SPSTEAMPULSELIVE ANALYTICS
Mythfall

Mythfall Steam metadata

Vatt Labs | Nov 11, 2026 | game

Coming Soon

GameSteam Store content

ActionIndieMassively MultiplayerRPG

  • Steam app typegame
  • Steam App ID3475620
  • PriceNo longer available on Steam Store
  • Release dateNov 11, 2026
  • DeveloperVatt Labs

Mythfall metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID3475620
  • PriceNo longer available on Steam Store
  • Release dateNov 11, 2026
  • DeveloperVatt Labs
  • PublisherVatt Labs
  • Parent gameNot available

Genres: Action, Indie, Massively Multiplayer, RPG

Company pages: Developer: Vatt LabsPublisher: Vatt Labs

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Mythfall Steam metadata

Mythfall metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3475620/metadata
Steam Communityhttps://steamcommunity.com/app/3475620
PCGamingWiki search
IGDB searchSearch IGDB for Mythfall

Reviews, pricing, and metadata

Review summary

Review data unavailable

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows, Linux

Categories

Multi-player, MMO, Co-op, Online Co-op, Cross-Platform Multiplayer, Family Sharing

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • Patch v0.15.0 - Pet Crafting - 29 August 2026

    FeaturesAdded pet genome crafting. Pets can now be upgraded in the Pet Crafting Station - which is a new housing block. You can upgrade pets to level 5, where they will gain one RNG trait per level. Then you will be able to merge level 5 pets to merge their gene sequence. There are 77 unique genes that a pet can recieve. Some are genes more rare than others. Higher tier pets have improved chances of rolling higher tier genes. When merging pets you will be given a statistical outcome of which genes have a chance to occupy which slots.Rebalances: Shadow Strength/Dexterity have been nerfed. Generic rings have been nerfed. Dexterity now only grants 16ms of dash cooldown (previously 32ms)Added UI sound effects when interacting with a few things.Prestiged honor (accumulated) is now also used to calculate your characters skill points. This basically means you wont lose honor-based skill points…

  • Patch v0.14.0 - Lag and Balance Improvements - 12 August 2026

    FeaturesAdd lag timewarping: The goal of this is to prevent lag switching attacks. Instead of squishing monster attacks during lag which can trivialize fights, instead we slightly speedup the game (1.25x - 2.0x speedup), until the client catches back upto the server. This means that if you are lagging badly, your character might freeze for a short period until they reconnect, and then you'll have to play through the scenario at a slightly faster rate. The main positive of this is that I dont have to disconnect players as frequently as before. But because this is a relatively new feature, there is a high chance of bugs, so be careful and let me know if you encounter any issues!Crystal drops have been completely overhauled. You can see the new crystal drop locations in the dungeons tabQuest tasks now have a hoverable tooltip to show the resources you need to complete the taskTeleporters c…

  • Patch v0.13.0 - Major Balance Changes - 27 July 2026

    Hello everyone, this is the first patch in likely what will be many balance patches starting now. For this one I mostly focused on getting player items and monster damage into the correct curves. It's definitely not perfect, but its a step in the right direction. That said, there is still a lot more balance changes that still need to be made. FeaturesEvery point in strength now provides an iframe duration bonus of 16msEvery point in dexterity now provides a dash cooldown reduction of 32msMinor town redesign to make everything a bit more cohesive.XP required to level up has been greatly reduced. Level 10 now requires just 1k XPHonor required to gain skill points is now different. you can get 24 skill points (without prestiging) at the following levels: 5, 10, and honor: 2, 4, 6, 8, 10, 14, 18, 22, 26, 32, 38, 44, 50, 60, 75, 95, 120, 155, 205, 275, 370, 495Monster damage curve has been a…

  • Patch v0.12.0 - Crystallography 102 and the Astrolabe! - 30 June 2026

    FeaturesAdded new Quest: Crystallography 102 - You can talk to Elara after completing Crystallography 101 to start!The "Mythboard" is now replaced by "The Astrolabe" - which is a new housing block you will receive upon quest completion. All of your honor and mythboard spend points have been reset. Your account has been refunded the honor you spent on the Mythboard.FixesCleanup Skill tree and Astrolabe info panelsMade resonance chamber a little bit more beginner friendlyAdded a screenshake intensity slider. Setting to 0 will disable screenshake. This is only for screenshake when you take damage

