Full game metadata
| Field | Value |
|---|---|
| Steam app type | game |
| Steam App ID | 3495400 |
| Live current players | 0 |
| SteamPulse tracked peak | 0 |
| Live count (today's peak floor) | 0 |
| Price | No longer available on Steam Store |
| Free to play | No current Steam offer |
| Discount | Not available |
| Original price USD | Not available |
| Current price USD | Not available |
| Release date | Q1 2027 |
| Developer | Dark Inertia Studios |
| Publisher | Dark Inertia Studios |
| Owners estimated | Not available |
| SteamSpy owner estimate minimum | Not available |
| SteamSpy owner estimate maximum | Not available |
| Review type | No user reviews |
| Positive review percent | Not available |
| Positive reviews | 0 |
| Negative reviews | 0 |
| Total reviews | 0 |
| Steam recommendations | Not available |
| Achievements | Not available |
| Average playtime forever | Not available |
| Windows support | Yes |
| macOS support | Yes |
| Linux support | No |
| Parent game | Not available |
| Store URL | Not available on Steam Store |
Short description
Bannerlands is a roguelike deckbuilder where ancient rulers battle across military, culture, and economy to build the greatest civilization. Master 9 unique leaders and hundreds of cards, from pyramids and war elephants to spies and merchants. Play solo campaigns or multiplayer battles.
About this game
Build a civilization, one card at a time. Bannerlands is a roguelike deckbuilder that lets you build an empire from the cards you draft. Choose from nine unique rulers, each with their own card pool and strategic identity, then build your civilization card by card across procedurally generated runs. Every decision shapes the empire you build. EVERY RUN IS A NEW EMPIRE Runs begin with a simple handful of cards and end with your own empire - but only if you play things right. Your journey will be different each time, with procedurally generated campaigns, hundreds of cards across nine distinct rulers and a strategic landscape that shifts with every draft decision. What works in one run might not work for the next, and what failed before might be exactly what you need this time. EVERY CARD IS A DECISION Your empire is shaped by the cards you choose. War - Crush your opponents with military cards that build your attack and defensive power. Culture - Build a cultural system enemies can’t match with cards that develop your empire’s identity and unlock powerful late-game advantages. Economy - Outmaneuver your opponents by focusing on cards that fuel your resource engine and compound your options over time. The choices are all yours, but so are the consequences. Find the balance that works for you without leaving your empire vulnerable. NINE RULERS, NINE STRATEGIES With nine distinctly different ways to play, a leader built to conquer through force plays a different game entirely from one built to win through wealth or culture. Master one leader and eight more are waiting. Each one is a new challenge, a new strategic identity and a new reason to start another run. DRAFT, COMBINE, DEVASTATE Every run surfaces new card combinations - powerful synergies between a ruler’s abilities, military strength, cultural investments, and economic engine. Some strategies snowball early, others come alive in the late game when the cards you've been patiently developing suddenly hit at full force. Finding what clicks and adapting when it doesn't is what determines whether you win or lose. BUILD YOUR EMPIRE, COMPETE FOR POWER Take on challenging opponents in solo campaigns,…
Supported languages
English * * languages with full audio support
