- 0.6.1 - Thief fixes - 7 August 2026
Mostly bug fixes and a little bit of balance for the Thief!GeneralText in story prompts now appears like old school RPGs (appears letter by letter; woo!)Updated new secret Steam achievement wording since they have both been discoveredFarmhandIssue with A Real Bed being buyable at a much cheaper rate if you have no shop discount stats is fixedSquireSquire XP per second no longer sometimes shows up as negative with max corruption stacksResearcherThe Start New Edition button tooltip for the final subterfuge book now properly shows the pages needed for next editionThiefGoing to test having wanted rank persist after rebirth to discourage rapid rebirthing (reasoning being that combined with other aspects of the Thief, it is too powerful and defeats the purpose of the wanted rank bar) - not set in stone just yetWith the above change, please note that if your wanted rank decreases because you r…
- 0.6.0 - The Thief - 5 August 2026
It's finally here - thank you everyone for your patience. A couple notes - please remember this a beta and things are subject to change. We appreciate constructive feedback too!GeneralNew class icons and skill icons by our new artist Chase (these don't show in the perk tree yet, that is still a WIP)These new graphics are a sneak peek for what we have planned in our transformational Art and UI update1 new inventory item1 new general achievement2 new secret achievements (I didn't forget about my secret finders!)Added thief content to the Profile with tracking for class level, luck, shop items, perks, discovered treasures and achievementsUpdated credits to show the new team members!Disabled the "demo complete" pop up screen (since this content is beyond the demo now)Added a decimal point to the global achievement bonuses to better accurately reflect the whole bonusFixed some math on the Gl…
- 0.5.8 - A little bug fix patch! - 8 January 2026
FarmhandFixed an issue where prior to the first rebirth, if you hit level 11 without buying any perks, you can't buy the Destiny perk because the first perk in the tree is locked. The perk now stays unlockedSquireBuying a new shop item while playing the Squire no longer resets the health of your current enemy to fullThe enemy stat tooltip for enemies of the "Training" type now correctly shows 20% Damage Reduction instead of 25%Using an autoclicker on the Next Enemy button should no longer sometimes cause the game to go out of bounds (if anyone is able to reproduce this again please let me know!)ResearcherCompounding XP bonus no longer appears in Total XP Per Second if you don't have the perk unlocked for compoundingOther ChangesFixed a ton of shop item wording inconsistencies so they should all read with a much more consistent format (Example: +1 to a Stat instead of Stat +1)Capped the…
- 0.5.7 - More fixes and improvements! - 15 November 2025
FarmhandAfter unlocking empowered hunger, you can no longer buy the two perks to the left of it in future rebirths without having any other perks in the treeThe final perk tooltip now properly updates all of its values when ranked upImproved the wording of the Unskilled Labor achievement description to be a little clearerGolden Harvest and Burning the Midnight Oil cooldowns now properly carry over between rebirths and display correctly even if you don't have the skill learned yetSquireIf you are defeated by an enemy you have offline farm unlocked for, you are no longer knocked back a wave and remain where you are (this also applies to enemies prior to the one with offline farm unlocked)Fixed a graphical issue where the dungeon 3 bosses's special text effect would appear on other enemiesResearcherEpiphany cooldown now properly carries over after a rebirth and is displayed correctly even…
- 0.5.6 - A few more demo improvements! - 3 November 2025
FarmhandAdded two new stats to the stats tab: XP Per Farm Action and Gold Per Farm ActionChanged all references to XP/Gold Per Click to XP/Gold Per Farm Action to be more accurateXP and Gold Per Click stats now factor in Farm Actions Per ClickAutofarm speed is now counted in Total XP and Gold Per Second stats on the Class tabSquireWeb AFK Rewards now reward squire enemy drops based on your rare drop chance (This is to make AFKing the browser more equivalent to the Windows version)If you have Class Swap unlocked and rebirth on the Researcher improving your Wisdom, the XP of the enemy you are fighting will automatically update (you used to need to cycle to a different enemy to see the change)ResearcherResearcher pages are now visible on both the Research and Publish tabsPages are not longer rarely lost when pages are gained while submitting pages at the same timeOther ChangesPerk trees fo…
- 0.5.5 - Balance Tweaks, UI, and More! - 26 October 2025
A note on the Squire enemy XP buffs:Might is supposed to be the tougher of the 3 rebirth stats to level up, but it is too tough right now. By buffing enemy XP drops in dungeon 3 and beyond, this will smooth out Might gain significantly, which in turn will make gaining pages on the Researcher a bit quicker as well. Because Might gain is getting a bit easier, I'm tuning down the Farmhand's XP Per Click stat slightly to compensate. Farmhand is already the fastest class to level, and with these new changes it will be even faster which is going to feel unbalanced.FarmhandNew Stat categories: Clicks and Autofarm, Passives, Sleep, HungerAdded Sleep Restored Per Second max stat calculation (above your max sleep, so you know how much max sleep you can obtain before moving to "2 ticks" of sleep recovery)Added Sleep Consumed Per Click stat (it's just half of your farm actions per click, but this c…
- 0.5.4 - Fixes and Improvements Part 4 - 20 October 2025
Rebirthing now resets the text in the event log - this will resolve the lag that would happen when leaving the game on a really long time,Reworded the "level cap reached, rebirth now!" message on the rebirth tab to "level capped: cannot gain more rebirth stats" to make it clearer that you cannot gain any more rebirth stats that particular run,Tweaked the UI on the rebirth tab to take a little more advantage of screen real estate,Enemies no longer apply corruption when they get staggered,When random corruptions happen from regular attacks, they will now display the corruption graphic and sound effect,Skill cooldowns now save when you exit the game (cooldowns are still reset if enough time has passed since you were offline - this is to discourage people rebooting their game over and over again to reset cooldowns),You can no longer get the Unskilled Labor achievement using perks via autosp…
