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Social Caterpillar

Social Caterpillar Steam news

Twelve Tiles | Jan 20, 2026 | game

Released

0players observed · 24 September 2026 - 02:18:34 UTC

AdventureCasualIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak7
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive

Social Caterpillar news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak7
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score100% positive
  • Total reviews35
  • Release dateJan 20, 2026
  • DeveloperTwelve Tiles
  • PublisherTwelve Tiles

Genres: Adventure, Casual, Indie

Company pages: Developer: Twelve TilesPublisher: Twelve Tiles

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Social Caterpillar Steam news

Social Caterpillar news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Twelve Tiles Independence Sale! - 7 September 2026

    Heya, folks! Recently, Twelve Tiles regained publishing control of one of its earliest games on Steam, Last Word. Komodo (formerly Degica) was a great help over the last decade, but it just felt like time to take full control of all of the titles. So, here we are! With Last Word back under the Twelve Tiles umbrella, the gang is all together... with a sale! To celebrate! Starting midway through September 7th, a weeklong sale will trigger. Here's a quick run-down of all the available Steam titles:Social CaterpillarAn exploration puzzle game, packed with secrets and "a-ha!" moments, layered with themes of introversion and socialization, all wrapped in a yellow cocoon.Check it out if you like:Rules discovery puzzlesTiny hidden secrets and paths everywhere you lookThemes expressed as mechanicsCaterpillarsBONUS INFO!There may or may not be an ARG hidden deep within...Placebo LoveA "friendship…

  • Audio Blast Patch (D28M07Y2026) - 28 July 2026

    This is a minor update that mostly fixes the intro jingle to have proper volume so that I stop blasting your eardrums out! If you can still hear me through the bleeding, know I'm sorry.Fixed the audio blasting issue of the logo on start-up.Changed location of Quit option in Seating Arrangement.Fixed the color blindness issue of Private Entrance.Minor credits correction.Just as a reminder, there is a Color Assist option now! DEV LOGNot sure how it escaped me, but it turns out the game would load up the audio values only after the Twelve Tiles jingle had triggered. This means that no matter what you saved the audio settings to, the jingle would play at default value, destroying your ears and the ears of your future descendants.Hopefully that's fixed!Sorry!Also, my other game, Last Word, is now legally fully under my control after 10 years! Go check it out, and then buy it! And then leave…

  • Color Assist Patch (D28M05Y2026) - 28 May 2026

    Color Assist is now an option in the menu! When turned on, puzzles and icons that would require knowledge of their color will either have a color code stickered onto them, or the puzzle itself will look slightly different than before. If this affects you, and you have opinions on its efficacy, please let me know! :)Added Color Assist to the options.Fixed Detective Faux's name in credits.Minor update to the "Standing Out" puzzles.Fixed a bug that showed "Invasive Caller" in the wrong spot.Small image optimizations.(Color Assist can be toggled in the options menu.) DEV LOGOther than the Color Assist, I also modified the first few puzzles in Standing Out. This one has always been hard to communicate to players, but I think the first few puzzles make it slightly more obvious what needs done.Please leave a review if you haven't already! Once I get 50 reviews, I can cocoon happily!Obrigado go…

  • Detective Chief Inspector Patch (D28M04Y2026) - 28 April 2026

    This is a minor patch with very small QoL and a bit of congratulations to the first person (to my knowledge) to don their deerstalker and solve the puzzle meta-hunt to completion. I've added a custom character in their honor, as well as added them to the credits. :)Added Detective Faux character.Added credits for ARG solver(s?).Minor character select image update.Minor font spacing adjustment.Added more clear indication of when a Stray Caterpillar is new.Added a little interaction with birthday room lights ("SURPRISE!").Added another food map called "Rations" and put it in the trash.Widened warp spaces for wide TVs.Slightly more Bambridge...?Moved some stuff around in Oval Mode.Added Ferdk to Oval Mode (may require new Oval file to see text).Fixed a graphical error in Ending C post-credits.DEV LOGNot much to say here. I'm happy to see someone has reached the end of the ARG; adding a cus…

