SPSTEAMPULSELIVE ANALYTICS
DARK IN LIGHT

DARK IN LIGHT Steam news

MakeRejoiceGames | Jan 20, 2027 | game

Coming Soon

GameSteam Store content

ActionAdventureIndie

  • Steam app typegame
  • Steam App ID3473710
  • PriceNo longer available on Steam Store
  • Release dateJan 20, 2027
  • DeveloperMakeRejoiceGames

DARK IN LIGHT news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID3473710
  • PriceNo longer available on Steam Store
  • Release dateJan 20, 2027
  • DeveloperMakeRejoiceGames
  • PublisherMakeRejoiceGames
  • Parent gameNot available

Genres: Action, Adventure, Indie

Company pages: Developer: MakeRejoiceGamesPublisher: MakeRejoiceGames

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

DARK IN LIGHT Steam news

DARK IN LIGHT news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • September 18, 2026 Patch Notes - 18 September 2026

    \Fixed an issue where some weapons in the Gas Station level could not be picked up properly.\Increased the amount of health restored by healing items.\Improved performance optimization in the Gas Station level.Improved overall performance and stability in selected areas.We will continue to improve the game based on issues discovered during gameplay and feedback from players.Thank you for playing and supporting DARK IN LIGHT.MakeRejoiceGames DARK IN LIGHT

  • September 16, 2026 – Patch Notes #2 - 16 September 2026

    \Fixed an issue where the Load button remained active while the game was saving.Fixed a Fatal Error that could occur when the Load button was pressed during the save process.\Fixed an issue where the Blood Effect could cover the cutscene when a level started.Improved Blood Effect handling while cutscenes are playing.We will continue to improve the game based on issues discovered during gameplay and feedback from players.Thank you for playing and supporting DARK IN LIGHT.MakeRejoiceGames DARK IN LIGHT

  • September 16, 2026 Patch Notes - 16 September 2026

    \Reorganized the Options UI layout to improve readability and usability.Reorganized the Shop UI layout to improve the overall presentation of information.\Improved the Blood Effect animation displayed when the player's health is low.Adjusted the Blood Effect animation to create a smoother and more natural pulsing effect.\Fixed an issue where cutscene skip input would not work correctly while the Blood Effect was active.We will continue to improve the game based on issues discovered during gameplay and feedback from players.Thank you for playing and supporting DARK IN LIGHT.MakeRejoiceGames DARK IN LIGHT

  • September 15, 2026 Patch Notes - 15 September 2026

    \Improved an issue where some document content could be cut off when opened.\Adjusted item placement in the Office and Gas Station levels.Added additional item placements in selected areas.\Adjusted zombie placement in the Gas Station level.Added additional zombies to selected areas.Fixed an issue where some zombies in the Gas Station level would not move correctly after spawning.We will continue to improve the game based on issues discovered during gameplay and feedback from players.Thank you for playing and supporting DARK IN LIGHT.MakeRejoiceGames DARK IN LIGHT

  • September 14, 2026 – Patch Notes #2 - 14 September 2026

    \Fixed an issue where left mouse button input could stop working after returning to the game from the Pause menu.Improved an issue where English text on some Paper content could extend beyond the intended display area.We will continue to improve the game based on issues discovered during gameplay and feedback from players.Thank you for playing and supporting DARK IN LIGHT.MakeRejoiceGames DARK IN LIGHT

  • September 14, 2026 Patch Notes - 14 September 2026

    \Improved an issue where zombies could sometimes fail to attack the player even after detecting them.Fixed an issue where hit animations would not play when zombies were hit immediately after finishing an attack.We will continue to improve the game based on issues discovered during gameplay and feedback from players.Thank you for playing and supporting DARK IN LIGHT.MakeRejoiceGames DARK IN LIGHT

  • September 13, 2026 – Patch Notes #2 - 13 September 2026

    \Improved an issue where left mouse button input could occasionally stop working while a weapon was equipped.Improved input handling for firearm attacks and melee attacks.\Adjusted overall zombie combat balance.Rebalanced stagger chances for all zombies based on weapon type.Improved zombie hit reactions so that hit animations now play correctly for both normal hits and stagger reactions.Fixed an issue where hit animations would not play when certain zombies were staggered.We will continue to improve the game based on issues discovered during gameplay and feedback from players.Thank you for playing and supporting DARK IN LIGHT.MakeRejoiceGames DARK IN LIGHT