  • Patch v0.11.0 - Skill Tree and Ascension Rework - 3 June 2026

    FeaturesSkill Tree Rework: The skill tree has been completely overhauled. There are now multiple starting points and pathways for designing your characters. You will temporarily be allowed to reset your skill tree for free while skill tree development is underway.Ascension modifier Rework: Orbiters are removed from A5. Each ascension now provides a flat damage and defense boost for monsters. There are also new modifier types addedLifesteal and Manasteal cooldowns: These effects now have a cooldown and can only proc once per secondAdd better icons for quest markersFixesSlag cannon now scales with dexterity instead of willpowerPotentially fixed the frequent browser crash issueIncrease hitbox size for Alivarg and The Failed Apprentice

  • Patch v0.10.0 - Grand Theft Arcana - 19 May 2026

    FeaturesYou now gain a skill point for every time your character has prestiged (Max: 4)Resonance chambers now have a timer at the topNew Quest - Grand Theft ArcanaHousing chests and bookshelves are no longer craftable as we transition to a unified banking system. The Bank will now serve as your primary storage, and we'll be introducing new ways to access it directly from your house.When reaching prestige level 5, you will keep your skill points for every subsequent prestige, every prestige up to 4 will grant you +1 bonus skill point, but you will need to re-attain honor to get your skill points backBanks now have filter buttons for filtering by equipment typeUpdated Ancient Automaton bossfight to have multiple phasesFixesFix bug preventing player from completing the first questMade Resonance Orb quest item soulboundAlivarg now shows his shield correctlyQuest rewards can now go directly…

  • Patch v0.9.0 - Crystallography 101 - 9 May 2026

    Features Skill points are no longer gated by task completion, you now gain skill points naturally by gaining XP: Level 5, Level 10, and then honor levels: 5, 7, 16, 25, 37, 56, 85, 128, 192 Currently the equation is: log_1.5(honor / 5) + 1 Added one more sphere phase to fill out an even 10 phases Improved the Steam version of Mythfall to catch client crashes more effectively Improved Alivarg and Awakened bossfights so they delay slightly between teleporting and attacking Created a combined behavior for dash attacks so they dont get separated over the network. Should improve mobs in Ice Queen's Castle, Succubus Lair, Alivarg Castle Added a new stealth stat which can be used to reduce monster aggressiveness levels In the fragments of the veil quest the king now branches dialogue if you decide not to swear fealty Added new quest: The Orphan's Share Added new quest: Crystallography 101 - Co…

  • Patvh v0.8.0 - Easter and Sphere Rework! - 4 April 2026

    Happy Easter! Help the Easter Bunny collect his missing eggs. He lost them somewhere in the sphere! FeaturesSphere stability system has been reworked into multiple phases, each with an objective that must be accomplished. Once all the objectives are complete, the sphere will close like beforeEaster EventOre crusher can now crush crystals into crystal shardsBosses can no longer be slowed, slimed, stunned, or bindedMonster projectiles now have a fizzle effect so they dont disappear so abruptlyLate game pet eggs now take longer to incubateFixesProcessing blocks now support one click removal of input resourcesInteracting with blocks in your house now uses the closet tile rather than the closest collider centerFix dungeon room generation which sometimes had weird barriers in hallwaysFix bug where cannon explosions were exploding twice with crown equippedImprove setpiece spawning where someti…

