SPSTEAMPULSELIVE ANALYTICS
Merge Maestro

Merge Maestro Steam metadata

Stingless | Jun 19, 2025 | game

Released

4players observed · 16 October 2026 - 15:41:09 UTC

IndieStrategySteam Store

  • Latest observed players4 · 16 October 2026 - 15:41:09 UTC
  • SteamPulse tracked peak356
  • Units sold (VGI)39,231
  • Revenue (VGI)$85,884
  • Review score94% positive

Merge Maestro metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

  • Latest observed players4 · 16 October 2026 - 15:41:09 UTC
  • SteamPulse tracked peak356
  • Units sold (VGI)39,231
  • Revenue (VGI)$85,884
  • Review score94% positive
  • Total reviews379
  • Release dateJun 19, 2025
  • DeveloperStingless
  • PublisherStingless

Genres: Indie, Strategy

Company pages: Developer: StinglessPublisher: Stingless

Top Steam chartsTop 100 gamesGame directorySteam Store page

Merge Maestro Steam metadata

Merge Maestro metadata records Steam app facts, developer and publisher details, platform support, store categories, language support, and reference links.

References

Official and third-party reference links for checking this Steam app outside SteamPulse.

ReferenceLink
SteamPulse canonicalhttps://steampulse.org/game/3519530/metadata
Steam Storehttps://store.steampowered.com/app/3519530/
Steam Communityhttps://steamcommunity.com/app/3519530
PCGamingWiki search
IGDB searchSearch IGDB for Merge Maestro

Reviews, pricing, and metadata

Review summary

Very Positive

94% positive, 357 positive, 22 negative

Price and discount

$3.99

Platforms

Windows, Mac

Categories

Single-player, Steam Achievements, Steam Cloud, Family Sharing

Achievements

26

Platform releases
  • Steam 19 June 2025

Latest Steam announcements

  • 1.3.6 - Full Moons and Falling Stars - 20 February 2026

    DAILY MODIFIER CHANGE Daily bad modifier that locked what level tokens you see in market has been changed to go through all the levels so you always to get a chance fill your whole set TOKEN CHANGES Full Moon has changed to only create 1 Half Moon Half Moon has changed to only create 1 Quarter Moon Quarter Moon has changed to create a Full moon when Destroyed This way the moons cycle forever and grow stronger if you keep destroying them. By Popular demand Shooting Star has changed from: Whenever you Create a Consumable Create a pineapple instead -> Whenever an adjacent Attack Token consumes, Feed it a Pineapple BUG FIXES Existential+ now correctly shows on the victory screen Enemies now properly save their state based on when the save happened if you quit and reload Fixed a bug where quitting and reloading can change what the final boss is Fixed issue with some Tokens that have execute…

  • Merge Maestro Translated - 6 January 2026

    Merge Maestro has been translated into French, Thai, Japanese, Portuguese - Brazil, Chinese simplified and Chinese traditional. Thankyou to the wonderful and amazing translators for all their work translating the 1000's of different lines of text required for the game. Siotouto, FlyyZorx, Townstone, LustHeart and Fêniquis you are all legends for the many hours put into translating and for fixing my own mess of typos and grammatical errors.

  • Update V1.3 Emotions, Dailies, Hobbies and More! - 2 December 2025

    EMOTIONSEmotions are a whole new mechanic added to Merge Maestro in 1.3 to shake up every run. Emotions come up at the end of Wave 2 and will forecast a benefit at the start of Wave 8. Stronger ones may have conditions that need to be met to get them. 10 are unlocked to begin with, 11 are connected with their individual packs and 20 are unlockable through various featsDAILY MODEA new Daily mode has been added where each day (based on your own timezone) will present a new positive and negative modifier combination. Each win progresses towards facing higher difficulties within the Daily Mode. Difficulties keep scaling infinitely too! Well past existential!NEW TOKENS AND POWERS2 New Tokens have been added to every pack as well as 2 New Powers. These Tokens and Powers push more niche synergies in their respective packs and will open up new ways to use each pack and each pack combination. Th…

