SPSTEAMPULSELIVE ANALYTICS
Eternal Halls

Eternal Halls Steam news

Tyler Zade | Feb 25, 2025 | game

Released

0players observed · 24 September 2026 - 20:37:54 UTC

AdventureCasualIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Eternal Halls news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak1
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews2
  • Release dateFeb 25, 2025
  • DeveloperTyler Zade
  • PublisherTyler Zade

Genres: Adventure, Casual, Indie

Company pages: Developer: Tyler ZadePublisher: Tyler Zade

Top Steam chartsTop 100 gamesGame directorySteam Store page

Eternal Halls Steam news

Eternal Halls news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • enemy - 15 February 2026

    editing the enemy logic

  • fix - 15 February 2026

    fix so the minotaur doesn't get stuck and isn't as fast, and fixed a found glitch that sometimes portals dont spawn

  • major fix - 15 February 2026

    portals are now different colors, the game modes all work again, and a stuck button on the pause menu was added in case a portal takes you someplace unsafe

  • portal fix - 14 February 2026

    portal fix to not get pushed through walls making soft lock, and made enemy slightly pushable to not get stuck in dead ends

  • small fix - 14 February 2026

    fixed the random portal not showing correctly and made the minotaur more menacing, and fixed some portal logic

  • fixes - 13 February 2026

    fixes coin count and portals

  • emergency fix - 10 February 2026

    fixed an auto win glitch

  • small fixes - 10 February 2026

    no more accidental wins, the hallway looks better

  • optimization - 9 February 2026

    made the game run smoother, fixed fire and ice abilities to work properly. and changed layout system

  • made portals better - 8 February 2026

    now all portals look like doors, yellow for exit, orange for random, and bluish for dungeon layer

  • multifloored update - 8 February 2026

    now there are 2 floors, and you and the exit can spawn on either of them, there's a guaranteed enemy on either floor. the stone portals are the way between floors, also increased animation speed of winning scene, or the ability to skip with a press of a button

  • minotaur fix - 2 February 2026

    minotaur fix

  • minor fixes to audio - 31 January 2026

    audio fixes

  • trap rooms - 20 January 2026

    i made standing traps on the ceiling better for underwater mode

  • small update - 20 January 2026

    the animations were a no go i made them more subtle

  • added some visual fun - 20 January 2026

    ui now has visual and audio animations

  • small fix - 18 January 2026

    underwater is easier to see

  • small fixes - 18 January 2026

    i fixed health bar look, i made underwater mode feel better, and fixed the dropping floor tiles more intuitive for underwater mode

  • visual updates - 17 January 2026

    revamp visual style of my game

  • bug fix - 16 January 2026

    fixed gravity issue from going to water mode then going away from it causing moon gravity, updated visuals to ui and lighting. fixed doors to actually animate instead of delete self

Patch notes and updates

S.noRelease datePatch nameGID number
115 February 2026enemy1824644522844162
215 February 2026fix1824644522843437
315 February 2026major fix1824644522842795
414 February 2026portal fix1824644522842308
514 February 2026small fix1824644522841945
613 February 2026fixes1824644522840656
710 February 2026emergency fix1824459501602325
810 February 2026small fixes1824459501601009
99 February 2026optimization1823825466506801
108 February 2026made portals better1823825466504153
118 February 2026multifloored update1823825466503788
122 February 2026minotaur fix1823191198612427
1331 January 2026minor fixes to audio1823191198607761
1420 January 2026trap rooms1822556746155579
1520 January 2026small update1821922921822458
1620 January 2026added some visual fun1821922921822383
1718 January 2026small fix1821922921819962
1818 January 2026small fixes1821922921819925
1917 January 2026visual updates1821922921818743
2016 January 2026bug fix1821922921817284

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