A Quiver of Crows news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak39
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score71% positive
- Total reviews51
- Release dateOct 19, 2016
- DeveloperSheado.net
- PublisherSheado.net
Company pages: Developer: Sheado.netPublisher: Sheado.net
A Quiver of Crows Steam news
A Quiver of Crows news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Available Now for Windows, Mac, & Linux! - 19 October 2016
After 2 and a half years of hard work, our team of 3 has finally released A Quiver of Crows! http://store.steampowered.com/app/347280 We're super excited and super duper nervous. We really hope you like this game. Thanks to all of you who supported us throughout development! Alice, Chad, & Danny
- Available Now for Windows, Mac, & Linux! - 19 October 2016
After 2 and a half years of hard work, our team of 3 has finally released A Quiver of Crows! http://store.steampowered.com/app/347280 We're super excited and super duper nervous. We really hope you like this game. Thanks to all of you who supported us throughout development! Alice, Chad, & Danny
- Progress Update #30 - 14 October 2016
Hi All! October 19th! Our twin-stick shmup A Quiver of Crows is launching October 19th! Here's what we've been up to as we prepare for the game's launch: October 19th!!! Have we mentioned the game launches October 19th? Go wishlist it now! http://www.aquiverofcrows.com/images/swarmDeathGif.gif Featuring a Song by Laura Shigihara Laura Shigihara is best known as the lead composer and sound designer for Plants vs Zombies, as the composer/lyricist/singer for To The Moon’s “Everything’s Alright”, and as the voice for the Singing Sunflower pet in World of Warcraft. We love Laura's music and we're super happy she contributed a song to our game! It's called "Better Days" - check out the music video below! https://www.youtube.com/watch?v=-72HWsAygDI Behind the Scenes - Programming For you programmers (or aspiring ones) out there, here's a run down of the development environment we've used and m…
- Progress Update #30 - 14 October 2016
Hi All! October 19th! Our twin-stick shmup A Quiver of Crows is launching October 19th! Here's what we've been up to as we prepare for the game's launch: October 19th!!! Have we mentioned the game launches October 19th? Go wishlist it now! http://www.aquiverofcrows.com/images/swarmDeathGif.gif Featuring a Song by Laura Shigihara Laura Shigihara is best known as the lead composer and sound designer for Plants vs Zombies, as the composer/lyricist/singer for To The Moon’s “Everything’s Alright”, and as the voice for the Singing Sunflower pet in World of Warcraft. We love Laura's music and we're super happy she contributed a song to our game! It's called "Better Days" - check out the music video below! https://www.youtube.com/watch?v=-72HWsAygDI Behind the Scenes - Programming For you programmers (or aspiring ones) out there, here's a run down of the development environment we've used and m…
- Launching October 19th! - 20 September 2016
Save the date! October 19th! After two and half years of hard work our small team of 3 is nearly done developing our twin-stick shmup: A Quiver of Crows! http://www.sheado.net/aquiverofcrows/images/sunset.gif The game will be launching for Windows, Mac, & Linux on Steam. It will be priced at $14.99 / 14,99€ / ¥1,480 and there will be a 10% discount during the first week of launch. So make sure to wishlist now and get the game during launch week! Stay Tuned! If you have any questions, please feel free to contact us at [email protected] or start a discussion in our community hub. And don’t forget to follow us on Twitter @AQuiverOfCrows for more frequent updates!
- Launching October 19th! - 20 September 2016
Save the date! October 19th! After two and half years of hard work our small team of 3 is nearly done developing our twin-stick shmup: A Quiver of Crows! http://www.sheado.net/aquiverofcrows/images/sunset.gif The game will be launching for Windows, Mac, & Linux on Steam. It will be priced at $14.99 / 14,99€ / ¥1,480 and there will be a 10% discount during the first week of launch. So make sure to wishlist now and get the game during launch week! Stay Tuned! If you have any questions, please feel free to contact us at [email protected] or start a discussion in our community hub. And don’t forget to follow us on Twitter @AQuiverOfCrows for more frequent updates!