  • Milestone plus Verison 1.3 Coming Very Very Soon! - 26 November 2025

    Merge Maestro has hit of 40,000 copies sold across iOS, Android and Windows! It's well beyond my wildest dreams. I didn't expect many people if any to like this silly little idea I used to learn Godot. I'm so grateful for the amazing community that have continually made the game better through their suggestions, bug reports and just overall great vibes. With all that I am excited to say Version 1.3 is coming in less than a week to Steam, iOS and phone! With it comes the biggest update for Merge Maestro by far, with more content than all the last updates combined.40+ new Tokens25+ new PowersA whole new pack40 Emotions that will shake up every run A new daily mode with a unique modifier combination each day!P.S. Translations are being worked on by an amazing group of translators in the community. Stay tuned as the internationalized versions will start coming out before the end of the year!

  • 1.2.6 The Flower Combo - 5 October 2025

    Balance Changes Rosette has gone from Level 3 to Level 2 and has changed from: Merge: Buff the New Token by 2 then Improve all Rosette by 2 everywhere -> Merge: Buff the New Token by 1 then improve all Rosette by 1 everywhere Nature Research Discovery 2 has changed from: Create a Random Level 9 -> Transform the Lowest Token on the board into a random Level 9. This is mostly just a change to make it so players don't lose the reward for having a full board No Actions on Combining Combining no longer takes an action! Bug Fixes Crypto Coin leveling up itself now properly increases the attack of Crutches Tokens that increase the atttack of other tokens passively now correctly abide by the rules of even steven Some weird description artifacts have been fixed Fixed bug where if you reloaded a game in the fight against eternity it would do end of wave effects at the end of each turn Polarity no…

  • 1.2.5 B-A-N-A-N-A-S - 2 October 2025

    Improved Controller Support Controller support is now there for most functions. Still looking into why some controllers seem to not work with the game. Controller support now comes up with it's own indicator. This is the same for if you use keyboard as well. Quality of Life Improvements You can now see which boards you've beaten each difficulty or challenge with in your Collection as well as which Difficulties you have beaten with which boards Recipes now show up on Consumables as long as the Food pack is in Stout, Beer and Coconut buff and improve values now also show up when you tap the Eye if you have increased any of their values Balance Updates Rhino has changed from: Passive: At the end of the turn Attack 4. The first time this Consumes it keeps it's buffs -> Passive: At the end of the turn Attack 1. Whenever this Consumes improve this by 1 Banana Bread, Green Banana and Chili now…

  • 1.2.2 Sports & Research - 21 September 2025

    SPORTS CHANGE Sports has been reworked. They no longer reduce by 1 at the end of turn but instead are completely removed at the end of each wave This should make it easier for small practice to be able to make an impact towards the second half of each wave but make it harder to keep maxed out. Some sports Tokens have been tweaked based on this change Puck changed from: Practice Hockey twice -> Practice Hockey once Skiier changed from: After 5 Levels of Tokens have been Exhausted -> After 7 Levels of Tokens have been Exhausted Goal changed from: Countdown 5 -> Countdown 6 Upgraded versions of these tokens have also been nerfed to only Practice sports once instead of twice Sports Research Level 3 Discovery has changed from: Your Sports no longer reduce at the end of the turn -> Your Sports reduce by half at the end of the wave instead of being removed OTHER RESEARCH CHANGES Creativity Res…

  • 1.2.1 Buffed Friends & Nerfed Enemy Friends - 12 September 2025

    BALANCE CHANGES Film Camera now Creates the Queued Token if it is already a Tape (instead of doing nothing) Converted Bee damage 4 -> 3 Attack. Upgraded Bee no longer has multistrike but has 6 Attack instead Converted Evil Monkey now only Buffs and Triggers adjacent Attack Tokens Teal Board can no longer turn your Spawnable into a Wine or wine based Dish (Cos wine is special and nothing actually spawns it but you know, was also busted to get on Wave 1) Teal Board now also cannot transform a Spawnable into the same spawnable Mammoth: Passive: At the end of the turn Create a random Ingredient. Whenever a Token consumes a Dish Trigger it -> Passive: At the end of the turn Create a random Ingredient. Whenever a Token with an Attack consumes a Dish, Trigger it. EVOLUTION CHANGES Construction Site no longer adds vests to "Final" Enemies BUG FIXES Piranha text now correctly states that you tak…

