- Autumn Sale - Journey into the Far North at your grasp - 1 October 2026
Steam Autumn Sale is on and the time has come for all the hunter-gatherers to go find and pick the seasonal goodies. And now that you are here, the journey into the Far North is at your grasp. That's all for now. The sale has been officially announced. And should you survive the season at hand - we have yet another version coming out this very month. Cheers! ːurw_sageː
- The Survivor’s New Clothes Coming in October - 26 September 2026
We'll be having The Survivor's New Clothes version released in October. This upcoming version will deal mostly with fundamental new clothcrafting features, bringing the cloth item and character made cloth garments into the existence. The days have still been filled with fixing and balancing all the new stuff during playtesting, but come October, the new version will arrive. The finish line is in sight, and here are just a few screenshots along the way. Heta is haggling over the price of 9 feet of linen cloth. That's just the length required for making an undershirt. Oh how light, soft and cosy undershirt it would make, but there is really a price to pay for that. In addition to the gameplay mechanics we've also updated game encyclopedia entries considering the garments and their their usage so that you can better immerse yourself in crafting your own outfit. With the most complex garmen…
- PvE Survival Crafting Fest - 31 August 2026
We are ever so proud and pleased to be part of the PvE Survival Crafting Fest! This is a sale and a fest that really hits the spot for UnReal World. And with our deepest discount ever, we’re making sure there’s no price versus player issue. ;) So feel very welcome into the Far North, new adventurers. I'll get you into mood with two stories. UnReal World Trudging through the coniferous woods in unexceptionally cold early-winter weather, you start to realize that the elk-fur outfit you made in the summer, which didn't turn out as well as you'd hoped, won't keep you warm enough for much longer. You decide to camp for the night, cut some spruce branches to lay on the snowy ground, build a fire, eat a bit of self-smoked fish, and spend the evening crafting a few arrows. Night falls. You see an owl flying by and fall asleep. You wake up freezing a few times and throw some more wood onto the c…
- Coder-Gatherer status update - 10 August 2026
Early autumn marks the peak of the foraging season in Finland, and being a coder-gatherer by nature, I've find myself quite busy both inside and outside the development chambers. So, here comes a small status update to let you know that blueberries and chanterelles are emerging in harmony alongside lines of clothmaking code, but the former have been the priority for the past few weeks. I'll treat to you a few photos, in which I'm appearing more gatherer than coder. But not to worry, we'll get back to coder presence and screenshots from the UnReal World later in the autumn. Keep on foraging in the free world!
- Summer and cloth garments approaching - 10 May 2026
Hey hey, it's springtime already! Version 3.88 was released month and a half ago and newly added clothcrafting has proven nicely stable. Keep on crafting in the free world! Development focus has remained in clothmaking additions, and for the upcoming version crafting cloth garments is the main thing on the table. It's been a lot of silent work, but now it's time for a little update of a big thing. So, prepare yourself for some screenshots - and some real world shots too. As clothcrafting evolves in the next version player characters will be able to craft garments from linen, hemp and nettle cloth. Weaving the cloth by player characters is also planned, but at this point of development, cloth can be acquired by trading from the villages. Even though some find weaving a desired addition to the gameplay, it might very well be that growing your own flax and spinning the yarn needed even for…
- Version 3.88 (stable) released - 26 March 2026
Version 3.88 (stable) is now released and live. Here we go releasing a new version which introduces a CLOTHCRAFT skill to make a big difference to character crafted clothing. With this version, all crafting is now pausable, including the making of clothes. With the introduction of the Clothcraft skill, character-made garments are now quality-modified based on your skill level and the raw materials used. Making clothes will become more laborious, but also more flexible, as you can pause the process at will. It also becomes far more rewarding once you manage to produce higher-quality clothing yourself. The value of character made clothes will now also reach the regular level, as both the workload and quality come are taken into account making the profession of a skilled fur tailor occasionally very beneficial. This release brings fur and leather clothing into the realm of proper clothcraf…
- Spring Sale Now - New release next week - 19 March 2026
Steam Spring Sale 2026 has started and we warmly welcome new adventurers into the far North with a discounted price. You did good tracking to find your way here, now take a look around and follow your instinct. And whether you're just beginning your journey or a long-time adventurer, be aware that there's yet another new UnReal World release coming out next week. Stay tuned. So much for the important announcements, and then some fresh photos to get you into northern wilderness spring mood. Just today I went for a casual hike into the nearby woods to cherish the spring and see how things are outside the development chambers. Yes, the game and devs draw a lot of inspiration from the northern nature and real life adventures. After playing for a while you may come to notice that the line between unreal and real world can be sometimes quite hard to draw. Natural bridge over frozen water. You…
- 2026 and Clothcraft - here we come - 7 February 2026
Greetings, good adventurers!Yet another year of UnReal World development has gotten going on. Before highlighting the upcoming features, it should be mentioned that Development History page at the game homepage has been also updated, covering now also summaries for the past few years that were missing. You can view UnReal World Development History since 1992 here: https://www.unrealworld.fi/urw_devhist.html As for the year 2026 the big improvements to crafting of clothes are on their way, as planned. In the upcoming version we'll be seeing pausable crafting of clothes, and the resulting garments will be quality modified depending on your skills and raw materials used. For this, a new CLOTHCRAFT skill has been added. It works as a general skill for making clothes from a variety of materials. And that selection of materials is also planned to be expanded to cover also fabrics and wool, bu…
- Season's Greetings - 24 December 2025
With these simple season's greetings I wish all the best for all you good old and brave new adventurers out there! See you in 2026 as the development and all that continues. ...and meanwhile, take an advantage of Steam Winter Sale for a discounted pathway into the far north. Mighty old christmas tree and Sami (UnReal World creator) standing strong not too far away from the development chambers. They both would prefer more snow, though.
