- Version 0.8.16 - 25 September 2026
BugfixesFixed overlapping Black Market mission in the Lost LibraryFixed crash in multiplayer session handoverFixed a multiplayer dsyncEffect intensity applies to laser beams
- Version 0.8.15 - 27 August 2026
After about a month in beta and several bugfixes, I feel confident enough to officially release the new multiplayer. Big thanks to everyone testing the beta branch!Co-op with up to 4 playersFluidly join and leave missions as you likeEnemy durability adjusts dynamically to players joining/leavingRevive dead teammates!Party stays connected, even if you leave to main menu and change shipAlways see location, armor, deflector shield of your party membersImproved screen space between inventory / stash on lower resolutionsBugfixes and ImprovementsLaser beams don't linger after deathLaser beams color receives updates if damage changesShield Barrier no longer grants a tiny bit of armor when Nuclear Deflection is allocatedReduced armor of little spidersSystem now spawns the correct amount of Mines under very high attack speedDisplay extra line if a mod modifies a minion instead of the player's sh…
- Multiplayer v2 Public Beta: Play with up to 4 Players - 1 August 2026
Hey everyone, I've been rebuilding Astroloot's multiplayer from the ground up, and it is finally ready for a public beta. Multiplayer v2 expands co-op from two players to parties up to four. It also makes playing together more flexible: form a party, see what everyone is doing, and jump into a friend's mission even after the fighting has started.This is a beta, so multiplayer is still a work in progress. If you enjoy co-op and don't mind encountering a few rough edges, you can already give it try with your friends. Build a party of up to four Invite Steam friends from inside Astroloot and stay connected as a party while everyone moves between the main menu, ship selection, base, missions, or death. The party panel shows each player's current location, defenses, and status. You do no longer have to move in lockstep: prepare your build at base, run a mission, or regroup with friends when…
- Version 0.8.13 - 10 July 2026
BugfixesFixed a glitch where the new skills badge was visible at the top after completing the first missionFixed a glitch where the new skills badge was visible during a mission
- Version 0.8.12 - 10 July 2026
5 New LanguagesTraditional ChineseFrenchSpanish (Spain)Spanish (Latin America)Portuguese (Brazil)Fun fact: The font renderer learned how to render narrow-non-breaking-spaces (used for the thousand separator in French)Skills BadgeMany unspent skill points could easily overflow the skill tree button. In other languages this could happen even sooner, as most translations are longer than just "Skills". Unspent skill points now show as a separate badge, preventing this problem.BugfixesFixed display of Armor / Deflector Shield Leech (alpha was missing and it looked like the bar would still be filled)Fixed slider input cut-off with long textFixed failed ANGLE -> OpenGL fallbackClean shutdown after crash and closing error dialog on MacOS
- Version 0.8.11 - 4 July 2026
BugfixesFixed collision regression for Parasite projectiles on host enemiesFixed increased experience on Chips
- Version 0.8.10 - 2 July 2026
Lost Amethyst ProphecyA new prophecy has been added, where you can obtain the Lost Amethyst. Rumor has it, that it fits right into the Wheel of Fortune...Item ImprovementsItems that do not meet the level requirement are now much better to recognizePossible slots for items with missing level requirement are highlighted red instead of greenIf a skill is granted by an item, this item is now shown in the tooltipUI ImprovementsCreated proper assets for check boxesLanguage selection now has radio buttons instead of check boxesCorrected slider vertical align in settingsIn-game dialog animations are much smoother now and no longer glitchBugfixesNukie allocates Nuclear Storm when carried by a MinionFixed damage preview for Damage taken from Minions while uploaded and having no other MinionsDisplay of flat Dodge on items is uncappedDisplay overcapped Dodge value in preview, even if you cannot dod…
- Version 0.8.9 - 24 June 2026
BugfixesFixed exclusive drop interaction with Octron propheciesMore Damage per Shock on you granted by Voltron's Prison does not scale with Minion Power
- Version 0.8.8 - 22 June 2026
ImprovementsBlack Market can be re-rolled by spending a forbidden egg up to three timesImproved header UI of stash storageOnly allow IME text input while a text field has focus on WindowsStash search also indexes skill effects, like skills granted by Nexus Shard or Soul StonesBugfixesFixed Mass field double-dipping on MinionsFixed Energy field double-dipping on MinionsFixed AoE damage preview for Annihilator + Radiant AnnihilationFixed Colony Bond damage previewFixed double-dipping of some item properties after UploadInfinity Dice preserve Prophecy AffixesVoid Dice cannot remove Prophecy AffixesFixed Unseen Strike occasionally dealing zero damageFixed Shadow Drone preventing fields to spawn for the player's copy of the engine
- Version 0.8.7 - 17 June 2026
BalancingOnly active Damage Conversions count for Impurity (you have to actually have damage of the element to be converted to apply)Additional Damage Conversions count separately for Impurity (Example: Kinetic Damage to Explosive & Kinetic Damage as additional Explosive count each, previously those would have been merged into one Impurity multiplier)Random survive missions in Octrons Arena only last 15 seconds instead of 60 secondsDash prefers player input direction over actual ship headingBugfixes & ImprovementsIt is now possible to select text in text fields by mouse cursorPrevent scroll to top when removing an item from Stash while a search filter is activeFixed setting changes to deadzone / vibration settings be picked up reliably by the game for the initial controllerStacking projectiles performance optimization only kicks in if projectile count is highVarious memory and performan…
- Version 0.8.6 - 11 June 2026
Graphics Compatibility & RecoveryRun with OpenGL renderer as fallback if ANGLE renderer fails to loadRenderer can now be changed in display settings (requires an app restart)Game settings have been changed from binary to text-based settings.ini format. This way it becomes more transparent what settings are active. Also serves as emergency recovery in the unlikely case a failed renderer change cannot be recovered from by the game itself.BugfixesFixed BotC so that Armor Mass buff now correctly applies to the Bulwark MinionEffect of Time on Shock Cooldown is now cappedEffect of Time on Retaliation Instinct Cooldown is now cappedPrevent instant Gore Stack removal under VERY high TimeFixed Gore Stack on Goroboro to be hoverable in ChineseFix performance of objective hints by not showing them for enemy corpses (on some builds feeding grounds was terribly slow because of it)Fixed Black Market…
- Version 0.8.5 - 8 June 2026
Hotfixed the "enemies are shooting long after their death" regression (that was a bit too much bullet hell, sorry!)