  • 1.2.0 The Enemy of my Enemy is my friend - 11 September 2025

    NEW DIFFICULTIES Blushing Difficulty has been added as a step between Chill and Worried Existential is now the new hardest difficulty CONVERTED ENEMIES There are now Converted Enemy Tokens for all the new Enemies, that's 22 New Tokens added to the game with effects based off the enemy their based off. Puffer Fish: Destroyed: Infect a random Enemy by 30 -> Destroyed: Trigger an Enemy Infection then Infect a random Enemy by 15 T-Rex Damage: 32 -> 16 Ant: Appear: Attack 1 (+1 for each Ant on the board) and Create an Ant-> Appear: Attack 2 and Create an Exhausted Ant Scorpion: Destroyed: Buff all your Tokens by 5 -> Destroyed: Improve adjacent Tokens by 5 ENEMY CHANGES Piranha Razor change: At the end of the turn Attack and remove this Ability -> At the end of the turn Attack and remove all Razors across all Enemies NEW BOARD New Board as a reward for beating Existential. It's pretty hard t…

  • 1.1.4 - Modals and Number Tweaks - 31 August 2025

    Enemies and Evolutions Candyland Fixed to not effect the final boss Candyland changed to start only from wave 3 Big bad Boss fixed Alienoids effect has increased from 50% reduction to 75% reduction On Mad and Evil Wave 13 now introduces the T-Rex / Inferno / OgreMask enemies Near Death Challenge now blacklists blob as well QoL Additions Added Mulligan post sports Added ask to swap out tokens after research When you retry on a random board it will select a random board on the retry too Discovering new enemy types is now quicker but still based on how many runs you finish (win or lose) You can now export a save to your clip board which you can bring to a new device, like on your phone, running 1.4 or later to keep your progress Bug Fixes Crane now can destroy level 9's Supervillain will no longer destroy Devil Log button can now be pressed in end game screen Clarity Changes: (wherever it…

  • 1.1.3 Enemy Rebalances 2.0 and some more Tweaks - 25 August 2025

    Enemy Rebalances Bee now only does 1 attack if perfectly killed Wraith goes to the 5 health slot so comes in earlier Cockroach goes to the 8 health slot so comes in later Troll only activates once then loses it's ability Ladybug is now restricted to only spawn once in a group Random Board You can now choose Random on your board selection to get a random board Challenge Update Ticking Time Bomb no longer triggers on Tokens that Appear because you changed a Token from the Market Token and Power Changes Creativity Discovery 3 goes from: Whenever you Merge a Token Create your Queued Token -> At the end of the Turn Create your Queued Token 3 Times Ant now does 2 damage flat instead of scaling with amount of Ants on the board Bug Fixes Ogre Mask now removes its Marks when it runs away after an attack Fire does not get doubled up by Confetti anymore End of Turn Countdowns now trigger correctly…

  • 1.1.2 Hotfix - 22 August 2025

    Hotfix to fix a couple minor bugs but most importantly a bug that was sometimes stopping the tutorial from working properly

  • 1.1.2 - Enemy Shuffle - 22 August 2025

    Toggle Eyes:You can now click the eyes to keep it toggled on to see the numbers Enemy Changes:Bee effect now does 2 damage if you kill it perfectly but has changed to be on the 5 health slot so comes later in the run instead Beetle has now gone down to the 3 Health slot and ability has changed from gain 3 health to gain 2 health at the end of every turn Piranha has gone down to 1 health but remains as a replacement for lizard Locusts now cannot exhaust Spawned Tokens (or any level 0 Token) Feast or Famine blacklists piranhas Evolution ChangesSwarm has gone from Every 3rd enemy that spawns gains an extra Fly to Every 4th enemy that spawns gains an extra 2 Fly. Swarm no longer counts spawned Flys towards the Swarm Counter Bug FixesFixed Near Death not functioning properly Fixed Bug that allowed you to gain an extra reroll when loading a game from the first market Balance changes from last…

