- Patch 0.95.14 - 15 September 2026
Fixed a crash when opening the Codex. Fixed Access Cards failing to add their guaranteed doors when other shop slots were frozen. Sewer Mutant conversions no longer trigger additional conversions during the same shop entry.
- Patch 0.95.10 - 12 September 2026
Restored the previous ranked rating formula to address excessive rating gains at high ranks. Fixed an issue with the tutorial getting stuck. Added a way to reset the tutorial from settings.
- Patch 0.95.09 - 11 September 2026
Added cosmetic ship classes and specialties based on installed equipment. Added a Sort Cargo button to Advanced Editing. Click again to reverse the order. Added an option to move all equipment to cargo while keeping your hull layout. Added remappable shop shortcuts: F to reroll and B to buy a hovered item. Sped up reroll animations. Added optional confirmation before giving items to your co-op partner. Added Ammo, Fuel, and Electricity cost filters to the Codex. Added Hull Hardening to the Codex glossary with a dedicated icon. Added a Defenses tab to History to watch recent battles against your ghost. Added a notice when playing older replays. Improved Paint Job slider visibility for dark colors. Fixed Daily Challenge selection resetting and overwriting your normal captain and Ranked preferences. Prevented Space or Enter from accidentally ending a run at the ten-win checkpoint. Fixed se…
- Patch 0.95.08 - 10 September 2026
Fixed completed Daily Challenge runs missing from Run History. Improved Daily Challenge leaderboard loading and made completion times easier to read. Fixed co-op battle-start errors involving merged items and restored shop controls after a failed battle start. Corrected damage attribution and missing trinket Armor gains in battle summaries. Fixed stunned weapons continuing to fire lasers or contribute to focused beams. Fixed ship restoration getting stuck when battle playback was paused. Fixed duplicate trinket cooldown text and excessive decimal places in Warp Dampening tooltips.
- Season 5 has begun! - 9 September 2026
FeaturesAdded a new game mode: Daily Challenge. Play a daily fixed-seed run that earns rewards.Significantly improved performance throughout the game.Removed the account Salvage limit.Adjusted the rating gain/loss to be less brutal/punishing at very high ratings.All ships now begin each battle with 8 stacks of Warp Dampening. Each stack reduces all damage taken by 10%, and one stack is lost every 2 seconds.Removed Hull Hardening's post-turn-10 item cooldown increase.Added text search and optional name labels to Trinkets in the Codex.Starmap — coming soonThe starmap is in active development. It is taking a bit longer than expected but should be ready soon.Item balancesWelding Laser cooldown and Electricity cost decreased slightly.Mining Laser cooldown and Electricity cost decreased slightly.Toxic Barrel cooldown now doubles after each activation.Chef's Cooking Pot base Fuel cost reduced…
- Patch 0.94.03 - 5 August 2026
Features Added a button to review your latest end-of-season summary from the Versus stats menu. Added customizable keyboard controls with primary and secondary bindings, conflict handling, and reset options in Settings. Added base item prices to the Codex, with an option to hide them. History now shows captain portraits for newly recorded battles. You can now quickly move between battles when watching replays from History. You can now favorite battle replays and find them in the new Favorites tab in History. History now shows each round's submitted build win/loss record and win rate. Balance adjustments Cloning Vat price reduced from 8 to 7. Combat Medic's low-Health ability now makes its connected Crew Member charge 50% faster while Health is below 20%, instead of activating it twice. Gunner now charges its target item by 0.5s instead of 10%. General Gribbon, Mortar Master now charges…
- Patch 0.94.02 - 2 August 2026
Balance adjustments Splitter Rounds cooldown penalty reduced from 1s -> 0.5s. Flame Tosser cooldown decreased from 8.25 -> 7.5s. Giga-Drill cooldown decreased from 6.75 -> 5.25. Increased Targeting Laser firepower from 2 -> 3. Radar gain increased from 1 -> 3. Mega-Bomb now inflicts 10 burn instead of summoning 10 flames. Combat Thruster speed gain increased from 2 -> 3. Cloning Vat now loses gold equal to the spawned Crew Member's sell value when it creates a clone. Ammo Stockpile ammo gain increased from 2 -> 3 and split chance increased from 20% -> 25%. All split projectiles now deal 1.2x damage. Co-op Fixed co-op partner ships staying on an old build after reconnecting or appearing as a copy of your ship after battle. Fixed co-op pre-combat target confirmation stalling when the secondary ship contained mutated non-crew items. Fixes Fixed Repair showing an incorrect health restore pe…
