- ✨ CALLING ALL SPACE CADETS! New Private Playtest this weekend on Discord! 🪐 - 11 September 2026
🪐 Come Join the New private playtest this weekend on Discord! 🚀If you're not already signed up to the private beta, now's a perfect opportunity - because this weekend our beta playtesters will get their hands on a selection of new fuel types, which will be growing over the next few weeks!Not only is this an opportunity to try out game content early, but you'll also get a free key to the full game in exchange for some feedback - and if your feedback is extra helpful or substantial, you'll also get a special thanks in the game credits and some bonus perks!👉 If you'd like to join the playtest, join the discord, head to the announcements and follow the instructions from there. Go for it space cadets! 🫡-Also, don't forget the Sticker Challenge is open, so if you'd like to see your art in the finished game (even if you don't consider yourself an artist) feel free to submit to Glory On Pl…
- 🚀 BLAST OFF to Pluto with YOUR sticker designs! 🚀 - 4 September 2026
(WOAH such COOL sticker designs!!)✨We're pleased to announce a Community Design Challenge - this is an opportunity to have your ideas added to the game (with credits of course)!For this challenge, we want you to come up with designs for some stickers to add to our pool of customisation options for the rocket. 🚀Anyone is welcome to submit as many suggestions as they like - you don't necessarily have to be an artist. There is no fixed style or quality you have to match, so we encourage everyone to give it a go! If you prefer, you're also welcome to submit written concepts, sketches, or team up with other community members to work on something together! The only rules: 👉 Every submission must be made by a human - no AI-generated submissions!👉No infringing on other people's copyright or trademarks. If your submission is a reference or parody, please let us know what the original is!👉Fee…
- Chaotic rocket engine numbers-go-up space roguelite 'Glory On Pluto' has a fresh demo up - 10 August 2026
Glory On Pluto is one that completely sucked me in with the initial demo back in May, and the refreshed demo is a good reminder that you need to try it. Read the full article here: https://www.gamingonlinux.com/2026/08/chaotic-rocket-engine-numbers-go-up-space-roguelite-glory-on-pluto-has-a-fresh-demo-up/
- 🎉 Glory on Pluto’s New Demo is OUT for Tiny Teams 2026! 🎉 - 6 August 2026
Greetings Pluto Travellers! We are excited to announce that for Tiny Teams 2026, we have a new demo released! This version brings MORE space travel, MORE weird and wacky fuels and MORE GLORY. For players of our previous demo, we’ve completely overhauled the engine from the ground up to streamline the experience with an intuitive UI and plenty of helpful visual guides. 🌠 You can try out the NEW DEMO here! 🌠In this demo we’re bringing:🌻 Epic Synergies with Ecological Fuels: Master this fuel group by finding similar types, connect them in the correct cells and watch your POWER and RPM skyrocket!🧑🚀 Recruit NEW Crew Members: Select the right people to join you on your intergalactic space journey and you’ll find your engine more powerful than ever✨ Fantastical Modulators: Earn modulators after each planet that affect whole SEGMENTS of your engine. Change multiple fuels and get ever clos…
- Glory On Pluto Releases November 5th! - 16 July 2026
Hey folks!Did you catch the Convergence Games Showcase earlier? In case you didn't, we had some exciting news to announce - we have a release date! Glory on Pluto is releasing on November 5th, 2026! Get ready to try out different, wacky fuels to power your rocket and make it all the way to Pluto and beyond!