  • 1.1.1 - 21 August 2025

    Enemy Balance Changes Troll: Now Levels down the highest Token by 1 instead of by 2 Bee, Piranha and LadyBug are now blacklisted from the Near Death Challenge Super Serum has been reworked. Previously it gave certain enemies Triple their effect. Now instead it gives them a random Health Buffing Enemy Ability instead Auto Speed up The game now automatically speeds up if you've been stuck in an action for too long. Additionally at the 2 highest speeds the screen shake automatically turns off now General Balance Changes Tanghulu: Your kiwifruit level up Tokens after triggering them -> Your kiwifruit and grapes level up Tokens after triggering them Tanghulu+: Your kiwifruit and grapes Level up Tokens after triggering them -> Your kiwifruit and grapes Level up Tokens twice after triggering them Bug fixes Fixed typos in Ticking Time challenge Fixed Masquerade typo

  • Enemies Update - 20 August 2025

    Lots of new EnemiesOnce you've beaten Worried, every 3 runs a new Enemy will be added to the pool of enemies to pick from. 22 new enemies, including 2 new enemies at every level and 4 new bosses (depending on your difficulty) These enemies shake up builds, target certain weaknesses, and even pack on some aggression in the early game.There's a new "Show Enemies" button in the market. Make sure you click it and hover over the enemies in your run so you can plan your build accordingly.New Collection BookYour collection has been turned into a collection book.Now you can see the last 10 games you played, wins or losses.Your total wins, furthest wave you've gotten to, each of your medals.You can also see the Enemies you have encountered or discovered in your games.UI Update - Hovering is now a thingHovering! Now the market shows keyword definitions when you hover over them instead of clicking…

  • 1.0.18 - Bugs and Bugettes - 8 August 2025

    Ahoy, tried to fix up all the reported bugs before I go on away for a week work trip. MacOS Fixes Fixed issues with MacOS not connecting to Steam properly. Achievements and Cloud save should now work Bug Fixes Lots of bug fixes. Managed to get through most of the bugs reported up until today *Fingers Crossed*

  • 1.0.17 - Scales and Sight - 6 August 2025

    Game End Board Shower On the end game stats screen you can now press "Show Board" if you want to have a look at your final board UI Enlarged The cards in the market and in your deck have been enlarged by a small amount. Still looking for better ways to show the card text better for people playing on smaller devices but this should help at least a little bit Steam connection update Updated the Steam connection which may help with stability issues connecting to Steam Achievements and cloud saves for users that had issues with it. If you are still having issues please say hi in the discord Bug fixes Coral now copies Juicebox with the Countdown of the token Upgraded Strawberry Pie now goes off before your badgers attack, allowing it to feed them for you Contractor now waits for factory to create it's level 1's Fixed some Mirage bugs, but can't guarantee they're all gone.

  • 1.0.16 Fan Fixes and Settings - 3 August 2025

    Better settings Background toggle, to turn on or off the scrolling background Game now remembers the window size of the game in windowed mode Bug Fixes Lots of bug fixes when passive tokens that don't have attack are triggered with universal triggerers Fixed bugs with certain challenges causing the game to brick Fixed bug with Teapot going invisible Fixed zombie not attacking if it can't destroy something Fixed upgraded comet leveling up twice Added more infinite loop triggering protection Fixed camp not triggering Text Updates Updated text of Tokens that can't interact with themselves to explicitly say non-X tokens Tiger now says that it increases the buff value of strawberries PERMANENTLY

  • 1.0.15 Bug Exterminating - 1 August 2025

    Text Improvements Changed 51 instances of it's to the correct possessive its. Sorry to everyone I've caused trauma with from this. Your is now defined to for MiniMart to specify your tokens not including anything created by enemy effects Consume:, consumes and Consume better represent what they do in their keywords (in all the different ways that one can consume) Couch now shows the damage on the token it has increased the damage for Bug Fixes Lots of bug fixes, tried addressing almost all bugs people have encountered in the last couple days. I imagine there still will be more but I am proactively on bug hunts now too.

