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Hardkill System

Hardkill System Steam news

Yevhen Bodrenko | 2026 | game

Coming Soon

GameSteam Store content

ActionIndie

  • Steam app typegame
  • Steam App ID3520750
  • PriceNo longer available on Steam Store
  • Release date2026
  • DeveloperYevhen Bodrenko

Hardkill System news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Steam app typegame
  • Steam App ID3520750
  • PriceNo longer available on Steam Store
  • Release date2026
  • DeveloperYevhen Bodrenko
  • PublisherYevhen Bodrenko
  • Parent gameNot available

Genres: Action, Indie

Company pages: Developer: Yevhen BodrenkoPublisher: Yevhen Bodrenko

No longer available on Steam Store. This app is no longer available for purchase on the Steam Store. SteamPulse keeps live player counts, media, metadata, and historical price snapshots where available.

Top Steam chartsTop 100 gamesGame directoryNo current Steam Store offer

Hardkill System Steam news

Hardkill System news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Playtest ends April 30 - 26 April 2026

    The current playtest round will end on April 30.Huge thank you to everyone who took the time to try the game and share your thoughts!If you have any more feedback you’d like to provide before the playtest ends, please do :)Thanks again for helping me improve the game!

  • Hardkill System is a part of Rogue Bots 2026 - 1 March 2026

    THE MACHINE HAS WON. RESISTANCE NEEDS YOU! I'm happy to announce that HARDKILL SYSTEM is part of Rogue Bots - a curated Steam festival featuring 224 roguelike and roguelite titles centered on bots, mechs, and corrupt machine intelligences. The festival runs March 1–9, 2026. Try fresh new demos, face off against mechanical terrors, and grab exclusive discounts while they last: FESTIVAL PAGE Here are some of the coolest games featured in the festival:

  • Playtest Is Live - 31 January 2026

    Hey everyone,I’ve got to a point where I need player feedback, so I’m opening up the playtest.I’m a solo developer, and up until now, most testing has just been me breaking things and fixing them again. This playtest is about seeing how the game feels for other people — what works, what doesn’t, what’s missing, and what needs more explanation.This is an early build. There will be bugs. Most systems are unfinished, and balance is very much a work in progress. What I’m really looking for is feedback on the core gameplay loop, mech handling, and main game mechanics.How to join: click the Request Access button on the main pagePlease provide feedback in the following Google form: https://docs.google.com/forms/d/e/1FAIpQLSftGq6vTww_ehyeLmXl2wG6Q4clG6pVB0Z69Lc5AYd4vz8_8w/viewformIf you want to report a bug: https://docs.google.com/forms/d/e/1FAIpQLSciPiin-cxvaK8nEhSRC46h3VK5isNoeMLB_4Lw4ly7q95…

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