which is guaranteed to do the weapon's max damage. Longswords, large swords, and short…

  • Hotfix 6.1 - 2 May 2019

    Fixes Fix a blocking issue where if you collected the key to go to the next floor of the crypt before the update but didn't open the door, you couldn't open it. Now you can find the stairway key in the boss room next to the door. Fix a bug that would keep some map icons on the map forever.

  • Update 6 Release Notes - 1 May 2019

    I'm happy to announce that Update 6 is now available! Please enjoy these release notes. Big Changes Added in-game maps! Note that you must first find the area's map except outdoors Added 2nd floor of crypt Added chain and plate armor for sale Added short spears for sale New and improved main menu! Show more stats in character sheet Updates Enemies no longer attack you when you spawn until you move. This prevents you from instadeath upon entering a portal to an unsafe spawn point Darken gradient behind dialogue Graphics and lighting tweaks New HUD artwork Increase sell prices dramatically Increase default graphics quality setting Increase interaction distance for some objects Game credits added to menu screen Bug Fixes Fix blacksmith discount Fix a bug that allowed 1 damage through even when blocked Fix for random character not generating female Fix for gates not open for old saves Fix f…

  • Update 6 Progress Report - 24 April 2019

    It's been a few weeks since my last post, so I just wanted to let you all know how the next update is coming along. There are some big changes in store and I'm sure you're going to love them. I've been waiting to push up the update because I wanted you to have some more content, like the second floor of the crypt or the next outside area, but I think I'm just going to hold off on those and make this update all about the features I've already got mostly working. In-game Maps I've hand-drawn some maps that are available while in the outside levels. There will not be maps for the small caves, and the crypt will require you to find the map before you can use it. Maps will not display where you are in the level, but should give you a sense of what you have and haven't explored. New Armor Chainmail and Platemail armor have been added. These armors effect your movement and attack speed. Not by…

  • Update 1.5 - 31 March 2019

    The update is live! Enjoy creating your characters the way you want them! Release Notes Character customization! Female body style Camera zooming with mousewheel (no controller support) Shields have been rebalanced and prices made more reasonable Weapons have also been slightly tweaked Added stairs down to the second level of the crypt with a "Coming Soon" label since it's not quite ready yet

  • Progress Report on Update 1.5 - 28 March 2019

    Character Customization The next update is well under way. Because of the scale of the changes, it is taking a bit longer than our last updates. But we are getting close! The main change in this update is character customization, including female characters! You'll have to start a new save in order to access the customizer for now, but we think it's worth it! Update 1.6 Roadmap Now, for Update 1.6, we'll be opening up the second floor in the crypt dungeon. I'm also considering opening up some more of the world for you to explore, but that's not far along and will likely be in a later update. We will for sure have our big armor update and some new weapons, like polearms! And After That... We'll keep expanding on the world we have and adding more floors to the dungeon. We expect the forest area to triple in size. Oh, and maps! We'll be working on a system to show where you are in the worl…

  • Update 1.4 - 10 March 2019

    This update brings a quick button for using potions! It will automatically use the optimal potion based on your remaining health. To activate, when using keyboard and mouse, press 1 (as indicated on the HUD), and with a controller, press left on the Dpad. Note that with this update, the Dpad will no longer work for movement of your character, but you can still use it to navigate the UI. A future update will allow this button to be modified, as with all other keys.

Patch notes and updates

S.noRelease datePatch nameGID number
110 February 2026Hotfix 11.0.21823825466507293
217 December 2025Update 10.11819386365085807
326 November 2019Update 8 Hotfixes2551782186251963164
45 June 2019Update 7 Available Now!2411028931136913991
52 May 2019Hotfix 6.12404270358322291858
61 May 2019Update 6 Release Notes2404270358319423450
731 March 2019Update 1.52465065785309129819
810 March 2019Update 1.42530366080606993830
93 March 2019Update 1.3 is now available!2534869043316319338