  • 1.0.14 - Board Balance and UI - 30 July 2025

    UI highlighterAdded a UI highlighter, now when you press a token it shows you what you can merge with. Mostly there for new people to help show when you can merge with the Queue token, when you can merge with other tokens, etc... Honestly when I first put it in I found it annoying cos I already know what to merge but after a run I started finding it satisfying so I hope you guys do too.BalanceGreenboard only uses 1 reroll for powers nowBlueboard changes the lowest token into a Level 9 Disgused Challenge now gives the converted enemies a LevelGame now uses seeds, so less save scamming. You still can't choose a seed though, but that may come in the future.Bug fixesJust alot. Alot of bug fixes.

Patch notes and updates

S.noRelease datePatch nameGID number
120 February 20261.3.6 - Full Moons and Falling Stars1825093633189121
25 October 20251.2.6 The Flower Combo1811772772566266
32 October 20251.2.5 B-A-N-A-N-A-S1811772772473956
421 September 20251.2.2 Sports & Research1811138915474061
512 September 20251.2.1 Buffed Friends & Nerfed Enemy Friends1810503566446956
611 September 20251.2.0 The Enemy of my Enemy is my friend1810503566409137
731 August 20251.1.4 - Modals and Number Tweaks1809235871683587
825 August 20251.1.3 Enemy Rebalances 2.0 and some more Tweaks1808601382574922
922 August 20251.1.2 Hotfix1808601382491397
1022 August 20251.1.2 - Enemy Shuffle1808601382475336
1121 August 20251.1.11808601382442473
128 August 20251.0.18 - Bugs and Bugettes1807332909591523
136 August 20251.0.17 - Scales and Sight1807332909537127
143 August 20251.0.16 Fan Fixes and Settings1806698490776878
151 August 20251.0.15 Bug Exterminating1806698490700352
1630 July 20251.0.14 - Board Balance and UI1806698490663569
1718 July 20251.0.13 Controller and Highscores1805431065360857
1810 July 20251.0.12 - Sixes and Sevens1803527891957937
196 July 20251.0.9 - Clarity and Balance1803527891829169
202 July 20251.0.8 Logs and Speed boosts1803527891697884

Complete SteamPulse Game Data

Full game metadata

FieldValue
Steam app typegame
Steam App ID3519530
Live current players4
SteamPulse tracked peak356
Live count (today's peak floor)4
Price$3.99
Free to playNo
Discount0%
Original price USD$3.99
Current price USD$3.99
Release dateJun 19, 2025
DeveloperStingless
PublisherStingless
Owners estimatedNot available
SteamSpy owner estimate minimum0
SteamSpy owner estimate maximum20,000
Review typeVery Positive
Positive review percent94%
Positive reviews357
Negative reviews22
Total reviews379
Steam recommendations386
Achievements26
Average playtime forever1,760 minutes
Windows supportYes
macOS supportYes
Linux supportNo
Parent gameNot available
Store URLhttps://store.steampowered.com/app/3519530/

Short description

Combine 100's of unique emoji based tokens in this roguelike merge-builder! Find ever more creative combinations of Tokens and Powers to fuse unique strategies and beat this ever more challenging twist on rogue-likes, puzzlers and arcadey games!

About this game

Merge Maestro is a combo-driven puzzle-like rogue-like. Merge Emoji themed Tokens together to create more powerful Tokens to defeat waves of enemies. Craft your set with Hundreds of unique Tokens to create Thousands of powerful and wacky combinations. No two runs are ever the same in this bite sized rogue-like you can take with you anywhere! Gameplay Place Tokens on on the board and Merge tokens of the same type to make ones of a higher Level. Higher Level Tokens are Stronger!! Choose a new Token to add to your set at the end of every wave. There are 100's of Tokens to discover each with unique effects! Synergize your build to defeat the ever more challenging enemies that come each wave across multiple difficulties and challenges! Gain crazy Powers throughout each run, each with game changing, potentially even game breaking effects. Features: 350+ Unique Emoji based Tokens to be discovered with their own special effects 90+ Game-changing Powers to experiment with, each completely changing the mechanics of a run 12 themed packs of Tokens that get more complex and wacky 8 Difficulty modes that progressively force you to learn and adapt to ever more cunning enemies 20 Challenges that completely change the way the game is played Endless Strategies Construct a city to whittle down your enemies turn by turn Become a chef and combine foods, fruit and drinks to turn your tokens super! Destroy your own tokens and create a relentless resurrecting army of the dead And much, much more !!! Join The Community! Join the Discord channel for announcements and to give any feedback, suggestions or post any bugs!

