- PROHIBEAST x Steam gamescom 2026! - 26 August 2026
PROHIBEAST x Steam gamescom 2026!Hello everyone!We’re happy to announce that PROHIBEAST will be participating in gamescom 2026 on Steam!This will be a great opportunity to discover or rediscover PROHIBEAST and see the improvements we’ve made to the game since its release.And to make the most of the event, PROHIBEAST is currently 50% off on Steam!gamescom 2026 – Hall 10.1, Booth A-043While there, you’ll be able to try several games from Super AC, including Eona, Lancelot, and Sky Legends.Thank you for your support and trust!The PROHIBEAST Team
- PROHIBEAST'S MUSICAL PERFORMANCE - 22 August 2026
CHECK OUT PROHIBEAST'S MUSICAL PERFORMANCE!Hello, everyone!Discover PROHIBEAST through the exceptional musical performance by Clément LAUNAY, who composed the entire soundtrack for the game.From composition to arrangements, each track has been designed to enhance the game’s unique atmosphere and immerse you in the heart of the action. Let yourself be carried away by the soundscapes and the power of his musical themes.🎧 Watch the full performance on video now:The Bundle and the Original Soundtrack!• The original soundtrack ;The original soundtrack of the game contains 30 unique tracks (in FLAC and MP3 formats) for 1h15 of music composed by our budding composer, Clément Launay.• The Soundtrack Edition;The Soundtrack Edition includes the base game as well as the original soundtrack.Need help?You can report any issues directly to us in the Steam community hub dedicated to PROHIBEAST, a dis…
- PROHIBEAST - Patch Notes Version 1.0.5 - 12 August 2026
Greetings, everyone! We’re back with a new patch update. Again, thanks everyone for the support we received.Bug FixesImportant FixesFixed an issue causing some enemies to lose their weapons after loading a save.Fixed NPC detection inconsistencies where their vision did not correctly match their view cone.Fixed incorrect weapon firing variants being used in certain situations.Fixed active skills becoming unusable after pausing and resuming the game while a skill was active.Fixed an issue preventing enemies from properly resuming their patrol after their weapon had been stolen.Fixed an issue that could cause alarms to remain active indefinitely.Fixed several issues caused by Alt+Tab or leaving the application, including characters becoming stuck, being able to move during the pause menu, or skills no longer functioning correctly.Fixed Alice's healing skill being unusable in Tactics Mode.F…
- PROHIBEAST - Patch Notes Version 1.0.4 - 12 June 2026
Greetings, everyone! We’re back with a new patch update. Again, thanks everyone for the support we received.New FeaturesEnabled Steam Cloud support ;Bug FixesImportant FixesFixed an issue where the save data of a level could disappear ;Fixed an issue where the objective could fail to complete after all enemies had been neutralized in the level "Belly of the Beast" ;Fixed an issue where the objective could fail to complete after hiding Tracy Raskova in the mission "Far South West" ;Fixed an issue where save files could sometimes be deleted after reloading the mission "Far South West" or "Belly of the Beast"General Fixes & ImprovementsFixed an issue causing camera movement to be affected by time scaling ;Fixed an issue causing the objective icon to disappear during the mission "Foxton Factory" ;Fixed an issue where a cutscene failed to end properly in the Police Station ;Again, thanks eve…
- PROHIBEAST - Patch Notes Version 1.0.3 - 9 June 2026
Greetings, everyone! We’re back with a new patch update and this one brings a requested feature from the community. Again, thanks everyone for the support we received.New FeaturesAdded the possibility to load a specific save from the Main menu ;Added the possibility to go back to the hub instead of loading a save made in a level ;Cursor is now locked into the game window ;Bug FixesImportant FixesFixed an issue where characters can sometimes not be playable after reloading a save in mission “Silver Tongue” and “Belly of the Beast” ;Fixed an issue where officers would sometimes fail to neutralize mobsters after reloading during the "Tutorial" level ;Fixed an issue causing the player to lose control over the characters when plugging a controller ;AI & Enemy BehaviorFixed an issue causing NPCs to slide after getting up and spotting something ;Fixed an issue causing NPCs carrying objects to…
- PROHIBEAST - Patch Notes Version 1.0.2 - 6 June 2026
Greetings, everyone! Not too long has passed since the latest patch, and we’re already presenting you a new one. Again, thanks everyone for the support we received.Bug FixesA major bug caused by loading a save created in the level “Silver Tongue” from the main menu could result in the game becoming unplayable. In order to fix it for new players and to prevent older ones from experiencing this bug again, any saves made in this specific level will be cleared upon loading. You will return to the Police Station prior to starting the mission. We are truly sorry for the inconvenience.Important FixesFixed an issue where objectives failed to complete when progressing through the level “Tutorial” ;Fixed an issue where objective “Neutralized Bodyguard” failed to complete after neutralizing the correct enemy in the level “Far South West” ;Fixed an issue where the game over screen appears again whe…
- PROHIBEAST - Patch Notes Version 1.0.1 - 4 June 2026
