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Fluffy Memories

Fluffy Memories Steam news

AubrietaRose | Jun 24, 2025 | game

Released

0players observed · 6 October 2026 - 11:51:33 UTC

CasualIndieSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score75% positive

Fluffy Memories news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak2
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score75% positive
  • Total reviews8
  • Release dateJun 24, 2025
  • DeveloperAubrietaRose
  • PublisherAubrietaRose

Genres: Casual, Indie

Company pages: Developer: AubrietaRosePublisher: AubrietaRose

Top Steam chartsTop 100 gamesGame directorySteam Store page

Fluffy Memories Steam news

Fluffy Memories news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • Patch Notes v1.1.0 - Saves and More! - 18 August 2025

    Hi all! Thank you to everyone who's been playing and enjoying Fluffy Memories so far. This update adds some quality of life features and a few minor bug fixes.The big one? Saves! I've had a few people comment that they'd like their progress to be saved, especially on higher difficulties. The new save feature:Happens automatically when you return to the main menu or exit the gameSaves at the BEGINNING of the round, so if you stop playing mid-way through Part 2 Round 3, you'll be able to pick up at the beginning of that round the next time.Saves are per-character, so you can exit a game with Cinnamon at Part 3 Round 2, go play with Jasper for a while, then return to Cinnamon and start at Part 3 Round 2 again.Saves also include the difficulty and whether you had challenge mode enabled. They will always return to the same difficulty.If you want to use this system to cheese challenge mode, h…

  • Patch Notes - v1.0.2 - 27 June 2025

    Okay, second time's the charm! This addresses the progression but some players have been experiencing where the next round fails to load. With the help of some playtesters experiencing this issue - thank you very much for the help! - I was able to get the game working properly for them, and this version 1.0.2 patch releases the fix to everyone. Once again, please let me know if you are still having any progression issues, but I believe this issue should now be solved.

  • Ongoing Progression Issues for Some Players - 27 June 2025

    I am aware of ongoing progression issues that are still happening for some players. Thank you to the kind folks who've reached out to help me troubleshoot this issue as I haven't been able to replicate it myself.If you are affected and have the time to help, more data will always help! Please feel free to contact me at [email protected] and I'll give you instructions on how to download the beta to help me test.I' will continue working to figure out exactly what's going on and will get it fixed as soon as possible. To those players affected, I apologize, and I'm extremely grateful for your patience.

  • Patch Notes - v1.0.1 - 26 June 2025

    Hi all! Some players were having a problem with the game not progressing properly. While I haven't been able to replicate this on my machine, I did identify what I think the problem was and patched it. Thank you to the folks who sent in log files to help me out! Please let me know if you are still having problems after this update. Bug Fixes: Fixed where clicking a tile as it spawns could interrupt its animation and cause it to remain a few pixels too high Text now reads "1 move left" instead of "1 moves left" Fixed the mouse cursor reappearing during gameplay when using a keyboard or controller Thank you all for playing and I hope you're enjoying the game!

  • Patch 1 is in progress! - 25 June 2025

    Hi all!As with many games, as soon as it's out in the wild, there are bound to be some glitches. I'm aware of a problem affecting some players that are sometimes unable to progress to the next round of play.I'm very sorry you're experiencing that, and I'm working on a fix as soon as possible. Thank you for your patience!

  • Demo Update 1.3.0 - 24 June 2025

    We're heading fast toward the official release of Fluffy Memories tomorrow, June 24th, 2025, at approximately 12 noon PST. Almost there!I've been hard at work testing the final version of the game and clearing up a last minute bug - nothing big, happily! I'm ready and confident about the release tomorrow.Changes:The biggest change is the gameplay update! Now, instead of choosing a single board layout for your entire gameplay session, you choose from 5 difficulties that ramp up as you go. Each round unlocks a quarter of the pinup, with the full image unlocking on round 4.I also added a new Normal and Challenge Mode. In Normal Mode, you get bonus points for completing a round in a set number of moves - but in Challenge Mode, it's game over if you fail! Challenge Mode is off by default, but you can enable it in the Difficulty menu.If you played the demo before, I encourage you to give the…

  • Demo Update 1.2.0 and Release Date Announcement - 13 June 2025

    I'm very happy to announce that the full release date for Fluffy Memories is coming up very soon: June 24, 2025!If you enjoyed the demo, I hope you'll return to meet the rest of the cast in the full game. It includes 10 characters with 4 pieces of art each (and... maybe a secret character?), as well as a full soundtrack of 8 relaxing songs to enjoy as you play.Demo version 1.2.0 is now up with some updates:Changes:Adjustment to Jasper's dialogueThere are now some additional character dialogue animationsThe difficulty menu now has some more informationAdded a second music track to the demoBug fixes:Fixed an audio glitch that could occur if the main volume is not at fullFixed another case where score popup could appear in the wrong location

  • Small Demo Update - 6/1/2025 - 1 June 2025

    Hi all! In the grand tradition of day 1 patches (though I guess this is a day 2 patch), here's a couple quick updates and fixes: Corrected an issue where a very fast double-click could cause a tile to believe it matched itself The congratulatory jingle now plays at the end of a round even if you have SFX volume off, instead of dipping to eerie silence The score no longer pops up on the wrong tile if you select a new one very fast Thank you for playing the demo, I hope you're enjoying it!

Patch notes and updates

S.noRelease datePatch nameGID number
118 August 2025Patch Notes v1.1.0 - Saves and More!1808061939477251
227 June 2025Patch Notes - v1.0.21803527891556319
327 June 2025Ongoing Progression Issues for Some Players1803527891529910
426 June 2025Patch Notes - v1.0.11803527891515761
525 June 2025Patch 1 is in progress!1803527891487451
624 June 2025Demo Update 1.3.01802893906875030
713 June 2025Demo Update 1.2.0 and Release Date Announcement1802354289603473
81 June 2025Small Demo Update - 6/1/20251800991756419555

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