Last Stronghold news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score63% positive
- Total reviews8
- Release dateMay 14, 2025
- DeveloperskR1me
- PublisherskR1me
Company pages: Developer: skR1mePublisher: skR1me
Last Stronghold Steam news
Last Stronghold news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Update 0.47 - 8 May 2025
Update 08.05.2025 - Added a menu scene instead of a black screen. - Progress saving now only disappears after fully losing rune stones, not upon character death. - Added difficulty selection. - Easy: enemies deal less damage. - Hard: enemies have more health. enemies deal more damage. - Extreme: enemies have more health. enemies deal more damage. enemies are not knocked back by your attacks. - Minor sound changes.
- Update 0.44 - 24 April 2025
Update 24.04.2025 - Added progress saving, but upon character death or losing, you lose it. - Heavy attack has been changed, both in animation and functionality. - The "Blow from above" skill no longer replaces the heavy attack but is now activated by its own input combo. - Added a new skill: "Pierced blow". - Added two new alchemy items: "Cassette Trap" "Ballista" - Added a "Combat Tools" tab in the interface for constructions. - Minor adjustments to some sound effects.
- Update 0.4 - 12 April 2025
Update 12.04.2025 - Enemies' health was reduced, but the maximum damage value was increased. - The Bear Spirit skill has been reworked and is now passive. - Additionally, two new passive skills have been added: "Lust for battle" "Life Drain" - Changes to the main interface. - Some icons have been updated. - The forge has been modified and simplified. - The upgrade cost in the forge has also been reduced from 10/15 to 5.
- Update 0.32 - 31 March 2025
Update 31.03.2025 - The sword has become larger. - The attack radius has increased. - Basic attacks have been changed. - Some animations have been changed. - Added a hit stagger animation for enemies, combat will now be slightly easier. - Enemy attacks are now scaled by their level, for example: Level 1 - 4 attacks, Level 2 - 6 attacks, Level 3 - 8 attacks. - Enemies can now drop alchemical items as loot.
- Update 0.28 - 15 March 2025
Update 15.03.2025 - A new elite enemy, the "Troll," has been added and starts appearing after the 5th wave. - It now has a new type of attack called "Unblockable" in its arsenal. - A "Dodge roll" has been added to evade both regular and unblockable attacks. - A "Heavy attack" has been introduced. - A new skill has been added to the library "Blow from above", to enhance the heavy attack. - Hit effects on enemies have been added. - Blood now also appears on the ground. - A blood effect on the screen has been added when health is low. - Minor changes have been made to the interfaces. - The condition for using skills has been changed; instead of mana and stamina, rune power is now used, with indicators located above the health bar. - Mana and stamina potions have been removed and replaced with a rune elixir. - Sounds and animations have been slightly improved or reworked. - An introductory…
- Update 0.21 - 25 February 2025
Update 25.02.2025 - Added training for activity locations inside the castle. - Improved registration of hits on the enemy. - Minor changes to the interface. - Minor changes in enemy damage. - Added extra health potion at start. - loot FX improvement.
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 25 February 2025 | Update 0.21 | 1792116353354574 |
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