- The Weekend Before Next Fest! - 12 June 2026
Happy Friday, explorers!We hope you've been enjoying the new Glory on Pluto demo! Next Fest is very quickly coming up, only one weekend left! We super appreciate everyone who's been playing and dropping a review, it means a lot. Next Fest is so competitive these days, there are so many games and trying to get our demo seen in such a big sea of other titles is no small task! Especially for tiny indie teams like us. And that's where you folks come in - the more you play the demo, leave a review or tell others about the game, the more it pushes us up the Steam algorithm and helps with visibility! So if you have a quick moment, a review would help us out tons with gaining traction as we go into Next Fest!Hope and Klaus think algorithms are stinky though
- Glory on Pluto Next Fest Demo! - 8 June 2026
Greetings, explorers!Next Fest is only a week away and we're super excited to be a part of it! We're bringing you a brand new demo to celebrate and you can play it right now!You can find details and updates on the new demo at the end of this post.We also have a shiny new trailer for you here! Demo UpdateWe’ve rejigged how the core gameplay works - instead of blasting from planet to planet, you’re now building enough power to break the orbit velocity of the current planet you’re on. The reasoning here is it allows a much clearer through line between adding power to the engine and it having an effect on the rocket.There are a bunch of fun new animations to go alongside this, so hopefully it feels good!Fuel items are now unlocked between boosts - you can rearrange your engine as you see fit to try and maximise synergies. The middle ring now randomly rotates before a boost starts, so don’t…
- Glory On Pluto is a chaotic roguelite where you build the most ridiculous rocket engine - 21 May 2026
Glory On Pluto is the least realistic engine simulator you’ll ever play according to the developer, and it's weirdly engrossing to power up your ship. Read the full article here: https://www.gamingonlinux.com/2026/05/glory-on-pluto-is-a-chaotic-roguelite-where-you-build-the-most-ridiculous-rocket-engine/
- Demo patch 0.5.77 - 9 May 2026
Thank you so much for your feedback on Discord! I've just updated the demo with a patch that fixes some bigger bugs and changes a few balancing things:Fixed an issue where setting a high framerate could occasionally lock the boost button during the tutorialFixed a rare bug that would stop the engine from calculating fuel items correctly leading to a soft lockEfficiency based modulators should be working correctlyEndless mode scales much more aggressivelyAnvil has been nerfed a bitPirates can no longer be hung up on using the keyboard/controller inputPirates can now demand more Glory than you currently haveBlack market items are pricierStopped boost button enabling before salvage panel opens, leading to salvage staying up during a boostGame should now default to opening fullscreen for new playersGame shouldn't have invisible barrier on steam deck any more
- New Demo + Publisher Announcement! - 7 May 2026
Hello explorers!Big news today - we're pleased to announce that Glory On Pluto has been officially signed by publisher Yogscast Games! We're super excited to work with them to launch the game later this year.To celebrate this partnership we've released a new Steam demo! Voyage into space and restore the prestige of our fallen humanity in this preview featuring 2 missions, free bird mode, 60+ fuel items with 25+ mutator options, 25+ crew members, 40+ modulators, 3 ship choices, and 8 waypoints.We've also got a shiny new trailer for you - Now onwards - for glory! 🚀
- The Steam Deck + UI Update! (Plus more) - 27 November 2025
This is another big one - especially if you like to play on the go!I’ve optimised and resized everything especially for steam deck, and added controller support for PC + deck! There’s something to check out if you’re a solid desktop fan - I’ve added in a new Unlockables system, rewritten a bunch of shaders and given planets a nice fresh coat of paint.Major added features:Steam Deck OptimizationI’ve optimized the game to run much, much better on Deck. Previously, it was sitting at 99% GPU usage at 45fps during normal play - obviously not good. Now in my testing it’s running at around 50% GPU at 60fps!I’ve also updated the UI thoroughly to make everything readable on the smaller screen. When you launch the game on the deck, it’ll automatically set itself up for the scaled resolution.Not only that, but I’ve added…Controller SupportYou can now play the game fully with a controller. Button p…
- New Tactical Trailer released! - 10 November 2025
I've just added a new trailer to the store page, giving a more in-depth walkthrough of the game!
- Demo 0.4.03 patch - 5 November 2025
Patch notes - Apologies, they're not in any particular order.Added some new speed line effects! They take on the colours of fuel types in your engine.Background stars and nebulas no longer disappear when reaching a really far distanceFixed ammonite description not appearingseedling is now tagged as creatorTutorial doesn't lock after qutting via text rather than pressing xSet the max number of waypoints on a harder route to 5Stopped tutorial getting rid of restock tokensStopped tutorial locking salvage options on the first roll when tutorial hasn't been completedFixed boost gem going nutsStopped XP from being able to go negative (and if it does, it sets itself to 0)Added Glory Point cap of 999,999 (It wasn't intended for it reach this high!)More aggressive costs for subsequent TinkersFixed bug where if you were at max Glory points it was impossible for it to reduce!Changed Tinker boosts…
- Demo broadcast! - 3 November 2025
A run towards Glory!
