Nemorsys news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
- Steam app typegame
- Steam App ID3517930
- PriceNo longer available on Steam Store
- Release dateComing soon
- DeveloperChaolys
- Publisherindie.io
- Parent gameNot available
Genres: Action, Adventure, Indie, RPG, Strategy
Company pages: Developer: ChaolysPublisher: indie.io
No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.
Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer
Nemorsys Steam news
Nemorsys news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.
Latest Steam announcements
- Nemorsys is part of Soul Sale Fest @CrunchingKoalas - 17 September 2026
Nemorsys is part of the Soul Sale Fest organized by @CrunchingKoalas! It’s a tough, challenging game, and for those who truly embrace a challenge… and aren't afraid of death: just wait until you see the brutal mode in the full release.Our new update brings extra polish, a new shadow outline, and a redesigned skill tree UI, players must now unlock skills tier-by-tier rather than having everything available at once.! Jump in, test your adaptability, and see if you can face the gauntlet.Download the demo during the festival and let us know what you think.Stay in the shadows.
- The Steam Summer Sale Is On Now! - 25 June 2026
The Steam Summer Sale is on now, running June 25 to July 9! Don't forget to wishlist Nemorsys now. While you wait, check out great deals on other indie.io titles during the Summer Sale to add to your collection. https://store.steampowered.com/app/3517930/
- New Demo Update - 5 May 2026
New Demo Update — Fully Revamped Introduction ExperienceThe previous demo dropped players directly into the heart of Level 3, showcasing several advanced abilities right away. While this offered a fast look at the core systems, it also proved overwhelming for many players who were discovering the game for the first time.To provide a smoother onboarding and a more authentic first impression, the demo has been completely rebuilt.Start From the True Beginning of the GameThe demo now begins with the main tutorial, followed by the opening sequence of Level 01: The Eye‑Gouger Dungeon. This is the real start of the adventure, offering a more gradual difficulty curve and a progression that better reflects the full game.Players can now experience up to one third of Level 01, giving a longer and more coherent introduction to the world and its mechanics.Up to 6 Skills AvailableOut of the 25 skills…
- Demo launches April 22 — Step into the shadows - 21 April 2026
Core gameplay systemsIn this demo, you will experience Nemorsys’ core mechanic: The in-game shadow and light is the source of all your powers .AbilitiesYou will have access to 6 out of 25 total in-game skills, all influenced by the Light and Shadow system. This allows experimentation with different combat and traversal approaches depending on your form.Form Players must adapt their form to match the environment in order to optimize their powers:Shadow Form (Nemorsys)Stealth-based movementSafer navigation through enemies field of viewPowerfull Back Stab (X4)Your abilities (5 in the demo) are tied to the in-game darkness and lower your light points.kills grant a short dash abilityLight Form (Kaelara)Don't trigger the wisp wrath (Enables safer traversal in light-controlled areas)Your abilities (1 in the demo) are tied to the in-gamelight and increase you light points.Tactical combat system…
- Chaolys x Indie.io - 3 February 2026
Nemorsys has grown into an ambitious project, and we want to ensure it launches with the impact it deserves. To help us cross the finish line with maximum polish, Indie.io is now supporting us with marketing, professional QA, localization, and expert launch guidance so Nemorsys can reach players worldwide at the quality level it deserves.We chose Indie.io because they truly believe in the world we’re building and respect our creative independence. The vision, tone, and gameplay remain entirely ours. Their role is to amplify that vision and help us deliver the best possible experience.This partnership brings new momentum as we push toward our next milestone: 5,000 wishlists. As a two-person studio, this support allows us to focus on what matters most: coding and designing, while Indie.io helps handle the complexities of a global launch.We’re no longer alone in the shadows. Thank you for…
- Update - 13 January 2026
Gameplay AdjustmentsBlinding Light now has a minimum range and minimum power (no longer drops to 0).The Nemorsys now starts with Shadowform at Normal difficulty.Shadowform color updated to purple for better visual clarity.Blue Orbs now explode while in shadowCharacters now drop Shards of Hatred upon death, which restore health and convert to XP when your health is full.User Interface & UXAdded a clue message in the tutorial if the player remains stuck too long at the plank‑placement step.All upgrade buttons now blink to encourage players to select available upgrades.Key icons have been redone and properly centered for consistent alignment.Control‑remapping UI now works correctly in the main menu.Control‑remapping settings are now properly clamped, preventing scrolling into empty space and ensuring the menu always starts at the top.Field of view indicators no longer disable when opening…
- Update - 28 December 2025
Patch NotesThe player is now purple when standing in shadows to better distinguish them from enemies.The player’s trail now matches the player’s shadow color.Added missing colliders to various map elements.Fixed the decoy color for the Phantom skill.Repositioned several torches.Removed the Kill all rats effect at the end of the "Rat Area".Crimson Curse: The curse no longer triggers on the player when a decoy enters a crimson trap. Decoys are now destroyed by the trap instead.The Change of Heart skill has been renamed Searing Light. It now deals direct damage and no longer alters enemy allegiance.All abilities have been reworked so they can now be used in zones different from the player’s current zone, as long as the target is within the player’s line of sight.In Brutal difficulty, the player now has a limited 120‑degree field of view and starts the game with the VISION OF DARKNESS abili…
- Major Update - 12 December 2025
This update brings gameplay refinements, visual upgrades, and system optimizations across the tutorial and early levels.Gameplay & SystemsRat spawners now activate even when the player is far from the nest.Tutorial rat spawner now correctly triggers only within its designated zone.Fog of War and Stealth systems now support dynamic resizing during gameplay.Mouse-over interactions have been reinforced for greater reliability.Guard on top tower now has an expanded field of view.Player trail length increased for improved visibility.Player base color adjusted to better contrast with enemy units.Game speed system refactored: now governed by a unified speed factor, with overall speed increased by 10%.XP-based trait update conditions fixed: traits now refresh correctly at game start and when permanent XP changes.Potential memory leak in Stealth Manager identified and addressed. Camera & Visuals…
- Nemorsys (New gameplay trailer) + major updates - 10 September 2025
Major Updates:Smoother Field of View: Improved visual transitions and camera movement for a more immersive experience.Skills Overhaul: Revamped skill system featuring 25 unique and rebalanced skills.UI Overhaul: A redesigned user interface for better clarity, accessibility, and aesthetics.Village Atmosphere Enhancements: Chickens and birds added to bring more life and realism to the environment.New Event: Solving a clue may now trigger a surprise zombie attack, adding tension and unpredictability to gameplay.Bug Fix:
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