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Crystal Rift

Crystal Rift Steam news

Psytec Games Ltd | Mar 30, 2016 | game

Released

0players observed · 23 September 2026 - 19:23:11 UTC

AdventureIndieDungeon CrawlerRPGGrid-Based MovementSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score60% positive

Crystal Rift news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score60% positive
  • Total reviews132
  • Release dateMar 30, 2016
  • DeveloperPsytec Games Ltd
  • PublisherPsytec Games Ltd

Genres: Adventure, Indie

Company pages: Developer: Psytec Games LtdPublisher: Psytec Games Ltd

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Crystal Rift Steam news

Crystal Rift news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Titan Isles now available to wishlist! - 2 April 2025

    CLICK HERE TO WISHLIST BATTLE TITANS - WITH FRIENDS OR ALONE Titan Isles is set on the planet of Toska, a vibrant world abound with diverse biomes. Mysterious Titans awaken from deep within the planet, shattering Toska to ruins as they emerge to wreak havoc and destroy everything in their path. This adventure casts you - the player, into an epic struggle for survival and revenge either alone or in up to 4-player co-op, across a thrilling and challenging multi-part campaign. USE POWERFUL EXO SUITS Before launching into each mission, you’ll choose from one of four Exo Suits; Storm, Hunter, Goliath or Blink. With Jet Packs, Grappling Hooks, Burst Jets or Phase-Dash abilities respectively, each Exo Suit enables you to explore a variety of strategies. Each Exo Suit also comes equipped with a signature weapon designed to synergise with its traversal method; Plasma Pistols with a Longstrike Ri…

  • Steam Winter Sale Now On! - 20 December 2018

    https://cdn.steampulse.org/steam/asset?u=https%3A%2F%2Fsteamcdn-a.akamaihd.net%2Fsteamcommunity%2Fpublic%2Fimages%2Fclans%2F8286981%2Fba789c2bc2f5bd628f2680049bca545a9d181951.png As the Holiday season gets into full swing, you or your friends can enjoy discounts on two of our titles! Take a deep breath and make your way through the horrors of Crystal Rift with 65% Off. Or, Swing and soar through the ancient ruins of Windlands also 65% Off. And in case you may have missed it, Windlands 2 is now avialble right here on Steam. From all of us here at Psytec Games, we'd like to thank you for all of your support along our journey and wish you a Merry Christmas!

  • Crystal Rift Update Released Version 1.2.9 - 20 May 2016

    20-May-2016 An update to Crystal Rift has been released to Steam and will be automatically downloaded. General Improvements Controller Layouts now have a visual representation of the Controller and a separate layout screen. General Fixes Monsters don’t obstruct a block on death (rare bug). Clipboard Text no longer populates signs when not in edit mode. Fixes to Menus. F2 now correctly hides the Editor in Edit Mode (press F2 again to bring it back). The current location (green arrow) is now working properly again. Fixed the ‘Hall of Patrons’ signs on Level 26. The hit box on monsters is now bigger making it easier to reach the monsters on the Vive. Text on notes has been moved up slightly to improve readability and stop getting close to the bottom. VR We have updated the Steam VR SDK 1.0.9 We have lowered the force slightly to hit monsters with the Vive controller. We have implemented 4…

  • Crystal Rift Update Released Version 1.2.9 - 20 May 2016

    20-May-2016 An update to Crystal Rift has been released to Steam and will be automatically downloaded. General Improvements Controller Layouts now have a visual representation of the Controller and a separate layout screen. General Fixes Monsters don’t obstruct a block on death (rare bug). Clipboard Text no longer populates signs when not in edit mode. Fixes to Menus. F2 now correctly hides the Editor in Edit Mode (press F2 again to bring it back). The current location (green arrow) is now working properly again. Fixed the ‘Hall of Patrons’ signs on Level 26. The hit box on monsters is now bigger making it easier to reach the monsters on the Vive. Text on notes has been moved up slightly to improve readability and stop getting close to the bottom. VR We have updated the Steam VR SDK 1.0.9 We have lowered the force slightly to hit monsters with the Vive controller. We have implemented 4…

  • Minor HTC Vive Fix - 18 April 2016

    An update to Crystal Rift has been released to Steam and will be automatically downloaded. This version only contains only a single fix for the HTC Vive, you can now select and apply the 'Move in Look Direction' switch correctly in the options when using the Vive (other platforms not effected) Thank you for your continued support on our journey! Enjoy! - Psytec Games Team

  • Minor HTC Vive Fix - 18 April 2016

    An update to Crystal Rift has been released to Steam and will be automatically downloaded. This version only contains only a single fix for the HTC Vive, you can now select and apply the 'Move in Look Direction' switch correctly in the options when using the Vive (other platforms not effected) Thank you for your continued support on our journey! Enjoy! - Psytec Games Team