  • Patch v0.7.0 - Cooking, Crystals, Safe areas, and a new Town - 5 March 2026

    FeaturesTown layout updated to emphasize player housing as the primary hub.New Danger Level system implemented with three tiers to ease players into permadeath mechanics. Your risk status is indicated by the helmet icon near the minimap: Safe Zones (no death penalty), Risky Zones (inventory and backpack lost on death), and Permadeath Zones (complete character loss).Introduced a food system providing instant recovery for health, mana, and other stats. Ingredients are now dropped by mobs and can be prepared at the cooking house station.Potions have been pivoted to duration-based status buffs and the crafting process has been streamlined by removing the requirement for potion bases.Stat-boosting crystals now feature specific caps: Shards reach level 10, Crystals reach level 17, and Purified Crystals reach level 25. All crystal types are now stackable in your inventory.Due to new stat limit…

  • Patch v0.5.0 - The Blacksmith's Apprentice - 10 February 2026

    Features Added more phases to the temple guardian bossfight Updates to all T5 Biomes: Mostly decorations and monster upgrades There is a new quest in town! It becomes available after completing the first quest "Fragments of the Veil" DOT status effect rework for monsters. Bleed Effect now also ticks for 0.25% of the monster's current HP Burn effect ticks for 0.75% of the monster's current HP Poison effect now stacks until 100, then deals 2% of the monster's maximum HP Burn is now cleared when you go swimming in waterFixes Fix bug where mobs in frostvale were dropping Grug Pit dungeon Fix bug in ice golem fight where he would stall Fix swimming animation visual bugs for player and mobs Fixed boss colliders that were too small Fixed Grug boss who was throwing a red X instead of a skellington Improve logout time for when players desync Crafting and shop menus have better visual distinction…

  • Patch v0.4.0 - Ice Queen's Castle - 13 January 2026

    Happy new year everyone! Hope you all had a fun and relaxing holiday season. This patch removes the Christmas event and replaces it with a new dungeon called the "Ice Queen's Castle". I also tried to fix some inventory pain points and improve a few fights where I could. Hope you enjoy! Features Add new dungeon: The Ice Queen's Castle Add new frostvale setpiece Add new mobs for whispering cliff Add new special loot items to all T4 biomes Removed Christmas event Water now turns into ice when inside winter biomes. Ice has a slightly higher movement speed Update Grim Ledshank to be less punishing of a fight Fixes Increase dwarven ring and antler drop rates Profanity checker now allows you to say "can also" Fix bug preventing people from one click depositing from backpack to a bank or chest Fix bug preventing people from one click depositing to a bank or chest if there was a full slot of tha…

  • Patch v0.3.0 - Merry Christmas! - 21 December 2025

    Merry Christmas! Krampus has stolen Santa’s presents and fled to Frostvale Crest. Defeat Krampus, recover the stolen gifts, and uncover festive rewards like Hot Cocoa, Candy canes, and Santa's presents. Features Christmas event is live! You can find Santa's shop in town and Krampus in Frostvale Crest Misty peak has now been split into 3 separate biomes: Brimfang Wilds, Whispering Cliffs, and Frostvale Crest. These biomes are still under construction. Migrated Jewelry Desk, Scriptorium, Alchemy Table, and Artificer Workbench to upgrade blocks directly, rather than placing separate upgrade blocks. This is similar to the anvil changes, where chlorolite tools became a chlorolite anvil. Vorsuun limbs now deal damage on collision with player Poison now deals 3 non-lethal damage per tick Bosses now show their active status effects below their HUD healthbarFixes Added a rate limiter for some cl…

  • Silted Lair - Patch v0.2.0 - 18 November 2025

    Features Added new dungeon: Silted Lair Added new setpiece boss to dustburrow dune: The SandmawFixes Fix bug where wizard NPC in town was misconfigured, causing a disconnect if you walked over him Increased networking tolerance and added more metric tracking to hopefully fix the disconnect issues people are having Fix return portal spawning in sphere map center Fixed anubis teleportation animation bug (hopefully) Sphere mobs now spawn further from players Split soul dungeon modifier no longer splits minion monsters

