My Splitting Image news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score94% positive
- Total reviews16
- Release dateJul 13, 2025
- DeveloperLate Night Artisans
- PublisherLate Night Artisans
Company pages: Developer: Late Night ArtisansPublisher: Late Night Artisans
My Splitting Image Steam news
My Splitting Image news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- NEW STANDARD PRICE – My Splitting Image - 1 June 2026
The price is going down!Lately, we’ve been thinking a lot, also thanks to your feedback, about what the right price for the game should be.That’s why we’ve decided to lower it from $8.99 to $4.99. We really care about hearing your thoughts, and we hope this change will allow you to experience the game in a more relaxed way!
- My Splitting Image 1.5 MAJOR UPDATE! - 20 May 2026
My Splitting Image is reinterpreted with a new aesthetic style and a completely revamped pacing. For those who have already listened to the song that will cradle them forever, and for the solitary ones who have yet to immerse themselves in its atmospheres.Some puzzle designs have been revised to make them more accessible Some areas feature a new aesthetic look, further enhancing the protagonist’s sense of perceptual distortion Area progression has been reworked to create pacing that better aligns with the narrative and puzzle difficulty General optimization of environments Russian language added Fixed some assets that were intersecting with scenery objects
- Fixing and General optimization - 5 September 2025
GENERALOverall environment optimization (we recommend playing with the “Ultra Performance” upscale mode, available in the Video settings).Fixed several audio files from the soundtrack.Fixed collision issues across all environments.TRAINAdded more clues in the puzzle section to improve readability and adjusted some interactions.Fixed door issues in the final part of the section.BOOKAdjusted the statue area to make the correct path clearer.THEATERFixed a collision bug in the final section that allowed players to move into another area earlier than intended.Checkpoints are now working properly.Added a door interaction during a chase to make escapes smoother.ENDING (No Spoilers)Added a scripted event at the beginning of the section.Adjusted lighting intensity near the TV.
- General optimization V2 - 16 July 2025
Fixed an issue where the game would not retain saved progressThe gramophone in the prologue and the statue in the labyrinth now trigger on first interactionMoved a note in the ending to make it more visibleAdded particle effects in the ending to guide the player
- General optimization - 16 July 2025
Fixed an issue where the achievements for notes and interactions would not register as completed despite collecting everythingAdjusted text positions in the "phone scene" to make it more intuitiveFixed some translation errors in SpanishResolved certain collision issues in the train environmentAdded sprinting after completing the dialogue on the "Transition Bridge"Added a manual interaction with the record player in the house to prevent players from unintentionally triggering a cutscene during exploration
- Resolved some general issues - 14 July 2025
Adjusted collisions in the book environment to make traversal easierFixed an asset in the theaterGeneral optimization of the theaterResolved lighting issues on the train
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 16 July 2025 | General optimization V2 | 1805431065313278 |
| 2 | 16 July 2025 | General optimization | 1805431065289661 |
| 3 | 14 July 2025 | Resolved some general issues | 1805065414333629 |
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