SPSTEAMPULSELIVE ANALYTICS
Popup Dungeon

Popup Dungeon Steam metadata

Triple.B.Titles | Aug 12, 2020 | game

Released

3players observed · 23 September 2026 - 01:57:11 UTC

IndieRPGStrategyDungeon CrawlerTurn-BasedSteam Store

  • Latest observed players3 · 23 September 2026 - 01:57:11 UTC
  • SteamPulse tracked peak11
  • Units sold (VGI)31,470
  • Revenue (VGI)$556,000
  • Review score75% positive

Popup Dungeon metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players3 · 23 September 2026 - 01:57:11 UTC
  • SteamPulse tracked peak11
  • Units sold (VGI)31,470
  • Revenue (VGI)$556,000
  • Review score75% positive
  • Total reviews1,044
  • Release dateAug 12, 2020
  • DeveloperTriple.B.Titles
  • PublisherBalor Games

Genres: Indie, RPG, Strategy

Company pages: Developer: Triple.B.TitlesPublisher: Balor Games

Top Steam chartsTop 100 gamesGame directorySteam Store page

Popup Dungeon Steam metadata

Popup Dungeon metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/349730/metadata
Steam Storehttps://store.steampowered.com/app/349730/
Steam Communityhttps://steamcommunity.com/app/349730
PCGamingWiki search
IGDB searchSearch IGDB for Popup Dungeon

Reviews, pricing, and metadata

Review summary

Mostly Positive

75% positive, 779 positive, 265 negative

Price and discount

$24.99

Platforms

Windows

Categories

Single-player, Multi-player, Co-op, Shared/Split Screen Co-op, Shared/Split Screen, Steam Achievements

Achievements

65

Platform releases
  • Steam 12 August 2020

Latest Steam announcements

  • Patch 1.04 - 13 August 2022

    Here's what's new in Popup Dungeon's 1.04 patch! New logic available for abilities. Summon Character Action: Like the Summon Action, but it uses Character Data instead of Enemy Data for its summons. Transform Into Character Action: Like the Transform Action, but it uses Character Data instead of Enemy Data for its transformation. Flavor Text: Allows you to place custom text that will appear in the ability’s logic text area. Two new search modes Popular: Sort by most likes all time. Recently Updated: Sort by last update time. Game Added option to clear the save progress for a given game. This can be found at the bottom of the main UI tab when editing a game. Games with complex campaign hierarchies that use persisted flags to check if campaigns are unlocked should now function properly. Game Nodes Enemy Encounter Data Modification: Can now accept an Enemy Pack instead of just a single ene…

  • New Patch! - 7 July 2022

    It's been a while, but a new patch for Popup is now live! It features quality of life improvements, new modifications for game development, and tons of fixes. Here's the patch notes: Workshop Search Improvements Added “Liked” query type which allows searching through all content you have previously liked. Search text now handles creator names and mature content flags. “Liked Creators” query type now uses your actual Steam data instead of local data to retrieve creators you have liked. Added option to view content from creators you have previously disliked. Game Creation Added 2 new modification types to the Modifier node. Disable Equipment Drops: Enemies will no longer drop equipment. Disable Level Up Rewards: Level Up books will no longer be given at the end of a level. Content Management Improved logic used to detect content which is safely deletable. Specifically, items that were rec…

  • Thousands of Playable Characters! - 24 March 2021

    Since Popup Dungeon's release last year, users have shared over 64,000 items on the workshop, which you can download and use in your own adventures through the in-game interface. There's over 1,000 playable characters spanning every genre, thousands of enemies and pieces of equipment, and dozens of games. Download them, modify them, make them your own! Unleash your creativity with Popup Dungeon, currently on sale 52% off!

  • Here Comes Krampus - 2 December 2020

    Gruß vom Krampus! Krampus is coming to town to make sure that all the little cardboys and girls are properly laden by a holiday lump of coal. And if you happen to have made the naughty list this year, he'll sack you away to somewhere hot and unpleasant... and we're not talkin' Florida! In this update: New Campaign - Can you survive the 12 challenges of Krampus? Better write your list to Santy Claus and hope he'll carpet bomb you with some helpful presents. (*Spoiler Alert* He will.) New Character - The Crowd: a powerful superhero that can reproduce with a single punch! New Tile Set - It's a snowy winter wonderland. New Mechanic - Pick One: Add random variety to your abilities. New Enemies - Not the least of which is ole Krampus himself! New Hats - Don ye holiday cheer for goodness' sake. Happy holidays!