Supported languages

English * , French * , Japanese * , Portuguese - Brazil * , Simplified Chinese * , Thai * , Traditional Chinese * * languages with full audio support

Steam categories

Category IDCategory
2Single-player
22Steam Achievements
23Steam Cloud
62Family Sharing

Regional ratings

BoardRatingDescriptors
dejus12Drogas lícitas Violência fantasiosa
steam germany12Alkohol / Tabak Fantasy-Gewalt
igrs18Rokok dan/atau rokok elektronik, minuman beralkohol, narkotika, psikotropika, dan/atau zat adiktif lainnya Kekerasan

Steam marketplace comparison data

Price History Overview

USD uses SteamPulse's own locally recorded daily store snapshots, so this overview reflects the exact regional price history that SteamPulse has captured for this currency.

Coverage And Tracking Window

  • Snapshots: 1
  • Coverage: Oct 16, 2026 to Oct 16, 2026
  • Lowest observed: $3.99
  • Highest observed: $3.99

Merge Maestro's USD price history spans from Oct 16, 2026 to Oct 16, 2026, with 1 recorded snapshot across 1 calendar day. Each row records the available final price, listed base price, and discount metadata for that observation. Within this coverage the lowest recorded price is $3.99, the highest is $3.99, and the first visible tracked price is $3.99. These comparisons apply only to the snapshots SteamPulse holds; missing observations can contain changes that are not represented here.

For USD, SteamPulse uses locally captured regional storefront snapshots and does not reconstruct older prices with exchange-rate conversion. The chart and table show the values recorded for this exact currency from the stated coverage start. Additional snapshots extend that record, but they do not fill unobserved days or prove what the storefront displayed between observations.

Discount Windows And Sale Timing

  • Discount windows: 0
  • Discounted days: 0 days
  • Deepest markdown: No discount tracked
  • Latest sale window: No sale window tracked

Merge Maestro's tracked USD rows do not contain a discount window. This means no available snapshot in the stated coverage has usable discount metadata; it does not prove that the game was never discounted. Missing snapshots or archived rows without complete metadata can hide a sale, so SteamPulse does not infer pricing strategy from this absence.

If a later snapshot includes discount metadata, it will appear here with its recorded depth, price, date, and sale name when available. Until then, this section should be read only as a description of the available rows, not as evidence about the publisher's promotion policy.

Observed Price Changes And Stable Runs

  • Observed price drops: 0
  • Observed price rises: 0
  • Longest stable run: 1 day of uninterrupted daily tracking
  • Current run: 1 day of uninterrupted daily tracking

Outside rows carrying discount metadata, the tracked price has not recorded a separate price rise or drop yet. That means the observed undiscounted level has stayed stable across the snapshots SteamPulse currently holds. This is a statement about the recorded coverage only; it does not prove that an older or missing price change never happened.

The longest unchanged price stretch in the current record lasts 1 day of uninterrupted daily tracking at $3.99, from Oct 16, 2026 through Oct 16, 2026. Among rows without discount metadata, the longest unchanged run lasts 1 day of uninterrupted daily tracking at $3.99. The latest run records $3.99 for 1 day of uninterrupted daily tracking as the same recorded undiscounted price. Run lengths describe consecutive stored observations only and do not establish that a price is permanent.

Latest Snapshot And Sales Context

  • Current price: $3.99
  • Current list price: $3.99
  • Distinct observed prices: 1
  • Source mode: SteamPulse local tracking

The latest tracked snapshot records Merge Maestro at $3.99 in USD, with no active discount metadata. Across the available history SteamPulse has recorded 1 distinct final price in this currency. This supports comparisons with the lowest, highest, and most common values present in the retained record, subject to the stated coverage limits.

The live sales view and Steam sales record provide calendar context for these dates. A date overlap can be compared with a named Steam event, but it does not prove why a publisher changed a price. As new daily rows arrive, this overview recalculates its observed prices, discount windows, and run lengths automatically.

