SPSTEAMPULSELIVE ANALYTICS
DO NOT PLAY

DO NOT PLAY Steam metadata

SCRAP Co., Ltd., 213℉ | 2026 | game

Coming Soon

GameSteam Store content

AdventureCasualIndie

  • Steam app typegame
  • Steam App ID3502970
  • PriceNo longer available on Steam Store
  • Release date2026
  • DeveloperSCRAP Co., Ltd., 213℉

DO NOT PLAY metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Steam app typegame
  • Steam App ID3502970
  • PriceNo longer available on Steam Store
  • Release date2026
  • DeveloperSCRAP Co., Ltd., 213℉
  • PublisherSCRAP Co., Ltd.
  • Parent gameNot available

Genres: Adventure, Casual, Indie

Company pages: Developer: SCRAP Co., Ltd., 213℉Publisher: SCRAP Co., Ltd.

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

DO NOT PLAY Steam metadata

DO NOT PLAY metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3502970/metadata
Steam Communityhttps://steamcommunity.com/app/3502970
PCGamingWiki search
IGDB searchSearch IGDB for DO NOT PLAY

Reviews, pricing, and metadata

Review summary

Review data unavailable

Review score unavailable, 0 positive, 0 negative

Price and discount

No longer available on Steam Store

Platforms

Windows

Categories

Single-player, Custom Volume Controls, Save Anytime, Family Sharing

Achievements

Not available

Platform releases

No data available

Latest Steam announcements

  • [Gaze] Watching You - 30 April 2026

    It’s me. Employee A. There are many horror films around the world, and quite a few of them feature clowns. With their unsettling makeup and incomprehensible behavior, they are figures that provoke fear. One scene that left a strong impression on me was from a well-known work, where a clown was “watching from a drain.” It was so impactful that I couldn’t forget it after seeing it once. Even though films are fiction, children are often targeted, and the situations can feel close to home, making you imagine incidents that could happen nearby. It felt disturbingly real—enough to make you think it could actually happen. This time, we came across data of a clown that evokes “clown horror.” At first glance, it appears iconic and not particularly frightening, but perhaps that itself is a disguise meant to lower one’s guard. In one hand, it holds a bloodstained blade, and in the other, a balloon…

  • [Hint] How to Erase You - 16 April 2026

    It’s me. Employee A. When talking about the period around the year 2000, there is something I always remember. That is the “Y2K problem.” There were fears that every system dependent on computers could fail— that airplanes might fall from the sky, that banks could lose their data, or even that power and infrastructure might come to a halt. Various speculations spread at the time. In the end, it is said that major trouble was avoided. But if we were to assume a similar scale of damage or loss today— it seems that the Nankai Trough megathrust earthquake is now a concern. This character appears to be something that provides “hints.” I feel like I’ve seen it somewhere before, though perhaps I’m mistaken. As you keep looking at this familiar figure… for some reason, you begin to feel like you want to erase it. It says: “How to erase you.” Taken at face value, it sounds almost like a curse— b…

  • [Restoration in Progress] The True Identity of “Happy Execution Show” - 5 March 2026

    It’s me. Employee A. In Europe between the 15th and 17th centuries, many people were executed as examples to others after unjust trials known as “witch trials.” During the French Revolution, public executions were carried out using the guillotine. In Rome’s Colosseum, people were made to fight to the death. There were times overseas when death was presented in various ways—as entertainment or as a spectacle. It’s not that Japan had no such history, but perhaps the view of life and death here was different from the examples above. Even in works of entertainment today, such themes exist, and yet shocking footage can spread in an instant. I can only hope that no one casually posts “images that seem to capture someone’s death.” There is a reason I began with this preface. Within this game’s data, there is a straightforward entry titled “Happy Execution Show.” The accompanying comments are o…