- 0.5.3 - Fixes and Improvements Part 3 - 18 October 2025
Researcher offline progression now factors in compounding stacks (based on the random research compounding stack value),Running the game in a non 16:9 aspect ratio no longer causes some map icons to be a little off from where they should be,Skill cooldowns no longer get unintentionally reset when rebirthing a different class once class swap is unlocked,The backup timer no longer restarts when you backup your save before the bonus is back,Fixed an issue where rebirthing sometimes shuts off autofarm,Fixed an issue where rebirthing during post battle recovery can lock out the dungeon select dropdown,The Parry Swing and Don't Crit Yourself perks were moved lower in the perk tree so it's clearer that you need Autoskill: Brace for Impact in order to unlock Parry Swing,Fixed a few typos
- 0.5.2 - Fixes and Improvements Part 2 - 15 October 2025
Activating Burning the Midnight Oil with autofarm on and while sleeping now causes sleeping to endFixed an issue where some of the new researcher books are not giving gold gain as intended when completeFixed an issue where Epiphany was not giving enough pages in certain situationsFixed an issue where Squires could end up in dungeon 4 much earlier than they shouldMinor UI fixes
- 0.5.1 - Fixes and Improvements - 14 October 2025
HFI's UI will now scale up at resolutions above 1080p (this should resolve the small text issues that were reported by people using 4k monitors)The extra "tick" that was happening when sleep completely fills on Farmhand no longer happensSpamming the Buy All button really really fast no longer allows you to buy shop items you can't affordResearch and You book now has a consistent tooltip for it's XP bonusThe first hit an enemy does after the Squire auto advances now deals damageYou are no longer able to change dungeons while in recovery (this was causing some issues)If you activate Spin Slash and are defeated before it goes off, Spin Slash is no longer carried over to the next enemy (this was also causing issues and didn't make a lot of sense)Story prompts will no longer prevent you from closing other open windows/popups
- 0.5 - "Demo V2" - 28 September 2025
New Evergreen FeaturesClass Swap - Allows all classes to be running at once, with the ability to hot swap between them. This also means that rebirthing only rebirths the currently active class, and the other classes see the immediate benefit of improved rebirth stats without having to rebirth themselves! This feature is unlocked through new Researcher content.Multi-point Perks - Most perks have been changed to allow you add multiple points to them. This allows you to both reach further perks in the tree sooner, and allows for a great deal of additional build diversity. Each point you add to a perk also gives a bonus! Permanent perks work they same way they used to and skill perks / skill rank up perks still require the full investment of perk points all at once.Perk Loadouts - This feature allows you to save up to 3 perk builds for each class. Not only does it save your build for future…
- 0.4.4 - A Little Quality of Life - 30 June 2025
Shop Items Buy All shop item feature! Experience the convenience of buying everything you can afford with a single click! This features buys shop items from cheapest to most expensive Farmhand Sleep time now factors into offline progression. This and the next two items will bring Farmhand offline progression to be much closer to active progression at the appropriate stages of the game Golden harvest only factors in for offline if it is unlocked Offline progression for simulated clicks only factors in if autofarm is unlocked Offline progression simulated clicks now count as clicks regarding the Passive Income achievement (in other words, they will invalidate an attempt for this achievement) Squire New Enemy! This should help for people trying to hit the level cap on Squire Fixed an issue where defeating boss 2 would allow full access to dungeon 3 (every enemy) right away Researcher Page…
- 0.4.3 - Fixing Things! - 17 June 2025
Controller Support A plugged in controller will no longer map to HFI even if HFI is out of focus Farmhand Burning the Midnight Oil Rank 2 cooldown reduction is now working properly Squire Fixed an issue where Squires offline farming very weak enemies at very high level could get insane XP UI Achievement menu items no longer become temporarily unresponsive
- 0.4.2 - Player Feedback Patch - 6 June 2025
Offline Progression / Browser AFK Overhaul Gold, XP and Research Pages are now awarded for browser players when they return to a suspended tab (woo!) Any changes to offline also affect this new browser AFK system as they are using the same foundation. The idea here is to significantly narrow the gap between active and AFK play as the gap was much too large before Farmhand offline progression now simulates autofarming as well as passive XP and Gold gains Farmhand cooldowns are now reset if enough time has passed while AFK in the browser Squire offline progression is now 100% of calculated offline kills (up from 25%) Researcher offline progression is now 100% of calculated random research (up from 25% for XP, and up from 10% for pages). Researcher offline progression still simulates two random researches once multitasking is unlocked Researcher skill Epiphany now resets if enough time has…
- 0.4.1 - Road to Level 50 Part 1.5 - 13 April 2025
Controller Support 🎮 - Controller support is here! HFI can be now be fully played with a controller, both in the Steam and Web versions. Consider this feature to be in beta; more controller types need to be tested and still need to add full Steam Input support. Note: Tooltips do not appear while using a controller and the Load Game dialog box cannot be controlled with a controller. Farmhand The A Balanced Breakfast shop item now rewards a new stat: Minimum Hunger. This allows your hunger to never go below 10%! - Reduced the power of the first Researcher book the Farmhand uses (Still starts at 20% XP and Gold, but now only grants +0.5% to each stat per edition instead of +1%) - Reworded the Empowered Hunger perk to be a bit clearer Squire - Brace for Impact now doubles your Defense and reduces damage taken by 50%. (used to reduce damage by 75%) Thorns builds rejoice! - Protect Your Vita…