- BubbleByte 🫧🐱 | v1.8.0 - 10 April 2025
Hello folks! 👋 This major update introduces a brand new way of playing the game, designed for those who are craving a more adrenalinic challenge: enter Speedrun Mode! Speedrun Mode Too relaxed? Not enough excitement? This mode is for you! By visiting the "Data" tab under the "Options" menu, you can now enter Speedrun Mode. Entering Speedrun Mode temporarily pauses your current playthrough, and restarts the game from scratch, introducing a new UI with a timer and speedrunning splits at the bottom of the screen. As soon as you pop the first bubble, the timer begins! This is your cue to play as fast as possible: click quickly but precisely to keep your combos up, and optimize your decision-making to reach your goals as soon as possible. Improving your clicking accuracy/speed and making better purchase choices are key to succeed in this mode. Speedrun playthroughs must be completed in one…
- Bundle Time! "Chonky Bubbles" and "Bubbles & Hexagons" - 6 April 2025
Hello folks -- Sonia here 👋 There are two new bundles in town! Chonky Bubbles Not enough cats? Need more of that satistfying idle progression? We've got you covered! We have partnered with another small indie team that shares our love for cats and incremental games. They created Chonkers, a very cute and comfy game where you collect cats -- we are confident you'll like it! ➡️ Check out the bundle! Bubbles & Hexagons Looking for something to spike up your adrenaline and unleash your competitive nature after relaxing with BubbleByte or Chonkers? My boyfriend's first ever game release, Open Hexagon, might be up your alley! It's an arcade rhythm-based game that's easy to play but hard to master, with a ton of user-generated content. ➡️ Check out the bundle!
- BubbleByte 🫧🐱 | v1.7.1 - 3 April 2025
Hotfix time! Fixed a bug where the WIzardcat would autocast spells that were unavailable after a prestige. Added a checkbox to stop Astrocats from flying (requested as it's helpful to get some achievements).
- BubbleByte 🫧🐱 | v1.7.0 - 2 April 2025
Hello! 👋 Here's a cleanup/polish patch addressing recent feedback and fixing some annoying bugs. Undo PP Purchases Misclicked, changed your mind, or just wanted to see if you could afford it? No worries! There is now a 10s grace period to undo any permanent prestige point purchase. It is possible to undo multiple times in a row. Any achievement related to PP purchases will not be unlocked during the undo grace period. Achievement Improvements No more out-of-sync achievements nor guessing your progress! Added a checkbox to the in-game achievement browser to show/hide completed achievements. In-game achievements are now synced with Steam achievements on start-up. Progress for most achievements is now displayed in-game. Changed the count of Astrocats required to unlock the relevant achievements from to to bring the difficulty more in line with other achievements. Polish & Bugfixes Many li…
- BubbleByte 🫧🐱 | v1.6.0 - 26 March 2025
Hello folks! 👋 This major update improves many different aspects of the game, and it's all thanks to your fantastic constructive feedback. Please keep the feedback coming -- Sonia (the artist) and I read every single post and every single review, and want to make the game more enjoyable for everyone. Mouse Cursor Enhancements No more losing track of your combos or cursor in a sea of bubbles! Added a combo bar next to the cursor (can be toggled in "Interface"). Added a plus sign to the cursor texture when Multipop is active. Added a subtle circle indicator that shows Multipop's range when active. Added a subtle drop shadow effect to the mouse cursor. Slightly increased the default cursor scale. Cursor combo text and combo bar are not displayed when dragging cats anymore. Better Cat Dragging/Placement New cat arrivals messing up your meticolously placed feline formations is a thing of th…
- BubbleByte 🫧🐱 | v1.5.1 - 25 March 2025
Hello! Here's a minor patch addressing some recent feedback. Added an option to toggle Witchcat ritual sounds under the "Audio" tab in the settings. Added a dynamic information string under the "Magic" menu that explains why the Wizardcat is currently not able to cast spells (e.g. absorbing wisdom, hexed, no mana, ...). The Wizardcat now slightly tilts upward a bit when absorbing wisdom as another visual aid. Fixed the Engicat achievements not counting maintenances correctly. Every affected cat during a maintenance will now count +1 towards the achievements. Changed Copycat disguise count achievements from to . The intention was to encourage experimentation of different disguises, but the numbers were way too high. Thank you! Feel free to join us on the official Discord! (Note: in case of any unexpected bug or issue introduced by the new version, you can always revert to the previous on…
- BubbleByte 🫧🐱 | v1.5.0 - 22 March 2025
Hello everyone! I have received some very kind, thoughtful, and actionable feedback lately, and I've been doing my best to improve the BubbleByte experience for everyone. This patch introduces a few major changes that should make prestige feel more impactful early on, and give players who prefer a more idle playstyle more options to succeed. Prestige Scaling Rework Some players felt that prestiging, especially early on, did not feel very impactful. I played the game from the very beginning a few more times and I agree that the prestige system as a whole should feel more rewarding. As a result, I've made a few changes: Changed PPs (prestige points) reward formula from (2 ^ prestigeLevel) to (2 ^ (prestigeLevel + 1)). Added a new "Autocast" prestige reward, costing 4PPs. Decreased the cost of "Selective Starpaw" from 8PPs to 4PPs. In practice, this means that the pacing of the game will b…
- BubbleByte 🫧🐱 | v1.4.1 - 20 March 2025
Minor Steam Deck compatibility improvements.