- Version 3.87 (stable) released. - 24 November 2025
Version 3.87 (stable) is now released and live. This update mostly deals with improvements to making clothes as we proceed to make the whole process more detailed, realistic and eventually also pausable. The most notable additions on that front in this version are obtaining and crafting sewing needles, and harvesting tendons for sinew yarn making. And more is to come, but that will have to await until next year. We'll hereby highlight a few of these new features with screenshots, and you can find the full changelog after them. Finding a needle from UnReal World Sewing needles are now needed in making of almost all the clothes. Player characters can craft ones from bone by themselves, or order iron sewing needles from the village blacksmiths. That's what our test character Liisi is about to do here. Tendons and sinew yarn You can now harvest tendons from butchered animals. The tendons ca…
- Autumn Sale is on! - 29 September 2025
The days are getting shorter and shorter, and the nights bring freezing temperatures.The mist gathers on the fields and the sounds of departing migratory birds echo in the twilight.That's how it goes in the Far North.That's autumn.And that's alright as the Steam Autumn Sale is on again for the new adventurers to enter UnReal Word for a properly discounted price!We welcome you to take advantage of the Autumn Sale and experience autumn, or any other of the four different seasons, in the most intricate, detailed and enchanting iron-age game world.Autumn mist on a field not too far away from the development chambers.
- The Summer, Sale and Future Essentials - 27 June 2025
SummerWe're happy for both the summertime and having managed to release a bugfix patch for the significant 3.86 update just in time. See, with this post I'll be leaving for summer holidays and will get back to proper development probably sometime in august. Well, it won't be complete radio silence until then and some rainy days are surely still spent for coding, but all the activity within the development chambers will be holiday paced.Sale With summer comes the Steam Summer Sale, so we welcome all you new adventurers to grab the game while the discount is hot. Moreover, after the Summer Sale 2025 there's going to be price increase to the game base price. Depending on the currency this will be probably around 25-35% range. Well, that's for the heads up and recommendations, now let's move on to ...Future EssentialsDespite of the holidays at hand I'll leave you with brief news about what'…
- Version 3.86.1 bugfix patch for OS X and Linux - 24 June 2025
Hereby version 3.86.1 has been released also for OS X and Linux. This is a bugfix patch fixing the following issues: - changed: fish soup and meat soup portion amounts are now from 1 to 3 This allows one portion of these soups to be cooked also in a birch-bark pot. - fixed: hides being softened disappeared if the process was cancelled before reaching the pausable threshold - fixed: spoiling of flour ground from applicable boiled roots, eg. water lily - fixed: excessive skill gains from crafting huge batches or resuming paused tasks Crafting shingles or other items in huge batches resulted in excessive skill gain. Also, resuming paused crafts sometimes gave new skill gain rolls over and over again. Now the possible skill gain is assigned only after the pausable craft is finished. - fixed: unexpected harvests too early in spring Sometimes the plants that had been sprouting and growing dur…
- Version 3.86.1 bugfix patch for Windows released - 5 June 2025
Version 3.86.1 for Windows has been released. This is a bugfix patch, and the same patch for Linux and OS X releases will follow as soon as possible. The patch fixes the following issues (for Windows): - changed: fish soup and meat soup portion amounts are now from 1 to 3 This allows one portion of these soups to be cooked also in a birch-bark pot. - fixed: hides being softened disappeared if the process was cancelled before reaching the pausable threshold - fixed: spoiling of flour ground from applicable boiled roots, eg. water lily - fixed: excessive skill gains from crafting huge batches or resuming paused tasks Crafting shingles or other items in huge batches resulted in excessive skill gain. Also, resuming paused crafts sometimes gave new skill gain rolls over and over again. Now the possible skill gain is assigned only after the pausable craft is finished. - fixed: unexpected harv…
- Version 3.86 released - 17 April 2025
Version 3.86 (stable) is now released and live. For those who were already playing 3.86 beta version there's a fistful of fixes and additions which will be mentioned below together with the full changelog. And for those who are new to this version we'll revise the most notable new features here: New trees and tree species for slender trunks There's quite a lot being done regarding trees and lumber. There are now aspen added as a completely new tree species, and young birch now also appear in addition to grown birch trees. The tree species now gets derived into felled slender tree trunks and this affects to crafting as preferred slender trunk species may vary depending on what you're making. Lots of deciduous trees, including the newly added aspens, can be spotted here. Our character has also felled a good sortiment of different species of slender and big trunks for crafting purposes. Po…