  • Halloween - Path v0.1.9 - 30 October 2025

    Halloween is upon us! Go and visit Vesper's Carnival, near the bank to earn carnival tickets that you can spend on cosmetics at the ticket counter. This minigame is dangerous, if you die inside your account also dies! Mobs and bosses gain more HP every wave Every 5 waves there is a boss wave, which drops a loot chest After every boss wave the monster damage multiplier increases, or the number of bosses in the next boss wave increasesFeatures Halloween Event will last until the next patch (~2 weeks). This is a dangerous minigame, so be careful! Oasis Sands biome has been reworked into 3 new desert biomes: New mobs, a few new special biome items, and a few other small reworks and changes Some may know I'm working on a new dungeon: Silted Lair (For Dustburrow Dunes Biome) - This dungeon is not yet completed yet. So it wont be available in this patch. It will more than likely be in the next…

  • Patch v0.1.8 - 12 October 2025

    Features You can now craft storage chests for your houses for more easily accessible storage. Chests can be upgraded to store more items. Chests cannot store pets. Pets can only be stored in a petyard block that you can place in your house. Boss loot chest art has been redone to better differentiate it from housing chests Anvil tool upgrades are now replaced by straight anvil upgrades, so for example you can upgrade an iron anvil into a chlorolite anvil to unlock more recipesFixes Deer monster now spawns in every T2 forest biome, and spawns more frequently Wands that are guided to monster now guide towards the monster closest to the mouse, rather than closest to the player. All wands now guide to monster and travel maximum duration. Monster spawning is now done with local density rather than global density. This should prevent issues where recently cleared biomes weren't refilling Monst…

  • Patch v0.1.7 - 5 September 2025

    FeaturesAdded a new task tracking system below the HP bar on the HUDAdded two new starter quests by default: Reach level 5 and reach level 10 for your first two skill pointsSetpieces are now placed in fixed locations each sphere respawn and then have associated respawn timers for the bossEnchanted grove has now been renamed to Briarhoof Forest and has a new setpiece (Centaur Captain) which drops a new dungeon (Gorthan's Labyrinth)Regular biome monsters up to T2 now have a special drop table for biome uniquesFixesFix bullet duration bugs in Chamber of the Awakened, Tortured Spirit, and Watcher of Anubis bossfightsNerf slimy gear, now that the Goopy Grove drops from Gumbo ForestFix bug causing level up messages to broadcast to every playerFix bug where participation score was being scaled down based on character strength

  • More Biome Reworks - Patch v0.1.6 - 10 August 2025

    Hello! Currently I've been working on reworking, rebalancing, and expanding the early game biome. This patch brings us up to (and almost finishing), the 2 skull area of enchanted grove. Everything past that point is currently untouched, but I think progress is moving in a good direction and I think the early game pacing feels a lot better in this patch. But as always, it is still a work in progress and I think there's still a lot to do to improve the feel and content in the early game. FeaturesAdd tabs to crafting stations so you can easily filter by item typesRework/Rebalance Gumbo Forest into 3 separate biomes: Gumbo Forest, Stonewake Forest, and Fungal GroveRework/Rebalance Enchanted Grove into 3 separate biomes: ForgottenVale, Elvewood Forest, and Enchanted Grove (Note: the new Enchanted Grove still needs to be redone/finished)Rework objective system: Before level 10, the objective…

  • Sandy Shores Rework - Patch v0.1.5 - 25 July 2025

    FeaturesAdd warning message popup system to warn player for unsupported actions, like removing backpack when not emptyAscension level can now be changed from anywhere (except from the dungeon that the ascension is configuring)Add text printout for reaching level 10Add skill point quest completion popupWhen drinking a health potion, a green vignette will now appearAdd low health warning level slider to settingsAdd "Edit House" button to toggle between edit and regular modes while in houseLeveling up now takes longer, but each level provides +1 skill point. Skill point quests are temporarily disabled and will be replaced with a separate system.Sphere events now have guiding arrows pointing to themCrafting stations now filter out recipes if you haven't discovered any input crafting requirementsSplit Sandy Shores biome into three sections: Sandy Shores, Scurvy Strand, and Moonlit Shoals. Ea…

