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Jump To Space

Jump To Space Steam news

GutaraGaming | Apr 7, 2025 | game

Released

0players observed · 5 October 2026 - 23:04:57 UTC

ActionSteam Store

  • Latest observed playersNot available
  • SteamPulse tracked peak29
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score79% positive

Jump To Space news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

  • Latest observed playersNot available
  • SteamPulse tracked peak29
  • Units sold (VGI)No data available
  • Revenue (VGI)No data available
  • Review score79% positive
  • Total reviews14
  • Release dateApr 7, 2025
  • DeveloperGutaraGaming
  • PublisherGutaraGaming

Genres: Action

Company pages: Developer: GutaraGamingPublisher: GutaraGaming

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Jump To Space Steam news

Jump To Space news collects recent Steam feed items, update posts, and announcements that SteamPulse can associate with this app.

Latest Steam announcements

  • ver1.11 Knight behavior change, hard mode (test version) added - 3 May 2025

    A test map was added and some changes were made to the knight's behavior before the major update. A map is scheduled to be added in the next major update. - Changed the speed of the knight's climbing action. - You can now change the direction of the knight while crouching. - Charge jumps can now be pre-input - You can now play with a knight with new behavior (this will become the default knight in the future). - Hard mode (test version) has been added. Currently, there is an issue with the lighting (brightness) of the test map being too dark.

  • Update ver1.10 - 16 April 2025

    -Fixed moving books and lasers -Added one background music track -Changed the distance of hidden jumps -Supported some subtitles that were not supported in English -Steam achievements can now be unlocked -Changed some subtitles

  • Update ver1.9 - 15 April 2025

    -Some sounds have been lowered. - Adjusted objects that are easily caught by charge jumps. - Changed judgment of some objects. - Rolling cooldown is now 30 seconds (Rolling is prone to bugs, so we intentionally hide how to operate it). - Fixed a problem where the height is moved to the initial position when save & load is performed. If you are at a negative height coordinate when saving and loading, you will be moved to the initial position. Fixed a problem where some subtitles are displayed even if they are disabled in the settings. Fixed a problem where subtitles are displayed multiple times, so the subtitle status is saved and displayed only once. Added one background music track. We are currently struggling with the issue of Steam Achievements not being unlocked.

  • Update Minor adjustments to stages and knights - 14 April 2025

    Knights now stop immediately after completing a dash Fixed a problem that sometimes prevented charge jumps Fixed a problem that prevented mid-air jumps Fixed a problem that prevented charge jumps at the fastest speed Fixed a problem that caused beds to not speed up properly when cliff-hanging Changed subtitles for shortcut bed release Restored a gimmick that was temporarily removed Arrows now appear on some beds indicating the direction to fly Changed some stages Removed some subtitles Changed goal times Removed some endings Part of the ending has been deleted.

  • Bug Fixes The beds that are trapped are now saved. - 13 April 2025

    Bug fixes - Trapped beds are now saved - Fixed bug where snow beds would not release Current bugs - Some subtitles in English would not disappear - Achievements would not unlock - Sometimes charge jumps would not work - No lateral speed when falling, no lateral movement

  • Update: “Camera position changed,” “knight's physical abilities improved overall - 11 April 2025

    The knight has been improved overall. The camera position has been changed so that the knight is in the middle. The distance between the knight and the camera has been moved away. The knight can now point in the correct direction on the ground by holding down the right mouse button. Moving in the air has been made a little easier. However, it is harder to control in the air for 1 second immediately after a charge jump. Charge jumps can now be canceled with the space key. The knight's speed has been increased by 0.3x when he goes from air to ground, and the landing inertial movement after a charge jump has been reduced. (This may be adjusted a little more in the future.) ・Shortened the time to pause for charge jumps. (It may be adjusted a little more in the future.) *Future plans for adjustment ・If a knight snatches an object while falling, he will be bounced. ・If a knight stops after ru…

  • 初期から復帰用ベッドが解放されているバグを修正 - 11 April 2025

    初期から復帰用ベッドが解放されているバグを修正しました。

  • 進行不能になっていた問題を解消 - 11 April 2025

    空のステージで進行不能になっていた問題を解消しました

  • Update ver1.3 “Cliff grabbing” enhanced - 10 April 2025

    knight did strength training. Arm strength was improved and the range of grasping was increased. Three beds have been added for return. Shortcut jumps at higher difficulty levels have been increased. The direction of travel has been made a little clearer. More beds have been added.

  • Update ver.1.2 Adjustment of difficulty level from the beginning to the middle - 10 April 2025

    After its release, “JumpToSpace” for three days was for authors only. In order to make “JumpToSpace” for purchasers, we drilled and modified it. *The game may be heavier due to the placement of some new objects. Adjusted the difficulty level from the beginning to the middle of the game. Modified - Added some beds for the early stages. Please look around and find them. It seems that they are not on the ground. Added some objects to prevent falling in the early stages. Added a bed for prisoners. If you see the knight in action, you may be able to escape. Added some hidden jumps in the beginning. Other updates ・Added explanatory subtitles in the beginning. We prayed to weaken the wind, but it didn't change. We gave a low kick to the author who is not good at designing difficulty levels. Temporarily removed BGM of the last stage ・Temporarily removed some gimmicks Bugs not fixed ・Moving obje…

Patch notes and updates

S.noRelease datePatch nameGID number
13 May 2025ver1.11 Knight behavior change, hard mode (test version) added1798454487665614
216 April 2025Update ver1.101797185861602944
315 April 2025Update ver1.91796631172405626
414 April 2025Update Minor adjustments to stages and knights1796631172371016
513 April 2025Bug Fixes The beds that are trapped are now saved.1796631172325631
611 April 2025Update: “Camera position changed,” “knight's physical abilities improved overall1796631172292065
711 April 2025初期から復帰用ベッドが解放されているバグを修正1796631172276192
811 April 2025進行不能になっていた問題を解消1796631172274156
910 April 2025Update ver1.3 “Cliff grabbing” enhanced1796631172260204
1010 April 2025Update ver.1.2 Adjustment of difficulty level from the beginning to the middle1796631172230597

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