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID345020
Live current players0
SteamPulse tracked peak2
Live count (today's peak floor)0
Price$9.99
Free to playNo
Discount0%
Original price USD$9.99
Current price USD$9.99
Release dateFeb 25, 2019
DeveloperWasatch Games
PublisherWasatch Games
Owners estimatedNot available
SteamSpy owner estimate minimum20,000
SteamSpy owner estimate maximum50,000
Review typeMostly Positive
Positive review percent72%
Positive reviews38
Negative reviews15
Total reviews53
Steam recommendationsNot available
Achievements15
Average playtime foreverNot available
Windows supportYes
macOS supportYes
Linux supportYes
Parent gameNot available
Store URLhttps://store.steampowered.com/app/345020/

Short description

A classic fantasy adventure set in a hand-crafted, small open world. With grandpa’s old blade, you'll go on quests to secure the forest, hunt for upgrades in caves, and delve into old tombs as you uncover the plot threatening the village. Rise to become the hero the town never expected to show up.

About this game

Feeble Origins is a small adventure with a retro tone that puts the spotlight on the melee class of adventurer and trades away the complexity of modern gaming for a classic feel. Instead of experience points and sprawling skill trees, your progression comes from meaningful gear upgrades, the story you uncover, and the world itself. Begin Your Feeble Journey Your travels have led you to Makestone, a quiet village perched on ruins so old only the Giants can pronounce them. Adventurers have chased its rumors for generations, and the few who return don’t offer much in the way of details. The abandoned loot they left behind is what brought you here in the first place. Now that you’ve arrived, it’s up to you to discover what lies beneath Makestone Village…and pick up whatever you can carry out along the way. Explore at Your Own Pace The world of Feeble Origins is non-linear and becomes more open the more you progress, letting you choose your path with each quest. Venture further into the woods, descend into crypts , or brave the caverns . Each location holds its own secrets , puzzles , and fragments of a deeper story . Meaningful Loot Every new weapon or armor piece is a meaningful upgrade , with each choice making a difference in gameplay style. Combat is straightforward but viscerally satisfying , with each swing, block, and dodge feeling earned. Uncover the Mystery With each quest , you'll uncover pieces of a growing mystery : Why are the dead rising ? Who is behind it? And what lies beneath Makestone Village? Nostalgia, Reimagined Feeble Origins is built to evoke the warmth of retro RPGs--not through pixel-perfect imitation--but through tone , pacing, and simplicity . It's a game that respects your time, rewards your curiosity, and invites you to settle into its rhythm.

Supported languages

English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Ukrainian

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
28Full controller support
68Custom Volume Controls
78Adjustable Difficulty
74Playable without Timed Input
55DualShock Controller Support
56DualShock Controller Support
57DualSense Controller Support
58DualSense Controller Support
79Save Anytime
69Stereo Sound
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência
steam germany16Drastische Gewalt Alkohol / Tabak
igrs18Kekerasan Horor Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $9.99
  • Highest observed: $9.99

Feeble Origins: Path of a Hero's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $9.99, the highest is $9.99, and the first visible tracked price is $9.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Feeble Origins: Path of a Hero's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $9.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $9.99. The latest run records $9.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $9.99
  • Current list price: $9.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Feeble Origins: Path of a Hero at $9.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$9.99$9.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $9.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$9.99$9.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $9.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$9.99$9.99No discountSteam Store

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Marvel Rivals90,17823 September 2026 - 01:03:50 UTC642,333409,518NetEase Games
The Binding of Isaac: Rebirth76,26922 September 2026 - 14:56:02 UTC156,156391,633Nicalis, Inc., Edmund McMillen
Tom Clancy's Rainbow Six Siege69,21722 September 2026 - 21:32:24 UTC200,4761,547,383Ubisoft Montreal
HELLDIVERS™ 269,11523 September 2026 - 02:18:53 UTC458,2081,150,310Arrowhead Game Studios
Team Fortress 265,33722 September 2026 - 13:05:08 UTC253,2251,230,475Valve

