- Don’t miss your chance to make the Hall of Fame! - 23 September 2026
Hey everyone!I’d like to let you know that the demo gives you the opportunity to add your nickname to the Hall of Fame, which will appear in the full release of the game.The Hall of Fame will be hidden somewhere on one of the levels, where you’ll be able to see your nicknames on a special “wall of fame.”You’ll be able to add your nickname either through a special button in the main menu or at the end of the demo. The list of everyone who makes it into the Hall of Fame will be posted on the game’s Discord server before release: https://discord.com/invite/6xGjEc4kFc Thank you for playing the demo and sharing your feedback, it really means a lot to me right now.
- Demo Patch 1.1: Fixes and Improvements - 21 September 2026
Hi everyone!Over this time, I found quite a few issues and bugs, which I've fixed in the new patch.If you want to report any bugs you've found, you can always do so on the game's Discord server or in the Steam Community. Discord - https://discord.com/invite/6xGjEc4kFcPatch Notes:Improved the combo counter in the UI. It's now easier to see during fast-paced gameplay and has additional animations.Additional enemies have been added to some levels.The fire rate of the pistol and nail gun has been increased by 6%.Increased the ammo capacity of some weapons.Improved optimization in the abandoned testing ground at the end of the demo (the parkour area, as some people call it).Level restarts after death are now faster.The ball bosses are now slightly faster.The main character's movement speed has been reduced by 4% (the original speed was too fast for many players).The cursor is no longer stuck…
- HMUR Demo Is Available Now! - 17 September 2026
The HMUR demo is now available on Steam! https://store.steampowered.com/app/4230470/HMUR_Demo/ It has been quite a while since the last playtests. During that time, I kept working on HMUR, improving the game based on your feedback as well as my own ideas. Now you can finally see for yourself how the game has changed and try the current version of HMUR. The demo will be available from September 17 to October 1. The demo is also launching as part of Boomstock 2026, a festival dedicated to fast-paced retro shooters, running on Steam from September 17 to 24. HMUR is still being developed entirely by me, so your feedback is incredibly valuable as I continue working on the game. If you've played the demo, please share your thoughts and leave a review on the demo's Steam page. Let me know what you enjoyed, what felt awkward or too difficult, and what you think could still be improved. Thank yo…
- The HMUR Demo Launches September 17! - 10 September 2026
Hello everyone! There’s not much longer to wait until the HMUR demo arrives. The demo will be available on September 17. It launches alongside Boomstock 2026, a festival celebrating fast-paced retro shooters, running on Steam from September 17 to 24. The event will feature new trailers, announcements, demos, and plenty of games for fans of big guns and good old-fashioned action. Alongside the demo, I’ll also release a new HMUR trailer. I’m developing HMUR on my own, so your feedback is especially important to me. Once you’ve played the demo, please let me know what you enjoyed, which parts felt too difficult, and what you think could be improved. Add HMUR to your wishlist and get ready to clock in on September 17. See you in Mirnogorsk.
- The HMUR Demo Is Coming in September! - 8 July 2026
Hello everyone! Last time, I shared that HMUR had been selected as one of 50 finalists at The Indie Premier 2026. Well, the game did not take home any awards in the finals across the four categories. (You can check out all the winners here.) But is that really what you came here for? Now for the important part — the HMUR demo will be released in September. Along with this announcement, I have prepared an updated trailer. It features new footage from the game and shows the improved overall visual style.
- HMUR Is a Finalist at The Indie Premier 2026! - 24 June 2026
Hello everyone! HMUR has been selected as one of 50 finalists at The Indie Premier 2026! The Indie Premier is a new international showcase dedicated to independent games that stand out through their unusual concepts, visual style, and creative vision. The organizers reviewed submissions from developers around the world and selected 50 games for the final stage. I am especially happy to see HMUR among them. The Indie Premier awards video will premiere on July 7. Both digital and physical awards will be presented during the ceremony. On the same day, I will announce the release date of the long-awaited HMUR demo. Thank you to everyone who follows the development of HMUR and supports the game! Add the game to your wishlist to stay updated on the upcoming demo and release.