  • [Download] The Button You Should Never Have Clicked - 26 February 2026

    It’s me. Employee A. These days, terms like “one-click scams” and “malware” have become widely understood, and I think people have developed at least some level of caution when it comes to downloading things carelessly. But in the early 2000s, it was a time when internet literacy was still far from sufficient. I myself fell for it once back when I was a student. The screen froze, and I hurriedly forced the program to close. Even now, I clearly remember that feeling of “I might have just done something irreversible.” Since then, security software has evolved, and countermeasures have been put in place. Still, even in this day and age, is it really true that nothing can slip through those defenses— something that quietly makes its way into your PC without you noticing? At the very least, since beginning this restoration work, I’ve experienced a number of unexplained bugs and strange behav…

  • [Memorial Portrait] The Portrait That Began to Move - 19 February 2026

    It’s me. Employee A. In recent years, AI technology that animates the deceased in memorial portraits has already begun to enter funeral settings. By making the departed “smile,” altering their expressions, and passing everything through the filter of “memories,” these practices seem to be barely accepted. Overseas, there have also been cases where famous portraits or photographs were used to make the dead appear to “walk” through modern cities, drawing public attention. From a technical standpoint, this is something that can already be done. The deceased can be made to behave as if they still exist. Is this an act of remembrance, or a malicious fabrication? If it is a service born of goodwill, perhaps it can still be justified—but some may see it as inappropriate, or even blasphemous. If the boundaries of what is acceptable remain unclear, and images of the dead begin to flood social me…

  • 【AA】A World Shaped by Characters - 12 February 2026

    It’s me. Employee A. In recent years, pixel art has been drawing attention once again. Graphics continue to evolve, and today, high-definition visuals and 3D expressions have become the norm. Even so, more and more creators are deliberately choosing pixel art. One reason, it seems, is that by not showing too much detail, the viewer’s imagination fills in the gaps on its own. And when that completion works in a frightening direction, people may begin to see things that were never actually there. Do you remember that retro-style game themed around nightmares that came out not long ago? They say it depicts the kind of vision seen by someone who has truly suffered a mental breakdown. That reminds me— ASCII art used to be popular, didn’t it? Among the restored data, something like this was left behind. I remember that in the early 2000s, there were ASCII artists on message boards. Back then,…

  • [Discarded Waste] What Lies Inside - 5 February 2026

    It’s me. Employee A. Earlier this year, I saw a TV news report about a strange discovery of discarded waste in the Kansai region. The details were withheld, but it was said to contain what appeared to be blood and skin— and even fragments resembling organs—leading to speculation that it may have been medical waste. Under normal circumstances, such materials should be properly disposed of by medical institutions. Why, then, were they thrown away at an ordinary garbage collection site? I can only hope there was no criminal intent involved… Now then— I’ve managed to restore another unsettling game, so please take a look. What appears on the screen is a game where a head that looks like a baby’s face is moved left and right. Falling from above are not toys or items, but things that can only be described as “internal organs.” Within the data, this game was tagged as “Organ Catch.” If this ga…

  • [Language Update] New In-Game Screens Revealed - 29 January 2026

    It’s me. Employee A. There is a myth known as the Tower of Babel. When humans attempted to reach the heavens, God did not merely destroy the tower— by making their languages no longer understood by one another, completion itself was rendered impossible. Lately, I find myself wondering. Is this restoration work we are undertaking an act of reconnecting something that was once “never meant to be created”? And if the warnings we have received so far were sent by those who once tried—and failed—to restore it in the past… What kind of “retribution” awaits us at the end of continuing what should not be done? Now, we have a report to share. DO NOT PLAY has now added Traditional Chinese as a supported language, and we are also unveiling brand-new in-game visuals for the first time. This announcement was made at the event currently being held in Taiwan, the Asia Pacific Game Summit 2026. As a re…

  • [Traces] A Page You Shouldn’t Scroll Through - 28 January 2026

    It’s me. Employee A. Recently, I heard about AI-powered medical diagnostics—systems that analyze medical images and test data and can detect “abnormalities” even before doctors do. However, the results are presented only as numbers and probabilities, and the final decision is still left to physicians. In other words, for now, AI does not decide—it merely presents the materials. But someday, if AI begins diagnosing us based on the countless outcomes accumulated in records… What will that bring to us? Now, we have an announcement. At the Asia Pacific Game Summit 2026, to be held in Taipei, Mr. Shiokawa, CEO of Fahrenheit 213 Inc., with whom we are developing together, will be taking the stage. During this stage event, DO NOT PLAY will be introduced alongside various other titles. As the event will take place in Taipei, those who are able to attend in person, please look forward to it. For…