  • Popup Dungeon Update: 1.011 - Hats! - 29 October 2020

    Content New system: Characters can now define a cosmetic Hat to wear. Added several hats to choose from. As well as one Kickstarter backer-exclusive hat. (We will be sending out DLC keys to unlock it.) Added Kickstarter backer-exclusive charms. (We will be sending out DLC keys to unlock them.) Added Kickstarter backer-exclusive tabletop visual replacement option. Can be found in the Game tab of the Options Menu. (We will be sending out DLC keys to unlock it.) Game Creation Added warning context tip to dialogue event graphs that combine dialogue nodes and combat fx nodes with game mechanic actions. Combining these types of nodes can cause the game state to become invalid in certain situations. Bug Fixes Gold reward codes should no longer be able to give negative gold amounts if entered incorrectly.

  • Popup Dungeon - Dev Stream - 24 October 2020

    Popup Dungeon has recently released a free Halloween expansion with a new campaign, characters, enemies, equipment, and music by rad 80s rock band, Thor! https://ksr-ugc.imgix.net/assets/031/105/746/21b3ceb88f1d25573e617c6c3e2e0544_original.png?ixlib=rb-2.1.0&w=700&fit=max&v=1603315312&auto=format&frame=1&lossless=true&s=6a3b66972335d221b5867154159a979d Join the developer, Enrique, as he trick-or-treats through the neighborhood using an old-school, Might-and-Magic-style navigation system unique to this new campaign (Go North, East, South, West). Will he survive Samhain's curse that's turned trick-or-treaters' costumes into reality? The campaign is set to hardcore mode, so watch him die... live!

  • Popup Dungeon’s Update 1.01: Halloween! - 21 October 2020

    Greetings, Popup Adventurers! It is time for Popup Dungeon’s Free Halloween Expansion! Content New Halloween themed campaign. New Halloween themed characters, enemies, equipment, and media. New unique charm rewarded for completing Halloween campaign. Game Creation Added advanced filtering logic to entity filters. Allows filtering by things like active status effects, hp ratios, statistics, surrounding entities, etc. AbilityActivationTrigger: Can now use affected targets as event targets. Game Graph Editor can now scale up to 2x AbilityActivationTrigger & AbilityActionActedTrigger: Can now restrict triggering based on relative positioning between activator and target. AbilityActionActedTrigger: Can now set the value of a flag equal to the power of action which triggered the event. AbilityActionFX: Can now derive power from the value of a flag. Companion rewards and entities added to comb…

  • Popup Dungeon’s Free Halloween Expansion!! - 20 October 2020

    Greetings, Popup Adventurers! It is time for Popup Dungeon’s Free Halloween Expansion! You find yourself on the far end of your neighborhood on a cursed night in which trick-or-treaters’ costumes have become reality. You must find your way home and discover the source of the evil. Play through a new unique campaign complete with the following: New Characters: Rob the Zombie Ortho the Bone Doctor (Skeleton) New Enemies Samhain, Pumpkin-Mimic, Treant, Mushgloom, Merman, and more… New Gear Varied New Campaign (Unlocked by default) The players find themselves on the far end of their neighborhood on a cursed night in which trick-or-treaters’ costumes have become reality. They must find their way home and discover the source of the evil. Non-linear, open-world – Old-school Might-and-Magic-style exploration (travel North, East, South, or West from node to node – a journey through the arcade, s…

  • Popup Dungeon Update 1.005 - 5 October 2020

    Game Creation Adjust Party Members Modification: Can now target by party slot. Random Node: Fixed bug with no repeat logic. Added additional settings for no repeat logic. Node text should no longer be able to spill outside of the description area on the game table. Added Comment node. The comment node is excluded from the generated graph used for gameplay, but can be used to help document your games. Added Set Difficulty Override modification type. Allows you to set difficulty exactly, ignoring all other settings. Remove Entity combat fx can now be used during the deployment phase. Added option to hide automated description from level nodes. Custom encounters can now be set to match entity ranks exactly as listed. Ignoring party size and current difficulty. Added disable charm necklace modification. Added force immediate encounter modification. Ensures encounters are triggered at start…

  • Popup Dungeon in the Game Development World Championship! - 5 October 2020

    Hail, Popup Adventurers! We are very excited to announce that Popup Dungeon has been picked to participate at Game Development World Championship Weekly Vote! To vote for the game, just go on GDWC’s website (https://thegdwc.com) and vote for Popup Dungeon. No registration needed, just click vote and, presto, you’re done! We are looking forward to sharing an announcement of Popup Dungeon winning Week 20 all through our community’s support by sharing this news with your friends! We thank you all in advance and happy Monday!