  • September 13, 2026 Patch Notes - 13 September 2026

    \Updated the game version display on the Main Menu.Added a Back button to the Load menu when accessed from the Game Over screen, allowing players to return to the Game Over screen without loading a save.\Adjusted overall zombie combat balance.Improved zombie hit reactions so that hit animations now play correctly for both normal hits and stagger reactions.Fixed an issue where hit animations would not play when certain zombies were staggered.We will continue to improve the game based on issues discovered during gameplay and feedback from players.Thank you for playing and supporting DARK IN LIGHT.MakeRejoiceGames DARK IN LIGHT

  • DARK IN LIGHT Release Date Announcement - 10 September 2026

    📅 Release Date January 20, 2027Survive a city overrun by monsters, follow the clues hidden in the darkness, and continue your journey to return to your son.Development of the full game is ongoing, and we will continue polishing and improving the experience as we move toward release.DARK IN LIGHT is coming to Steam on January 20, 2027.Add DARK IN LIGHT to your Steam Wishlist.Thank you for your continued interest and support.MakeRejoiceGames

  • Patch Notes – September 10, 2026 - 10 September 2026

    \Fixed an issue where the crosshair would not appear after aiming and re-equipping a firearm.\Fixed an issue where players could pass through certain walls in the Gas Station level.Fixed an issue where players could climb onto certain objects in the Gas Station level unintentionally.

  • DARK IN LIGHT Demo Major Update & Full Game Developer Update – September 2026 - 9 September 2026

    Hello, this is MakeRejoiceGames.We have prepared a major update for the DARK IN LIGHT Demo.This update goes beyond bug fixes and brings major improvements across many of the game's core systems, including combat, melee weapons, the shop and upgrade systems, inventory, saving, cutscenes, options, and level design.The Office and Gas Station levels have been extensively redesigned, while new features such as melee weapon durability and leveling, Steam Cloud saves, DLSS settings, customizable key bindings, aim assist, and a Continue system have been added.We have also improved player and zombie animations, combat feedback, audio, camera effects, UI, stability, and overall performance.\Redesigned the Office and Gas Station levelsImproved environmental mechanics in the Office and Gas Station levelsOverhauled the shop and weapon upgrade systemsAdded new melee weaponsAdded a melee weapon durabi…

  • Developer Update & Patch Notes – May 23, 2026 - 23 May 2026

    \Improved a bug that occurred when clicking the LOAD button after selecting an empty slot.\Fixed an issue where Steam Deck key guide text was displayed incorrectly.\Improved an issue where clicking outside the inventory could trigger a melee attack.\Improved an issue where the mouse cursor would not appear when the shop or inventory was active.Improved an issue where the mouse cursor would not disappear in-game after closing the shop or inventory.

  • Developer Update & Patch Notes – May 22, 2026 - 22 May 2026

    \Improved the level design issue where zombies could not attack the player when hiding in the restroom.Adjusted the overall lighting in the Office and Gas Station levels.Added and removed certain lights in the Office and Gas Station levels.\Adjusted objective quest text so it remains visible for a longer duration.\Improved issues that occurred when pressing ESC or TAB while the player was dead.Improved an issue where a newly switched melee weapon in the same weapon category could not be used immediately.Improved healing item and first aid kit usage so the currently held weapon is temporarily hidden during use.Improved an issue where movement keys would not work after loading the game following player death.Improved an issue where the camera rotation mode could briefly jitter up and down during mode transitions.Improved camera mode transitions so the camera responds more naturally to mou…

  • Developer Update & Patch Notes – May 21, 2026 - 21 May 2026

    \Adjusted the display size of the Unreal Engine logo.Improved an issue where the shop could not be closed with the ESC key.Improved an issue where pickup widgets would not disappear after acquiring items or weapons.Improved an issue where the E key input could be triggered repeatedly.Improved an issue where healing items could display a negative amount.Improved an issue where incorrect buttons could appear on the load screen after the player died.Improved an issue where the inventory could open while the shop was active.\Fixed incorrect floor text displayed on the elevator in the Office level.Adjusted the position of car lights in the Gas Station level.\Increased the brightness of the flashlight.\Added an explosive barrel object that detonates when shot.