  • [Multilingual] Two Words That Shouldn’t Have Been Read - 22 January 2026

    It’s me. Employee A. Lately, I’ve been feeling that it’s become much harder than before to tell whether a piece of writing or an image was created by generative AI. Back in the 2000s, when “Geemu” was originally released, technology like today’s generative AI simply didn’t exist. That’s precisely why everything contained in this work must have been created with someone’s intent behind it. Modern AI can produce astonishingly natural results, whether in text or images. And yet, from time to time, it outputs something completely unexpected—something no one asked for. What exactly is that, I wonder… I don’t believe AI is altering things of its own will, of course—but still. Today, out of the many image files we have, I want to talk about one that uses a large number of different languages. The first thing that catches your eye when you open it is an overwhelming mass of text. Multiple langu…

  • [Decay] A Story Coming Apart - 15 January 2026

    It’s me. Employee A. Recently, a university research team in Japan announced that periodontal bacteria may be able to enter the brain and play a role in the progression of dementia. Some experts have commented that inflammation in the mouth can sometimes travel through the bloodstream and reach the brain. The idea that something as ordinary as gum inflammation could quietly make its way into your brain is… unsettling. In fact, there have even been cases where people were examined for unexplained memory loss, only to discover that periodontal bacteria had left “traces” inside the brain. Thinking about that, I’ve started to feel that the growing number of things I sometimes can’t remember no longer feels like someone else’s problem—it feels uncomfortably close to home. This time, we came across data from an old-fashioned visual novel game. At first glance, it looks like a simple romance A…

  • [Traces] A Page You Shouldn’t Scroll Through - 8 January 2026

    It’s me. Employee A. About twenty years ago, there was a time when almost anyone could easily create their own website. Personal computers were becoming common in ordinary households, and with simple software, people could publish pages to the vast sea of the internet. Compared to today, many of those sites were clearly amateurish. Some looked unfinished, as if their creators had given up halfway through, and countless pages like that were left behind. They remind me of the tourist spots hastily built during the bubble era—then abandoned and left to decay after it burst. The site I saw was probably one of those that had simply been left online. The description was gone. The creator’s name was gone. Only a strange background illustration remained. When I scrolled all the way down, I remember thinking, “I should pretend I never saw this.” That page was probably… something pretending to be…

  • [Distortion] The Changing Group Photo - 25 December 2025

    It’s me. Employee A. While cleaning my room, I found an old photo from my school days. Feeling nostalgic, I turned it over—and noticed a small line of text written on the back: “—There’s one person here whose face I don’t recognize.” The handwriting looked like my own, yet I had absolutely no memory of writing it. Sure, there are classmates whose names or faces I’ve forgotten over the years… but no matter how hard I tried, I couldn’t recall this particular boy’s face at all. Speaking of photos, I recently rechecked the group photo data we had restored earlier, and something felt off. I’m certain the woman in the center used to have her face obscured—blurred out, almost like it was being “smudged.” But when I checked the file again, after that strange “distortion” disappeared, her face looked perfectly normal, as if nothing had been wrong in the first place. Does this group photo… change…

  • 【Viewer Discretion Advised】Restored Disturbing Content - 11 December 2025

    It’s me. Employee A. The other day, I went to an eye doctor just to be safe. In the middle of the vision test, the doctor suddenly stopped. “…Your visual response isn’t normal,” he murmured. He didn’t explain anything further, nor did he turn the monitor toward me. He only handed me a slip of paper and said, “Let’s schedule some additional tests, just in case.” When I tried asking what was wrong, he simply shook his head and said, “We can talk about it later.” As I left the room, I could have sworn I heard him whisper to someone behind me: “Another shadow appeared.” Speaking of which, I found a piece of data I wanted to look away from. A truly disturbing game. Throwing darts directly at an eyeball— it’s hard to imagine a human being coming up with something like that. The hit detection is bizarrely precise, too. I don’t want to think about what level of “accuracy” the developer was tryi…

