Eternal Halls news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Latest observed playersNot available
- SteamPulse tracked peak1
- Units sold (VGI)No data available
- Revenue (VGI)No data available
- Review score100% positive
- Total reviews2
- Release dateFeb 25, 2025
- DeveloperTyler Zade
- PublisherTyler Zade
Genres: Adventure, Casual, Indie
Company pages: Developer: Tyler ZadePublisher: Tyler Zade
Eternal Halls Steam news
Eternal Halls news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- enemy - 15 February 2026
editing the enemy logic
- fix - 15 February 2026
fix so the minotaur doesn't get stuck and isn't as fast, and fixed a found glitch that sometimes portals dont spawn
- major fix - 15 February 2026
portals are now different colors, the game modes all work again, and a stuck button on the pause menu was added in case a portal takes you someplace unsafe
- portal fix - 14 February 2026
portal fix to not get pushed through walls making soft lock, and made enemy slightly pushable to not get stuck in dead ends
- small fix - 14 February 2026
fixed the random portal not showing correctly and made the minotaur more menacing, and fixed some portal logic
- fixes - 13 February 2026
fixes coin count and portals
- emergency fix - 10 February 2026
fixed an auto win glitch
- small fixes - 10 February 2026
no more accidental wins, the hallway looks better
- optimization - 9 February 2026
made the game run smoother, fixed fire and ice abilities to work properly. and changed layout system
- made portals better - 8 February 2026
now all portals look like doors, yellow for exit, orange for random, and bluish for dungeon layer
- multifloored update - 8 February 2026
now there are 2 floors, and you and the exit can spawn on either of them, there's a guaranteed enemy on either floor. the stone portals are the way between floors, also increased animation speed of winning scene, or the ability to skip with a press of a button
- minotaur fix - 2 February 2026
minotaur fix
- minor fixes to audio - 31 January 2026
audio fixes
- trap rooms - 20 January 2026
i made standing traps on the ceiling better for underwater mode
- small update - 20 January 2026
the animations were a no go i made them more subtle
- added some visual fun - 20 January 2026
ui now has visual and audio animations
- small fix - 18 January 2026
underwater is easier to see
- small fixes - 18 January 2026
i fixed health bar look, i made underwater mode feel better, and fixed the dropping floor tiles more intuitive for underwater mode
- visual updates - 17 January 2026
revamp visual style of my game
- bug fix - 16 January 2026
fixed gravity issue from going to water mode then going away from it causing moon gravity, updated visuals to ui and lighting. fixed doors to actually animate instead of delete self
Patch notes and updates
| S.no | Release date | Patch name | GID number |
|---|---|---|---|
| 1 | 15 February 2026 | enemy | 1824644522844162 |
| 2 | 15 February 2026 | fix | 1824644522843437 |
| 3 | 15 February 2026 | major fix | 1824644522842795 |
| 4 | 14 February 2026 | portal fix | 1824644522842308 |
| 5 | 14 February 2026 | small fix | 1824644522841945 |
| 6 | 13 February 2026 | fixes | 1824644522840656 |
| 7 | 10 February 2026 | emergency fix | 1824459501602325 |
| 8 | 10 February 2026 | small fixes | 1824459501601009 |
| 9 | 9 February 2026 | optimization | 1823825466506801 |
| 10 | 8 February 2026 | made portals better | 1823825466504153 |
| 11 | 8 February 2026 | multifloored update | 1823825466503788 |
| 12 | 2 February 2026 | minotaur fix | 1823191198612427 |
| 13 | 31 January 2026 | minor fixes to audio | 1823191198607761 |
| 14 | 20 January 2026 | trap rooms | 1822556746155579 |
| 15 | 20 January 2026 | small update | 1821922921822458 |
| 16 | 20 January 2026 | added some visual fun | 1821922921822383 |
| 17 | 18 January 2026 | small fix | 1821922921819962 |
| 18 | 18 January 2026 | small fixes | 1821922921819925 |
| 19 | 17 January 2026 | visual updates | 1821922921818743 |
| 20 | 16 January 2026 | bug fix | 1821922921817284 |
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