  • Introducing the Popup Dungeon Game Jam! - 25 September 2020

    Greetings, Adventurers! Welcome to the Popup Dungeon Game Jam! To enter your team, please fill out this form below. You may begin the creation of your game right away! This event is thanks to community members Edrobot and rabbit of indifference! If you do not know what a Game Jam is, you and up to 2 friends must work together to create a Popup Dungeon game from start to finish within a week's time. Entry form: https://forms.gle/LTDptKA88Cd1BQYJA The guidelines for the contest will be as follows: No sexually explicit content. You can join at any time this week but your deadline will be the same as everyone else (October 2nd, 12 am CT.) You are not allowed to submit a game that was made before the contest begins. A maximum team size of 3. You are not allowed to use art assets from other properties (e.g. video game sprites, concept art). Your game MUST be submitted before the deadline of O…

  • Popup Dungeon Update 1.0043 - 19 September 2020

    Balance Tweaked balance of Aim vs Cover and Focus vs Reflexes to curb chances of a target becoming nearly invulnerable. The stats no longer completely cancel each other out, instead the proportion of the two determines the result. Increased cost of hostile transformations to be in line with recent hostile status cost increase. Improvements Improved steam workshop searches to not reset queries as often in response to search text changes or install status changes. Search text now uses fuzzy matching. Bug Fixes Fixed bug which could cause failure to launch back into a run when a invalid buff was left on a party member between levels.

  • Popup Dungeon Update: 1.0042 - 16 September 2020

    Features Show Image node subtitles can now use parsed text. Added equipment rank punish type to punishment node. Added prop destruction event trigger for event dialogue graphs. Balance Changes Armor penetration reworked to allow a percentage of an action’s power through the target’s defenses. The percentage is based on the ratio of armor penetration to defenses. Increased cost of armor penetration slightly Increased cost of hostile status effects. Increased cost of burden (transfer damage). Very Sudden Death now gives party members a critical chance buff. Bug Fixes Fixed bug where a launch and summon action on the same ability could cause entities to end up on the same tile. Fixed bug which caused game node presets to not load properly if the content they depended on was deleted. Fixed bug that occurred when a game Show Image node had no image set. Upcoming changes We will be deprecatin…

  • Popup Dungeon Update 1.0041 - 14 September 2020

    Balance Party’s starting equipment rank is now based on Charm Necklace level. Emerald = Uncommon, Sapphire = Rare, Alexandrite = Epic, Diamond = Legendary Critical Chance and Evasion multipliers now have diminishing returns for values over 100% Extremely high values are the most affected. Increased cost of imbue damage slightly. Added diminishing returns for imbued damage over 100% (This is based on all imbued damage buffs on an entity) Extremely high values are the most affected. Increased cost of Kill, Damage Percentage, and Heal Percentage actions slightly. Reduced evasion amount for high end ascension scaling slightly. Reduced difficulty curve multiplier for high difficulty settings. Content Added new unique charm (gold rarity) Added Dual Stat charms. Can be crafted by combining corresponding stats. (Currently 7 dual stat charms exist but this will likely continue to grow) Bug Fixes…

  • Popup Dungeon Update 1.0032 - 8 September 2020

    Features Added Save Profiles Up to 50 profiles Each profile has its own User Generated Content folder Can set login and logout passwords per profile via security questions Can switch profiles via the Options Menu in the new Profiles tab Can switch profiles during a run or from main menu Improved backup save system to further reduce chance of corrupted saves Added now global parsed variables for game creation. {g:difficulty} (Parsed to the name of current difficulty) {g:difficulty#} (Parsed to the number of current difficulty) Balance Base health increased from 100 to 200 Increased cost of Kill, Damage Percentage, and -Heal Percentage actions to compensate. Added a limit of 30 AP for ability activations per round per entity. To help prevent the possibility of infinite activation chains. Bug Fixes Fixed bug which allowed “give ability” actions that were on delay to give abilities to an en…

  • Popup Dungeon Update 1.0021 - 1 September 2020

    Features Added Ability Inspection feature. Right click on an ability card to be able to get information about all its individual components. Characters uploaded to the workshop which have custom audio clips assigned to the Select or Start cues will now have the first set audio clip play when they are inspected during workshop character searches. Added ability to position entity to left of, or right of, the target for combat fx node add entity actions. Balance Reduced effectiveness of self Add AP actions. Increased power cost of Give Ability actions which gave abilities with limited uses. Made low end ascension scaling lean a bit more towards defensive statistics to make combat less fiery. The Mimic action can now target self. Increased default deployment distance from 5 to 6. Deployment now uses the levitation graph instead of movement graph for calculating its spread from the party lea…

  • Calling All Popup Adventurers, Vote for the Features You Want! - 31 August 2020

    Hail, Popup Adventurers! We are currently looking at a list of features we would want to add to the game in the future. As we mentioned from our earlier posts, we have a quest for you! You can cast your vote for the features you want to see the next time you go for an adventure through this form We’re excited and looking forward to your feedback to make Popup Dungeon responsive, immersive, and fun! Also, you can join a gathering hall full of fellow Popup Adventurers on our Discord. We hope to see you all there!

