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The Shadow of the Warring States Period

The Shadow of the Warring States Period Steam news

李小鹏的个人开发 | Jun 16, 2025 | game

Released

0players observed · 25 September 2026 - 06:14:14 UTC

IndieRPGStrategySteam Store

  • Latest observed playersNot available
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  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score92% positive

The Shadow of the Warring States Period news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score92% positive
  • Total reviews12
  • Release dateJun 16, 2025
  • Developer李小鹏的个人开发
  • Publisher李小鹏的个人开发

Genres: Indie, RPG, Strategy

Company pages: Developer: 李小鹏的个人开发Publisher: 李小鹏的个人开发

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The Shadow of the Warring States Period Steam news

The Shadow of the Warring States Period news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Warring States Shadow August 31 Version Update Notes (This game a CRPG) - 31 August 2026

    Skill Rework: "Fazhi" (Legal System) – When activated, increases your spell critical rate and healing critical rate by 30% for 10 seconds. Also instantly restores mana equal to 24% of your Metal-aligned spell power, and this mana recovery effect can now also trigger critical hits, granting additional mana restoration. Skill Change: "Zhili" (Govern Officials) – In addition to healing the current target, this skill now also restores health to the lowest‑HP ally in the party (excluding the current target) for an amount equal to 20% of that ally's base Metal‑aligned spell power, providing precise emergency healing. New Final Passive Talent Effect – Your healing spells now apply a “Yonggu” (Eternal Shackle) effect to the target – generating a shield that absorbs damage equal to 10% of that healing instance, lasting 30 seconds. Final comment: After the above adjustments, Legalist healers will…

  • Update on July 28, 2026 - 28 July 2026

    BOSS Trait Display Optimization: BOSS traits are no longer shown solely through buff icons. Now, hovering your mouse over the boss will display all of its traits in the details panel, making them easy to read at a glance.

  • Update on July 24, 2026: - 24 July 2026

    Added formation settings: the 5 characters in the party will automatically arrange their positions according to the selected formation, eliminating the need for manual adjustment. Automatic teleportation array activation: the array now activates automatically when players approach (previously required manual clicking), making operation more convenient. Auto-loot function: added an “Auto-loot” toggle in settings (default off). When enabled, characters will automatically pick up dropped equipment. More mouse-over tooltips: added additional tooltips throughout the interface to help players better understand various features and mechanics.

  • "Shadow of the Warring States" Update – July 3, 2026 – Legalist Healing Talents - 3 July 2026

    "Fazhi" (Legal Governance) skill reworked: Upon activation, increases your spell critical strike chance and healing critical strike chance by 30% for 10 seconds. Additionally, instantly restores Mana equal to 24% of your Metal spell power, and this Mana restoration can also trigger critical effects, granting bonus Mana recovery. "Zhili" (Official Governance) skill adjusted: Now, in addition to healing the current target, it also heals the ally with the lowest HP in the party (excluding the current target) for an amount equal to 20% of their base Metal spell power, providing precise emergency healing. New effect added to the final passive talent: Your healing spells now apply the "Eternal Seal" effect to the target—generating a shield that absorbs 10% of the healing amount, lasting 30 seconds. With these adjustments, Legalist healers will perform more robustly and effectively in the late…

  • The game now supports English localization - 18 June 2026

    The game now supports English localization, and fixes the issue where some status effects were not functioning properly when the game language is set to English.

  • 2026-6-12 《战国之影》剧情已全部重写 - 11 June 2026

    《战国之影》剧情已全部重写,历史背景、故事情节与对话均完全重置,融入了战国真实历史与传说,并加入了新学派。剧情更加丰富,展现了各学派的合作与矛盾,以及某些学派对各国态度。目前剧情质量已达合格水平。

  • 2026年6月5日更新 剧情几乎重置 - 5 June 2026

    1.游戏前期的情节与对话已完全重置,融入了战国时期的真实历史故事与传说,并加入了新学派的剧情。 2.新增的地图和区域也带来了更丰富的剧情内容,展现了各学派之间的合作与矛盾,以及某些学派对战国各国的具体态度。 3.就目前的剧情而言,质量已经达到了合格水平。后期情节与结局的空缺,将在下周完成填补。

  • 2026年5月26更新 - 25 May 2026

    修复了进入主地图时短暂卡顿的问题。多向传送列表新增「公输秘境」选项,可通过多向传送门的传送列表前往。略微调整了部分新增BOSS的特效。

  • 2026年5月20号更新 - 20 May 2026

    修复了 负面状态不会消失的BUG 修复了 中了生死符(强制变成友方单位后) 的敌人可以对话的BUG

  • 修复状态BUFF有时候无法移除的BUFF - 19 May 2026

    修复状态BUFF有时候无法移除的BUFF

  • 2026-5-19更新:新增5个BOSS:BOSS总数从30个扩充至35个 - 19 May 2026

    2026年5月19日更新: 新增5个BOSS:BOSS总数从30个扩充至35个。 35个BOSS每个机制都不相同!没有有重复的

  • 2026年5月13日更新 - 13 May 2026

    修复“公输罗盘”功能 BOSS消失的BUG

  • 2026-5-12更新:新增5个BOSS:BOSS总数从25个扩充至30个 - 11 May 2026

    2026年5月12日更新: 新增5个BOSS:BOSS总数从25个扩充至30个,挑战升级。 跨地图数据传输测试完成:今后在不同地图间传送或交互时,数据将更稳定、不易出错。