  • [Warning] Noise in the Mailbox - 27 November 2025

    It’s me. Employee A. You often hear people say, “This world is just a simulation.” After staring at a debug screen for hours, I sometimes look back at reality and… it feels the same. There are numbers, coordinates, and a button marked “×” to close the view. Does this screen, too, have its own termination process? Anyway, onto the main topic. When I came to the office, the mailbox was full of letters. All of them addressed to “SCRAP Inc.” I opened just one — it said only: “Stop the restoration.” The rest were all written in the same handwriting, no return address. Even if they were sent to the company, I know what they’re referring to. They’re about DO NOT PLAY. Which means they’re warnings directed at me. But I can’t stop. The restoration project is a necessary process — to confront this fear, face to face. Employee A Add DO NOT PLAY to your wishlist if you haven't already. https://stor…

  • [Someone’s Drawing] The Blacked-Out “Boku” - 13 November 2025

    It’s me. Employee A. Lately, I’ve started seeing something like noise moving in my field of vision. It’s similar to what’s called “floaters.” When I move my eyes, the noise drifts to another spot. I thought it was just fatigue. But today, that “noise” didn’t disappear even when I blinked. Now, onto the main topic. You might remember the drawing shown in the PV — the one that looks like it was made by a child. It says “Mom,” “Me,” and “Dad.” The mother’s legs are cut off… something isn’t right. And the figure labeled “Me” is completely blacked out — no shape, no details. I tried pressing on the mistake for now, but… I couldn’t bring myself to press it any further. Employee A Add DO NOT PLAY to your wishlist if you haven't already. https://store.steampowered.com/app/3502970/

  • [Notice] Flyer Distribution at Tokyo Game Dungeon 10 - 7 November 2025

    It’s me. Employee A. The elevator in my apartment building was under inspection today, so I took the stairs instead. By the time I reached what should have been the third floor, the doorplate in front of me read “205.” Thinking I’d stopped too early, I climbed another flight of stairs—only to find myself once again facing Room 205. Just as I began to wonder what was going on, a maintenance worker called out, “Inspection’s done, you can use it now!” I took the elevator up to the third floor, and this time, I actually arrived where I was supposed to. This time, DO NOT PLAY will be featured at the indie game exhibition Tokyo Game Dungeon 10, held in Tokyo. We’ll be distributing both flyers and postcards for the game. We previously participated in Tokyo Game Dungeon 8 back in May, and we’re grateful to have another opportunity this November. If you’re attending, please feel free to drop by!…

  • [Notice] Flyer Distribution at Nazotoki Market - 6 November 2025

    It’s me. Employee A. On the way home, I was standing near the door on the train when I felt someone stop right behind me. Thinking I might be in the way, I turned slightly—and through the window, I met someone’s eyes. Their lips moved slowly. The moment I wondered what they were saying, I could’ve sworn I heard the words, “I found you.” When I turned around, no one was there. This weekend, at Nazotoki Market, an event hosted by SCRAP, we’ll be distributing flyers for DO NOT PLAY. It’s a gathering of puzzle creators from all over, so if you’re interested, please come visit Nazotoki Market. Event Name: Nazotoki Market URL: https://www.scrapmagazine.com/s/nazomarket/ Date & Time: November 8 (Sat), 2025 — 10:00–18:00 November 9 (Sun), 2025 — 10:00–18:00 Last admission at 17:30 each day Location: Tokyo Dome City Prism Hall 1-3-61 Koraku, Bunkyo-ku, Tokyo 112-0004 Employee A Add DO NOT PLAY t…