  • The first Quest - Patch v0.1.4 - 23 June 2025

    Hello! This patch adds the very first Quest to Mythfall! Quest completion is also required to unlock the ability to enter the Sphere. Technically the quest begins after new players recall from the tutorial dungeon, and is a sort of extension of the tutorial. - If you want to replay the tutorial you can talk to the combat instructor in town. I'll eventually remove the ability to replay the intro tutorial, but I wanted it to be available in case people wanted to try the new one and provide feedback. - If you just want to do the new quest, you can start it by talking to the wizard at the wizarding tower.# Features - Backpacks are now inventory extensions and can hold stacks of items - Slime Pit dungeon has been reworked and moved to gumbo forest and renamed Goopy Grove - Tutorial dungeon reworked to teach basic skills - You can test it by talking to the tutorial instructor in town. - Added…

  • Dungeon Ascensions - Patch v0.1.3 - 8 May 2025

    FeaturesAdded dungeon ascensions and dungeon modifiers. Now you can increase the difficulty of your dungeons by selecting higher ascension levels. Ascensions will add local modifiers to the dungeon to make your run a bit harder, but reward you with a luck percent which gives you a chance to gain an extra roll on the boss tableYou can update your ascension selection in the dungeon tabYou might also find dungeons with modifiers, these will make the dungeon a bit harder (like ascensions), but they apply to all players who join.There is now a checkbox in the main menu so you can opt into remaining logged in. You should only check this box if your the only one who has access to your computer!Dungeon completion will now show more informative popups on completionFixesSome item tooltip images would flicker in sizeImproved client death handler, it was sometimes showing you in town after you died…

Patch notes and updates

S.noRelease datePatch nameGID number
121 December 2025Patch v0.3.0 - Merry Christmas!1819386365099943

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3475620
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release dateNov 11, 2026
DeveloperVatt Labs
PublisherVatt Labs
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNot available
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportYes
Parent gameNot available
Store URLNot available on Steam Store

Short description

Mythfall is a fast-paced bullet hell MMO where skill and strategy determine survival. Battle relentless monsters, loot powerful gear, and grow stronger as you fight to defend your homeland from the mighty wizard Alivarg.

About this game

Mythfall is a fast-paced bullet hell MMO where skill and strategy determine survival. Battle relentless monsters, loot powerful gear, and grow stronger as you fight to defend your homeland from the mighty wizard Alivarg. Face deadly bosses, forge alliances, and carve your legacy in a world where every fight could be your last. We currently have a pre-alpha demo on our website. You can play directly in your browser! Face Relentless Bosses Every boss fight is a high-stakes showdown where survival is never guaranteed. Dodge waves of relentless projectiles, exploit attack patterns, and unleash your best abilities in a test of pure skill. One mistake could end your journey for good. Will you rise above the chaos, or will you fall like so many before you? Hunt, Gather, Craft, Conquer Every battle earns you resources: Rare materials, essences, and legendary drops. Forge powerful gear, enhance your abilities, and shape your character to survive this unforgiving world. The stronger you become, the deadlier your enemies - but every victory brings you one step closer to mastery. Rise Stronger with Every Fall Death isn’t the end - it’s a step toward greatness. Every time you fall, you earn Honor Points, unlocking account-wide progression that makes your next journey even stronger. Level up your legacy, unlock powerful bonuses, and prove your resilience. True strength isn’t measured by how long you last, but by how much you grow with every rebirth. Other Features Cooperative Multiplayer: Team up with friends or meet fellow adventurers in a world where cooperation is key. Diverse Skills: Complete quests to earn skill points and refine your build for ultimate power. Character Customization: Personalize your character with a variety of haircuts, colors, and cosmetics to stand out in the world. Complete Achievements: Earn achievements and unlock exclusive chat badges to showcase your victories. Openly Developed: Mythfall is actively developed with frequent developer livestreams and regular devlog updates, giving you an inside look at the game’s progress. Join the community, share your feedback, and watch as we shape the world together!

Supported languages

English

Steam categories

Category IDCategory
1Multi-player
20MMO
9Co-op
38Online Co-op
27Cross-Platform Multiplayer
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus14Violência
steam germany12Gewalt
igrs18Interaksi Daring Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

Mythfall's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Mythfall's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Mythfall at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$0.00$0.00No discountSteam Store

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