Greetings, everyone! First we would like to give our best thanks to all the players that have tried Prohibeast today, especially to those who gave us feedback about issues and bugs.We have read all the comments regarding these issues, and we are pleased to announce our first patch.Bug FixesPlayerFixed an issue causing Eliot to not be able to go through “sneakIn” after reloading, during a grab or carrying a body ;Fixed an issue where the player would not generate noise while walking or running ;AI & Enemy BehaviorFixed enemy ragdolls not behaving correctly when near environmental objects ;Fixed an issue with enemy line of sight after loading a save made before being detected ;Attempted to fix an issue causing NPCs that were talking during their patrol to become stuck in the talking state after loading a save, preventing them from continuing their patrol ;SuccessFixed an issue causing the…
- PROHIBEAST is finally out ! - 3 June 2026
PROHIBEAST IS HERE!Hello everyone!After years of development, the big day has finally arrived: PROHIBEAST is available now! In an alternative Chicago where meat is prohibited, Al Capone controls a bloody mafia empire. As head of the Untouchables, infiltrate, foil and overthrow this corrupt system.Where to buy PROHIBEAST?Prohibeast is available for purchase on Steam and Epic Games Store. We are happy to finally be able to share the details of the different products available. Here is what is currently offered on Steam (prices vary by region, see below):• The base game at 32.99$ ;• The original soundtrack for 8.99$ ;The original soundtrack of the game contains 30 unique tracks (in FLAC and MP3 formats) for 1h15 of music composed by our budding composer, Clément Launay.Finally, we are pleased to announce that a 35% discount will be available upon release and this for two weeks on Steam, th…
- PROHIBEAST - Release Trailer - 1 June 2026
Get ready for the release of PROHIBEAST with this new trailer!At the heart of a Prohibition where Al Capone builds his empire in blood, the Untouchables led by Eliot Ness are about to break up the crime syndicate. The wait is coming to an end. Dive into the heart of Chicago - the clash is imminent. We look forward to your feedback and impressions. Don’t hesitate to follow us so you don’t miss anything - we’ll see you very soon for the game’s release!ADD PROHIBEAST TO YOUR WISHLIST NOWFor more information on the development and lore of the game, stay tuned for upcoming posts on Instagram, Reddit, Steam and TikTok.See you soon,The PROHIBEAST Team
- PROHIBEAST - Release Teaser - 20 May 2026
Get ready for the release of PROHIBEAST with this new teaser!While Al Capone extends his empire on a ruthless black market, the Incorruptibles, led by Eliot Ness, are ready to strike.The wait is coming to an end. Get ready - The confrontation is imminent. We look forward to your feedback and impressions. Don’t hesitate to follow us so you don’t miss anything, we’ll see you very soon for the game’s release!ADD PROHIBEAST TO YOUR WISHLIST NOWFor more information on the development and lore of the game, stay tuned for upcoming posts on Instagram, Reddit, Steam and TikTok.See you soon,The PROHIBEAST Team
- PROHIBEAST - The Untouchables Office - 8 May 2026
The office at the heart of the fight against the MafiaAfter each mission, meet the members of the Untouchables at the police station, the main hub of PROHIBEAST. This location serves as a focal point between operations and is where much of the game’s storytelling takes place. We wanted to make the hub a real place to live, enhancing the player’s immersion in the atmosphere of 1930’s Chicago.Through the debriefings of missions and the various events that take place there, you will learn more about the investigation, the tensions related to the meat trafficking and the actions of the Al Capone mafia. The police station also provides access to the mission board, with which it will be possible to select your next operations and continue your progress in history. Some elements of the decor can also be interactive to make the police station more lively, such as the gramophone that will allow…
- Devblog - The design of the Untouchables - Alice, Frank and Tina - 20 April 2026
In this devblog dedicated to the playable characters, we take you behind the scenes of their design. All this is based on a simple idea: link gameplay, personality and animal symbolism to create immediately recognizable figures.The Playable Characters (PC)Alice Curie - Elegance and supportAlice embodies a refined elegance, perfectly in line with her personality. Moreover, she is of French origin. She is therefore the little artistic touch in connection with the development team.Her story :Upon her arrival in Chicago, Alice was quickly recruited into the police force as a doctor and medical examiner. It was at this time that she met Malone B. Clonan and Peter Ness.Despite her haughty behavior, she has always been very protective of others, which is why following Peter’s death, she promised herself to take care of her son Eliot. Back in town after a stay in France, she joins the team newl…
- Devblog - The design of the Untouchables - Eliot and Malone - 16 April 2026
In this devblog dedicated to the first two playable characters, we take you behind the scenes of their design. All this is based on a simple idea: link gameplay, personality and animal symbolism to create immediately recognizable figures.The Playable Characters (PC)Eliot Ness - The balance of justiceEliot embodies justice and versatility. Inspired by the dog breed "Shollie", symbol of loyalty and protection, it is designed as a character capable of adapting to all situations.His story :Chicago police officer for a few years, but now faced with this sad reality: facing a corrupt police force that is overwhelmed by the growing meat traffic. He then decides to take matters into his own hand and form a new team to hunt down the local mafia, the Chicago Outfit.Notes from the development team :"From the very beginning, Eliot was our base for building the Incorruptibles team. We start with it…
- PROHIBEAST available in your language! - 8 April 2026