- Progress Update #29 - 24 August 2016
Hi Peoples! We're getting close to completing development on our twin-stick shmup A Quiver of Crows! Here's a status update: Music Alice has been working hard writing more music (while also polishing up some level designs). Here's the latest track she's created. Listen to it! It's awesome! https://www.youtube.com/watch?v=p1dzh7uujZE Bugs & Beta The game is now entering its final beta. The team has been chipping away at testing while also fixing bugs and design issues as they arise. We're not doing a let's play video this month so that we can focus on these final tasks. Animation vlog Danny's been uploading some short animation behind the scenes videos. In each video Danny shows an animated asset and explains which Spine (animation tool) features he used for creating some of the effects. We added a bunch of these videos to our Game Development playlist on YouTube - check them out if you'…
- Progress Update #29 - 24 August 2016
Hi Peoples! We're getting close to completing development on our twin-stick shmup A Quiver of Crows! Here's a status update: Music Alice has been working hard writing more music (while also polishing up some level designs). Here's the latest track she's created. Listen to it! It's awesome! https://www.youtube.com/watch?v=p1dzh7uujZE Bugs & Beta The game is now entering its final beta. The team has been chipping away at testing while also fixing bugs and design issues as they arise. We're not doing a let's play video this month so that we can focus on these final tasks. Animation vlog Danny's been uploading some short animation behind the scenes videos. In each video Danny shows an animated asset and explains which Spine (animation tool) features he used for creating some of the effects. We added a bunch of these videos to our Game Development playlist on YouTube - check them out if you'…
- Progress Update #28 - 6 July 2016
Hi All! Another month, another progress update on our upcoming twin-stick shoot'em up: A Quiver of Crows. We are finished with the gameplay aspects of the game - all 26 stages are done. We are now working on the details of the game that make it more polished such as achievements, sound, music, Steam controller, etc. Developer Speed Run Let's Play Video Here we show off the Japanese localization, the settings menu, and speed run through a stage. https://youtu.be/eEdzRCNcGgc New Monsters Evil Eye Winged Creatures - There are currently three variations of these winged evil eye monsters in game. Their inclusion gives the game a very old-school shmup-y feel of bullet hell dodging. Chained monster - no screenshot of this monster yet. They are like vicious chained guard dogs. Weapon Upgrade Level 4 This means all 4 different types of weapons now have a level 4 version. Plasma weapon has 5 simu…
- Progress Update #28 - 6 July 2016
Hi All! Another month, another progress update on our upcoming twin-stick shoot'em up: A Quiver of Crows. We are finished with the gameplay aspects of the game - all 26 stages are done. We are now working on the details of the game that make it more polished such as achievements, sound, music, Steam controller, etc. Developer Speed Run Let's Play Video Here we show off the Japanese localization, the settings menu, and speed run through a stage. https://youtu.be/eEdzRCNcGgc New Monsters Evil Eye Winged Creatures - There are currently three variations of these winged evil eye monsters in game. Their inclusion gives the game a very old-school shmup-y feel of bullet hell dodging. Chained monster - no screenshot of this monster yet. They are like vicious chained guard dogs. Weapon Upgrade Level 4 This means all 4 different types of weapons now have a level 4 version. Plasma weapon has 5 simu…
- MomoCon 2016 - 2 June 2016
Hey Peoples! We just got back from MomoCon where we were showing our corvid-based twin-stick shmup. MomoCon A couple of months ago A Quiver of Crows was selected as a MomoCon 2016 Indie Award Showcase Finalist! So last week we found ourselves in the lovely city of Atlanta, Georgia where we got to show the game all 4 days of the convention. http://www.sheado.net/news/wp-content/uploads/2016/06/IMG_1909-300x225.png Gamers competing to complete a difficult stage. http://www.sheado.net/news/wp-content/uploads/2016/06/IMG_6080-300x225.jpg The 3 of us excitedly watching the action! MomoCon was a great experience for us. We met tons of awesome people who were not afraid to show their love for gaming, anime, cosplay, and all things art. Our booth constantly had somebody playing the game from the time we set up on Thursday until the last moment of the event on Sunday. We even had people competin…
