Azoth & Ignis news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews2
- Release dateOct 15, 2025
- DeveloperVespertine Digital
- PublisherVespertine Digital
Company pages: Developer: Vespertine DigitalPublisher: Vespertine Digital
Azoth & Ignis Steam news
Azoth & Ignis news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Update 0.2.1 - 15 October 2025
Upgrade to Unity 2023.1.22f1 as per Security Update Advisory.
- Update 0.2.0 - 22 April 2025
Note: This update is not compatible with old save game files. Features Campfire park area as a meta-progression hub A blacksmith NPC who upgrades equipment for a price (if you find their anvil) Philosopher's Stone reusable item (granted to new characters) Sanctuary Talisman consumable item Mace weapon class New equipment: Mace, Morning Star, Blacksmith Hammer, Blacksmith Tongs, Blacksmith Apron Miscellaneous small usability improvements Bugfixes Fixed a bug causing lock doors to be improperly offset at some rotations, causing pattern breakages and unnecessary map generation delays Miscellaneous small bugfixes
- Update 0.1.10 - 21 February 2025
Updates Offload map generation from main thread Optimize map generation Balance enemy timings
- Azoth & Ignis Update 0.1.9 - 19 February 2025
Updates Improved widescreen support Improved mouse and keyboard support in menus Various menu usability improvements Updated virtual keyboard layout and behavior
- Azoth & Ignis Update 0.1.8 - 17 February 2025
Azoth & Ignis was released last night into early access. The following changes have been made to the game since the prerelease gameplay trailer was recorded. Features Enemy patrols Improved enemy AI including evasion behaviors and distinct combat "personalities" Improved combat mechanics including knockback, momentum, hit response Improved combat controls allowing turn in place while casting or attacking Aurum Spindle item which guides to the source of the gold curse (see image) Pathfinding functionality in general Visual feedback when using the HUD cross buttons Add evasion animation. All references to "roll" are now "evade" Camera has initial orientation toward the next door on load/spawn Preview appearance options before final selection Preload all materials when the game starts, to avoid flashbang effects when loading to GPU Enemies wait until rooms are activated to start acting Add…
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 15 October 2025 | Update 0.2.1 | 1813674388912941 |
| 2 | 21 February 2025 | Update 0.1.10 | 1792116353209531 |
| 3 | 19 February 2025 | Azoth & Ignis Update 0.1.9 | 1792116353151635 |
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