Fightstone Amnesty news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID3508010
- PriceNo longer available on Steam Store
- Release dateTo be announced
- DeveloperYidgur
- PublisherYidgur
- Parent gameNot available
Genres: Action, Adventure, Indie, RPG
Company pages: Developer: YidgurPublisher: Yidgur
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
Fightstone Amnesty Steam news
Fightstone Amnesty news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Version 0.1.3 - 18 May 2025
Combat -Zoomed the combat camera in the fill in more space -Combat UI can also be navigated and confirmed with key -A prompt is displayed to get back up from going down -Leafcap, Pinhead, Grimevine enemies have their damaged buffed General -Some dialogue has been changed through out -All UI menus respond to to confirm actions - can be used to advance dialogue -Pause menu can also be closed by pressing -Increased the text speed to 0.02 sec between characters since everyone I watched play this game thought it was too slow (0.05 sec intervals between words is slow?) Bug Fixes/Patches -Fixed a bug where the player could move while the Melty Event dialogue as active -Fixed a bug where the enemy model froze when taking damage once the timer ran out -Fixed Florence's sprite where she used a fierce punch but there was no smear frame
- Version 0.1.2 - 30 April 2025
Version 0.1.2 focuses on improving the looks of the environment and combat. Combat - New combat scene focuses on background to enemy/player contrast and perspective - Updated combat fierce punch vulnerability so that using the wrong punch when you can get a fierce star now causes the attack to miss instead of the enemy going into a blocking state. - Updated Florence tutorial combat sprite - Updated UI positions - Updated game over scene Over World - Updated various environmental assets for more noise and shifted color palette - Updated Relis event (again I know, but I think I got it to where I'm happy with it) - Updated minor dialogue all over Fixes - Fixed a bug where Hallow would move out of combat instead of striking a victory pose - Fixed some UI spelling errors Again, due to changes in some data, all previous saves and settings will be deleted to account for new data in the system.…
- Version 0.1.1 Is Out - 21 March 2025
The inventory, dialogue, and combat UI has been redesigned. Equipment UI now displays Ring, Necklace, and earring to better separate the unique effects for each slot Config button is streamlined into sub-menus to be more readable More consistent design textures Hearts are used to represent the amount of times you can go down now Portrait outlines match dialogue boxes More displays to show what buttons players need to press to access inventory Other updates Melty event has new assets Updated dialogues for better context and grammar Fixed bug where player's hp increased by 10 when equipping Slot1 with The Storm of the Blood Valley Added wishlist button to main menu All previous saved games from version 0.1.0 Will be deleted To accommodate new data that is not present in previous versions, old saves will be deleted. Thank you for understanding.
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