- New Screenshots and Improved Graphics - 6 June 2026
I’d like to share some progress - during this time, I’ve significantly improved HMUR visual style and the overall level of environmental detail. I think I’ve finally reached the point where I can feel confident about how the game looks. Just as a reminder, this is my first game, and I’m developing it entirely on my own. Before/After. (ВИДЕО)
- HMUR at Psychodelic Festival - 4 May 2026
Hey everyone! Not much news at the moment. It’s hard to say exactly when the demo will be ready. I’m still working on polishing it up, so HMUR won’t be taking part in the summer Steam Next Fest. However, the game did make it into the Psychodelic Festival. And honestly, that’s exactly where it belongs. Psychodelic Festival is an event dedicated to games with intense, experimental, psychological, and sensory visual aesthetics. HMUR fits that selection pretty well. I’ve put together a short teaser for the festival. There will be quite a lot of this kind of stuff in the game. Add HMUR to your wishlist so you don’t miss the demo or the full release.
- HMUR at the Second Wind Games Showcase! - 23 April 2026
Second Wind Games Showcase 2026 is now live on Steam — a new online showcase featuring promising games from developers around the world. This is the first edition of the event, organized by Second Wind. It’s a great opportunity to introduce HMUR to a wider audience, and I’m really happy to be part of it. Take a look at the showcase page — you might discover some new games worth checking out: https://store.steampowered.com/curator/46083663/sale/SecondWindGamesShowcase And while you’re there, don’t forget to wishlist HMUR. Releasing a demo is one of our next big goals. You can watch the showcase recording here:
- 8000 Wishlists and Demo Release This Summer - 18 February 2026
Hello. Over the past six months, HMUR has been added to 8,000 wishlists — that’s pretty awesome. Thank you to everyone who added it, it really means a lot to me. We plan to release a demo during the upcoming Next Fest this summer, and this demo will be noticeably different from the playtest version that many of you tried five months ago. Key Changes: Improved brutality meter. Filling it completely now allows you to break "Reinforced Doors," behind which you can find something interesting. Enhanced optimization. Refined level design. New soundtracks. 2 new levels. Key collection has been removed. Improved interface. Reworked audio logs. Rebalancing. 2 new enemies. Improved sounds. And many other small changes. Thanks to everyone who’s waiting. FoxusSexus and Valkyrie Initiative
- HMUR Joins the Best Indie Games Winter Showcase 2025! - 2 December 2025
Hello! Great news. I’m happy to share that HMUR is currently taking part in the Best Indie Games Winter Showcase 2025 event. It’s a huge celebration of indie projects across all kinds of genres — I’m sure you’ll find something interesting there. https://store.steampowered.com/curator/26397247/sale/ClemmysBIGWinterShowcase2025 And while we’re here, I’d like to take the opportunity to share some interesting facts about HMUR with you. A Play of Contrasts in HMUR I want to talk about an artistic technique that has been present in HMUR since the very first days of development — the PLAY OF CONTRASTS. The core idea behind this technique is that moving from one location to another creates a sharp contrast and a sense of surprise. I’ve loved this approach since childhood — in the cartoons I watched, characters were often thrown into completely different environments. The greater the difference…
- HMUR Playtest is Closing Soon! - 10 October 2025
The HMUR Playtest is coming to an end! It’s been an incredible journey - a huge number of players joined in, shared their thoughts, and helped shape the future of the game. Over 500 feedback submissions were received through the Google Form, not to mention all the direct messages and discussions. Thank you to everyone who took part and continues to support the development. If you haven’t yet earned the special Steam achievement “HMURtastic!”, which will unlock the Golden Pistol skin in the future, there’s still time! The Playtest will close on October 13 at 8:00 AM PDT. After this date, the Playtest will no longer be available, and the achievement will no longer be obtainable. More news is coming soon - so make sure to add HMUR to your wishlist and stay tuned for the next updates!