- Version 0.8.4 - Bullet Fest Edition - 8 June 2026
Astroloot joins Steam Bullet Fest! Astroloot is available at 20% off during the event. If you've been waiting for the right moment to jump in, now is a great time. The massive Weaver of Fate content update launched just last Friday, adding new endgame systems, progression, rewards, and build opportunities. Up to 20x Projectile Performance This update also includes major performance improvements for projectile-heavy builds. Identical projectiles emitted simultaneously can now be stacked and processed much more efficiently, resulting in up to 20x performance in extreme endgame scenarios. All on-hit effects of stacked projectiles are preserved and processed separately. Marble Machine Skill Tree QoL With the Weaver of Fate update introducing more endgame strategies, the Marble Machine Skill Tree now supports up to 5 Loadouts. You can also give each Loadout a custom name to keep your favorit…
- Version 0.8.3 - 7 June 2026
BugfixesFixed Modder missions sometimes failed to complete when "unique monsters appear in pairs" is activeFixed Relic Engine Reward to contain Annihilator and ensured we don't miss future new enginesFixed another bug where one Weaver could not be destroyed when "unique monsters appear in pairs" is activeImproved stability of player heading vector
- Version 0.8.2 - 6 June 2026
BugfixesFixed enemy death projectiles dealing no damage after last updateCrafting Destiny Dice preserves implicit Sector modifiers
- Version 0.8.1 - 5 June 2026
BugfixesSpider legs can now be damaged by RadiationFixed Necroblast damage conversion double dippingFixed base of Glitch0x9 (it is an Engine, not a Shield)Fixed guaranteed prophecy affixes on additional sector drop chances
- Astroloot - Weaver of Fate - 5 June 2026
Deep within the Astroloot Sector, the Weaver of Fate spins threads that decide what will, and what will not, come to pass. Survive, and you may fulfill prophecies… and shape your loot into something inevitable. Major Balancing Changes Additive modifiers stay additive and no longer become multiplicative during Damage Conversion (more details in patch notes) Minion Power now only scales basic damage modifiers (more details in patch notes) Reworked Upload and added the ability to select an Upload Minion instead of your Ship for preview Boosts have been reworked and offer lots of new synergies with skills and items Ailment Changes Each Shock now also grants -2% to Electric Resistance Vfx Effects for Blind, Shock and Radiation Campaign Changes The Crafting Manual Reward now contains a small crafting Tutorial The Wheel of Fortune Reward now contains a small crafting Tutorial Adjusted a few ca…
- Version 0.8 Patch Notes - 31 May 2026
Version 0.8 launches on June 5 at 7:00 PM CEST. Weaver of Fate Added The Web of Fate, a new Rank 7 endgame Sector with a multi-stage Pinnacle Boss fight The Weaver drops Prophecy Loot Boxes, which grant Sectors with a Prophecy Affix Prophecy Sectors have one sealed Prophecy Affix that grants guaranteed outcomes, like guaranteed drops or new mission encounters Added Destiny Dice, which rerolls a Prophecy Affix Added The Chosen One, a Weaver of Fate exclusive unique Chip Some Prophecies like Black Market or Infinite Treasure unlock exclusive rewards Damage Conversion Increased Damage modifiers stay additive during Damage conversion Thermal Damage modifiers apply at 100% during conversion (previously 33%) More Thermal Damage applies only for the first Thermal Damage type of a conversion chain Increased Thermal Damage applies to every Thermal Damage type of a conversion chain Minion Power M…
- Version 0.7.13 - 19 May 2026
BugfixesAttempt to fix ANGLE loading crash, when Windows user name contained non-ASCII characters
- Version 0.7.12 - 16 May 2026
Bugfixes & ImprovementsFix sparks + boomerang interactionFix lost quest item glitch, prevent opening missions while holding a quest itemAlways show Multicrit if Leprechaun is allocated