- MomoCon 2016 - 2 June 2016
Hey Peoples! We just got back from MomoCon where we were showing our corvid-based twin-stick shmup. MomoCon A couple of months ago A Quiver of Crows was selected as a MomoCon 2016 Indie Award Showcase Finalist! So last week we found ourselves in the lovely city of Atlanta, Georgia where we got to show the game all 4 days of the convention. http://www.sheado.net/news/wp-content/uploads/2016/06/IMG_1909-300x225.png Gamers competing to complete a difficult stage. http://www.sheado.net/news/wp-content/uploads/2016/06/IMG_6080-300x225.jpg The 3 of us excitedly watching the action! MomoCon was a great experience for us. We met tons of awesome people who were not afraid to show their love for gaming, anime, cosplay, and all things art. Our booth constantly had somebody playing the game from the time we set up on Thursday until the last moment of the event on Sunday. We even had people competin…
- Release Date - 9 May 2016
Hi Everybody! We were hoping to release the game early next month, but we've slipped behind schedule a bit. We don't want to release the game with missing features so we are going to have to postpone the release to Fall 2016. Sorry to keep you all waiting ːsteamsadː The good news is that we only have 3 more levels to complete before we finish all of the gameplay for the game. Unfortunately though, as we were so busy working on gameplay we never got around to completing the other things such as a nice start menu, achievements, leaderboards, and settings. You only get one shot at a first impression, so we decided to postpone the release date instead of adding and improving things in updates. Thank you for your support and understanding, - Alice, Chad, & Danny
- Release Date - 9 May 2016
Hi Everybody! We were hoping to release the game early next month, but we've slipped behind schedule a bit. We don't want to release the game with missing features so we are going to have to postpone the release to Fall 2016. Sorry to keep you all waiting ːsteamsadː The good news is that we only have 3 more levels to complete before we finish all of the gameplay for the game. Unfortunately though, as we were so busy working on gameplay we never got around to completing the other things such as a nice start menu, achievements, leaderboards, and settings. You only get one shot at a first impression, so we decided to postpone the release date instead of adding and improving things in updates. Thank you for your support and understanding, - Alice, Chad, & Danny
- Progress Update #27 - 24 April 2016
Howdy! Time for another progress update on our upcoming twin-stick shoot'em up: A Quiver of Crows. New Trailer We have a new trailer! It's been a while since our Greenlight trailer, so we figured it would be good to have a fresh trailer full of all the latest stages and weapons in the game. https://youtu.be/J8i4KDbX5Ns Co-op Developer Let's Play Video We finally polished the co-op gameplay functionality - check out our first co-op let's play! It also features a Sunset stage, new sound effects, toucans, beetles, and the latest weapons. https://youtu.be/r4bVMnRHK1o Award Finalist A Quiver of Crows is a MomoCon 2016 Indie Award Showcase Finalist! We're also going to be showing the game at MomoCon in Atlanta, Georgia. Come by and play the game if you're attending the convention. Latest Additions We're adding more content into the game all the time now. The latest enemies we've added are the…
- Progress Update #27 - 24 April 2016