The languages available for PROHIBEASTProhibeast is accessible in 11 different languages to offer the best possible experience to all players, wherever they are. Whether you prefer to play in English, French, Chinese or another language, everything has been carefully thought out so that you are comfortable from the first minutes of playing.Interface, dialogues, menus... each element has been optimized to guarantee a total and smooth immersion. The goal is simple: to allow you to fully focus on adventure, without being hindered by language.Because in the end, what really matters is your gaming experience - not your level of translation.* Please note that voice dubbing will be available only in English at the release of the game.For more information on the development and lore of the game, stay tuned for upcoming posts on Instagram, Reddit, Steam and TikTok.See you soon,The PROHIBEAST team
- PROHIBEAST is now on TikTok! - 9 March 2026
PROHIBEAST on TikTok!Thoughtful communication!It's been almost a year since we started communicating on Prohibeast. Every week, we have devoted time and passion to helping you discover the project we are working on with no less enthusiasm. Whether on Instagram, Reddit, or Steam, we leave no stone unturned when it comes to sharing important information with you. And your feedback is so valuable to us as an indie game developer.That's why we wanted to take the next step right now!A new communication channel for the game!Our usual social media accounts are already very active, but we want to show you more before the game's release. And for the occasion, the new Prohibeast TikTok account is officially opening its doors!We still have a lot to share with you before launch day and even after. Shorts, carousels, devblog videos, trailers, artwork, or just important information.So don't wait any…
- PROHIBEAST - Tactical Aids - 27 February 2026
TACTICAL AIDS IN PROHIBEASTTIME ACCELERATIONTime is no longer a constraint... it's a weapon. With the acceleration feature, you can skip minutes in seconds: Enemy patrols move faster.Missions end sooner.Opportunities arise at the perfect moment.HIGHLIGHTING ELEMENTSThe highlight feature is a visual aid that highlights interactive elements in the level with a distinct colored outline. Its main purpose is to improve the readability of the environment by making it easier to quickly identify strategic elements.This mechanism applies to different types of characters: Playable characters are highlighted with a colored outline depending on the character being played (for exemple Elliot in blue), Civilian NPCs with a yellow outline.Enemy NPCs with a red outline.Finally, interactive scenery elements such as hiding places, passages, traps, or manipulable objects appear surrounded by a white outli…
- SUPER AC's EONA is now live for Next Fest - 23 February 2026
EONA demo is live for the Steam Next Fest!After having been presented at Gamescom 25 in Germany, EONA first playable demo is now available.EONA on Steam
- PROHIBEAST comes out of the shadows for spring! - 23 February 2026
PROHIBEAST is unveiled for the springThe wait has been long, but it is now coming to an end: PROHIBEAST will be released for this spring 2026.For months, we have been working in the shadows to bring PROHIBEAST to life. Every mechanism, every detail, every atmosphere has been carefully crafted with a single ambition: to immerse you in an intense and immersive experience. We look forward to revealing everything we have been working on for so long. Very soon, you will finally be able to discover the fruit of this passionate and relentless work.This spring will mark the beginning of your investigation within the team of the Incorruptibles. In the heart of a Chicago plagued by corruption and organized crime, your mission will be clear: to take down Al Capone and put an end to his ignoble traffic that has invaded every corner of the city. Alliances will be fragile, decisive choices, and the b…
- PROHIBEAST - Discover the game interface - 13 February 2026
Discover the in-game interface of PROHIBEASTDive into the action with a HUD designed to serve your strategy. Objectives, skills and essential information integrate harmoniously to offer you a total control, without ever breaking the immersion, all illustrated in an art deco style directly inspired by the era of the Prohibition. You will find at the bottom left, the playable characters:The active playable character, illustrated with his artwork and name below;The list of playable characters in the current level, selectable at any time;At the bottom in the center, the skills and interactions available depending on the character: The interaction button, allowing you to interact with different gameplay elements across the level;The button to crouch/stand up;The skills of the selected playable character, with one melee skill, one shooting skill, and two skills related to the character and it…
- Behind the scenes of Prohibeast - A look at the game’s progress - 23 January 2026
An update on the game at the beginning of this year Hello everyone,At the beginning of this year, we wanted to take a moment to review with you the progress of the development of the game and share with you, in full transparency, where we are today. The project continues to evolve step by step, and things are progressing in a solid and encouraging way.The narrative part, accompanied by its cutscenes, gradually arrives in its finalization phase, while we continue to adjust the dialogues, the script, and the sound design. Immersion remains one of our major areas of work: the environments are enriched by the addition of the latest visual details and ambient effects, reinforcing the identity and coherence of the different places.On the gameplay side, we are now focusing our efforts on targeted adjustments, both at the level of the level design, the characters' skills as well as the saving s…