Regional Steam prices

CountryCurrencyFinal priceOriginal priceDiscount
United StatesUSD$3.99$3.990%
United KingdomGBNot availableNot availableNot available
Euro AreaEUNot availableNot availableNot available
AustraliaAUNot availableNot availableNot available
CanadaCANot availableNot availableNot available
IndiaINNot availableNot availableNot available
BrazilBRNot availableNot availableNot available
RussiaRUNot availableNot availableNot available
ChinaCNNot availableNot availableNot available
JapanJPNot availableNot availableNot available
South KoreaKRNot availableNot availableNot available
MexicoMXNot availableNot availableNot available
NorwayNONot availableNot availableNot available
PolandPLNot availableNot availableNot available
SwitzerlandCHNot availableNot availableNot available
New ZealandNZNot availableNot availableNot available
SingaporeSGNot availableNot availableNot available
Hong KongHKNot availableNot availableNot available
South AfricaZANot availableNot availableNot available
UkraineUANot availableNot availableNot available
KazakhstanKZNot availableNot availableNot available
IndonesiaIDNot availableNot availableNot available
ThailandTHNot availableNot availableNot available
MalaysiaMYNot availableNot availableNot available
PhilippinesPHNot availableNot availableNot available
VietnamVNNot availableNot availableNot available
United Arab EmiratesAENot availableNot availableNot available
Saudi ArabiaSANot availableNot availableNot available
IsraelILNot availableNot availableNot available
ChileCLNot availableNot availableNot available
ColombiaCONot availableNot availableNot available
Costa RicaCRNot availableNot availableNot available
KuwaitKWNot availableNot availableNot available
PeruPENot availableNot availableNot available
QatarQANot availableNot availableNot available
TaiwanTWNot availableNot availableNot available
UruguayUYNot availableNot availableNot available
ArmeniaAMNot availableNot availableNot available
ArgentinaARNot availableNot availableNot available
TurkeyTRNot availableNot availableNot available
PakistanPKNot availableNot availableNot available

Tracked regional price history

The tracked Steam price is stable at $3.99.

CountryCurrencySnapshotsFirst trackedLatest trackedChangeLatest discount
United StatesUSD1$3.99$3.99No changeNo discount
United KingdomGB0Not tracked yetNot availableTracking starts nowNo discount
Euro AreaEU0Not tracked yetNot availableTracking starts nowNo discount
AustraliaAU0Not tracked yetNot availableTracking starts nowNo discount
CanadaCA0Not tracked yetNot availableTracking starts nowNo discount
IndiaIN0Not tracked yetNot availableTracking starts nowNo discount
BrazilBR0Not tracked yetNot availableTracking starts nowNo discount
RussiaRU0Not tracked yetNot availableTracking starts nowNo discount
ChinaCN0Not tracked yetNot availableTracking starts nowNo discount
JapanJP0Not tracked yetNot availableTracking starts nowNo discount
South KoreaKR0Not tracked yetNot availableTracking starts nowNo discount
MexicoMX0Not tracked yetNot availableTracking starts nowNo discount
NorwayNO0Not tracked yetNot availableTracking starts nowNo discount
PolandPL0Not tracked yetNot availableTracking starts nowNo discount
SwitzerlandCH0Not tracked yetNot availableTracking starts nowNo discount
New ZealandNZ0Not tracked yetNot availableTracking starts nowNo discount
SingaporeSG0Not tracked yetNot availableTracking starts nowNo discount
Hong KongHK0Not tracked yetNot availableTracking starts nowNo discount
South AfricaZA0Not tracked yetNot availableTracking starts nowNo discount
UkraineUA0Not tracked yetNot availableTracking starts nowNo discount
KazakhstanKZ0Not tracked yetNot availableTracking starts nowNo discount
IndonesiaID0Not tracked yetNot availableTracking starts nowNo discount
ThailandTH0Not tracked yetNot availableTracking starts nowNo discount
MalaysiaMY0Not tracked yetNot availableTracking starts nowNo discount
PhilippinesPH0Not tracked yetNot availableTracking starts nowNo discount
VietnamVN0Not tracked yetNot availableTracking starts nowNo discount
United Arab EmiratesAE0Not tracked yetNot availableTracking starts nowNo discount
Saudi ArabiaSA0Not tracked yetNot availableTracking starts nowNo discount
IsraelIL0Not tracked yetNot availableTracking starts nowNo discount
ChileCL0Not tracked yetNot availableTracking starts nowNo discount
ColombiaCO0Not tracked yetNot availableTracking starts nowNo discount
Costa RicaCR0Not tracked yetNot availableTracking starts nowNo discount
KuwaitKW0Not tracked yetNot availableTracking starts nowNo discount
PeruPE0Not tracked yetNot availableTracking starts nowNo discount
QatarQA0Not tracked yetNot availableTracking starts nowNo discount
TaiwanTW0Not tracked yetNot availableTracking starts nowNo discount
UruguayUY0Not tracked yetNot availableTracking starts nowNo discount
ArmeniaAM0Not tracked yetNot availableTracking starts nowNo discount
ArgentinaAR0Not tracked yetNot availableTracking starts nowNo discount
TurkeyTR0Not tracked yetNot availableTracking starts nowNo discount
PakistanPK0Not tracked yetNot availableTracking starts nowNo discount