Howdy! Time for another progress update on our upcoming twin-stick shoot'em up: A Quiver of Crows. New Trailer We have a new trailer! It's been a while since our Greenlight trailer, so we figured it would be good to have a fresh trailer full of all the latest stages and weapons in the game. https://youtu.be/J8i4KDbX5Ns Co-op Developer Let's Play Video We finally polished the co-op gameplay functionality - check out our first co-op let's play! It also features a Sunset stage, new sound effects, toucans, beetles, and the latest weapons. https://youtu.be/r4bVMnRHK1o Award Finalist A Quiver of Crows is a MomoCon 2016 Indie Award Showcase Finalist! We're also going to be showing the game at MomoCon in Atlanta, Georgia. Come by and play the game if you're attending the convention. Latest Additions We're adding more content into the game all the time now. The latest enemies we've added are the…
- Alpha Update Version 0.10 - 29 March 2016
Attention beta testers and press previewers - we've released alpha update version 0.10. Please give it a shot! The update includes these new features: Local co-op! - You'll need two controllers for this. New Weapons: Sine Wave - this green weapon fires super fast and allows you to "spray" your enemies. Sticky Bomb - a sticky projectile with a delayed explosion. Third Upgrade - across all the four different weapon types. Shield - protects you from three hits before disappearing. New Enemies: Skull - spits out medium skulls which then spit out baby skulls. What is this monstrosity?! Spikey skulls - harder-to-kill monstrosity! Beetle - tough and slow moving, but get too close and you could get rammed! Toucan - randomly turns ghostly and becomes harder to hit. Who you gonna call?? New stages - there are now 18 stages in the game. New areas include a junkyard, tropical scenes, and some new c…
- Alpha Update Version 0.10 - 29 March 2016
Attention beta testers and press previewers - we've released alpha update version 0.10. Please give it a shot! The update includes these new features: Local co-op! - You'll need two controllers for this. New Weapons: Sine Wave - this green weapon fires super fast and allows you to "spray" your enemies. Sticky Bomb - a sticky projectile with a delayed explosion. Third Upgrade - across all the four different weapon types. Shield - protects you from three hits before disappearing. New Enemies: Skull - spits out medium skulls which then spit out baby skulls. What is this monstrosity?! Spikey skulls - harder-to-kill monstrosity! Beetle - tough and slow moving, but get too close and you could get rammed! Toucan - randomly turns ghostly and becomes harder to hit. Who you gonna call?? New stages - there are now 18 stages in the game. New areas include a junkyard, tropical scenes, and some new c…
- Progress Update #26 - 29 February 2016
Hey All! It's time for another progress update on our upcoming twin-stick shoot'em up! Developer Let's Play Video Check out the latest developer let's play we recorded - sine waves, skulls, and more weapon upgrades! https://www.youtube.com/watch?v=wSdgCtLWOAk Press Previews Last month we finally got around to completing and sending out the press preview build. A whole bunch of press and let's players streamed the game on Twitch and YouTube. It was really fun to watch their reactions, especially how different gamers handled enemy swarms when they happened. Here's a couple of our favorites: https://www.youtube.com/watch?v=XbzZ0J5P3oQ https://www.youtube.com/watch?list=PLU_ZeWUJO1LZn1E5VqG9lol_9sQul8gTL&v=5CjI4ZYGb7c Sine Wave We've been balancing and fine tuning the sine wave weapon. This is the fastest weapon in the game, but it's the lightest. It's good for taking out fast moving enemie…
- Progress Update #26 - 29 February 2016
Hey All! It's time for another progress update on our upcoming twin-stick shoot'em up! Developer Let's Play Video Check out the latest developer let's play we recorded - sine waves, skulls, and more weapon upgrades! https://www.youtube.com/watch?v=wSdgCtLWOAk Press Previews Last month we finally got around to completing and sending out the press preview build. A whole bunch of press and let's players streamed the game on Twitch and YouTube. It was really fun to watch their reactions, especially how different gamers handled enemy swarms when they happened. Here's a couple of our favorites: https://www.youtube.com/watch?v=XbzZ0J5P3oQ https://www.youtube.com/watch?list=PLU_ZeWUJO1LZn1E5VqG9lol_9sQul8gTL&v=5CjI4ZYGb7c Sine Wave We've been balancing and fine tuning the sine wave weapon. This is the fastest weapon in the game, but it's the lightest. It's good for taking out fast moving enemie…
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