- Season 4: Balancing act - 1 August 2026
FeaturesAdded a new 20 win ranked mode. When you get to 10 wins, you have the option to go for 20 wins, gaining or losing rating based on how you perform within that new window.Added a friends filter to the leaderboard, allowing you to compare rankings with your Steam friends.Added filters that toggle the visibility of damage numbers and other visual effects during the battle.Added two new unlockable backgrounds.Added 30, 60, 120, and V-Sync FPS options to Video settings. Changes require a game restart.Roadmap updateOn schedule, hope to begin beta testing of the starmap in late August. (https://store.steampowered.com/news/app/3523750?emclan=103582791475108777&emgid=708900277102575621)Trinket balancesSalvage Magnet items now have a 50% chance to cost 1 less gold instead of always being on sale.Amplification Rod now grants +6 electricity and transfers 15% of buffs, increased from 10%.Shoc…
- Patch 0.93.53 - 22 July 2026
Fixes Fixed a co-op connection recovery issue. Fixed shop controls locking when a crew mutation was applied while a special door was processing an item. Fixed Frostbite damage not triggering Debuff lifelink.
- Patch 0.93.51 - 20 July 2026
Fixes Fixed various co-op stability issues.
- Patch 0.93.49 - 17 July 2026
Balance adjustments Weapons-Grade Uranium now gives projectiles +40% chance to inflict 1 Radiation instead of inflicting Radiation on every hit. Split projectiles now retain 60% damage, down from 70%. Fixes Fixed Merchant's Table appearing to take gold on the first turn without creating a Gem. Fixed Gatling Gun firing audio continuing after combat ended. Fixed unavailable captains' trinkets appearing in the Trader and Random mode. Fixed Detonator Rounds projectiles being mislabeled in the combat log. Fixed a rare background lighting crash during window resize.
- Patch 0.93.47 - 16 July 2026
Features Ally trinkets are now visible and hoverable in the co-op ship-selection menu. Random mode can now select any available trinket, including ones you have not unlocked. Co-op-only trinkets remain exclusive to co-op runs. Fixes Fixed radiation resistance not reducing radiation max-hull decay. Fixed Enriched Uranium and Weapons-Grade Uranium reporting two extra activations in the DPS list. Fixed co-op pairing-menu ally ships not updating.
- Patch 0.93.39 - 14 July 2026
Features Added a hull tile progress indicator showing progress toward the next Weight stack while editing your ship. Balance adjustments Decreased the Pneumatic Puncher damage slightly. Cooling array damage multiplier decreased from 1.5x -> 1.4x Siege Ram bonus damage now scales with 5% of enemy hull instead of your hull. Resonance Amplifier increased from 8% -> 12%. Breacher Shield reduction increased from 50% -> 70%. Enriched Uranium now transforms at Burst 6. Hoverboard chance decreased 60% -> 50%. Charge amount decreased from 75% -> 70%. Megabomb cooldown decreased and accuracy increased from 90% -> 95%. Starfire Beam cooldown decreased and electricity cost decreased from 8 -> 7. Juicy Ribs now permanently grants health instead of max health. Fixes Fixed the DPS list undercounting electricity generated by Quartz Tipped Shells. Fixed co-op DPS lists and battle summaries assigning deb…
- Patch 0.93.37 - 11 July 2026
Features The DPS list now shows resources and buffs generated and consumed by each item. Enriched Uranium turns into Weapons-Grade Uranium at 10 Burst. Fixes Fixed an issue with pump connection artifacts in co-op. Fixed co-op item transfers occasionally desynchronizing the recipient. Fixed Bionic Legs ejecting gems from transferred crewmates in co-op. Captains can no longer be transferred to a co-op partner. Fixed co-op mirror matches sometimes duplicating the top player's ship. Fixed incomplete co-op battles leaving both players stuck before combat. Fixed 2v2 rating history appearing under individual captains in season performance charts. Fixed network failures sometimes submitting co-op actions more than once. Improved co-op reconnection behavior when servers are busy or rate-limited. Fixed stale Steam lobbies preventing players from joining a valid co-op room.