- Version 3.86 beta released - opt-into at will - 30 March 2025
Version 3.86 has reached the beta stage and is now available as a beta-branch you can opt-into at will. Instructions on how to do it will be explained below in a separate chapter, so read on. Assuming no serious showstoppers are found we're anticipating to come up with stable version within few weeks time. You can find full changelog at the end of this post, and here's brief summary about the most notable additions in this version - let's go! New trees and tree species for slender trunks There's quite a lot being done regarding trees and lumber. There are now aspen added as a completely new tree species, and young birch now also appear in addition to grown birch trees. The tree species now gets derived into felled slender tree trunks and this affects to crafting as preferred slender trunk species may vary depending on what you're making. Lots of deciduous trees, including the newly adde…
- Steam Spring Sale is here again - welcome into the Far North! - 13 March 2025
Warm greetings and sunny day to all you adventurers out there! It is happening again.... the spring... and Steam Spring sale! So grab your skis, find a nearest village deep in the backwoods, and use your precious squirrel hides to make a good trade, Err, wait, that's how it might go in UnReal World... in the real world just add UnReal World in your shopping cart for a decently discounted spring sale price and then experience the former along with tons of other things. Sami (UnReal World creator) skiing throught the forests far away from development chambers, Skiing is something that UnReal World devs actually like to do in real life too. It's especially rewarding way to roam the forests during the snow crust - which is a springtime phenomena where surface of the snowpack becomes so hard that it can completely support a walking or skiing person - and some animals as well. The crust resul…
- Smells like spring and a new version - 23 February 2025
You know what... there's smell of spring and new UnReal World release in the air. And come March, I'm hopeful we'll see them both taking place. The most fundamental additions in the upcoming version will concern new trees, raw material wood types and their varied impact on crafting. Let's have a sneak peak at these... Aspen trees Aspen trees will now appear in the game world. These large deciduous tree grow up to 15-30 meters in height. They grows in groves, fresh coniferous forests, rich spruce mires as well as on clearings and hills. This addition precedes a slightly more distant goal of eventually adding character crafted punts into the game. For the time being, aspens will bring nice variety into the world, and an additional type of timber to utilize. Grown aspens provide big trunks when felled and their bark can be also peeled for tanning purposes. Aspens growing in the grove. Wood…
- Season's Greetings with electric elks and northern fire works! - 24 December 2024
Dear adventurers, once again the year is nearing its end and with these season's greetings we wish you all the best with the festivities and holiday season you might have at hand - and happy new year! With the seasonal sale going we'd also like to warmly welcome all the new adventurers into the Far North. Northern fire works As a seasonal speciality let's share a fresh episode from UnReal World creator's traditional archery YouTube channel. As some of you may know, we're the kind of devs that are into various real life crafts and adventures as well - in addition to creating digital worlds. Now we've just recently passed the winter solstice in the Northern hemisphere and the days are slowly but steadily getting longer and longer. So let's celebrate it with this sort of a northern fire works: https://youtu.be/JdsLobHDp1Y?si=5ALfXSuqhGMwUPbO Picture greetings And here's the seasonal pictur…
- Version 3.85 released - 27 November 2024
Today, on the verge of Steam Autumn Sale, we're most happy to release version 3.85 stable for both the old adventurers already roaming the UnReal World - and for the newcomers who have only now found their way into the far north. Feel warmly welcomed to witness and enjoy yet another UnReal World release! Find the changelog below. Those who have already been playing 3.85 beta will find few fixes and additions since the beta listed first, followed by actual 3.85 changelog. Changelog Version: 3.85 (stable) ** Saved characters from version 3.80-> are compatible with this version. ** - added: wooden canteen - a new item Wooden canteen is a closed wooden container for carrying water, milk or other beverages. They have a capacity of holding 5 lbs of liquid. Wooden canteens are not craftable by the player character but can be found in the villages. - added: WOODEN CANTEEN encyclopedia (F1) entr…