  • The Future of Popup Dungeon - 29 August 2020

    Hail, Popup Adventurers! The support and community feedback that we’ve received since our release on August 12th has been amazing! We’re continuing to fix bugs, and improve gameplay and usability. But soon, we’ll be ready to move on to new content. We’ve prepared a list of your suggested features that may be added to Popup Dungeon in the near future: Gameplay and Mechanics Features: Additional Game Mechanics - We are planning to expand on the already extensive ability creation with new mechanics like combo points. New Charms - Expand your charm collection with all-new unique charms and dual statistic charms to help customize each of your runs. Additional Story-Driven Campaigns - New quests and challenges for your party of adventurers to face and all-new stories to unfold. Sticker Manager - An option to disable or enable stickers that appear on the loading screen doors. Added Creation Fe…

  • Popup Dungeon Update 1.0011 - 24 August 2020

    Features Added Automated Backup Save system. Should hopefully protect against potential corruption of save files. Added “Ability Pointer Over Scale” option. Determines the size of ability cards when the mouse is over them. Can be found in the Game tab of the Options Menu under the User Interface category. Bug Fixes Fixed bug which caused the game to lock when all party members were defeated in Hardcore mode. Fixed bug which occurred when the campaigns in a game graph had recursive connections. Fixed bug which occurred when a summon was killed while Sweetwater Charm and Summoner’s Charm were equipped. Added debugging logic to help track down the cause of cases where content searches fail to properly close. Gameplay Ascension Scaling for high-end difficulty now maps a larger percentage of additional potency into the Evasion statistic. We will continue to tune this to get the pacing of the…

  • Popup Dungeon is OUT NOW! - 12 August 2020

    The time to celebrate is finally here, Adventurers! After a 7-year development journey, the day has finally come to launch Popup Dungeon, this is a huge moment for us and the community! We also want to give a massive thank you to the backers who have helped us get this far and the community for staying with us the whole way. Popup Dungeon is only just starting though, we will still have loads of content to give you all in the future. Not forgetting the huge amount of community content that is also quickly growing! We are already hard at work creating more tooltips, tutorials, and more for the creation tools. Good luck conquering the Wizards Tower Adventurers, and have fun! https://store.steampowered.com/app/349730/Popup_Dungeon/

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID349730
Live current players3
SteamPulse tracked peak11
Live count (today's peak floor)3
Price$24.99
Free to playNo
Discount0%
Original price USD$24.99
Current price USD$24.99
Release dateAug 12, 2020
DeveloperTriple.B.Titles
PublisherBalor Games
Owners estimatedNot available
SteamSpy owner estimate minimum50,000
SteamSpy owner estimate maximum100,000
Review typeMostly Positive
Positive review percent75%
Positive reviews779
Negative reviews265
Total reviews1,044
Steam recommendations603
Achievements65
Average playtime forever1,588 minutes
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/349730/

Short description

A tactical roguelike RPG inspired by our favorite tabletop games that lets you create any ability, item, villain, hero, and game imaginable.