- Demo V0.4 released! Feature Completion! - 30 October 2025
Here we go! I’ve just released a humungous new update that brings the demo to feature completion (That is - there will be plenty more in the full game, but this completes the features that will be in the demo!) If you’ve been waiting to give it a go, or haven’t taken a look in a while - now’s the time!Major added features:The Segment ModulatorA powerful new system has been added to the game. You can now Craft special Modulation Gems to apply potent boosts to specific engine segments. The challenge lies in using Filter Tokens to manage which items you can apply these combinations to.Waypoint SystemSpace is big. I’ve added in a Waypoint system between planets - meet interesting characters and gain random bonuses from them. Your boosts will be replenished at each Waypoint!Nudge ModuleGot some items that just won’t quite line up? Nudges are a sparse and powerful tool that allow you to rotat…
- Demo Beta 0.3! - 20 October 2025
The 0.3.0 Beta is now out! Join the Discord if you want to give it a go - it would help me out massively to hear your thoughts - and I want to see everyone break the new leaderboard system!https://discord.gg/4ezxz772DvThis is yet another major patch! I’ve added several systems to the game, and reworked a few things. The balance is off at the moment (probably to your leaderboard standing’s benefit!), and there are some missing/lackluster art assets and sound effects, but it should be fairly stable otherwise.Note: tutorials are out of date as of this demo and I’ve not had time to rework them. If you haven’t played before I’d still love to hear how you find the experience - feedback is the best way to improve player on-boarding in the future!Major added features:The Segment ModulatorA powerful new system has been added to the game. You can now Craft special Modulation Gems to apply potent…
- Another big update! Full Tutorial and new features added. - 24 August 2025
ADDED FEATURES:Full Tutorial!Blast off in style with a full tutorial, walking you through the basics of the engine and crew panels.Codex Manual!The Codex now houses a manual with video-enabled tips and hints to help you get to grips with your rocket.RPM Limiter!The RPM limiter has been added - not only does it help keep framerates at acceptable levels, but you can use it to gain extra Power or Glory for your Fancy New Mouse Cursors!Glory approved mouse cursors now adorn your screen.No more hover!Info panels and popups have been moved to use a right click to open instead of opening on hover. This should allow for easier movement around the engine - and also allows for interesting new possibilities in the engine like the new synergy lines that will appear when you hover over an item!Fixes:(hopefully) fixed issues with the game restarting with wonky stats and spawns after a failed or aband…
- Playing Glory On Pluto! - 7 August 2025
Watch the developer play through a run of Glory On Pluto.
- HUGE demo update! Rebuilt from the ground up (to space!) - 25 July 2025
This is a gigantic update - probably the largest the demo will see!I've reworked almost all systems in the game from the ground up - the back-end, boring stuff, and the front-end, fun stuff!Fuel items have been changed to use four major stats - Power, RPM, Heat, and Efficiency. Now, rather than worrying about whether an item has any multipliers to individual stats, it's all tracked with Efficiency!To go with this, I've reworked all fuel items! There are a bunch more available in the demo, and they all have cool new effects.Alongside this, there are a whole bunch of new features. The Crew Panel is now it's own, fully fledged UI system. Choose whether to place crew on the top or bottom deck, with different effects for where they're placed. Hire and promote using the new Recruitment Tokens - but beware, crew will be unable to work while training for promotion!The Shop panel is now separate…
- Patch 1.4.2 released! - 25 March 2025
Quality of Life: - There is now a little animation to show which items are synergising - it'll play when you place an item, and at the start and end of a boost! - I've reworked some of the code in the background which should mean a bit less stuttering when the engine is going really fast! Hopefully I've not broken anything else alongside it. Bugs: -fixed continuing a run being broken after the tutorial update - made the decimals on the 'visual speed' screen work properly