  • 《战国之影》2026年5月9日更新 新地图/副本数据传送和保存 - 9 May 2026

    《战国之影》5月9日版本更新内容如下(本游戏为CRPG半即时制操作模式): 1.新/原地图切换数据的保存! 2.新地图有专属的背景音乐以及战斗音乐。 3.目前该地图已设计出三个BOSS,因为数据切换 和保存并没有完全测试完毕,并没有出现在地图中 预计下周五会更新第一阶段5个BOSS。 https://imgheybox.max-c.com/web/bbs/2026/05/02/71838d608b4271511f49bd55427e18e9/thumb.png?imageMogr2/format/webp/quality/50/auto-orient/ignore-error/1

  • 2026-5-2更新 - 2 May 2026

    全新区域已开放! 在魍魉BOSS周围,已新增一道传送门,可直达全新副本入口。 目前该副本正为后续到来的5-10位强大首领做准备,前沿阵地暂无敌人,只能探索。

  • 《战国之影》2026年4月26日更新 角色遮挡透视特效修改说明 - 26 April 2026

    角色被遮挡时的透视特效改了,不再是原来那种半透明效果,现在更接近《博德之门3》的遮挡透视方式。效果如下

  • 2026年4月17日更新 - 17 April 2026

    1.公输家【神机】天赋的 武备志采用新的特效 2.敌人生命值增加边框,这样更好观察敌人剩余生命值 3.鼠标指针扩大50%以上,战斗中更好识别指针

  • 2026年4月16日更新 - 16 April 2026

    2026年4月16日 公输家新增第二天赋:束能 装备通用与切换 公输家【神机】与【束能】两套天赋的装备在物品栏中根据当前天赋自由切换。 学派天赋现状 目前共有九个学派:纵横家、墨家、道家、阴阳家、农家、兵家、法家、名家、公输家 其中墨家拥有三种天赋,其余学派均为两种天赋 【束能】天赋非常适合:法术输出流 核心输出 公输家【束能】天赋 远程土系法术伤害 群伤+增伤辅助 道家【雷法】天赋 为目标施加法术易伤和降低敌人闪避 辅助增伤 阴阳家【阴阳】天赋 削弱目标法术抗性并为团队恢复法力内力 治疗辅助 农家【神农】或者墨家【墨志】天赋 治疗

  • 2026-4-8版本更新,新增角色公输家 - 7 April 2026

    【2026.4.8 更新公告】 一、新增学派:公输家 解锁天赋【神机】:远程枪械专用 新增公输家系列装备:可通过任务或BOSS掉落获得 实战表现:已通过全部BOSS测试,单体输出能力唯一接近纵横家 二、当前学派天赋数量(共九家) 两种天赋:纵横家、道家、阴阳家、农家、兵家、法家、名家、公输家 三种天赋:墨家 三、推荐配置:远程物理输出流 位置 学派 天赋 作用 核心输出 纵横家 神机 远程枪械主伤害 增伤辅助 墨家 墨弩 为目标施加远程易伤 破护辅助 兵家 柱国 削弱目标护甲 治疗辅助 名家 和同异 光环治疗,并提供致命加成

  • 2026年3月28日 名家新增第二天赋:合同异 - 28 March 2026

    名家新增第二天赋:合同异 治疗类型:所有治疗天赋中,唯一以物理数值结算治疗(其他均为法术数值治疗)。 武器适配:名家精通短弓,该武器可同时享受物理易伤与远程易伤加成。 实战表现(已通过全部BOSS测试): 持续治疗极强 爆发治疗较弱 装备通用与切换 名家【合同异】与【察士】两套天赋的装备大部分通用。 在同等级下,项链、武器、腰带可在物品栏中根据当前天赋自由切换。 学派天赋现状 目前共有八个学派:纵横家、墨家、道家、阴阳家、农家、兵家、法家、名家 其中墨家拥有三种天赋,其余学派均为两种天赋

Patch notes and updates

S.noRelease datePatch nameGID number
131 August 2026Warring States Shadow August 31 Version Update Notes (This game a CRPG)1842212951308931
228 July 2026Update on July 28, 20261839041357037486
324 July 2026Update on July 24, 2026:1839041357028186
43 July 2026"Shadow of the Warring States" Update – July 3, 2026 – Legalist Healing Talents1836506165569505
518 June 2026The game now supports English localization1835871199302688
611 June 20262026-6-12 《战国之影》剧情已全部重写1835236783560974
75 June 20262026年6月5日更新 剧情几乎重置1834602721189057
825 May 20262026年5月26更新1833334318578079
920 May 20262026年5月20号更新1833334318565039
1019 May 2026修复状态BUFF有时候无法移除的BUFF1832700592800713
1119 May 20262026-5-19更新:新增5个BOSS:BOSS总数从30个扩充至35个1832700592799937
1213 May 20262026年5月13日更新1832700592785624
1311 May 20262026-5-12更新:新增5个BOSS:BOSS总数从25个扩充至30个1832065502822609
149 May 2026《战国之影》2026年5月9日更新 新地图/副本数据传送和保存1832065502817080
152 May 20262026-5-2更新1831432155572896
1626 April 2026《战国之影》2026年4月26日更新 角色遮挡透视特效修改说明1830797770239533
1717 April 20262026年4月17日更新1830163047259104
1816 April 20262026年4月16日更新1830163047256431
197 April 20262026-4-8版本更新,新增角色公输家1829528821302983
2028 March 20262026年3月28日 名家新增第二天赋:合同异1828441623105900

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