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Gloamvault

Gloamvault Steam news

Grave Hammer Games | Apr 29, 2025 | game

Released

0players observed · 5 October 2026 - 22:34:45 UTC

RPGSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak63
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score90% positive

Gloamvault news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak63
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score90% positive
  • Total reviews39
  • Release dateApr 29, 2025
  • DeveloperGrave Hammer Games
  • PublisherGrave Hammer Games

Genres: RPG

Company pages: Developer: Grave Hammer GamesPublisher: Grave Hammer Games

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Gloamvault Steam news

Gloamvault news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • New Endeavours - 8 March 2026

    A few words about Gloamvault I just want to say a big THANK YOU to everyone who played the game, left a review, reported bugs, made videos, wrote articles, helped with translations, or interacted with the game in any way. I wouldn't have been able to improve the game and make it what it is today without you all!The release of Gloamvault was a wild ride that I didn’t see coming. After the summer sale update, I noticed that I was trapped in what an artist would probably describe as art block. Most of my free time from the end of 2024 until the 2025 summer sale update was primarily spent working on the game. I tinkered around with a bunch of new features, but nothing felt right, so I took a step back, experimented with other things, and allowed myself to relax a bit.New EndeavoursA result of these Experiments is a new Game! You can already play the demo. It's called DungeonOS, and it's a q…

  • b21_7s: German Language - 26 October 2025

    Translation UpdateAdded german language support

  • b21_6s: QoL Fix - 18 September 2025

    Reworked the UI / Window scaling. Using a higher screen height than the default one won't result in blurry scaled text anymore, instead the UI will be scaled appropriately. Old scaling can still be activated in the settings via the "Legacy Scaling" option. Added a background image for the left and right black borders. Fixed a layout problem with the tinkerer.

  • b21s: Challenges & Difficulty (Summer Sale Update) - 26 June 2025

    ChallengesThis update introduces 20 challenges that you can enable to alter gameplay and introduce new and interesting tactical choices. These range from simple challenges, like disallowing potion use, to extreme ones where you can only have one party slot.Additionally, you'll be able to choose from various difficulty levels (0% to 270%), making the game even harder.The reward is a score multiplier, allowing you to climb even higher on the leaderboard. Are you ready?To keep things fair, the leaderboard will be reset with this update!Enhanced Game-Over ScreenThe game-over screen now features various statistics, a breakdown of the score calculation, and your final party. You can also save the game-over screen as a screenshot, which will be placed in the "runs" folder in the game directory for easy sharing.NPC LooksTo give every NPC a bit more personality, each of them features a new large…

  • b20_12s: Hotfix - 20 June 2025

    Importent hotfix: Fix a problem where in rare instances party members are not saved correctly and would disappear after loading

  • b20s: Japanese Translation, Rebalances and more - 24 May 2025

    Translation Support I’ve spent the last weeks making Gloamvault fully translatable. Due to the high level of interest from Japan, I wanted to complete this as soon as possible. Thanks to the help of two amazing community members Arkblade and Yuzchastics, who provided valuable feedback on the translation system and created a full Japanese translation, the game is now available in its first language besides English. A big thanks again to the Japanese community for being so enthusiastic about the game! If you're interested in translating Gloamvault into your language, feel free to drop by the Discord! Re-Balances Gloamvault is now generally more challenging. Various advantageous mechanics have been balanced, thereby laying the foundation for a rework of existing systems and the addition of more content in the future. At the same time, monsters can now be charmed at a much better rate. The…

  • b19_13s: Some Fixes - 8 May 2025

    Some smaller fixes based on player feedback: Fix talking to beastmaster not triggering it's evil deed Fix ability icons overflowing the status container Fix tooltips showing from a window that is not visible (bestiary, merchant, ...) Potentially fix a problem where not all monsters would appear in the bestiary as charmed/encountered

  • b19_10s: Important Hotfix - 6 May 2025

    The last update somehow broke the Seed of the Day and Endless Mode. It's now working again. Big sorry for the inconveniences!

  • b19_9s: Smaller Fixes - 5 May 2025

    Some smaller fixes based on player feedback: Show a confirmation if you try to start a new run while a save is present Fix crash related to pressing continue multiple times or entering tutorial Fix summon being able to summon to non-existing slots Fix scrolling in merchant dialog when you own to many items

  • b19_7s: Smaller Fixes - 4 May 2025

    Some smaller fixes based on player feedback: Wizard dialog can now be closed by hitting ESC (same as the other NPCs) Fixed level-end rewards not correctly saving Fixed UI bug where 2 cleared keybinds would show a error message

  • b19_6s: Smaller Fixes - 3 May 2025

    Some smaller fixes based on player feedback: Fix shield potion targeting the wrong monster Fix map zoom out triggering even if user is typing in a textbox Fix achievement "One Step from Infamy" not triggering Added map zoom out to configurable keybinds

  • b19_5s: Some QoL changes - 2 May 2025

    Some QoL changes based on player feedback: Added fullscreen mode (can be found in Settings). Added a bilinear filtering setting so that fullscreen or maximized mode looks less pixelated. Adjusted the table sizes of the leaderboard. Since there are many Japanese players, I added a font with Japanese support for the leaderboard, so that names with Kanji, Hiragana, and Katakana are displayed correctly. Added custom keybinds to the Settings. 日本の皆さん、たくさんのご関心をありがとうございます!

  • b19_4: Hotfix - 2 May 2025

    Fix a problem with the tinkerer that didn't allow item merging

  • b19_3: Balance Update + Smaller Fixes - 1 May 2025

    "Enemies start with -x% HP" no longer stacks. Only the highest effect is applied, up to a maximum of -25%. It won't trigger again after fleeing. Charm chance is now capped at a maximum of 75%. Increased charm penalty buildup after level 3. Increased chance for bosses to block doors. Slightly nerfed healing (reduced gain from merging, slightly lower base values, and a smaller increase from stats). Slightly increased enemy power level scaling. Limited dropped items to a maximum of 3 effects, down from 5. Lowered percentage value caps on ability-related item effects (reduced to 25% max, down from 85%). Fixed an issue with the Merge-O-Mat and Meat Grinder consuming side slots, now capped at a 40% chance. Fixed a crash related to the Tinkerer. Fixed upgrade point notification appearing unnecessarily. Added a "Disable audio when window is in background" setting, for everyone playing at work.

Patch notes and updates

S.noRelease datePatch nameGID number
118 September 2025b21_6s: QoL Fix1811138915398478
220 June 2025b20_12s: Hotfix1802893906757382
38 May 2025b19_13s: Some Fixes1799088287828251
46 May 2025b19_10s: Important Hotfix1798454487753850
55 May 2025b19_9s: Smaller Fixes1798454487740323
64 May 2025b19_7s: Smaller Fixes1798454487692741
73 May 2025b19_6s: Smaller Fixes1798454487662967
82 May 2025b19_5s: Some QoL changes1798454487636587
92 May 2025b19_4: Hotfix1798454487627228
101 May 2025b19_3: Balance Update + Smaller Fixes1798454487596684

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