  • Bottleneck Branch Patch (D16M02Y2026) - 16 February 2026

    This is a very minor patch to address a couple balance-y thingies and some requests. It has no major impact on existing files.Images on your room computer can now be enlarged for extra readability.The path between Alley and Chairish now has a lower Gift requirement to open (7->5).The Elevator in Chairish can now be immediately accessed from the Chairish side.Small extra bit of visual satisfaction when discovering a certain secret that no one has found yet, and perhaps no one will ever find.DEV LOGQuick note on this, kinda spoilery.One of the bottlenecks I put in the post-game progression is in the Birthday room. The idea here is that the player won't have access to a lot of different things until after the event with their first romance. This makes playing a little more linear, to help first-time players funnel towards the ending.Previously, the issue with the bottleneck is that it has…

  • Guilty Pleasures Patch (D11M02Y2026) - 11 February 2026

    With this update, the biggest change is one to the Hidden Diary puzzle. I'll write a short dev log about it below the bullets. Here are the other changes:Added Airman Elite character.Fixed bug in speech room that allowed early access the Herd Mentality.Fixed bug in Music Lessons where you can challenge MUS songs that you shouldn't be able to.This bullet point is just a reminder to leave a review please. :)Moved location of "Delivery" and "Leftovers".Changed information received after solving the "Fridge Logic" clue.Removed Audio puzzle in Hidden Diary and replaced it with a triple code entry.Simplified the music code generated at the keyboard.Altered the visuals of one of the types of images you can generate in Love Muscle.Graphical update to PupaBoys.Note that if you are using an old save file, these changes will all work, but there may be some new clues that don't appear in your compu…

  • Elevator Music Patch (D30M01Y2026) - 30 January 2026

    With this update I've reduced the problems of two of the hidden Arcade games. If you don't know about those, be careful! It's somewhat spoiler-y down there!The Floating Gift bug in your room should be fixed.Small tweak the Present Situations puzzle after it has been completed.Added Heirloom Dress character.Added another "food map".(Hidden Arcade) \(Blue Key) The "Blue Key" associated with Music Lessons now has different requirements.(Hidden Arcade) The "Access Card" associated with Elevator Tango now has different requirements.(Hidden Arcade) Completing Elevator Tango all the way now only unlocks Endless Mode.There may be other minor tweaks in this update, but those are the major ones.If you have been enjoying Social Caterpillar, please leave a review! ːsteamthumbsupː It helps more than you can imagine!

  • Caterbug Fixes (D26M01Y2026) - 26 January 2026

    Sorry for the late update! I move countries a lot, so Team was having trouble trusting me to update the game. I had to wait 72 hours before I could push a build.MAJOR ISSUE: Game Freezes on RechargeFIX: Load the problematic file. Manually save in bed. Then reload that manual save. The problem should be fixed.The major-est part of this update is that it should fix the game-breaking bug that can sometimes happen when you recharge on the couch after finishing Ending A. Don't ask me to explain why that bug existed... I don't know! But I fixed it.Fixed bug in (Hidden Location) Elevator that softlocks when clicking a certain optionReduced likelihood of unsolvable state in the basic play of (Hidden Arcade) Elevator TangoFixed visuals for Inventory 4 on shelf.Added Vampire Goth Aesthetic character.Changed a Secret...Fixed game-breaking Recharge bug.Small graphical updates (Arrows, etc.).Clarifi…

Patch notes and updates

S.noRelease datePatch nameGID number
128 July 2026Audio Blast Patch (D28M07Y2026)1839041357037923
228 May 2026Color Assist Patch (D28M05Y2026)1833968530888717
328 April 2026Detective Chief Inspector Patch (D28M04Y2026)1830797770245605
416 February 2026Bottleneck Branch Patch (D16M02Y2026)1824644522845099
511 February 2026Guilty Pleasures Patch (D11M02Y2026)1824459501603842
630 January 2026Elevator Music Patch (D30M01Y2026)1823191198605764
726 January 2026Caterbug Fixes (D26M01Y2026)1822556746166613

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