  • Crystal Rift Update Released! Version 1.2.5 - 13 April 2016

    An update to Crystal Rift has been released to Steam and will be automatically downloaded. This version only contains minor map fixes for backtracking and some hidden rooms. Thank you for your continued support on our journey! Enjoy! - Psytec Games Team

  • Crystal Rift Update Released! Version 1.2.5 - 13 April 2016

    An update to Crystal Rift has been released to Steam and will be automatically downloaded. This version only contains minor map fixes for backtracking and some hidden rooms. Thank you for your continued support on our journey! Enjoy! - Psytec Games Team

  • Crystal Rift Update Released! Version 1.2.4 - 30 March 2016

    30-Mar-2016 An update to Crystal Rift has been released to Steam and will be automatically downloaded. We have now left Early Access! We don’t intend to stop supporting Crystal Rift however, we have got to the stage where the main game is content complete and we are happy with it. Customer feedback consists mostly of minor fixes at this stage. We also want to be at the point where we can have the freedom to make our next games. Please continue to submit your feedback, we are always listening! General Fixes We have improved Vive support for Standing and Sitting, with or without 3D input. While Crystal Rift is awesome with 3D input, we would recommend using an XBox controller. The game is quite long and standing and waving your arms around for hours can be hard work. We have fixed an issue with Crystal Idols counts. You require 22 idols to open up the secret level at the end of the game,…

  • Crystal Rift Update Released! Version 1.2.4 - 30 March 2016

    30-Mar-2016 An update to Crystal Rift has been released to Steam and will be automatically downloaded. We have now left Early Access! We don’t intend to stop supporting Crystal Rift however, we have got to the stage where the main game is content complete and we are happy with it. Customer feedback consists mostly of minor fixes at this stage. We also want to be at the point where we can have the freedom to make our next games. Please continue to submit your feedback, we are always listening! General Fixes We have improved Vive support for Standing and Sitting, with or without 3D input. While Crystal Rift is awesome with 3D input, we would recommend using an XBox controller. The game is quite long and standing and waving your arms around for hours can be hard work. We have fixed an issue with Crystal Idols counts. You require 22 idols to open up the secret level at the end of the game,…

  • Crystal Rift Update to 1.3 SDK planned this week - 28 March 2016

    Just to keep everyone informed, we intend to update Crystal Rift Oculus Support to the new 1.3 SDK this week, we don't have a specific date/time but we are aiming to complete this upgrade before 5th April, we will also update Vive and Non VR support to the final game and leave Early Access.

  • Crystal Rift Update to 1.3 SDK planned this week - 28 March 2016

    Just to keep everyone informed, we intend to update Crystal Rift Oculus Support to the new 1.3 SDK this week, we don't have a specific date/time but we are aiming to complete this upgrade before 5th April, we will also update Vive and Non VR support to the final game and leave Early Access.

  • Leaving Early Access - 10 March 2016

    Hi All, Crystal Rift is now Considered Content Complete and we have decided to take the leap out of Early Access into the main area of Steam, we intent to do this on the 25th of March 2016. This is a big step for us, but also an exciting one, thank you for your support in getting us to this point, you have been amazing. Crystal Rift Team

  • Leaving Early Access - 10 March 2016

    Hi All, Crystal Rift is now Considered Content Complete and we have decided to take the leap out of Early Access into the main area of Steam, we intent to do this on the 25th of March 2016. This is a big step for us, but also an exciting one, thank you for your support in getting us to this point, you have been amazing. Crystal Rift Team

  • Game On - 19 December 2015

    Psytec Games is very happy to announce that a new version of Crystal Rift is now available on Steam Early Access. Check out below for highlights! Release Features Crystal Rift can now be Completed! story and content is now in great shape. Lots of New Monsters, including bigger encounters, alternative AI and new monster skins. 26 Levels, including new boss encounters, a bonus level for collecting all 22 Crystal Idols and end game bonus content. Hundreds of secret skulls to find. Monster AI has been upgraded, monsters are more intelligent and don’t stick in doorways or stand on the other side of obstacles. 60+ new voice samples and lots of new sound effects. 7 new themed music tracks (18 in total now!). Some amazing new levels (Level 17 is my favorite, but 22+ are must see). Oculus Rift 0.8 SDK Build (Beta). Lots of new Game Blocks with new environments and puzzles. Steam VR Updated to 1.…