  • Developer Update & Patch Notes – May 17, 2026 - 17 May 2026

    \Added a system that runs shader compilation after the logo sequence before moving to the main menu.\Improved an issue where camera rotation could feel abruptly stuttered.Improved an issue where the player could rotate incorrectly after switching from aiming to non-aiming.\Changed the design of the paper/document section in the inventory.\Improved Steam Deck vibration feedback.\Improved zombie movement animations so they transition more smoothly.Improved an issue where zombies could be launched away when colliding with each other.\Improved zombie placement in the Gas Station level.

  • Developer Update & Patch Notes – May 15, 2026 - 15 May 2026

    \Improved the visibility of text shown when acquiring items and documents.Improved the size and position of the paper menu in the inventory.\Improved problematic zombie placements in the Gas Station level.\Completed improvements to Steam Deck key settings and UI.Confirmed that the game is playable on Steam Deck.\Added support for the PlayStation DualSense wireless controller and confirmed that the game is playable with it.

  • Developer Update & Patch Notes – May 13, 2026 - 13 May 2026

    \Adjusted the HP threshold for danger warnings.Adjusted zombie attack damage balance.\Improved an issue where the player’s damaged state was not properly restored when loading save data.Improved bugs related to the logo skip function.\Changed object placements in the Gas Station level.Changed and added zombie placements in the Gas Station level.Added a new event to the Gas Station level.\Improved an issue where vertical camera inversion did not work properly when using a controller.\Improved bugs related to the player’s door interaction animations.

  • Developer Update & Patch Notes – May 12, 2026 - 12 May 2026

    \Added and improved player animations for door interactions.\Improved various door-related bugs.Improved bugs related to player interactions.\Readjusted the display positions of all item, interaction, and door widgets.\Improved item placement across levels.Improved door placement across levels.

  • Developer Update & Patch Notes – May 11, 2026 - 11 May 2026

    \Adjusted hit-ignore chances so they vary depending on zombie type and weapon type.Improved an issue where some zombies would not attack.\Adjusted weapon balance.Improved overall weapon impact feedback.\Added a skip function for logo and warning screens.

  • Developer Update & Patch Notes – May 9, 2026 - 9 May 2026

    \Improved firearm spread.Improved firearm impact feedback.Improved melee weapon hit feedback.

Patch notes and updates

S.noRelease datePatch nameGID number
123 May 2026Developer Update & Patch Notes – May 23, 20261833334318573833
222 May 2026Developer Update & Patch Notes – May 22, 20261833334318571902
321 May 2026Developer Update & Patch Notes – May 21, 20261833334318568838
417 May 2026Developer Update & Patch Notes – May 17, 20261832700592796019
515 May 2026Developer Update & Patch Notes – May 15, 20261832700592790694
613 May 2026Developer Update & Patch Notes – May 13, 20261832700592785336
712 May 2026Developer Update & Patch Notes – May 12, 20261832065502822782
811 May 2026Developer Update & Patch Notes – May 11, 20261832065502820607
99 May 2026Developer Update & Patch Notes – May 9, 20261832065502816783
107 May 2026Developer Update & Patch Notes – May 7, 20261832065502810648
116 May 2026Developer Update & Patch Notes – May 6, 20261832065502808437
125 May 2026Developer Update & Patch Notes – May 5, 20261831432155578974
134 May 2026Developer Update & Patch Notes – May 4, 20261831432155576581
143 May 2026Developer Update & Patch Notes – May 3, 20261831432155574796
1529 April 2026We tested DARK IN LIGHT on Steam Deck.1831432155563979
1629 April 2026Developer Update Log & Patch Notes – April 20261831432155563944
1731 March 2026Developer Update & Patch Notes – February to March 20261828441623111054

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