About this game

Popup Dungeon is a tactical roguelike RPG inspired by our favorite tabletop games. Make your own abilities, items, heroes, villains, and games easier than ever before. Create and share anything you can imagine. Key Features Out of the Box: 1500+ abilities, 420+ items, 200+ fully-voiced enemies, 36 playable characters Games included: Branching story-driven campaigns, gameplay-focused runs, and the 25 campaigns of The Wizard's Tower Endless Content: Lots of games have procedural content, but Popup’s easy-to-use creation systems allow for limitless handcrafted content. Just hit the download button! Game Creation: Tie nodes together to create your own games; from classic RPG adventures to grueling dungeon crawls and dating simulators, you can do it all, no programming knowledge necessary! Persistent Gains: Collect and combine charms to power up your party and climb higher than before. The enigmatic Wizard, voiced by John de Lancie , has challenged humanity to a duel of creativity. But to defeat him, first you’ll have to climb his tower: 25 campaigns of ever-increasing difficulty that will take you from the depths of dungeons to the furthest reaches of space and everything in between. Additional Information Creation Systems: Popup turns game design into a game. Turn your pictures into 3D cutouts to use as enemies and equipment, clip and fade sounds in engine, add your own images to ability cards, everything you create is automatically balanced and the AI is handled for you. Dungeon Master: Try on The Wizard’s hat. Create your own adventures and take control of the enemies. Flexible Party Size: The dungeon can be challenged with 1 to 5 characters at a time. Sandbox-like: Create and add Modes to any game you've beaten to randomize enemies, add companions, grant abilities, go hardcore, or customize your experience in any way you'd like! Additional Tile Sets: Go beyond the dungeon! Explore Star Ships, Haunted Houses, Deserts, Japanese Villages and Castles, Steampunk Airships, Post-Apocalyptic landscapes, and more... Great for Remote Play: Multiplayer is handled through Steam's Remote Play. The turn-based nature of the game makes it a great fit, and we've adde…

Supported languages

English * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
1Multi-player
9Co-op
39Shared/Split Screen Co-op
24Shared/Split Screen
22Steam Achievements
29Steam Trading Cards
30Steam Workshop
17Includes level editor
44Remote Play Together
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejuslViolência fantasiosa
steam germany16Drogen Fantasy-Gewalt
igrs18Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Kekerasan Interaksi Daring

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 23, 2026 to Sep 23, 2026
  • Lowest observed: $24.99
  • Highest observed: $24.99

Popup Dungeon's USD price history spans from Sep 23, 2026 to Sep 23, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $24.99, the highest is $24.99, and the first visible tracked price is $24.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Popup Dungeon's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $24.99, from Sep 23, 2026 through Sep 23, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $24.99. The latest run records $24.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $24.99
  • Current list price: $24.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Popup Dungeon at $24.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$24.99$24.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $24.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$24.99$24.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $24.99.

DateCurrent priceOriginal priceDiscountSource
2026-09-23$24.99$24.99No discountSteam Store

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Baldur's Gate 345,89323 September 2026 - 02:08:19 UTC875,343836,282Larian Studios
Sid Meier’s Civilization® VI29,92422 September 2026 - 17:01:54 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Arena Breakout: Infinite27,28322 September 2026 - 22:35:17 UTC65,94478,112Morefun Studios
RimWorld21,09023 September 2026 - 00:36:01 UTC95,851239,107Ludeon Studios
Hearts of Iron IV20,45723 September 2026 - 01:48:41 UTC93,196366,107Paradox Development Studio
Once Human19,49623 September 2026 - 02:35:47 UTC231,343179,110Starry Studio
BOMBANANA! Demo18,48030 June 2026 - 13:15:20 UTC40,119331Lefto Studio
Age of Empires II: Definitive Edition18,04923 September 2026 - 02:44:36 UTC38,725176,988World's Edge, Forgotten Empires, CaptureAge, Tantalus Media, Wicked Witch
Black Desert17,73823 September 2026 - 01:35:52 UTC59,91792,632Pearl Abyss
Total War: WARHAMMER III16,27223 September 2026 - 02:57:06 UTC166,519142,349CREATIVE ASSEMBLY, Feral Interactive

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS229,66522 September 2026 - 23:33:30 UTC399,748Not availableBULKHEAD
Bongo Cat133,20323 September 2026 - 01:34:35 UTC193,859108,446Marcel Zurawka, Julius Krüger
Valheim131,53423 September 2026 - 02:56:05 UTC498,478533,888Iron Gate AB
TBH: Task Bar Hero60,80622 September 2026 - 23:54:25 UTC546,13043,714Nugem Studio, Tesseract Studio
Slay the Spire 254,77323 September 2026 - 01:57:03 UTC574,638199,438Mega Crit
Wallpaper Engine52,41123 September 2026 - 02:02:58 UTC150,2711,008,495Wallpaper Engine Team
Palworld52,32123 September 2026 - 02:05:31 UTC2,101,535451,088Pocketpair
Rust47,91623 September 2026 - 02:50:21 UTC259,6461,359,516Facepunch Studios
Project Zomboid45,38323 September 2026 - 02:23:18 UTC122,811467,999The Indie Stone
Stardew Valley38,83823 September 2026 - 01:35:48 UTC236,6141,016,067ConcernedApe
Geometry Dash37,02422 September 2026 - 22:22:31 UTC108,707590,977RobTop Games
tModLoader31,75725 July 2026 - 06:44:20 UTC78,825365,372TML Team

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