  • Game On - 19 December 2015

    Psytec Games is very happy to announce that a new version of Crystal Rift is now available on Steam Early Access. Check out below for highlights! Release Features Crystal Rift can now be Completed! story and content is now in great shape. Lots of New Monsters, including bigger encounters, alternative AI and new monster skins. 26 Levels, including new boss encounters, a bonus level for collecting all 22 Crystal Idols and end game bonus content. Hundreds of secret skulls to find. Monster AI has been upgraded, monsters are more intelligent and don’t stick in doorways or stand on the other side of obstacles. 60+ new voice samples and lots of new sound effects. 7 new themed music tracks (18 in total now!). Some amazing new levels (Level 17 is my favorite, but 22+ are must see). Oculus Rift 0.8 SDK Build (Beta). Lots of new Game Blocks with new environments and puzzles. Steam VR Updated to 1.…

  • Crystal Rift - New version released! - 8 October 2015

    We are very happy to announce that a new version of Crystal Rift is now available! Check out below for highlights of the latest release: Oculus Rift 0.7 SDK Build (Beta) Storyline additions and updates Combat system overhaul New Menu Design VR improvements/additional features, including Static Visual Cues and Seated Options Gamepad Hotplugging and Alternative Layouts Gamepad Support expanded, including PS4, Xbox One and Generic XInput compatible Gamepads + Gamepad Rumble Support Support for Treadmills Binaural Sound Support Level design changes/improvements, model/texture improvements & More... Your game will automatically update on steam, and the game's steam page can be found here: http://store.steampowered.com/app/345140 Recent progress with Crystal Rift has been great - we’ve added a lot of new content, extra levels, and a whole bunch of stuff. We recently took the game to EGX in th…

  • Crystal Rift - New version released! - 8 October 2015

    We are very happy to announce that a new version of Crystal Rift is now available! Check out below for highlights of the latest release: Oculus Rift 0.7 SDK Build (Beta) Storyline additions and updates Combat system overhaul New Menu Design VR improvements/additional features, including Static Visual Cues and Seated Options Gamepad Hotplugging and Alternative Layouts Gamepad Support expanded, including PS4, Xbox One and Generic XInput compatible Gamepads + Gamepad Rumble Support Support for Treadmills Binaural Sound Support Level design changes/improvements, model/texture improvements & More... Your game will automatically update on steam, and the game's steam page can be found here: http://store.steampowered.com/app/345140 Recent progress with Crystal Rift has been great - we’ve added a lot of new content, extra levels, and a whole bunch of stuff. We recently took the game to EGX in th…

  • HTC Vive, Scale, Monsters & Sword - Now Live! - 18 August 2015

    Hey guys! Today we're pushing out a BIG update to the game. Monsters & Sword We've added New Monsters with their own AI, fully animated and very cool when you meet them in all their 6ft+ glory. To tackle these creatures we have also added an epic new Crystal Blade to help you on your way - which of course works with regular ol’ gamepad, but is also especially excellent with VR input, allowing you to hold the sword itself in your hand. This sword is not merely to swing around, but has multiple powers such as poison bolts and fireballs to help you survive. Here is a new trailer with the new Monsters for your viewing pleasure: https://youtu.be/j5gHHh5lta4 And some screenshots of the new monsters in action: http://www.crystalrift.com/wp-content/uploads/2015/06/Skeleton.png http://www.crystalrift.com/wp-content/uploads/2015/06/CH77aFcWEAAGcEa.jpg-large.jpeg http://www.crystalrift.com/wp-cont…

  • HTC Vive, Scale, Monsters & Sword - Now Live! - 18 August 2015

    Hey guys! Today we're pushing out a BIG update to the game. Monsters & Sword We've added New Monsters with their own AI, fully animated and very cool when you meet them in all their 6ft+ glory. To tackle these creatures we have also added an epic new Crystal Blade to help you on your way - which of course works with regular ol’ gamepad, but is also especially excellent with VR input, allowing you to hold the sword itself in your hand. This sword is not merely to swing around, but has multiple powers such as poison bolts and fireballs to help you survive. Here is a new trailer with the new Monsters for your viewing pleasure: https://youtu.be/j5gHHh5lta4 And some screenshots of the new monsters in action: http://www.crystalrift.com/wp-content/uploads/2015/06/Skeleton.png http://www.crystalrift.com/wp-content/uploads/2015/06/CH77aFcWEAAGcEa.jpg-large.jpeg http://www.crystalrift.com/wp-cont…

Patch notes and updates

S.noRelease datePatch nameGID number
120 May 2016Crystal Rift Update Released Version 1.2.94249665521681379577
220 May 2016Crystal Rift Update Released Version 1.2.9255955672059724213
318 April 2016Minor HTC Vive Fix4249665521681379682
413 April 2016Crystal Rift Update Released! Version 1.2.54249665521681379783
513 April 2016Crystal Rift Update Released! Version 1.2.5260454846526159330
630 March 2016Crystal Rift Update Released! Version 1.2.44249665521681379882
730 March 2016Crystal Rift Update Released! Version 1.2.4260454846475625899
819 December 2015Game On4249665521681380170
98 October 2015Crystal Rift - New version released!4249665521681380275

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