Adventure

GameLatest observed playersTracked peakReviewsDeveloper
Apex Legends™232,32422 September 2026 - 13:05:08 UTC624,4731,047,228Respawn
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Delta Force111,76722 September 2026 - 13:05:09 UTC246,418192,933Team Jade
Aniimo105,64022 September 2026 - 12:42:24 UTC111,475Not availablePawprint Studio
Grand Theft Auto V Enhanced64,24122 September 2026 - 13:05:15 UTC161,805217,159Rockstar North
Grand Theft Auto V Legacy56,96322 September 2026 - 13:05:08 UTC360,7612,058,145Rockstar North
Rust54,01423 September 2026 - 01:12:57 UTC259,6461,359,516Facepunch Studios
Monster Hunter Wilds53,77322 September 2026 - 13:41:21 UTC1,179,869317,835CAPCOM Co., Ltd.
Palworld52,32123 September 2026 - 02:05:31 UTC2,101,535451,088Pocketpair
VRChat48,27522 September 2026 - 17:27:51 UTC74,217261,953VRChat Inc.
Baldur's Gate 345,89323 September 2026 - 02:08:19 UTC875,343836,282Larian Studios
Path of Exile 240,86022 September 2026 - 21:33:06 UTC578,562209,717Grinding Gear Games

RPG

GameLatest observed playersTracked peakReviewsDeveloper
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Aniimo105,64022 September 2026 - 12:42:24 UTC111,475Not availablePawprint Studio
TBH: Task Bar Hero60,80622 September 2026 - 23:54:25 UTC546,13043,714Nugem Studio, Tesseract Studio
Rust54,01423 September 2026 - 01:12:57 UTC259,6461,359,516Facepunch Studios
Monster Hunter Wilds53,77322 September 2026 - 13:41:21 UTC1,179,869317,835CAPCOM Co., Ltd.
Palworld52,32123 September 2026 - 02:05:31 UTC2,101,535451,088Pocketpair
Baldur's Gate 345,89323 September 2026 - 02:08:19 UTC875,343836,282Larian Studios
Project Zomboid45,38323 September 2026 - 02:23:18 UTC122,811467,999The Indie Stone
Path of Exile 240,86022 September 2026 - 21:33:06 UTC578,562209,717Grinding Gear Games
Warframe40,04523 September 2026 - 00:13:09 UTC181,509676,031Digital Extremes
Stardew Valley38,83823 September 2026 - 01:35:48 UTC236,6141,016,067ConcernedApe
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

Early Access

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS229,66522 September 2026 - 23:33:30 UTC399,748Not availableBULKHEAD
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
Slay the Spire 254,77323 September 2026 - 01:57:03 UTC574,638199,438Mega Crit
Palworld52,32123 September 2026 - 02:05:31 UTC2,101,535451,088Pocketpair
VRChat48,27522 September 2026 - 17:27:51 UTC74,217261,953VRChat Inc.
Project Zomboid45,38323 September 2026 - 02:23:18 UTC122,811467,999The Indie Stone
Path of Exile 240,86022 September 2026 - 21:33:06 UTC578,562209,717Grinding Gear Games
RuneScape: Dragonwilds28,49423 September 2026 - 02:13:25 UTC39,10324,686Jagex Ltd
The Isle15,55522 September 2026 - 21:55:48 UTC27,916111,695Afterthought LLC
ARK: Survival Ascended15,23223 September 2026 - 01:38:10 UTC98,047115,415Studio Wildcard, Grove Street Games, Instinct Games
R.E.P.O.14,05823 September 2026 - 02:06:15 UTC266,908420,693semiwork
Schedule I12,21322 September 2026 - 20:57:55 UTC455,652297,022TVGS

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS229,66522 September 2026 - 23:33:30 UTC399,748Not availableBULKHEAD
Bongo Cat133,20323 September 2026 - 01:34:35 UTC193,859108,446Marcel Zurawka, Julius Krüger
Valheim120,04522 September 2026 - 13:05:08 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero60,80622 September 2026 - 23:54:25 UTC546,13043,714Nugem Studio, Tesseract Studio
Slay the Spire 254,77323 September 2026 - 01:57:03 UTC574,638199,438Mega Crit
Rust54,01423 September 2026 - 01:12:57 UTC259,6461,359,516Facepunch Studios
Wallpaper Engine52,41123 September 2026 - 02:02:58 UTC150,2711,008,495Wallpaper Engine Team
Palworld52,32123 September 2026 - 02:05:31 UTC2,101,535451,088Pocketpair
Project Zomboid45,38323 September 2026 - 02:23:18 UTC122,811467,999The Indie Stone
Stardew Valley38,83823 September 2026 - 01:35:48 UTC236,6141,016,067ConcernedApe
Geometry Dash37,02422 September 2026 - 22:22:31 UTC108,707590,977RobTop Games
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

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