- A new update for the playtest is now live. - 4 October 2025
Development is moving full speed ahead. Here’s the list of changes already added to the test build.What’s been optimized:A large number of visual effects.Shadows.Lighting on Levels 2 and 4.Processing of enemy kills with shotguns.Log handling.New Features & Fixes:A new “Graphics Presets” option has been added to the graphics settings. Some presets disable effects that don’t significantly impact visual quality but can noticeably improve FPS.The aggression counter is now paused during descents so combo chains aren’t broken.Fixed spots on Level 2 where players could get stuck or go out of bounds.Improved ragdoll behavior.Hitmarkers now display when killing enemies with a shotgun.Fixed an issue with the aggression counter where some elements could overlap each other.Important Information: On October 2, the server responsible for registering the Steam achievement "HMURtastic!" was unavailable…
- Playtest Update and Progress So Far - 30 September 2025
Greetings everyone. This is absolutely amazing! More than 4,000 players have already joined the Playtests, and many of them have unlocked the Steam achievement "HMURtastic!". As promised, everyone who owns this achievement will receive the Golden Pistol skin at launch. The Playtest version has gathered a huge amount of positive feedback and, most importantly, countless suggestions from players on how to improve the game. There are so many that I can’t even process them all at once. Still, I managed to go through some of them and have already prepared an update for the Playtest build. I want you to truly feel your impact on development. The update is now live! Changelog: Added an "Aggression Meter" displayed as a filling bar. The bar grows with kill streaks: the longer the streak, the faster it fills. The meter itself is not fully finished yet, but it can already be tested. At the end of…
- HMUR blasts into Boomstock 2025! Playtest is now live! - 23 September 2025
Greetings, everyone! We’re excited to announce that HMUR is part of Boomstock 2025 — The Boomer Shooter Celebration, the annual festival dedicated to old-school FPS chaos! This is a true adrenaline-fueled showcase featuring studios like Devolver Digital, New Blood Interactive, Apogee Entertainment, and many more. We’re proud that HMUR is joining the lineup! From September 23–27, fans of classic shooters can dive into this Steam event where the very best of the genre come together. Here’s what’s waiting for you: - Fresh announcements and brand-new trailers; - Huge discounts; - Tons of demos; - In-game events, contests, and giveaways. HMUR Playtest And don’t forget — the Playtest is live right now! This is the perfect time to get your hands on the game early and become part of the community from day one. All Playtest participants who unlock the special “HMURtastic!” achievement on Steam w…
- HMUR Playtest is Now Live! - 23 September 2025
The chaos begins today – HMUR Playtest is live! Starting today, everyone can jump into the very first public Playtest and experience HMUR ahead of release. - Tear through enemies at breakneck speed; - Feel the beat with a driving soundtrack; - Collect some vobla. Exclusive Reward Complete the Playtest and unlock the special Steam achievement "HMURtastic!". When the game launches, it will grant you the Golden Pistol skin – a unique badge of honor for HMUR’s first players. Join the chaos Request access on the HMUR Steam page and share your feedback via the Steam Community, our Discord, and the in-game Google Form. Add HMUR to your wishlist to stay updated and don’t miss the full release!
- HMUR Playtest starts on September 23! - 11 September 2025
HMUR is entering a new stage – the Playtest kicks off on September 23. Everyone who signed up will get the chance to jump in early and experience the game ahead of release. Why take part? The Playtest isn’t just about trying HMUR before launch — it’s your chance to grab an exclusive reward tied to a Steam achievement. It’s simple: complete the Playtest, unlock the Steam achievement, and when the game launches you’ll receive the Golden Pistol skin. You’ll also get to see HMUR evolve in real time and be part of the community shaping the game’s future. Add HMUR to your wishlist so you don’t miss the start, and keep an eye out for updates right here on Steam. Or hop into our Discord community to join the conversation.
- Game Development History. - 26 August 2025
Hello! I’d like to very briefly talk about the development of HMUR and who’s actually making it. Strictly speaking, the game is being made by just one person — me. But my buddy helps out with some things: for example, human character models and sprites (graffiti and wall drawings). Development started in February 2022. Back then, we just wanted to quickly whip up a simple retro shooter inspired by Atomic Heart, Dusk, and Hrot. At the time I had literally zero experience in game development, while my partner already had some background in Unity. We split the work more or less evenly: he handled all the technical stuff and animations, I took care of 3D modeling, level design, sounds, and a bunch of other things. My workload was pretty broad. In October 2023, the first version’s prologue came out. It was a janky retro shooter, but maybe with a few hooks of its own. I wasn’t too happy with…
- NO MERCY RETRO FPS — Meet HMUR! - 6 August 2025
Greetings to all old-school shooter fans! Let us introduce HMUR — a fast-paced retro FPS that throws you into a twisted, alternative version of the Soviet Union in the 1990s. Combining the insane mechanics of 90s shooters, Soviet sci-fi aesthetics, and a pounding hardbass soundtrack, the game becomes a relentless dance of speed, precision, and madness. You are Sergey, an ordinary worker. Something went terribly wrong, and now your only chance to survive is to be faster than death. Be sure to watch the trailer: PLAYTEST SIGN-UPS ARE NOW OPEN! Want to be among the first to push HMUR to its limits? Sign up for the playtests right now on the game’s Steam page. When the playtests begin, you’ll receive a notification. WHAT AWAITS PLAYTEST PARTICIPANTS: One life and endless restarts — in the spirit of Hotline Miami. Maximum mobility: dodge, jump, flank your enemies. Non-linear levels — choose…