Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 3462570 |
| Live current players | 0 |
| SteamPulse tracked peak | 1 |
| Live count (today's peak floor) | 0 |
| Price | $2.99 |
| Free to play | No |
| Discount | 0% |
| Original price USD | $2.99 |
| Current price USD | $2.99 |
| Release date | Mar 29, 2025 |
| Developer | Asylum Square |
| Publisher | Asylum Square |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | 1 user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 1 |
| Total reviews | 1 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | 331 minutes |
| Windows support | Yes |
| macOS support | No |
| Linux support | No |
| Parent game | Not available |
| Store URL | https://store.steampowered.com/app/3462570/ |
Short description
Descend into the cursed tombs of Myra and free the souls of ancient warriors in this turn-based puzzle dungeon crawler game.
About this game
Welcome to Tombs of Myra – my latest game about a cursed kingdom where you must delve into ancient dungeons to free the souls of warriors trapped in blue crystals. What is it about? Tombs of Myra is a turn-based puzzle dungeon game . This means players and monsters take turns making moves. Your goal in each of the 120 levels is simple: collect all the blue crystals. Doing so unlocks the staircase to the next floor, bringing you closer to completing the dungeon. The game starts off easy, but as you progress, the dungeons become increasingly treacherous, filled with more monsters and traps. Luckily, you’ll discover helpful items like swords, shovels, bombs , and shields to aid you on your quest. These tools will let you fend off enemies, break obstacles, and protect yourself. Every monster in the game has deterministic behavior. That means their movements follow clear, predictable patterns. A big part of the gameplay is figuring out these patterns . While they might seem simple, mastering them can be tricky and rewarding. Wasps... Take, for example, your first encounter with the wasp. The wasp always tries to move one tile closer to you vertically—either up or down. If you’re above the wasp, it will move up. If you’re below it, it will move down. Obstacles like walls don’t stop it from attempting this. However, if the wasp can’t move vertically—because it’s blocked or already aligned with you—it will move one tile horizontally toward you instead. This makes wasps both predictable and dangerous. If you’re not careful, you might corner yourself, leaving no room to escape. But if you plan ahead, you can turn the tables—trapping the wasp in a corner or widening the gap between you and your foe, giving you space to gather crystals and safely reach the exit. ...and other threats Later levels introduce other threats, like carnivorous plants. These stationary hazards are deadly if stepped on, but they can also work to your advantage. For example, an enemy trying to reach you might stumble into a plant and meet its end. This highlights a key principle of Tombs of Myra: enemies are simple-minded. They follow their patterns without considering the consequences. As yo…
Supported languages
English