  • [Echoes] Corrupted Audio - 30 October 2025

    It’s me. Employee A. Lately, when I get home, I sometimes hear footsteps that are slightly out of sync with mine. The moment I insert the key into the door, it feels like someone is standing right behind me. When I turn around, no one is there. Only the sound of footsteps echoes through the apartment hallway. It’s probably just someone from another floor returning home around the same time... or so I hope. Now, onto the main topic. We reviewed several audio files and found that some were corrupted beyond complete restoration. However, we managed to recover about ten seconds of analyzable data and decided to play it back. It sounds like someone breathing... unsettling, to say the least. I’m not sure which scene this audio was used in. The damage is severe, so it may not be usable in the main game—but I wanted to share this as part of our progress report. Employee A Add DO NOT PLAY to you…

  • 【Missing】What happened to them - 16 October 2025

    It’s me. Employee A. Lately, I’ve found myself closing the browser I’m working in without realizing it. I reopen the tabs from my history, but every time I do, I feel disgusted with myself for interrupting something that isn’t finished yet. When I work late at night, I sometimes hear a voice saying, “It’s not done yet.” Of course, there’s no one else in the room. But occasionally, my reflection on the monitor seems to waver—just slightly. Now, to the main issue. Recently, I suddenly lost contact with the developer who used to join and leave our online meetings, laughing as they did. He was working on multiple projects, yet always found time to help when we were in trouble. We’ve been dividing up tasks like restoring data and piecing together scattered fragments, and he mainly handled debugging when errors started appearing. According to his colleagues, he hasn’t shown up to work for abo…

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3502970
Live current players0
SteamPulse tracked peak0
Live count (today's peak floor)0
PriceNo longer available on Steam Store
Free to playNo current Steam offer
DiscountNot available
Original price USDNot available
Current price USDNot available
Release date2026
DeveloperSCRAP Co., Ltd., 213℉
PublisherSCRAP Co., Ltd.
Owners estimatedNot available
SteamSpy owner estimate minimumNot available
SteamSpy owner estimate maximumNot available
Review typeNot available
Positive review percentNot available
Positive reviews0
Negative reviews0
Total reviews0
Steam recommendationsNot available
AchievementsNot available
Average playtime foreverNot available
Windows supportYes
macOS supportNo
Linux supportNo
Parent gameNot available
Store URLNot available on Steam Store

Short description

"DO NOT PLAY" " is a point-and-click horror adventure. Even if you reach the "truth" that lies beyond playing, we take no responsibility for any phenomena that occurs there. Please handle with extreme caution.

About this game

Features: A psychological horror presented by SCRAP, creators of Real Escape Game. A restoration of a browser game that existed on the internet in the 2000s, rumored "Do not play." This is a point-and-click adventure which you clear the browser games that appear one after another. Various types of browser games have appeared, such as illustrations, photos, videos, pixel art, and websites. "Do not play'... Uncover the truth hidden behind that rumor. How to play: Find the X How to operate: Finger Play time: Unknown About video streaming: 'DO NOT PLAY' is a game that 'you must never play.' We do not take any responsibility for any damages resulting from streaming gameplay videos.

Supported languages

English, Simplified Chinese, Japanese, Traditional Chinese

Steam categories

Category IDCategory
2Single-player
68Custom Volume Controls
79Save Anytime
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus18Violência Extrema Temas sensíveis Medo
steam germany18Drastische Gewalt Schimpfwörte
igrs18Kekerasan Horor Penggunaan bahasa

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Sep 22, 2026 to Sep 22, 2026
  • Lowest observed: $0.00
  • Highest observed: $0.00

DO NOT PLAY's USD price history spans from Sep 22, 2026 to Sep 22, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $0.00, the highest is $0.00, and the first visible tracked price is $0.00. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

DO NOT PLAY's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $0.00, from Sep 22, 2026 through Sep 22, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $0.00. The latest run records $0.00 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $0.00
  • Current list price: $0.00
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records DO NOT PLAY at $0.00 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$0.00$0.000%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $0.00.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$0.00$0.00No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $0.00.

DateCurrent priceOriginal priceDiscountSource
2026-09-22$0.00$0.00No discountSteam Store

Interactive charts, reviews, news, prices, and comparison tools load in the full SteamPulse app.