SPSTEAMPULSELIVE ANALYTICS
Beasts of Mystery

Beasts of Mystery Steam news

Mutraex | Mar 10, 2025 | game

Released

0players observed · 23 September 2026 - 07:10:50 UTC

IndieEarly AccessSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Beasts of Mystery news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak3
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews15
  • Release dateMar 10, 2025
  • DeveloperMutraex
  • PublisherMutraex

Genres: Indie, Early Access

Company pages: Developer: MutraexPublisher: Mutraex

Top Steam chartsTop 100 gamesGame directorySteam Store page

Beasts of Mystery Steam news

Beasts of Mystery news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Update 0.1.1.1 - 19 June 2026

    General System -added the option to set the game to fullscreen. -added a visual indicator for the throw tech window. Characters now flash white when they can tech a throw. -increased the hitstun scaling that counterhit combos start at. Mothman -reduced hitstun on 5H -increased hitstun scaling on 5H -increased grounded and air hit knockback on 5H -reduced damage on H Rushing Claw (214+H) -reduced damage on L/M/H Rising Claw (623+L/M/H) Flatwoods Monster -made a change to Guard Blow (XX while blocking) to remove a bug that would cause Flats to launch into the air at times. -removed the optional 421 input from L/M/H Blink (22+L/M/H) and Blink Burst (22+XX) Goatman -increased grounded hit and block knockback on 2L Chupacabra -nothing :)

  • Update 0.1.1.0 - 25 April 2026

    General Systems -made a visual change to the meter, it now displays as 2 chunks in order to visually indicate having enough meter to do blowback. -reduced the getup time for soft knockdown and hard knockdown -fixed a bug the caused the type of knockdown by a projectile to be inconsistent -generally fixed up how character-to-character collisions occur -fixed a bug with how characters would land on the ground where they wouldn’t land fully on the ground and so their hurtboxes would be misaligned to allow some characters to avoid moves they shouldn’t -fixed how projectiles move after hitting an opponent to properly delay their movement after successfully hitting an opponent. -added a universal sound effect for when projectiles die out. -increased the gravity that counterhit state starts combos at. Mothman -added a color -made Grounded Grab (L+P) able to carry momentum. -expanded the hurtbo…

  • Ver 0.1.0.0 Update (The Chupacabra Update) - 11 June 2025

    General Systems-reworked how the game lets players map their controls, it is no longer prompted adn done at the start, instead at the start you just choose if P1 and 2 are using controller vs keyboard, and then letting players edit their controls further in the options, this allows P1 to be on keyboard while having P2 be on controller.-keyboard players can now remap their controls-added analog stick support, players can now move/input directions with their left analog stick.-made the game now save button mappings, and volume settings.-added in game viewable move lists.-enabled Steam Remote Play -added new background and UI for the character select screen and win screen, courtesy of @doctorbutler.bsky.social‬-added feedback sounds for the main and pause menus-changed how knockback scaling works, it now no longer effects horizontal knockback, just vertical-reworked character collisions, y…

  • Update Ver 0.1.0.0 (The Chupacabra Patch ) - 11 June 2025

    General Systems -reworked how the game lets players map their controls, it is no longer prompted adn done at the start, instead at the start you just choose if P1 and 2 are using controller vs keyboard, and then letting players edit their controls further in the options, this allows P1 to be on keyboard while having P2 be on controller. -keyboard players can now remap their controls -added analog stick support, players can now move/input directions with their left analog stick. -made the game now save button mappings, and volume settings. -enabled Steam Remote Play -added new background and UI for the character select screen and win screen, courtesy of @doctorbutler.bsky.social‬ -added feedback sounds for the main and pause menus -changed how knockback scaling works, it now no longer effects horizontal knockback, just vertical -reworked character collisions, you can now push other playe…

  • Happy Pride 2025! - 3 June 2025

    Now that it's June I wanted to wish all the fans of Beasts of Mystery a Happy Pride Month! Beasts of Mystery is a queer-made game through and through, and as such it's community is and will always be a queer accepting space, if you aren't down with that you can get out! The Chupa patch is almost done it'll be out real soon!

  • Update Ver 0.0.1.13 - 11 March 2025

    General Changes -made a change to how hitstun is handled to remove an infinite found in the game. -fixed some typos in the readme Mothman -increased the hitstun of 5H

Patch notes and updates

S.noRelease datePatch nameGID number
119 June 2026Update 0.1.1.11835871199307290
225 April 2026Update 0.1.1.01830797770238899
311 June 2025Update Ver 0.1.0.0 (The Chupacabra Patch )1802261838721848
411 March 2025Update Ver 0.0.1.131794014851369841

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.