United States price history (USD)

Tracked price is stable at $3.99.

DateCurrent priceOriginal priceDiscountSource
2026-10-16$3.99$3.99No discountSteam Store

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Related Steam games by tag and genre

Indie

GameLatest observed playersTracked peakReviewsDeveloper
WARDOGS230,14316 October 2026 - 13:56:58 UTC399,748Not availableBULKHEAD
Bongo Cat190,51916 October 2026 - 16:20:39 UTC193,859110,826Marcel Zurawka, Julius Krüger
Rust128,95716 October 2026 - 17:05:33 UTC259,6461,403,838Facepunch Studios
Valheim94,02816 October 2026 - 16:02:58 UTC498,478533,888Iron Gate AB
Stardew Valley89,45416 October 2026 - 13:58:05 UTC236,6141,042,631ConcernedApe
Wallpaper Engine88,50216 October 2026 - 16:35:09 UTC150,2711,008,495Wallpaper Engine Team
Slay the Spire 266,59816 October 2026 - 17:01:30 UTC574,638199,438Mega Crit
TBH: Task Bar Hero63,20216 October 2026 - 15:33:08 UTC546,13043,714Nugem Studio, Tesseract Studio
Project Zomboid60,10616 October 2026 - 16:29:02 UTC122,811486,203The Indie Stone
Enshrouded59,14416 October 2026 - 15:18:04 UTC160,361100,084Keen Games GmbH
Geometry Dash56,82516 October 2026 - 15:33:05 UTC108,707646,789RobTop Games
Palworld46,45216 October 2026 - 17:00:53 UTC2,101,535451,088Pocketpair

Strategy

GameLatest observed playersTracked peakReviewsDeveloper
Dota 2923,49416 October 2026 - 17:06:23 UTC1,291,3282,758,031Valve
Slay the Spire 266,59816 October 2026 - 17:01:30 UTC574,638199,438Mega Crit
Hearts of Iron IV53,02816 October 2026 - 16:01:18 UTC93,196377,014Paradox Development Studio
Total War: WARHAMMER III52,48516 October 2026 - 17:00:01 UTC166,519150,061CREATIVE ASSEMBLY, Feral Interactive
Baldur's Gate 343,20016 October 2026 - 16:37:32 UTC875,343860,578Larian Studios
Sid Meier’s Civilization® VI37,91316 October 2026 - 15:38:52 UTC162,314378,077Firaxis Games, Aspyr (Mac), Aspyr (Linux)
Arena Breakout: Infinite36,05216 October 2026 - 17:02:04 UTC65,94478,112Morefun Studios
RimWorld35,69516 October 2026 - 15:43:22 UTC95,851239,107Ludeon Studios
Mount & Blade II: Bannerlord34,87516 October 2026 - 13:56:34 UTC248,034298,531TaleWorlds Entertainment
Planet Zoo 230,38816 October 2026 - 16:51:54 UTC38,515Not availableFrontier Developments
Football Manager 2629,53416 October 2026 - 16:35:15 UTC82,75036,155Sports Interactive
7 Days to Die28,58516 October 2026 - 16:08:59 UTC124,449401,451The Fun Pimps

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