- Patch 0.93.36 - 11 July 2026
Features Trinkets are now included in the DPS list. Radiation now reports max health removed in the DPS list. Buffs, debuffs, and resources are added to the DPS list. Duplicate items in the DPS list are now numbered. Adjustments Random loadout rolls are now 40% shorter, and each roll can be skipped with a click or key press. The hoverboard is now cooldown based, but operates similarly. Fixes Fixed an issue with the Hoverboard tricks being interrupted. Fixed an issue with the Network Breacher stuns sometimes resetting item charge progress. Fixed an issue with the Fitness Band's tooltip. The Graviton Generator now attracks spikes from both enemies. Fixed co-op item transfers sometimes disappearing when received while spectating your teammate. Fixed some co-op room connections failing unless players were Steam friends. Players must now complete the tutorial before entering 2v2. Fixed an is…
- Patch 0.93.35 - 9 July 2026
Adjustments Prickly Pear has been changed to use different abilities. Ion armor penetration increased from 45% -> 50%. Spike armor penetration increased from 18% -> 25%. Slug Ammo multiplier decreased from 1.3x -> 1.2x. Focusing Lens damage multiplier decreased from 1.25x -> 1.2x. Exotic Goods now increases its sell value instead of giving 1 gold per turn. Hoverboard activation chance adjusted to 50%. It now gives 1 electricity when activating, instead of on combo finish. Added your highest Hoverboard score to the stats page. Fixes Sandworm depth adjusted during combat. Fixed some issues with the Paint job editor. Fixed an issue with Salvage Magnet interfering with frozen items. Debuff damage now appears under damage dealt again.
- Season 3: 2v2 Co-op Release - 7 July 2026
New FeaturesStarted Season 3.Default paint jobs can now be saved for each captain.Added a text filter to the trinkets menu.2v2 co-op play is now available. Please be patient with any glitches or issues while it is still experimental.Mechanics ChangesRepair healing bonus decreased from 2% -> 1.5%.Radar crit chance bonus increased from 1% -> 2%.Ion armor penetration reduced from 75% -> 45%.Spike armor penetration reduced from 30% -> 18%.Sandworms can now split.Upgrading Ammunition adds 1 weight with each upgrade.Item ChangesStrike Optimizer crit chance bonus increased from 8% -> 12%.Sharpshooter radar gain increased from 1 -> 2. Ammo gain increased from 4 -> 5.Slug Cannon damage increased from 8 -> 9.Mega Bomb base damage increased from 25 -> 30.Tungsten Bulwark armor gain increased from 15 -> 20.Spike Factory armor gain increased from 5 -> 8.T.R.A.K. missile radar gain increased from 2 -…
- Patch 0.93.07 - 17 June 2026
Patch 0.93.07 Fixed some issues with health threshold abilities processing too eagerly. Puncher Rounds damage bonus decreased from 40% -> 25%. Mega Bomb ammo cost decreased from 7 -> 5. Cooldown decreased. Stun increased from 4s -> 5s. Heavy Rounds damage bonus decreased from 40% -> 30%. Gunner charge amount decreased from 15% -> 10%. Sharpshooter crit lifelink increased from 20% -> 30%. Ammo increased from 3 -> 4. Comet Gemstone hull restored decreased from 16% -> 15%. Activation chance decreased from 35% -> 30%. Explosive Rounds damage bonus decreased from 40% -> 35%.
- Patch 0.93.06 - 15 June 2026
Patch 0.93.06 Late game simulation performance and consistency improvements. Battle intro avatars now face each other. Percent healing now considers radiation health reduction. Fixed an issue with enemy weapon travel time being reversed. Fixed an issue with Suspicious Chef granting bonus gold when chopping up crew members. Lasers no longer continue firing if they are destroyed. Fixed an issue with lifelink rounding.
- Patch 0.93.04 - 12 June 2026
Patch 0.93.04 Fixed a visual issue with Pump connections. Win streaks are now only counted for ranked wins. Fixed an issue with Thousand Year Drum activations causing too many combat log indentations. Fixed an issue with the wrong taunt voicelines being played for some captains. Undoing the purchase of a frozen item now preserves its frozen state.