- BubbleByte 🫧🐱 is now on Speedrun.com - 20 March 2025
Hello everyone! BubbleByte now has a dedicated page on Speedrun.com, with leaderboards keeping track of the fastest completion times for the game! Currently, there are categories for 1st Prestige and 2nd Prestige -- can you beat my time? 😈 The rules are as follows: The timer begins as soon as "Reset Game" or "Reset Profile" is clicked. (These are under the "Data" settings tab.) Use of autoclickers or any external tools that provide an advantage is disallowed. Graphical/UI settings can be tweaked, but HUD elements such as the money and combo text must be legible for verification purposes. Bring on the heat!
- BubbleByte 🫧🐱 | v1.4.0 - 20 March 2025
This update is all about making more informed decisions! https://i.imgur.com/PTMrmMM.png Scaling upgrade tooltips (e.g. cooldown, range, etc...) now display the next value prior to purchase (see screenshot). Minor Steam Deck compatibility improvements (the game should be playable in gaming mode now, but still a lot of work needed to improve the experience). Fixed tooltip text corruption while hovering a cat and UI at the same time. Prevent console from opening when running the game. Note that, in case of unexpected issues, you can always revert to the previous version of the game through the "prev" branch under Steam Properties > Betas.
- BubbleByte 🫧🐱 | v1.3.0 - 18 March 2025
Bugfixes and QoL improvements for completionists! "Transcendent Unicats" and "Hellsigned Devilcats" permanent upgrades can now be toggled at will after purchasing. This allows achievements relying on star bubbles and bombs to be always completed, and to experiment with different cat setups even in late game. Added a prestige point sink after reaching max prestige level. Fixed "Pawdestination" achievement not unlocking even when requirements were met. Fixed prestige session statistics not being correctly reset after prestiging. Fixed missing names for some Witchcat achievements. A secret achievement is now obtainable even after prestiging. If you are already at the max prestige level, you can reset the current prestige session from the "Data" tab in the settings. Removed hidden unused achievements -- the total count of achievements should be correct now!
- BubbleByte 🫧🐱 | v1.2.0 - 16 March 2025
Hey! Here's another minor patch with mostly QoL improvements: The keys Z or X on the keyboard can now also be used to click -- your wrists will thank you! Added a graphical effect around the screen when there are dolls to collect. This can be disabled in the "Graphics" options tab. Increased camera scrolling speed when dragging cats near edges. Increased costs of Repulsocat and Attractocat shrines/upgrades to bring them more in line with the expected income at the point of the game. Dolls do not spawn under the menu UI anymore. Dolls do not spawn exactly on top of cats anymore (but can still spawn near them). I also hosted a BubbleByte speedrunning tournament at my local gaming hall (Redshift Gaming) yesterday night -- congratulations to Andrea, Carmelo, and Marco for winning the 1st, 2nd, and 3rd place prizes! https://i.imgur.com/QSmiRFN.jpeg
- BubbleByte 🫧🐱 | v1.1.0 - 15 March 2025
Hello! This version introduces some minor balance changes, some QoL features/options, and a few fixes. Unicat "Transcendence" permanent upgrade is now slightly cheaper. Unicat range upgrades are now enabled only after "Nova Expanse" is purchased. The camera will now automatically scroll when dragging cats near the edge. Multiple cats can be dragged at once using Left Shift. The highest $/s reached is now tracked under the "Stats" tab. The mana required for Wizardcat spells is now displayed in the "Remember Spell" tooltip, so that you don't waste wisdom points. Prevent clicks done on top of UI from being registered in the game. Prevent cats from being grabbed while off-screen. Shrine text is now always displayed in front of other game elements. Added an option to invert the functionality of the left and right mouse buttons. Added a new "Data" tab under "Settings" that allows your profile…
- BubbleByte v1.0.2 - 14 March 2025
BubbleByte launched just a few hours ago -- thank you for the warm support! ❤️ Just a few small fixes/improvements: The "Multipop" prestige upgrade now works properly -- you must enable it through a checkbox in the prestige menu. Sorry! 😿 Improved particle rendering performance. Added an option to hide bubbles under the "Graphics" settings.